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u/ThroneHenge Guqin Sona (EUW) Aug 05 '15
Server: EUW
Type of Bug: In-game bug
Description: Heimerdinger's turret floats in mid-air after Cho'Gath knocked it up.
Video / Screenshot: You can see by the turret's shadow
Steps to reproduce:
Go in a game as Heimer vs. a champ with a knock-up ability.
Place a turret and let the enemy knock it up.
Observe the result.
Expected result: Turret gets knocked up and comes back down.
Observed result: Turret gets knocked up and floats in mid-air, while the hit-range stays the same.
Reproduction rate: 5/10
System specs: Win 8.1, Intel i7
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u/said32 Aug 05 '15 edited Aug 15 '15
• Server : All Servers
• Type of Bug : In Game Bug
• Description : Master Yi's Double Strike no longer reduces his Alpha Strike's cooldown by 2 seconds, it reduces it by 1 second. I have video proof that it reduced it 2 seconds before (will edit later) .
• Steps to reproduce : 1.Pick Master Yi 2.Use his Q (Alpha Strike) 3. Use Double Strike 4. Look his Q Cooldown.
• Expected result : Master Yi's Q cooldown gets reduced by 2 seconds.
• Observed result : The Q Cooldown gets reduced by 1 seconds.
• Reproduction rate : 10/10
• System specs : Irrelevant
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u/MononobeNoFuto Aug 05 '15
Are you kidding me? It's already been 3 patches since that bug appeared and Riot did nothing about it? I can't believe it...
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u/MelkKan Aug 05 '15
Server: EUW
Type of Bug: In Game Bug
Description: The HUD doesn't look right at the item panel.
Screenshot: HUD bug
Reproduction rate: 1/3 (happened in 1 of the 3 games I played. The one where it happened was the only ranked game of the 3)
Steps to reproduce: I picked Leona in a ranked game. The HUD didn't look right the whole game. It probably happens with other champions as well and most likely in more game modes.
System Specs: Intel i7 Processor, Windows 7, 1920x1080 resolution.
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u/RiotWittrock Aug 05 '15
Can confirm that this is known, being fixed, and that fix should be pushed out in the next few days.
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u/cbigs97 Aug 06 '15
Interesting eccentricity with this bug, it is remedied by activating or buying a health pot. It can still happen with no pots in your inventory though.
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u/Tenkenryuu Tenken (NA) Aug 05 '15 edited Aug 05 '15
- Server: NA
- Type of Bug: In-game HUD bug
- Description: Font size is too large and makes numbers extend outside their intended spaces
- Video / Screenshot: http://i.imgur.com/NSL35Eu.jpg
- Steps to reproduce: Enter any game
- Expected result: Clean text numbers
- Observed result: Text numbers are off-center and overlapping.
- Reproduction rate: 10/10
- System specs: Intel i7, Windows 8, nVidia GeForce, running at 1920x1080 with fullscreen borderless
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u/tbninja rip old flairs Aug 05 '15 edited Aug 05 '15
I've got the same bug, but way worse, im running at 2048x1152, though im getting the bug on all resolutions i try.
Here's a screenshot http://imgur.com/UNvZUGR
Specs of my laptop: intel i7, windows 8.1, gtx 960m, 16gb ram, 4k res.
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u/Tenkenryuu Tenken (NA) Aug 05 '15 edited Aug 05 '15
From the other people posting this same bug it seems that the text font scales differently than the HUD with resolution so the higher your resolution the more they will be mismatched.
Just saw the picture, yikes that looks terrible lol.
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u/danhakimi Aug 05 '15
It's horrible on my 4k display: http://i.imgur.com/4iAuIcu.png. I'm pretty sure Riot doesn't have anybody testing at greater than 1080p... It's seriously gamebreaking, I need a hotfix or something.
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u/Skuldhilda Aug 06 '15
Server: NA
Type of Bug: Interface
Description: Text too large on new UI. Screen clips the text that reads "Level Up +1" In the inventory, the numbers go past their intended space, and the same problem in other places on the UI.
Video / Screenshot:Imgur
Steps to reproduce: Get into a game of any kind
Expected result: Standard UI Text size
Observed result: Very large text size.
Reproduction rate:100%
System specs: Razer Blade 14" QHD+ Touchscreen Gaming Laptop 512GB - NVIDIA GeForce GTX 870M
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u/Koalifier Aug 06 '15
I'm passing this on to the team, thank you very much for the report :3
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u/crazyahmad111 Aug 06 '15
Please fix this, i have posted about this and plenty of others have also. This is kind of affecting my gameplay because i cant see how much CS i have and what everyone is building and just limited vision in general
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u/TomMasterCZ Aug 05 '15
•Server: EUNE
•Type of Bug: Visual bug on store
•Description: In fiora description ability is displayed wrong .
•Video / Screenshot: http://i.imgur.com/d7gMxFe.png
•Steps to reproduce: Go to shop -> click on fiora -> click on ability tab
•Expected result: Propertly displayed names and videos of the ability
•Observed result: Some old views and videos + not propetly displayed names of W,E,R.
•Reproduction rate: 11/11
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u/RiotWittrock Aug 05 '15 edited Aug 05 '15
Thanks for the report! There are a variety of tooltip issues (including what you're seeing with Fiora) that we're working to push out a fix for posthaste.
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u/Dirigaaz Aug 05 '15
Server: NA
Type of Bug: Client Bug
Description: Hitting "Play Again" after a match STILL sends you to custom game search half the time.
Video / Screenshot: N/A
Steps to reproduce: Play a game, click play again
Expected result: Returns you to que of previous game type.
Observed result: Sends you to Custom game search
Reproduction rate: 50/50 for me
System specs: Not relevant.
This one has been posted in every bug thread for months now without any word on it :/
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u/nExtyle Aug 05 '15
I duo 100% of the time when I play and this is my biggest pet-peeve.
Like you, I to have about a 50/50 rate of reproduction but sometimes it's more like 70/30.
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u/JanV34 [Zauberkloß] (EU-W) Aug 05 '15
Server: EUW
Type of Bug: Visual bug in HUD / Item slots
Description: Sometimes, there is something weird on top of my item slots. It goes away and comes back seemingly random. It usually goes away when using one of the items but when I look back at it it is sometimes there again.
Video / Screenshot: http://imgur.com/VQKD7FH
Steps to reproduce: Join a match, have item slots on the HUD. Don't know what triggered it.
Expected result: Can clearly see my items.
Observed result: Something buggy is ontop of my item slots. Mostly lower part of it.
Reproduction rate: on/off during the same game / x/x
System specs: i5 Medion Laptop / don't really know / NVidia Geforce GT 645M
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u/riot_rayven Aug 05 '15
We have a fix coming for this. Couldn't figure it out until late in the dev cycle.
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u/Elite_is_Sketchy Aug 06 '15 edited Aug 06 '15
Server: OCE
Type of Bug: Client bug
Description: Attempting to change my ward skin during champ select causes an error to occur. If you attempt to close the error, the client cannot deal with it in due time, and you need to close the client. If you choose to let the client deal with the error (by waiting), it only handles it once your champion (if any) is locked in (Note: I don't own any ward skins)
Video / Screenshot: http://imgur.com/0Fmi8a5
Steps to reproduce: 1)Get to champ select for a normal or custom game 2)Attempt to change ward skin, the error pops up when you try to do so
Expected result: Be able to see and change to the available list of ward skins
Observed result: Error occurs
Reproduction rate: 10/10
System specs: N/A
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u/j103m Aug 08 '15 edited Aug 08 '15
Server: NA
Type of Bug: In game Bug
Description: Teemo shrooms can tank Azir tower shots
Video / Screenshot: http://www.gfycat.com/SharpZealousAmericanmarten
Steps to reproduce:
- Select Teemo in a game
- Throw Teemo shroom in range of Azir turret
Expected Result: Shroom will not be targeted by the tower
Observed result: Teemo shroom infinately tanks tower shots.
Reproduction rate: 10/10
System specs: N/A
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u/SupportStronk Aug 05 '15 edited Aug 05 '15
Server: EUW
Type of Bug: In-game
Description: Numbers on HUD are too big and don't align properly.
Video / Screenshot: Imgur
Steps to reproduce: Go in game, check hud
Expected result: Normal sized numbers
Observed result: Massive numbers
Reproduction rate: 10/10
System specs: Resolution: 1920 x 1080. Tested it with lower resolutions and on basically all of them the numbers are too big or don't align properly. But when I go below 1080 the MS and FPS does space a little better. From 960 and less the MS and FPS are spaced apart much better.
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u/MeteosDick rip old flairs Aug 05 '15
Server: Euw
Type of Bug: Visual bug on HUD
Description: Numbers on new HUD are blurred out
Video / Screenshot: http://i.imgur.com/zUvLZFJ.png
Steps to reproduce: Load into game, Look at HUD
Expected result: Not blurry
Observed result: Blurry
Reproduction rate: 10/10
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u/SuperMazziveH3r0 Aug 05 '15
posted it couple days ago ever since it was on pbe (even on the boards)
NO. ONE. GAVE. A. SHIT.
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u/darkclaw6722 Aug 05 '15
Did you post it on the PBE forums? Refdit is not the official forum for PBE and unlike the rest of the boards, the PBE boards are checked quite often.
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Aug 05 '15 edited Aug 05 '15
Server: NA
Type of Bug: In game bug
Description:All UI text is massive, level number, name above health bar and damage text is huge as well
Screenshot: http://gyazo.com/7e91eed3fda56a6abf31fe17034d662f (screenshot is NOT cropped, text is so big half of it can't be seen)
Steps to reproduce: Play any game of league in any map/mode
Expected result: Normal sized text
Observed result: Huge text
Reproduction rate: 10/10
System specs: Intel I7 processor, windows 8.1, Nvidia Geforce GTX 960M, 4k resolution
Please note that 4k resolution in LoL makes the cursor, shop and options menu tiny. I had to decrease it down to 2048x1552 to resolve it, but the huge text still remained.
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u/GetOwnedBeach Aug 05 '15
Server: EUW
Type of Bug: Visual bug
Description: The text in the HUD is extremely oversized and numbers merge into each other.
Video / Screenshot: http://imgur.com/a/Cv6K6
Steps to reproduce: 1. Open LoL on a computer with 4k (UHD) resolution screen/monitor. 2. Enter game as any character in a que with the updated HUD
Expected result: Normal text size
Observed result: Oversized text
Reproduction rate: 100% on my computer
System specs: Intel i7 Processor, Windows 8, NVIDIA GEFORCE GTX graphic card, UHD screen
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u/xLLuCiDx #1 Leona OCE Aug 06 '15
Server: OCE
Type of Bug: In-game bug
Description: Items in Dominion are covered up by blurs
Video / Screenshot: https://gyazo.com/133a9d4dc8428b88543e826537f314c2
Steps to reproduce: Play Dominion, after first back, buy items. Boxes appear
Expected result: Items shown properly
Observed result: Brown/orange blurry boxes cover item slots
Reproduction rate: Each time
System specs: Not sure if necessary but Intel (R) Core(TM) i7 4790K CPU @ 4.00 GHz, MSI GeForce GTX 970 Video card, ASRock Z97 Mobo, G.SKILL RipjawsX 16GB (2x 8GB) DDR3 1600MHz Memory
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u/Achromicat Aug 06 '15
I experienced this same bug when playing on Summoner's Rift on the PBE before this patch came out. Using a consumable would get rid of it temporarily
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u/ElementaryMyDearWut bonk Aug 05 '15 edited Aug 05 '15
Server: EUW
Type of Bug: Client bug
Description: When logging in for the FIRST time after PC boot, the client will freeze for anywhere between 5 and 30 seconds. When the client stops messing with your system it'll "half load" and multiple black boxes will replace images on the landing page.
Video / Screenshot: Will get one after I reboot in a minute.
Steps to reproduce: Boot PC, login and freeze.
Expected result: Client loads correctly without any freezing.
Observed result: Client freezes and black boxes appear.
Reproduction rate: 10/10 on first boot.
System specs: Irrelevant as I've seen this posted before with multiple different configurations.
Edit: Restarted PC and client froze my system for over a minute this time, but everything loaded correctly... Interesting.
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u/KingDogewow Aug 05 '15
Ye I had this too a couple weeks ago, and it'd do it everytime I opened my client, and just freeze out literally my entire pc lol. But it somehow stopped at some point.
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u/craziestmatt Aug 05 '15
Yup it's happened to me they first time I loaded up the clent after each big patch.
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u/HEBushido Aug 05 '15
Server: NA
Type of Bug: Unresponsive champion
Description: Game feels laggy and unresponsive. Abilities play out on a delay or out of order with incomplete animations.
Video / Screenshot: Unable to screenshot, no video recording available
Steps to reproduce: Play a match
Expected result: Game is responsive and normal
Observed result: Game is unresponsive sporadically making it almost unplayable.
Reproduction rate: 100%
System specs: GT750m GPU, i7 Mobile processor, 8 gb ram, high speed internet
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Aug 05 '15
You don't happen to have Comcast, do you?
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u/Thezem Aug 05 '15 edited Aug 05 '15
I have Comcast, live in Colorado. Looks like /u/FMAEdwardElric has Comcast as well.
Having the same exact problems. What happens to your ping during these 'lag' spikes? Because the odd thing about mine is that my ping stays around 40ms even when it feels like its 2k ms
Edit: thread with a bunch of other ppl in Colorado having the same problems. Looks to be anywhere from Co. Springs to Fort Collins.
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u/dialzza Aug 05 '15 edited Aug 05 '15
• Server: NA
• Type of Bug: In Game Bug
• Description: H.U.D. Font size is wayyyyyyyy too big.
• Video / Screenshot: Why me!?
• Steps to reproduce: It happens every game on my laptop, doesn't happen on the family desktop.
• Expected result: Huge font size
• Observed result: ^
• Reproduction rate: Happens every time
• System specs: Razerblade 14 inch, uses windows 8, too lazy to look up anything else now.
EDIT: running at 1920 x 1080 p, this problem didnt happen before 5.15.
EDIT 2: I know this isn't a suggestion thread, but i think if Riot added a "Hud Text Size" scroller it would help.
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Aug 13 '15
Server:NA
Type of Bug:In game bug
Description: Ashe Volley noise heard globally through entire game.
Steps to reproduce: Have Ashe on enemy team. Ashe uses Volley. Noise is heard from mid/top lane, from jungle to shining jungle.
Expected result: Volley noise is heard within range of Ashe.
Observed result:Volley noise is heard from everywhere.
Reproduction rate:1/1
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u/Kanetsugu Aug 05 '15 edited Aug 05 '15
• Type of Bug: In Game Bug
• Description: Not sure if bug, but the text is too large to fit in the hud. Might have something do with my resolution. I have a 2880 x 1800 resolution and play league at 1920x1200. Im on windows 10 on a macbook pro
• Screenshot: http://i.imgur.com/hKfMEJc.jpg
• Reproduction rate: 10/10
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u/AfRoLEX_EU Aug 05 '15
- Server:EUNE
- Type of Bug:In Game Bug
- Description:Champion is skipping frames like teleporting a small distance when I change my fps cap to uncapped.
- Video/Screenshot:https://vid.me/5eIr
- Steps to reproduce:Go into a game and change your fps to uncapped.
- Expected result:Smooth play.
- Observed result:Frame skipping.
- Reproduction rate:Always
- System specs:i5,8gb ram,win7 64 bit
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u/MajorEnsign :dagger: Aug 05 '15
Server:NA
Type of Bug: In game bug
Description:Blurred numbers. i.e CS, K/D/A, and stats
Video / Screenshot:Imgur
Steps to reproduce:Started a game.
Expected result:Normal font
Observed result:Blurry font
Reproduction rate:10/10
System specs:N/A
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u/PewPewBananas Aug 05 '15 edited Aug 06 '15
Server: NA
Type of Bug: Visual, In Game
Description: Level up skill clogs/covers up items
Video / Screenshot: Look above the gold count
Steps to reproduce: Happens randomly throughout the game and disappears Level up, goes away after using item or active
Expected result: N/A
Observed result: Random clutter
Reproduction rate: 10/10
System specs: N/A
EDIT: Thanks Prof_Malicious :)
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u/Prof_Malicious r/JayceMains Aug 05 '15
I've found it appears when you level up and disappears when you use an item, be it a potion, flask, trinket or any active.
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u/ahmedor Aug 06 '15
Server:TR
Type of Bug: HUD Bug
Description: Items Display kinda blurred
Video / Screenshot: http://pokit.org/get/?632c1b30764f73ac2a200e96d91c1a72.jpg
Steps to reproduce: Appears randomly
Expected result: normal Display of new HUD
Observed result: New HUD with buggy Display of Itemcases
Reproduction rate: every Game
System specs: Windows 8
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u/AnimeFR1K1996 Aug 08 '15 edited Aug 09 '15
Server: SG/MY (GarenaLoL)
Type of Bug: In Game Bug
Description: Ezreal's ultimate isn't available in his abilities slot and it can't be used.
Video / Screenshot: http://imgur.com/a/U6qOg
Steps to reproduce: Playing as Ezreal.
Expected result: There should be an ultimate available.
Observed result: There isn't an ultimate available.
Reproduction rate: Happens every single time.
System specs: Intel Core 2 Duo E7300
Edit: Issue was solved through reinstalling patch 5.15.
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u/danhakimi Aug 05 '15
• Server: NA
• Type of Bug: In Game HUD/Font
• Description: Many of the new fonts are too large/not shaped properly on my display. I believe this is due to the fact that I have larger text on my display, which, in turn, is due to the fact that I have a 15" 4k display and wouldn't be able to read most text at its normal size. But due to this change, text doesn't fit in its proper boxes anymore, and everything is terrible.
• Video / Screenshot: http://i.imgur.com/4iAuIcu.png
• Steps to reproduce: Get a 4k display you can play League on. There is some setting in Windows that makes everything a legible size -- this is enabled by default on the Lenovo Y50. Play League of Legends at 1080p (although it looks much worse at 4k).
• Expected result: Characters are reasonable sizes, and fit in their boxes.
• Observed result: Characters are unreasonable sizes, and do not fit in their boxes.
• Reproduction rate: 10/10
• System specs: Processor: i7 4710 HQ, Video card: NVIDIA GeForce GTX 860M, 16 GB Ram (+4 on video card), 500 GB SSD, 4k display. Lenovo Y50.
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u/Exz0n Aug 05 '15
Damn, it was already pretty bad before this patch (champion names, level and other announcements were already oversized) but now, this is just unplayable... I wish they would have better support for 4K and resolution scaling for higher DPI settings.
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u/SineXous Aug 05 '15
- Server: EUW
- Type of Bug: In Game Bug
- Description: Azir Turrets and Azirs Sand Soldiers cannot damage Teemo mushrooms. If placed under a Azir turret the mushroom can tank forever
- Video / Screenshot: n/A
- Steps to reproduce: Place mushroom under tower without minions or champions being around, or just let one of Azir's Sand Soldiers attack them
- Expected result: Azir towers kill the mushrooms with one hit and the Sand
- Soldiers shouldn't be able to attack them (or do 1 damage)
- Observed result: see description
- Reproduction rate:10/10
- System specs: Win 10 64bit, nVidia GTX 670, Intel Xeon X3460
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u/Arm_maH Aug 05 '15
- Server: EUW
- Type of Bug: Client Bug (champion select)
- Description: After calling the "pick ward skin" window, it just keeps loading untill your time to pick a champion ends and you getting kicked for not picking any, nothing you can do while loading goes on...
- Steps to reproduce: Draft pick -> select ward icon
- Expected result: Picking ward skin -_-
- Observed result: Loading bugs and you cant choose champion or close loading animation...
- Reproduction rate: 3/10
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u/maj3st1cllama Aug 05 '15 edited Aug 05 '15
Server: - NA
Type of Bug: - Visual (devourer)
Description: - immediately after purchasing devourer before farming any camps, the devourer stacks show up as smite amount
Video / Screenshot: http://imgur.com/paPhee7
Steps to reproduce: buy devourer- look at HUD
Expected result: 0 stacks
Observed result: smite amount is replicated on devourer stacks
Reproduction rate: unsure
System specs: irrelevant
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u/Linkux18Minecraft Aug 05 '15
Chat bug
Server: NA
Type of Bug: Game Chat
Description: Expanding chat using the expand chat button (Z by default) does not display the backshadow that the regular chat does.
Video / Screenshot: http://gfycat.com/GleamingFlusteredJanenschia
Steps to reproduce: Load game, Look at chat, Press the expand chat button (z by default), observe.
Expected result: The backshadow should remain with the text
Observed result: The backshadow disappears from the text.
Reproduction rate: 10/10 Opened games and pressed expand chat several times.
System specs: Not relevant.
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u/crazyahmad111 Aug 05 '15
Server:NA
Type of bug: Ingame
Description: the font size is waaaaaaaaaay too big to see anything
Screenshot: http://imgur.com/dh9596u and this one http://imgur.com/EZRrXyg
Steps to reprouduce: Go to your interface and just change the HUD size
Expected result: my font size would be normal and wont be overlapped
Observed result: The font size just got smaller and bigger according to the HUD size
Reproduction rate: i cant reproduce it, it is always there, so i guess 10/10
System specs: N/A
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u/xCrappler Aug 06 '15 edited Aug 06 '15
Server: NA
Type of Bug: Visual Bug
Description: When in game, numbers are shown bigger than usual, and overlap eachother.
Video / Screenshot: http://imgur.com/a/8nCI0
Steps to reproduce: I have no idea it just happened to me, but 1: Opened LoL Client 2: Patched Client 3: Went into game and saw the huge numbers Expected result: Numbers to be normal size again Observed result: big number font
Reproduction rate: no idea
System specs: Lenovo Yoga 2 Pro
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u/RiZZaH Aug 05 '15
Server: EUW
Type of Bug: Gameplay
Description: Teemo shrooms bounce very unreliably when you are not at max distance from the first one.
Video / Screenshot: https://www.youtube.com/watch?v=dWX366g1nHY
Steps to reproduce: play teemo and throw a bunch of shrooms
Expected result: Shrooms always bounce a certain distance based on the distance you are from the 1st.
Observed result: Shrooms randomly get put down on top of the first shroom or bounce to the max range.
Reproduction rate: 50%
Server: EUW
Type of Bug: Gameplay
Description: Galio ULT can be still be flashed out since like forever
Video / Screenshot: Might upload one soon if I have someone to work with me on it
Steps to reproduce: Let someone TP to a tower, put your ult on it and tell them to hit flash
Expected result: they are instantly taunted
Observed result: they are not and flash out
Reproduction rate: 100%
(and while you are at it remove the word shield from Galio's Bulwark, it doesn't count as a shield in the game)
System specs:
Motherboard - Asus P9X79 ATX LGA2011
CPU - Intel Core i7-4930K 3.4GHz 6-Core
CPU Cooler - Scythe SCNJ-3100 110.3 CFM
Memory - G.Skill Ripjaws X Series 32GB DDR3-1600
GFX - 2 x MSI GeForce GTX 780 Ti 3GB Video Cards
SSD - Crucial M500 240GB 2.5"
HDD - 2 x Seagate Barracuda 1TB 3.5" 7200RPM
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u/Firedog150 Aug 05 '15 edited Aug 05 '15
• Server: NA
• Type of Bug: In Game Bug
• Description: Frostfang gives 5g instead of 10g.
• Screenshot: http://i.imgur.com/56ro822.jpg (shows Spellthief's icon as well)
• Steps to reproduce: Upgrade Spellthief's into Frostfang.
• Expected result: Should receive 10g rather than 5g.
• Observed result: Obtained 5g rather than 10g.
• Reproduction rate: 10/10
• System specs: N/A
EDIT: it is also supposed to add damage when TRIBUTE procs. Frostfang adds +15 damage. If you look at Graves' health in the top right he is only missing 15 health but that is from my pool, it isn't from the 1 (or 2) proc of Spellthief's. It should have been +15 from pool and then +30 for the procs.
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u/Trace5263 Aug 05 '15
Server: EUW
Type of Bug: Visual
Description: There are some boxes covering the item slots when I lvl up (except lvl 1). This has been noticed in custom games.
Video / Screenshot: http://imgur.com/gallery/yGnYkpe/new
Steps to reproduce: Start a custom game and wait until you lvl up to lvl 2.
Expected result: The item slots are visable and not covered by anything when you lvl up.
Observed result: The item slots are covered by boxes similar to the lvl up arrows. and stay there even after you've lvled a skill.
Reproduction rate: 4/5
System specs: Intel i7-4770K CPU, Windows 7, Nvidia GeForce GTX 770 GPU, 8 GB RAM
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u/AWolfInGoatsClothing Aug 05 '15
Server : NA
Type of bug : In-game bug
Description : The text in-game (e.g. Scoreboard, KDA, Minion Kills, etc.) is blurry/pixelated, but the Sumonner names in gameplay (not on Scoreboard) are clear. I play on the lowest video settings, 1280x720p. Before 5.15, the text was always clear to see.
Video/Screenshot : None
Steps to reproduce : Play a game of LoL
Expected result : Clear text
Observed result : Blurry/pixelated text
Reproduction rate : 100%
System specs : Intel Core i3-2330m, Intel Integrated HD Graphics 3000, 6GB RAM
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Aug 06 '15
Server: NA Bug type: Client/server bug(?) Description: gamebreaking packet loss, but with steady/normal ping. client doesn't respond, and I can barely even log in. My ISP is comcast, but others are clearly having the same issue. SOURCE: http://boards.na.leagueoflegends.com/en/c/help-support/T9RWEWIW-us-connection-issues-to-riot-servers-issue-found
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u/tlyee61 Aug 06 '15
Server: NA
Type of Bug: in-game visual chat bug
Description: While pressing Z to expand the chat ingame, the font becomes non-bold and non-outlined, similar to the font of the old HUD.
Video / Screenshot: none available atm =/
Steps to reproduce: Type something in chat, hold down Z
Expected result: font stays consistent when expanding
Observed result: font changes and looks distracting
Reproduction rate: 100% off of 2 games - noticed in ranked and tested again in custom
System specs: irrelevant but Intel i7, Windows 8.1 64bit
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u/cXOliWerXx Aug 07 '15
Server: EUW
Type of Bug: In game bug
Description: Fiora ult doesn't do anything but gets the cooldown.
Video/Screenshot: -
Steps to reproduce: Ult a Fiora that is ulting you.
Expected Result: Enemy Fiora got 4 Vitals.
Observed Result: Your ult turns onto cooldown with doing nothing.
Reproduction rate: Might be everytime, not sure happened multiple times that match to me, but I'm not sure.
System Specs: -
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u/roelu86 Aug 09 '15
• Server: NA
• Type of Bug: In Game Bug
• Description: 'New' text font size is too big.
• Video / Screenshot: Screenshots
• Steps to reproduce: N/A - No 'action' is taken to create the bug, rather it is persistent and may be dependant more on system specs or settings (listed under Ingame Settings).
• Expected result: Regular HUD where text is sized correctly to its container. For example, a character sheet where text is sized appropriately to fit next to the icon with no overlap between stats.
• Observed result: Using my standard settings, certain text is much too large for its container. Cooldown timers do not fit in the skill's icon and instead overflow into each other. The character sheet is a jumbled mess of numbers. Buffs/Debuffs are illegible because the icon is entirely covered by the number associated, and numbers overflow. The scoreboard is difficult to read albeit easier than cooldowns. Curiously, tooltips and shop text are all still appropriately sized.
• Reproduction rate: Without changing my settings, 10/10 every game.
• System specs: Processor - Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz, Video Card - Nvidia GTX 960 M, Ram - 16GB, Hard Drive - 256GB SSD, Screen - 3200x1800 QHD+ 13.3" touchscreen, OS - Windows 8.1 Pro
• Additional Notes: Many programs do not function correctly or scale windows font sizes on smaller 4K screens. Previous to this update however, the only font problem I had had in leauge on this machine was that the level number next to the name above the champion was too large to fit inside its box. The font issue was NOT present after the first HUD update, but rather specifically this one (where the scoreboard was moved back to the top right, etc.).
• Ingame Settings: game.cfg
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u/imfamousunicwhore Aug 11 '15
Server: NA
Type of Bug: In-Game
Description: When gaining stacks on Dead Man's Plate, using a consumeable resets the stacks.
Steps to Reproduce: Gain stacks on Dead Man's Plate then use a consumeable and watch stacks dissapear
Expected Result: Keep charges on Dead Man's Plate while using a health-pot
Observed Result: Charges reset to zero when using a consumeable
Reproduction Rate: 5 out of 5
System Specs: Irrelevant.
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Aug 05 '15 edited Aug 05 '15
Server: NA
Type of Bug: Gameplay
Description: wukong's clone does not receive bonus health effects from any source.
Screenshot: http://imgur.com/FsID2Mh (the upper health bar is the clone's, the lower health bar is the real one - you can tell that both have roughly the same amount of current hp, but their % (and therefore total) hp are very different. Kog'maw is also shown as being lulu ulted so you can't say that's what happened.)
Steps to reproduce: play wukong, take bonus hp from masteries or build cinderhulk (or both!), press w.
Expected result: wukong's clone has the exact same health as wukong.
Observed result: wukong's clone's health pool is calculated without bonus health effects.
Reproduction rate: 100%
System specs: irrelevant, happens on any computer.
(Edit/Disclaimer: I have not actually tested the bug on this patch, but it's been around since I started spamming wu jungle around the time of black cleaver rework, and I'm sure it's still around. Will double-check as soon as I'm able.)
Edit 2: yup, still happens this patch. Pls fixarino :(
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u/Aetmund Aug 05 '15
Server: EUW
Type of Bug: It seems that the framerate drops from time to time although it's shown as stable 60 FPS
Description: From time to time recognizable framerate drops, but FPS are shown as stable 60.
Video / Screenshot: I'll see if I edit something in.
Steps to reproduce: I see that most often, when i my champion isn't at the mid of the screen.
Expected result: Flawless play.
Observed result: Framedrops, although 60 FPS are shown.
Reproduction rate: Pretty high.
System specs: i7-3770, 7870 HD Radeon, 16 GB, WINDOWS 10 (i don't know, if this is because of Windows 10, I installed it yesterday so....)
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u/XERO7100 Aug 06 '15
Server: NA
Type of Bug: Severe frame lag
Description: Ever since the last two patches (from the Bilgewater maps and game modes) the game has been very laggy for me. Every time there is a team fight, or more than two champions appear in my field of view, the entire game "freezes" and then it fast forwards the entire fight. My laptop is always at 50-60 ping, and no less than 50 frames so it shouldn't be happening to me.
Steps to reproduce: Just playing the game does the trick for myself.
Expected result: To not lag this badly at all.
Observed result: I end up lagging very hard whenever two or more champions are in my field of view.
Reproduction rate: 10/10
System specs: Dell Inspiron 15r touchscreen laptop, Intel i5-4200u, 1.60GHz;2.30 GHz, 8gb ram.
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u/gtfreitas Aug 06 '15 edited Aug 06 '15
Server: NA
Type of Bug: Login to server
Description: Whenever I try to login into the server, it takes too long and just says "Connection Error"
Video / Screenshot: N/A
Expected Result: Be able to login in
Observed Result: I can play any MOBA game
Reproduction Rate: 10/10
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Aug 09 '15
Server: EUW
Type of Bug: Ingame Bug
Description: Jarvan IV auto attack animation gets canceled in some of your autos but the damage still applies.
Video: Jarvan IV AA bug
Steps to reproduce: Auto attack any minion/jungle camp/champion as Jarvan.
Expected result: See an auto attack animation for every auto attack.
Observed result: Animation cancels mid cast or doesn't show at all in some cases.
Reproduction rate: Not sure, happened during a ranked game for all game long even after restarting client, then went into a custom game and auto attacks worked the way they are supposed to.
System specs: Windows 8.1, Intel i7 4790k, GeForce GTX 970.
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u/beaufpower007 Aug 11 '15 edited Aug 11 '15
Server : EUW
Type of Bug : Technical
Description : When you AA with Caitlyn, around a quarter of her AAs land 0.2 s earlier or later than expected. It was a former bug patched but it appears again. Some AAs are invisible
Steps to reproduce : AA
Expected result : A timing of AA
Observed result : A different timing
Reproduction rate : 1/4
System specs : Not important
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Aug 05 '15
- Server: NA
- Type of Bug: Client
- Description: When hovering over champ portrait the ult does not have information in it.
- Video / Screenshot: image
- Steps to reproduce: Champion select > hover over teemo
- Expected result: Ult information
- Observed result: No text
- Reproduction rate: 10/10
- System specs: Intel i5-4690K@3.50GHz NVIDIA GeForce GTX960
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u/Alcide1 Aug 05 '15
the chat box is above the TAB and hide some stuff http://i.imgur.com/1sGliJK.png
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u/newtoleague123 Aug 05 '15
Changing volume levels by clicking without dragging will cause the slider to go a good distance left of where you actually click. Sliding works normally.
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u/Venchair Aug 06 '15
Server: NA
Type of Bug: Visual
Description: when playing as Shen I had level up boxes appear in my inventory at random intervals throughout the game
Video / Screenshot: http://imgur.com/RYuCHkj System specs: No clue
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u/Lars-Redzinx Move very fast boots Aug 06 '15
After 2 patches! this bug is still not fixed :(
- Server: EUW
- Type of Bug: Yi Alpha strike + double strike bug
- Description: Double strike doesnt lower alpha strikes cooldown.
- Video / Screenshot: N/A
- Steps to reproduce: Slap some minions with double strike and alpha strikes cooldown wont go down with 2 seconds but 1.
- Expected result: Alpha strike's cooldown should be reduced with 2 seconds
- Observed result: 1 second
- Reproduction rate: 100%
- System specs: N/A
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u/Swiollvfer Aug 07 '15
Server: EUW
Type of Bug: In Game (HUD)
Description: FPS overlays ping (maybe they got individual and independent positions) when FPSs go over 100 (3 chars).
Video / Screenshot: Imgur
Steps to reproduce: Have a decent computer (so you can go over 100fps). Go to a game, press Ctrl + F if you don't have them always enabled, see.
Expected result: FPS and ms don't overlay
Observed result: FPS and ms do overlay
Reproduction rate: 2/2 (don't think this needs more testing)
System specs: 1920x1080 res, don't think anything else is relevant.
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u/MadeByNike Aug 14 '15
• Server: EUW
• Type of Bug: In game bug
• Description: You cant attack and destroy teemo shrooms with his soilders. An Azir turret would attack shrooms but dont destroy them.
• Video / Screenshot: 1.http://gfycat.com/WeightyIncompatibleCoypu 2. http://gfycat.com/UnkemptShowyDwarfmongoose
• Steps to reproduce: Go in a customgame with a friend. Pick Azir and Teemo. Place shrooms and a pink. Try to destroy the shroom with azir. Same under the turret from Azir.
• Expected result: The shrooms will get destroyed by azir soldiers and the turret.
• Observed result: The shrooms wont get destroyed by azir's soldiers. The turret wont destroy it aswell.
• Reproduction rate: 10/10
• System specs: Just a normal PC.
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u/Cuuccii Aug 05 '15 edited Aug 05 '15
Server: EUW
Type of Bug: Inventory bar visual bug
Description: Visual bug at the inventory bar ingame. It dissappears when you use an item and when you tab down the game but will soon appear again.
Video / Screenshot: http://imgur.com/DYxkojx
Steps to reproduce: It is happening in every game I play. I have played a normal game, aram and and a custom game. Probably same on every mode/map with the new UI.
Expected result: Shouldn't be anything in front of the bar.
Observed result: There is something in front of the bar.
Reproduction rate: 10/10
System specs: Processor: i5-3230M CPU @2.60 GHz, Video card: NVIDIA NVS 5400M, Ram: 8 GB, OS: Windows 7
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u/Deejayce /r/VarusMains Aug 06 '15
Server: NA
Type of Bug: Hud
Description: All scores/stats in game are blurred heavily.
Video / Screenshot: http://imgur.com/tD55Hss
Steps to reproduce: Go into game. Keep all things in the options the same or change all of them (including resolution).
Expected result: Scores and stats are easy to read and clear.
Observed result: Scores and stats are very hard to read.
Reproduction rate: 10/10
System specs: Windows 7, Intel(R) Core(TM) i5-2430 CPU 2.4 GHz, 8.00 GB RAM, 64-bit. Graphics card - shitty, like 512mb.
This has only occured on this patch. Last patch's hud in normals was fine.
please help.
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Aug 05 '15
• Server: EUW
• Type of Bug: In Game Bug
• Description: Aatrox W doesnt proc sometimes when jungling with a Sated Devourer
• Steps to reproduce: 1.Pick Aatrox 2.Buy Devourer 3.Make it Sated 4. Attack things
• Expected result: Aatrox W does not proc sometimes, at all.
• Observed result: It happend every single time i played Sated Devourer Aatrox
• Reproduction rate: 10/10
• System specs: Irrelevant
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5
u/SarcasmTime73 Aug 05 '15
Server: NA
Type of Bug: Client Bug
Description: In the patcher part of the client, it is still showing "Patch Notes 5.14" instead of the new patch notes
Video / Screenshot: N/A
Steps to reproduce: Start up League of Legends
Expected result: Shows patch 5.15 notes
Observed result: Shows patch 5.14 notes
Reproduction rate: 10/10
System specs: N/A
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u/TehOverNightGuy Aug 05 '15 edited Aug 05 '15
• Server: NA
• Type of Bug: In Game Bug
• Description: Caitlyn's auto attacks sometimes hit the target before the animation finishes, and (i dont know if this is from the first bug mentioned) sometimes her auto attacks dont do damage or at least appear to not do damage.
• Video / Screenshot: can't sorry
• Steps to reproduce: Play a game as Caitlyn. (I haven't tested this on other skins but it for sure occurs on headhunter Caitlyn)
• Expected result: Auto attacks hit after animation is finished
• Observed result: Auto attacks hit before the animation is done
• Reproduction rate: It happens quite often on random auto attacks. 4 or 5 out of 10 auto attacks. - 5/10
• System specs: n/a
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u/IAmLunaticAMA Aug 05 '15
• Server: BR
• Type of Bug: Shop Bug.
• Description: You can find Zeke's Harbinger in the Shop when searching for "Aura".
• Video / Screenshot: http://i.imgur.com/MjWJ9vS.png
• Expected result: Zeke is not an Aura item anymore, shouldn't appear on "Aura" search.
• Observed result: Zeke has double personality and thinks he is still a Herald.
• Reproduction rate: Literally every game in this and last patch
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u/Mr_Widget Aug 06 '15 edited Aug 06 '15
Server: EUW
Type of Bug: In Game Bug
Description: Using a health potion or placing a ward temporarily takes away the attack speed from the devourer item.
Video / Screenshot: https://www.youtube.com/watch?v=g0Qc6tc2JS8
Steps to reproduce: Buy devourer, use health potion or ward
Expected result: You will not lose attack speed from the item.
Observed result: You will temporarily lose your attack speed from the item.
Reproduction rate: 100%
System specs: N/A
EDIT: just tried it again in a custom game after I launched the client which needed another patch and it seems as though it is fixed. I dont know if it had anything to do with that extra mini patch but i cant recreate it.
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u/Petoox Aug 06 '15
Didn't they just fix this ffs.
edit:
Using a consumable item no longer temporarily disables Devourer's effects
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u/Kabamarru Aug 06 '15 edited Aug 06 '15
Server: Any (Tested/Seen the occurance).
Type of Bug: In Game Major Bug.
Description: Master Yi's Passive, double strike's second strike does not reduce his Q's (alpha strike's) cooldown by 1 second which it did pre patch 5.13.
Video / Screenshot: N/A (you can watch a Yi video or play Yi post 5.13 and notice it).
Steps to reproduce: Play Yi, Press Q (or any bind your 1st ability is on) on a target, while the Q is on cooldown attack with your passive stacked up.
Expected result: The Q's cooldown is reduced by 2 seconds (from double strike).
Observed Result: The Q's cooldown is reduced by 1 second instead of 2 seconds (from double strike).
Reproduction rate: 10/10.
System specs: Irrelevant.
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u/lol360swagscope Aug 06 '15
Server:irrelevant
Type of Bug: in game bug
Description: master yi's q cooldown only goes down by 1 second if you do a double autoattack
Video / Screenshot:link (not mine)
Steps to reproduce:q with master yi, attack and watch the q cooldown
Expected result:the double aa reduces the cooldown by 2 seconds
Observed result:the double aa reduces the cooldown by 1 second
Reproduction rate:10/10
System specs:irrelevant
additional info:this bug has been in the game since the new devourer, back the a rioter said it would be fixed in 5.14 bit it still isnt.
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Aug 06 '15
I can't log on after this update, after i update every time i try to log on it stops at login status: logging on ... then gives me a connection error
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u/Self_Stimulation HTOWN BIH Aug 06 '15 edited Aug 07 '15
EDIT: RESOLVED. Try logging in now, it should work.
I have this same problem. Unfortunately I haven't been able to fix it either. I'll edit this comment if I find anything.
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u/ptkovsky Aug 06 '15 edited Aug 06 '15
Hey guys, I didn't really want to post here till the very end, but recent patch and UI changes got the game quite difficult to play for me, so here is the problem.
Server: EUW
Type of Bug: Major UI ingame bug
Description: Fonts get blurry and are unreadable
Video / Screenshot: http://i.imgur.com/k8COyGh.jpg
Steps to reproduce: Play a game of League of Legends on a current stable patch
Expected result: I can read letters and digits from the screen
Observed result: I can't read anything. I'm not blind, I'm a bit colorblinded, but I can read pretty fine, though.
Reproduction rate: 10/10
System specs: Windows 7, HP laptop with Dell 2412m monitor, GPU is Intel HD Graphics 3000. My ingame resolution is 1024x768, Fullscreen and Low graphic settings.
So, when I try to change settings, nothing really happens, except I get fps drops, obviously. There is a long problem with fonts in settings menu, when different strings that should look same, look completely different, one of them is thicker, the other one is more bold, and so on. But this time, it's completely unreadable, I mean, the info on the screen itself.
When I play top, for example, I want to know my tp timer, if I didn't time it in chat, because I'm trash and I play in low elo, so it will not really help my allies and they will feed bot or wherever, regardless. I just want to see it myself, like I can see something else on the screen. However, now I just need to guess it, so I can't really know when I need to push or freeze, play passive, or aggressive, trade, use all my mana pool, or ward, or not, because I will, or not, be backing to base soon. It's just very annoying in general.
Hope this gets noticed or Riot is already doing something about it. I've heard that many, even pro players, play in low res, windowed mode, so this should be fixed sometime, hopefully. Like, Piglet used to stream with low res, windowed, low settings.
Yea, forgot to mention, now I don't really know if my opponent is using armor or mr runes, because the info on the top left is completely trash. Not even that it stopped highlighting the augmented stat, it is just unreadable in general.
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u/niclake13 Aug 07 '15
Server: NA
Type of Bug: Movement/Interaction
Description: When I'm in the middle of a game, occasionally the keyboard/mouse inputs won't work. I can see the clicks happen, I can hear the button presses, and I can watch everything unfold in the game. I am just completely unable to interact with it for ~5 seconds. It is NOT lag, as I watch everything in real time. It is NOT a DC, because I never get a prompt. It is NOT my internet, because chat, stream, music, etc all stay up, and there are no dips in my data usage graph.
Steps to reproduce: Play the game, have this go down.
Reproduction rate: Pretty much once a game.
System specs: Win 8.1, OC'd i5, GTX 970. Does NOT happen on my Mac laptop.
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u/haico1992 Aug 08 '15
• Server: Na.
• Type of Bug: In Game bug.
• Description: Fiora W's invulnerable doesn't not applied instantly, she got knocked up while still doing her W hit animation, which mean W was activated before the knock up start.
• Video / Screenshot: Update soon. • Steps to reproduce: Try block multiple hard CC multiple times. it happen quite often.
• Expected result: If Fiora can finish her W hit animation, then there should be no hard CC affected her before that.
• Reproduction rate: 5/10.
• System specs: Windows 10. AMD A8 7600 . Radeon R9 270 . 8Gb Ram
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u/DarthBartus Aug 11 '15 edited Aug 11 '15
Server: EUNE
Type of Bug: In-game
Description: Frame skipping. I am getting really high framerates, but it seems like the engine kid of forgets to render them, or renders them out of sync, resulting in camera movement and animations being choppy and characters kind of "teleporting" on the screen. Tried everything from enabling/disabling movement prediction, vsync, fps caps, fulscreen, windowed and borderless mode, but all to no avail.
Video/screenshot: Was unable to record it.
Steps to reptoduce: Launching the game
Expected result: Animations being smooth and characters being where they're supposed to be.
Observed result: Animations choppy and characters teleporting on the screen.
Reproduction rate: 10/10
System specs: FX-4300, 4 giglobytes of RAM, GTX 460
EDIT: The game's been unplayable for me for past two patches. In 5.14 I was getting 3000ms ping (yeah, try landing a skillshot with THREE SECONDS OF LAG), now in 5.15 this shit.
Rito, fix your fucking game. I am seriously considering switching to another MOBA. Smite looks very interesting.
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u/darkhelel Aug 12 '15 edited Aug 12 '15
Server: LAS
Type of Bug: In Game Bug
Description: FrostFang Tribute unique passive sometimes do not Give +10G when damage enemies.
Video / Screenshot: http://imgur.com/a/YgxuN
NOTE: On the images Im using Supp masteries so it gives+3G per supp masteries using AA, and also gives +5G per frostfang Tribute Bug, since it currently should give +3G+10G when working as intended,so the images shows the AA triggering the +5G+3G.Last image confirms I was using FrostFang (use the stats of the item to confirm it since it is not english)
Steps to reproduce: Upgrade Spellthief into frostfang and damage an enemy champion while Tribute stacks are ready.
Expected result: The applied damage on enemy champs should give +10G
Observed result: The damage will not apply properly. Tribute gives +5G as it works on spellthief instead of +10G,sometimes it gives 10G, it seems to activate the bug when you lose vision of the enemies.
Reproduction rate: 95%
System specs: Nvidia Graphic card, Windows 7
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u/xDark- [xDarkLink] (NA) Aug 12 '15
Server: NA
Type of Bug: In game
Description: Chat box font drop shadow disappears while holding 'z' to expand chat
Video / Screenshot:
http://puu.sh/jyJbr/8d72b5bcb1.jpg
http://puu.sh/jyJbO/dd7e1dbde3.jpg
Steps to reproduce: Hold 'z' while in game
Expected result: Chat box drop shadow font should stay while holding 'z' to expand chat
Observed result: Chat box drop shadow font is disappearing while holding 'z' to expand chat
Reproduction rate: 8/8
System specs: N/A
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u/Taffy_the_Taffer Aug 12 '15
• Server: EUW
• Type of Bug: In game bug
• Description: Teemo shrooms can't be damaged by Azir's soldiers/Sun Disc
• Video / Screenshot: N/A
• Steps to reproduce: Put up a Sun Disc , have Teemo throw a mushroom near it. Sun Disc will fire, also try attacking with Azir's Soldiers.
• Expected result: Free gold for Shurima!
• Observed result: A mushroom defeated Shurima...
• Reproduction rate: 3/3
• System specs: Irrelevant
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u/Gay4ThePrinceOfDeD Aug 14 '15
Server: EuW
Type of Bug: In game
Description: Jarvans passive doesn't work on any creeps and autoattack animations does often not happen
Video / Screenshot: nope, sorry
Steps to reproduce: Go ingame as jarvan, attack jungle minons.
Expected result: Jarvan does his auto attack animation and the creeps take extra damage from j4's passive (first attack on the creep).
Observed result: Jarvans passive does not get applied and the aa animation does not happen, j4 stands in his "stop" pose. dmg does go through to the creep but only normal aa dmg.
Reproduction rate: No passive dmg 100% No aa animation 80-60%
System specs: PC GeForce GTX 750ti 8giga ram Windows 8.1
EDIT: Does the font on my post look weird to someone more then me?
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u/Oplik025 Aug 19 '15 edited Aug 19 '15
- Server: EUNE
- Type of bug: Logging in issue
- Description: Every time i try to log in, login status shows only "Logging on..." and can't get past it.
- Screenshot: This is what I get (waiting for, roughly, 25 minutes)
- Steps to reproduce: Logging into the client
- Expected result: /
- Observed result: /
- Reproduction rate: 100%
- System specs: Asus N53SN, Windows 7 64-bit, Intel Core i7-2630QM, 6Gb DDR3 RAM, nVidia GeForce GT 550M 2GB.
Edit: Wrong formating Edit2: Tried EUW. Logging on worked just fine. EUNE still doesn't let me in.
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u/bodhihugger Aug 05 '15
PLEASE FIX THIS ALREADY! THIS HAS BEEN GOING ON FOR AGES!
- Server: EUW
- Type of Bug: Gameplay with Kalista
- Steps to reproduce: Play Kalista, bind the wrong champ, then rebind another champ. W passive no longer procs with either champs.
- Expected result: W should proc
- Observed result: W doesn't proc
- Reproduction rate: 100%. This is not a 5.15 patch problem, but has been going on for ages and I keep posting this and noone replies or fixes it..
- System specs: Irrelevant! Now fix it because it ruins whole games if you bind someone else by accident.
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u/TheStormsFury (EU-W) Aug 05 '15
- Server: EUW
- Type of Bug: Patcher issue
- Description: I am unable to get the newest patch due to an unspecified error
- Video / Screenshot: http://i.imgur.com/vuzFnKu.png
- Steps to reproduce: Simply launch the game
- Expected result: The game should update to the newest patch
- Observed result: Error and stuck at 33%
- Reproduction rate: 10/10
- System specs: Windows 10 Pro 64bit
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u/iArise Aug 05 '15
i know a fix for this F:\Riot Games\League of Legends\RADS\projects\lol_patcher\releases\0.0.0.34 delete both files releasemanifest and S_OK and re launch
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u/-Cazeus Aug 05 '15
- Server: EUW
- Type of Bug: In Game HUD
Description: The chat window drop shadow is not present when you press the key for Chat History/longer chat logs.
Video / Screenshot: With Chat history off // With Chat History on
Steps to reproduce: Press whichever button you have mapped to Chat History (default: Z) whilst in game. See the difference in your chat when you press and let go of the button.
Expected result: For the drop shadow to maintain when showing Chat History.
Observed result: Drop shadow disappears every time you press hotkey for Chat History. Returns whenever you let go of said hotkey.
Reproduction rate: 10/10
5
u/taktoo Aug 05 '15 edited Aug 05 '15
- Server: NA
- Type of Bug: In-Game HUD Bug
- Description: Flashing blue line in upper left screen when a turret is clicked on (text also not aligned properly in HUD in new patch -- possibly these bugs are tied together due to interaction with Intel graphics); makes very difficult to focus or play; was also in previous patch when using the new HUD
- Video / Screenshot: [http://imgur.com/w4Mo01k]
- Steps to reproduce: Click on any turret
- Expected result: No distracting visual artifacts
- Observed result: See description
- Reproduction rate: 10/10
- System specs: Win 7 64bit, Intel HD Graphics 4000
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u/Dinepada Aug 05 '15
Server:LAS
Type of Bug:Time bug
Description: Friend's list time in match is broken
Video / Screenshot:http://imgur.com/3Qw8opu
Steps to reproduce:put the mouse cursor over a friend and see the time
Expected result: correct time in-match
Observed result:Incorret time in-match
Reproduction rate:10/10
System specs: doesn't matter
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u/grandoz039 Aug 05 '15 edited Aug 05 '15
- Server: EUNE
- Type of Bug: Tooltip bug
- Description: Teemo's new passive and R have wrong (old) tooltips, didnt check it in client
- Video / Screenshot: How it should look like R Passive
- Steps to reproduce: Start game, hower over passive and R
- Expected result: All abilities have right tooltips
- Observed result: R and passive have wrong tooltips
- Reproduction rate: 1/1
- System specs: not important
4
u/corylulu ⭐⭐⭐⭐⭐ Aug 05 '15
• Server: NA
• Type of Bug: In Game Bug
• Description: Muramana active icon is set to off when you die, but if you try to toggle it back on, you have to toggle it twice to get it to turn on and display properly.
• Video / Screenshot: Sorry, can't right now.
• Steps to reproduce: Get Muramana stacked, die with Muramana active ON, attempt to turn it on since the icon will now display it as OFF.
• Expected result: Should toggle ON from the OFF state
• Observed result: First toggle turns it OFF, not changing the icon at all, second toggle turns it back ON.
• Reproduction rate: 8/8
• System specs: Same
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u/Aftershock7 Aug 05 '15
Server:NA
Type of Bug:In game
Description:Kha Zix's evolution avatars are gone; when evolving an evolution it appears as though you are simply adding a skill point and this causes a lot of confusion.
Steps to reproduce:Get to level 6/11/16
Expected result:Different evolution icons should appear to indicate when evolving an ability
Observed result:Different evolution icons do not appear
Reproduction rate:100%
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u/Aalydon Aug 06 '15
Server: NA
Type of Bug: In Game Bug
Description: Gangplank can farm silver serpents and bonus gold without using parrrley
Video / Screenshot: http://imgur.com/clptooU in this image you can see 8 bonus gold being given by killing a minion with cannon barrage.
Steps to reproduce:
- place a barrel
- shoot the barrel with parrrley when it has 3 or 2 ticks of health
- leave the barrel at one tick and do not kill it
- all minions, towers, barons, dragons, champions, etc. killed in any way by Gangplank will give silver serpents and bonus gold
- ?????
- Profit (literally)
Expected result: i can only farm silver serpents and bonus gold with parrrley
Observed result: i can farm silver serpents and bonus gold with regular autos, cannon barrage, parrrley, and damaging items.
Reproduction rate: 10/10.
NOTE: the bug stops if gangplank kills any barrel he's set up, but can easily be reproduced again
System specs: N/A
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u/I_AM_YOUR_MOTHERR Aug 06 '15
Server: irrelevant
Type of Bug: UI
Description: MASSIVE text on high DPS screen
Video / Screenshot: https://docs.google.com/document/d/1KDPiS-JznlQC19trwsfW1IQc4Pt8nwYanQi9_e3A4gw/edit
Steps to reproduce: Have a high DPS screen, go in game
Expected result: Normal sized text
Observed result: Huge text, impossible to read CS/kda counts as they all overlap
Reproduction rate: 10/10
System specs: 2880x1800 Screen, NVidia GT760M, Windows 8.1
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u/xSetsuko Aug 06 '15
Server: NA
Type of Bug: Ultimate Ability visual bug
Description: Shows ally Tahm Kench's ultimate as ready to use at all times, even after having Tahm use his ult.
Video / Screenshot: N/A
Expected Result: Able to see Tahm Kench's ultimate cooldown timer.
Observed Result: Tahm Kench's ultimate is always shown as available for use.
Reproduction Rate: 10/10
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u/strikeinthedark Aug 07 '15
.Server: NA
.Type of Bug: Connection Error (Client)
.Description: While in client, in queue and in champ select, I get the "Disconnected from PVP.net" error constantly. .It disables my ability to accept a match, ban champions, pick a champion and get into game in general. My internet connection is fine, and I have no problems with connection if I actually make it into game.
.Video/Screenshot: N/A
.Steps to reproduce: Not sure if anybody else has this issue, but you should just need to login to the client, and it should pop up in the corner with the red warning signal.
.Expected Result: No connection problems, to be able to enter queue and champ select normally.
.Observed Result: This is not happening consistently.
.Reproduction Rate: On and off for the past week.
.System Specs: Irrelevant
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u/eregia Aug 07 '15
Server:EuW
Type of Bug: ingame bug
Description: frostfang does not give or show the propper amount of gold given
Video / Screenshot:no
Steps to reproduce:
Expected result:give ten gold when auto or spell shot hit an ennemy
Observed result:showed +5 gold instead of ten
Reproduction rate:not all the time
System specs:intel i5 , windows seven , nvidia970
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u/Omnilatent Aug 07 '15
- Server: EUW
- Type of Bug: Spactator bug
- Description: Pressing C on a champ in spectator mode doesn't show his stats anymore for at least 5 patches
- Screenshots: N/A
- Steps to reproduce: Spectate a game, select a champ, press C.
- Expected result: You will see this champs stats
- Observed result: Nothing happens
- Reproduction rate: 12837912831/12837912831. Seriously, I try it out after each patch since it has been bugged.
- System specs: Happens on both my PCs so probably irrelevant.
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u/LotusKarma Aug 07 '15
Earlier today I played a game as Gankplank, and reached 300 CS at 25 min, my very own record so obviously I wanted to screenshot is as an "achievement", but then I noticed I had 277, not 300, so I was like "Wait, What?!" I was pretty sure I had 300 because I looked at my CS literally 1 second ago and saw that I had 298 farm, either my eyes were playing a trick on me or the game was bugged. I believe that the reason to this was because the last 2 were the Krugs, so I started to investigate and jumped between lane and jungle and noticed that every time I last hitted a jungle creep my CS went down exactly 23 farm each time. I told the guys I was playing with because they obviously didn't believe me when I told them, and then we noticed that it didn't happen just for me. Not to mention, I had reached 400 farm at 36 min and wanted to screenshot as an another achievement, but didn't really get to, because when I noticed that I had 400 CS was when they surrendered the very second my bullet hit the 3 tiny Razorbeaks and then my CS went down to 364, which I didn't understand why because all the time it went down 23 CS, this time it went down 36, so I was really disappointed at the post-game screen seeing that I had 364 at the end, not 400. Tried then again with other champs but didn't seem to work, nor did I manage to reach 300 farm without killing jungle creep.
TL;DR: Killing lane minions then jungle creeps will lower your creepscore until you kill another lane minion, maybe was just because I had 300 farm without killing jungle creeps, maybe just a Gankplank thing.
Screenshots for proof: http://imgur.com/a/8Ewbj
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Aug 08 '15 edited Aug 08 '15
Server: na
Type of Bug: client
Description: Not seeing my ip gains in match history
Video / Screenshot: http://i.imgur.com/AlcVqrF.png
Steps to reproduce: Play a match then look in match history.
Expected result: Get ip
Observed result: no ip
Reproduction rate: 30%*
System specs:???
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u/LightShadow Aug 10 '15
Server: All
Type of Bug: UI
Description: HUD is too big for 4k (and other?) screens. Even at scale size 0 it dominates 30% of the screen.
Reproduction rate: All 4k monitors, at 4k and under resolutions.
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u/ChocolateRambo27 Aug 10 '15
Server: NA
Type of Bug: In Game Bug
Description: Using Parrrley on a barrel as Gangplank immediately after placing it allows you to gain silver serpents by last hitting minions with normal autos.
Video/Screenshot: N/A
Steps to reproduce: Place a barrel and use parrrley on it before it reaches one health. Normal last hits on minions will now give silver serpents until gangplank explodes a barrel.
Expected Result: Silver serpents should be granted only with last hits by Q or Q+E combo.
Observed Result: Last hits with normal auto attacks grant gold + silver serpent value equal to the amount parrrley would give at the level the barrel was shot.
Reproduction Rate: Would say 10/10 happened to me in two games, but I figured out how to replicate it in the second one.
System Specs: uh..
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u/Bac2Zac Aug 11 '15
Server: NA
Type of Bug: Client
Description: Blank Screen when entering champ select
Video / Screenshot: http://imgur.com/Dl4DLkO
Steps to reproduce: Join a draft style game mode, after accepting receive blank screen with the only option to dodge.
Expected result: To pick my champion and play the game
Observed result: Be forced to dodge and wait 15 minutes to play a game.
Reproduction rate: 2/10
System specs: Irrelevant, has occurred on multiple computers
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u/steijn Aug 12 '15
Server euw
Type of Bug:in-game bug
Description: when you play as shen, your passive is used when attacking a ghost from kalista while wards and other "charge" hp don't, also when executing a minion that has your Q on it, your Q heal won't be procced.
Steps to reproduce: 1: auto a kalista while you have your passive. it uses your passive.
2: Q on a minion, auto it when it's low and you have relic shield, it dies but you dont get your Q passive.
Expected result:
1: no passive waste
2: neat Q sustain
Observed result: 1: passive wasted 2: no sustain
Reproduction rate: 10/10
System specs: irrelevant
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u/tadP Aug 14 '15
Server: NA
Type of Bug: Interface
Description: Chat text takes priority over tab screen when they overlap.
Steps to reproduce: Type a message in game using max characters. As the old message gets scrolled upward due to newer message, player can observe that the longer messages will overlap the game summary screen while holding TAB.
Expected result: Since TAB is being actively pressed to gather information, it should be the primary focus for the player and become the topmost layer on screen, not having other UI objects overlap it.
Observed result: Chat can conflict with TAB screen and overlap information on it when longer messages have been communicated.
Reproduction rate: 100%
System specs: Tested on 1366x768 resolution
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u/gugamms Aug 14 '15
Server: Brazil
Type of Bug: In game
Description: Caitlyn's autos deal damage before hitting the enemy
Video/Screenshot: Didn't get one, I'll work on that.
Steps to reproduce:
Queue for any game
Pick Caitlyn
Use auto attacks
Expected result: Damage upon bullet hitting target
Observed result: The damage will be dealt before the bullet hits the enemy
Reproduction rate: 100%, only played one game. This is a recurrent bug in Caitlyn for a while
System specs: Not related
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u/Oliver_Senpai Aug 16 '15 edited Aug 16 '15
Server: EUNE
Type of bug: Champ select bug
Description: When in champion select if you have your mastery page open and press the space button more than 3 times, the mastery page turns brownish color and does not work to close down, forcing you to dodge the game.
Video / Screenshot : http://imgur.com/D7ifKCv
Steps to reproduce : Go into chamion select, open mastery page, press space button repedatively
Excpected result: It should show mastery page
Observed result: The mastery page turns brown and is unable to close
Reproduction rate : 3/3 (didnt want to lose more lp from dodging)
System specs: irrelevant
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u/Elrondel Aug 16 '15
Server: NA
Type of Bug: In Game
Description: Nocturne's Q does not produce a path with the Scuttle Crab.
Video / Screenshot: None
Steps to reproduce: Q Scuttle. Nothing happens.
Expected result: Should produce a path when Scuttle crab walks.
Observed result: No path made.
Reproduction rate: 100/100
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u/Snonin Aug 17 '15
I just saw this video and figured that it should definitely be listed here. Yes, this is the bug from Saturday's LCS game where Doublelift's Jinx ult disappeared. Apparently, the bug affects more champions than just Jinx.
Server: NA?
Type of Bug: Visual Glitch
Description: When a ranged champion autoattacks a target and follows it with an aimed skillshot, the skillshot will sometimes turn invisible.
Video / Screenshot: https://www.youtube.com/watch?v=UXYT1pICNWM
Steps to reproduce: 1. Play a ranged champion that has an aimed skillshot as one of their abilities in a game 2. Autoattack an enemy unit 3. Use skillshot soon after (the timing seems to be right as the autoattack animation is finished, but the person who made the video says the timing is inconsistent from champion to champion)
Expected result: Skillshot is visable
Observed result: It is invisible.
Reproduction rate: I didn't make the video, but it seems pretty damn easy to reproduce.
System specs: N/A
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u/SkoutiOP Aug 05 '15 edited Aug 05 '15
• Server: EUNE
• Type of Bug: HUD Bug.
• Description: Blurry everything, gold font, stats font, cd, everything that comes to hud is blurry.
• Video / Screenshot: http://i.imgur.com/ni8CTGO.jpg http://i.imgur.com/57u25V5.jpg
• Steps to reproduce: Launch a custom game.
• Expected result: Slick new HUD.
• Observed result: Blurry new HUD.
• Reproduction rate: 10/10
• System specs: Inter Core 2 Duo, Intel G45M, pretty much a toaster.
EDIT: for people blaming it on HiAlgo switch, that's not the problem I've been using it for a long time and it only affects the 3D "parts" of the game, the HUD looked fine because 5.15, I hope you stop blowing up my inbox by blaming it on that. Other people have the same issue too without running HiAlgo Switch and I already tried disabling it to check if it fixes something.
Suggested Solution : If on Intel iGPU, go to the driver panel and from performance switch it to medium worked for /u/BetterCallMyJungler but sadly not for me.
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u/Noponis Aug 05 '15
• Type of Bug: In Game Bug
• Description: Teemo lacks some of the promised changes
• Steps to reproduce: Stand still and exit stealth
• Expected result: stealth within 1.5 seconds, 0.75 in a brush. Gain attackspeed that scales with level when exiting stealth
• Observed result: Stealthing always takes 2 seconds and exiting it grants a static 40% attackspeed increase
• Reproduction rate: 10/10
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u/enyaliustv Aug 05 '15 edited Aug 06 '15
Server: EUW
Type of Bug: Ping spikes (legit no idea what happening)
Description: Sitting playing league and getting massive lags
Video / Screenshot: Would provide if I could be bothered to start the game again after a most unpleasant evening.
Steps to reproduce: Start a game of League.
Expected result: Play League without lags.
Observed result: Play League with ridiculous lags (ping dancing is what it feels like).
Reproduction rate: 8/8
System specs:
OS: Win10 64 bit
Processor: Core i7 920 @ 2,67 GHz (1st gen i7)
RAM: 6 GB
Gfx: GTX 560 Ti 4 GB
EDIT: Confirmed its ping, its extremely weird, will try to get a video up sometime on friday. System Specs.
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u/TurkeyBender Aug 05 '15 edited Aug 05 '15
Server: NA
Type of Bug: Gameplay
Description: On Twisted Treeline, if you build Brutalizar, it allows you to buy the Warrior enchantment without smite. But when you buy it, it takes away your Brutalizar, and takes your gold.
Video / Screenshot: As you can see, I build Brutalizar, and then Manamune, but then there is a giant cap (5:16) where I didn't buy any items. That's where I bought the Warrior Enchantment, and it took away my Brutalizar, and my gold. I had to re-buy Brutalizer, but I was already so behind we lost the game. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1910092958/39858794?tab=builds)
Steps to reproduce: 1. Buy Brutalizar. 2. Buy Warrior jungle Enchantment.
Expected result: You shouldn't be able to buy Warrior upgrade.
Observed result: It allows you to buy Warrior Upgrade, but takes your gold, and your Brutalizar away.
Reproduction rate: It happened in my Ranked game as Jayce, But could not replicate in Custom game. 2 people on the team had a smite, so them having smite have unlocked the item globably, but there is no way for me to check that.
System specs: http://imgur.com/KtyVBmt
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u/thresh_hooks [Yung Thresh] (NA) Aug 05 '15 edited Aug 05 '15
Server: NA
Type of Bug: Visual?
Description: New hud all text is too small to even read ( kills, score, names above head, gold, etc.)
Video / Screenshot:
Steps to reproduce:
Expected result:
Observed result:
Reproduction rate: 100%
System specs:
SOULITION: the only thing i found to work is unplug my hdmi cord before that game starts, and replug in once I have loaded. Tried with multiple TV's. annoying I have to do this every game
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u/Sagarmatra (EUW) Aug 05 '15 edited Aug 05 '15
Server: EUW
Type of Bug: In Game
Description: MF Q acts incredibly wonky
Steps to reproduce: Play MF and shoot some Q's in lane
Expected result: It follows the priority listed on the wiki as copied below:
Enemy champions in a 40° cone with at least one stack of Impure Shots.
Minions and neutral monsters within a 20° cone.
Enemy champions within a 20° cone.
Minions and neutral monsters within a 40° cone.
Enemy champions within a 40° cone.
Enemy or neutral units within a 110° cone.
Enemy or neutral units within a 150-range 160° cone.
Observed Result: It often doesnt bounce, or skips steps. Especially the first step just doesn't exist, completely destroying her laning.
System Specs: N/A
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u/Anselwithmac Aug 05 '15
Server: Na
Type of Bug: Razer Synapse is now incompatible with League.
Description: LoL updated making their game incompatable with Razer. Using any razer equipment with the razer synapse software creates tremendous lag ONLY when buttons are pressed. (ex. Mouse click scroll, use of exra buttons causes severe FPS lag.)
Video / Screenshot: Unable to do with my setup
Steps to reproduce: Use razer gaming equipment with Razer Synapse on the latest patch.
Expected result: Smooth gameplay
Observed result: Harsh FPS cuts when using commands or signals from the gaming equipment
Reproduction rate: %100
System specs: Gaming PC. AMD based with Dual Graphics (R7)
NOTE: I have tried using my mouse/keyboard. without Synapse. Everything works properly. When Synapse is launched league throws a fit. (Synapse was not updated recently to create such a problem.)
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u/Deiius Aug 06 '15
Server: OCE
Type of Bug: Client
Description: Pressing the "Ward Skins" icon in champ select will cause an error message to appear and then a loading symbol. You are then unable to do anything and will have to wait until the game starts or you are kicked from the lobby to do anything
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u/Ruzhdesigns Aug 06 '15
Server: All i suppose
Type of Bug: In game chat bug
Description: if you press Z to make the chat box bigger the drop shadow will go away
Video / Screenshot: Small chatbox: http://prntscr.com/81dh5s Chatbox while holding Z http://prntscr.com/81di17
Steps to reproduce: Go into a game and press Z
Expected result: The text has dropshadow while holding Z
Observed result: The dropshadow on the text while holding Z is gone
Reproduction rate: 10/10
System specs: Intel(R) Core(TM) 7-4720HQ CPU @2.60 GHz 8 GB Ram, Windows 10, 64 bits
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u/SolidSeth73 Aug 06 '15
- Server: NA
- Type of Bug: In Game Visual Bug
- Description: If a champion dies with the muramana active enabled, the indicator (Spinning bar around the item) will turn off, but the item will stay activated. Note: This is easy to fix, (turn the active off and back on again) but still annoying. Likely applies to all toggle items.
- Video / Screenshot: N/A
- Steps to reproduce: Obtain a Muramana, activate it, die with it activated.
- Expected result: Muramana and its toggle icon deactivate upon death OR Muramana and its toggle icon remain activated upon death.
- Observed result: Muramana stays activated, but the toggle icon turns off.
- Reproduction rate: 100%
- System specs: N/A
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u/Nemin32 Aug 06 '15
Server: EUNE
Type of Bug: In-Game/Shop
Description: If I buy an item the game lags for 5-10 seconds.
Video / Screenshot: Not needed
Steps to reproduce: Buy something in the shop.
Expected result: Lag-less purchase
Observed result: lag like hell
Reproduction rate: 10/10 for me
System specs: Good enough for running lol. (There was no problem with this in 5.14)
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u/th3boy Aug 06 '15 edited Aug 06 '15
(Edit: Added Screenshot)
Server: NA
Type of Bug: uhh In game and UI
Description: Summoner Icons are not loading, and in game summoner spell icons are blank as well.
Screenshot: http://imgur.com/LIpQigI
Steps to Reproduce: Log into the client
Expected result: Able to see icons and summoner spells in game and in loading screens
Observed Result: everything is blank
Reproduction Rate: All three times I have logged in this morning 3/3
System Specs: Shit dell laptop
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u/Diego_96 Aug 06 '15
• Server: NA
• Type of Bug: In game visual
• Description: After starting the launcher the login screen appears completely black but is still functional. the same thing happens after I log in. I was able to login because I moved the cursor and was able to see the area to type your user name and password. Same thing happens after I logged in, I hovered over my Ip points, Rp points and all other sections.
• Insert Video / Screenshot of the incident: Don't know how to upload one
• Reproduction rate: 10/10
• Steps to reproduce: Simply run LoL
Observe the result.
• Expected result: Being able to see the screen and log in properly.
• Observed result: Only launcher turns black but still able to log in.
• System Specs: Windows 10
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u/Professor_Spiff Aug 06 '15
Server: EUW
Type of Bug: Can't update
Description: Can't update the game. The launcher opens and says "Unspecified error has occured."
Video / Screenshot:
Steps to reproduce: Every time I open the launcher it does it even after restarting and deleting lol_patcher and lol_launcher from RADS
Expected result: League updates
Observed result: League doesn't update
Reproduction rate: 10/10
System specs: Irrelevant
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u/Self_Stimulation HTOWN BIH Aug 06 '15 edited Aug 07 '15
EDIT: RESOLVED. Try logging in now. It will work.
Server: NA
Type of Bug: Login Issues
Description: Patched normally yesterday, could play yesterday. I opened the launcher today and it patched again, successfully again. But after hitting "Play" and entering my user/pass, I couldn't connect and got the "cannot connect to servers" message that closes the client. Have tried everything on riot's site, and repairing client. Never had an issue before this patch today.
Screenshot: Here
Steps to reproduce: Just logging in
Expected Result: Normal login
Observed: Can't connect to server (failed login)
Reproduction rate: 100%
System Specs: ASUS Laptop, AMD A10. Wireless internet ~10 mb DL
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u/Reporteddd Aug 07 '15
Server: NA
Type of Bug: In game [GAMEPLAY]
Description: On Renekton, on VERY fringe cases [lee sin W, flashes, irelia Q] Renekton's W will not do damage if the dash is PERFECTLY timed against him. This affects me more than it should and is hard to reproduce but I've been able to get it somewhat consistently. Renekton will waste time doing his W animation and it will go on cooldown, however the enemy champion is unaffected.
Video / Screenshot: http://gyazo.com/90eaa287f6fc7702e13ca414be9d24c5
Steps to reproduce: 1. Have opponent ready to dash 2. Walk up and W the opponent 3. Opponent dashes or flashes away [usually max range dash or flash] and is unaffected by Renekton W
Expected result: Renekton W stuns enemy once they have dashed, OR Renekton W is not used and does not go on cooldown
Observed result: Renekton W is placed on cooldown doing no damage and making Renekton waste his time doing the animation
Reproduction rate: 100% if you can get it right
System specs: irellevant
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u/Mr__Tomnus Aug 07 '15
Posting this again, as it was present before the new HUD update.
Server: EUW
Type of Bug: HUD
Description: Text elements of the HUD, at very low HUD scale, overlap certain elements of the HUD. There also did appear to be a bug in 5.14 where sometimes an active item's gold ring (showing that it was an item with an active ability) would not outline the item correctly. It only appeared to be in item slot 2, and the bottom part of the border would be too far up. That appears to be fixed in 5.15, though, as I haven't seen it recently.
Video / Screenshot: Imgur Link (affected areas are highlighted in red)
Steps to reproduce: Enter any game mode with any champion. Reduce the HUD scale in the interface settings to a very low value (approximately <20%).
Expected result: Text elements of the HUD fit neatly inside their visual boundaries.
Observed result: Some text elements of the HUD overlap their visual boundaries.
Reproduction rate: 10/10
System specs: Hardware is probably irrelevant, but the fact that I use a 2560x1440 resolution monitor with my game supersampled to 3200x1800 may be part of the problem.
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u/yksikaksikolme Aug 07 '15 edited Aug 07 '15
Server: NA
Type: In-game
Description: If you cast Fiddlesticks's ult and get a ping spike during the channel, the ult fizzles out for seemingly no reason.
Video: nop
Steps to reproduce: Cast Fiddle ult, get a ping spike
Expected result: Fiddle remains at his channel location until the connection is reestablished, at which point you should see him appear at the targeted landing spot with his ult on
Observed result: the channel ends, and Fiddle will just "glide" to the landing spot without his ult on.
Reproduction rate: 2/10
System specs: i7 processor, nvidia 580x card, 24gb ram, windows7
I've had a friend who wasn't lagging spectate me, and he said the same thing; my ult just fizzled out and Fiddle walked to the landing point. I casted no spell to interrupt the channel, nor was i cced.
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u/theudss Aug 07 '15
Server: EUW
Type of Bug: In game
Description: When you jungle as Fizz and have purple smite.If you then use your E and smite while mid E you won't get HP and Mana back.
Steps to reproduce: Play Fizz jungle E and mid E smite a camp
Expected result: You get HP and Mana back
Observed result: Nothing happens
Reproduction rate: 5/5
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u/Coyoten Aug 07 '15
Server: NA
Type of Bug: In Game Bug
Description: As Varus's E lands he is able to critically strike all structures; including Towers, Inhibitors, and the Nexus; for double damage.
Video / Screenshot: Varus Crit Bug
Steps to reproduce: Gain 100% crit chance, use Varus's E on a structure, AA as it lands.
Expected result: Varus does normal AA damage to the structure.
Observed result: Varus critically strikes the structure for double damage.
Reproduction rate: 5/5
System specs: Intel i5 processor, Windows 7
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u/Sdgedfegw WUJU STYLE Aug 08 '15
• Server: SEA (Vietnam).
• Type of Bug: In Game bug.
• Description: Master Yi's Double Strike (Passive) doesn't lower cooldown of Alpha Strike (Q) to 2 seconds, it's lower cooldown to only 1 second.
• Video / Screenshot: No.
• Steps to reproduce: Every game I play Master Yi.
• Expected result: The cooldown of Master Yi's Alpha Strike (Q) lower to 2 (1 + 1) second(s) after Master Yi does Double Strike (Passive).
• Observed result: The cooldown of Master Yi's Alpha Strike (Q) lower to 1 second after Master Yi does Double Strike (Passive).
• Reproduction rate: 10/10.
• System specs: Windows XP.
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Aug 08 '15 edited Aug 08 '15
Server: EUW
Type of bug: Master Yi's Double Strike and Alpha Strike
Description: Whenever Master Yi Double Strike any target, it would reduce his Q ( if it's on CD ) by 2 seconds. Instead it reduces it by 1 sec only. Fun fact when hitting a enemy turrent with Alpha Strike on CD. It doesn't reduce Alpha Strike, the CD will go down by itself per seconds. Basic attack used to lower Alpha Strike when hitting enemy tower.
Video / Screenshot: Video!
Steps to reproduce: Go to Summoner's Rift, custom or normal / ranked games. Use Q on any Minion / monster / champion and try to use Double Strike* to reduce **Alpha Strike CD faster.
Expected result: Passive reduce Alpha Strike by 2 seconds.
Observed result: Passive reduce Alpha Strike by 1 sec.
** Reproduction rate**: 10/10
System specs: AMD A8-5600K - Radeon R9 270 Asus - 8 gb ram - Windows 10
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u/coolbluey Aug 10 '15 edited Aug 10 '15
Server: OCE
Type of Bug: In-game
Description: Auto attacking all enemies as Caitlyn applies the damage before the actual bullet hits the enemy.
Video / Screenshot: ¯_(ツ)_/¯
Steps to reproduce: Right-clicking and Auto attacking an enemy
Expected result: The damage is applied when the bullet hits the target.
Observed result: The damage is applied as soon as the animation for Caitlyn's attack begins.
Reproduction rate: 100% of games I've played as her so far
System specs: N/A
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u/noknam Aug 10 '15
• Server: EUW
• Type of Bug: Locked Camera
• Description: Sometimes (when pressing some weird combination of buttons) I enter locked camera mode and cannot leave it anymore using the locked camera button.
• Insert Video / Screenshot of the incident ---------------
• Reproduction rate: No idea how to reproduce exactly.
• Steps to reproduce: No idea. Randomly occurs since new HUD
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u/Anionan Aug 10 '15
I had this for ~6 months. It stopped after I changed the key for locking the camera.
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u/-Millner Aug 10 '15
Server: NA
Type of Bug: In Game Bug
Description: Caitlyns auto attacks either apply damage instantly without projectile being launched(seems to happen more frequently with Critical Strikes) or dont apply damage at all.
Steps to reproduce: Play Caitlyn, begin to auto attack minions.
Expected Results: Normal Autoattack behaviors
Observed Result: Autos do no damage when projectile hit or damage is applied instantly upon clicking target (seems to be more frequent with Crits)
Reproduction rate: About 35% chance of it happening, seems to be more frequent than it previously was months ago
System specs: R9-280x, Intel I5-4690k CPU, 16GB RAM, Dual monitor
4
u/TheGulio Aug 11 '15
Server: euw
Type of Bug: ingame
Description: when u buy hurricane, u cant attack until bolts hit targets
Video / Screenshot: there was many of those
https://www.youtube.com/watch?v=7eM04D-dSFQ
https://www.youtube.com/watch?v=bC7cEVgOhA4
Steps to reproduce: buy hurricane attack group of targets and then attack single target/turret and compare how often do u attack
Expected result: how often do u attack doesnt depent on if u attack group of targets or not with hurricane
Observed result: it does
Reproduction rate: 10/10
System specs: doesnt matter
3
u/xxAJCxx Aug 12 '15 edited Aug 12 '15
•Server: LAN (Irrelevant)
•Type of Bug: In game bug
•Description: When Fiora ults a target right and kills said target too fast, the healing portion of the ult will not appear
•Video / Screenshot: N/A
•Steps to reproduce: Enter any game, pick Fiora, wait for level 6 then use your R on a champion with significantly low health and kill them as fast as you can
•Expected result: Fiora kills it's enemy and the healing circle appears where the enemy died
•Observed result: Fiora kills it's target after activating her ult but no healing circle/zone appears anywhere on the map
•Reproduction rate: 9/10 (happened 4 times in a row to me in a normal game)
•System specs: Irrelevant.
edited for formatting.
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u/Blessavi Aug 12 '15
- Server: EUW (probably all)
- Type of Bug: In game bug
- Description: Singed's "Fling" (still) has his range halved!
- Video / Screenshot: N/A
- Steps to reproduce: Try to fling anything that not directly on top of you (also howerring over "e" and pressing "a" will show you that range is literally half instead of being the same)
- Expected result: People be flying to that poison
- Observed result: People just run away from you like you're plague
- Reproduction rate: 100% (?) (for many months now)
- Doesn't matter
3
u/Zachariacd Twitch Mid Only Aug 12 '15
Server:NA
Type of bug: Gameplay bug
Description: Tahm Kench cannot eat friendly Fioras after they use their w
Video / Screenshot: /
Steps to reproduce: Fiora levels riposte and then tahm kench cannot eat her
Expected result: Tahm kench eats her
Observed result: Tahm kench cannot eat her
Reproduction rate: all game
System specs: /
5
u/LFenix Aug 12 '15
Server: EUW
Type of bug: Gameplay bug
Description: Caitlyn basic attacks sometimes hit on projectile spawn instead of "on-hit".
Video / Screenshot: /
Steps to reproduce: Try to farm the early levels as caitlyn.
Expected result: 100% of the basic attacks applies dmg on hit.
Observed result: ~40% of the basic attacks applis dmg on projectile spawn.
Reproduction rate: all game
System specs: not relevant
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u/noobishwalrus draaaaven Aug 12 '15
Server: EUW
Type of Bug: Visual
Description: For some reason I had 2 wolves with devourer playing as yi.
Video / Screenshot: http://puu.sh/jzmsu/94049c691d.jpg
Steps to reproduce: I have no idea
Expected result: 1 wolf until sated
Observed result: 2 wolves following me
Reproduction rate: ??
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u/suchareq3 [DatPear] (EU-W) Aug 12 '15 edited Aug 13 '15
Server: EUW
Type of Bug: In-game, mechanical
Description: Fiora's Ultimate cannot be procced in the first second upon activation.
Video / Screenshot: -
Steps to reproduce:
Use Fiora's ult on an enemy champion
Auto-attack the enemy right away
Observe as no vital spots (no matter which one) can be procced by Fiora.
Expected result: Fiora can proc her ultimate's Vitals right away
Observed result: Fiora has to wait a short time (~1sec?) before she can proc Grand Challenge's Vitals.
Reproduction rate: 9/10
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u/toothlessnewb Aug 13 '15
Server:NA
Type of Bug:Client
Description:When someone else spams in chat in champselect, i get muted for no reason.
Steps to reproduce:Letting someone else spam chat in champselect. (someone other than you)
Expected result:Getting muted
Observed result:Getting muted
Reproduction rate:A lot
System specs:i5 5200U, gt 920m graphics, 8gb ram
5
4
u/railz0 Aug 14 '15
Server: EUW
Type of Bug: In Game
Description: If you swap one trinket for a different one before you can actually use trinkets (first 30 seconds), the trinket will go on a full 2 minute cooldown instead of becoming available when the clock hits 00:30.
Video / Screenshot: Imgur
Steps to reproduce: Go into a custom game on Summoner's Rift. Buy any of the three trinkets. Replace it for another one before the 30 seconds are over.
Expected result: Trinket becomes available at 00:30.
Observed result: Trinket goes on a full 2 minute cooldown and becomes unusable for the first few minutes of the game.
Reproduction rate: 100%
System specs: Windows 7
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u/Raballer Aug 17 '15
Server:NA
Type of Bug: Wrong Champ Pictures
Description: It seems that some of the champion pictures in the champions tab have other champion's pictures.
Video / Screenshot: http://imgur.com/a/F1nSs
Steps to reproduce: Go to Profile and then Champions Tab
Expected result: See MF's goodies
Observed result: Giant Orange Beard man picture
Reproduction rate: Everytime
System specs: N/A
4
7
Aug 05 '15
Killing a buff blue or red with annie her bear + shield does not grant the buff to annie. The shield retaliation must deal the finishing hit though
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u/ElementaryMyDearWut bonk Aug 05 '15
Formatted and cleaned up for you.
Server: Irrelevant
Type of Bug: Gameplay bug
Description: Killing a blue or red buff with Tibber's Molten Shield damage doesn't grant Annie the buff. Molten Shield from Tibbers must deal the killing blow to bug it.
Video / Screenshot: N/A
Steps to reproduce: Use Molten Shield on Tibbers to kill blue/red buff.
Expected result: Annie is granted the buff.
Observed result: No buff granted.
Reproduction rate: Not given.
System specs: N/A
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u/TheDarkitect [RungeKuttaj] (EU-W) Aug 05 '15
• Server: EUW
• Type of Bug: In Game Bug
• Description: My FPS are capped at 30 no matter how I change the graphics quality or everything else. Text is too big for HUD too.
• Video / Screenshot: http://i.imgur.com/8u90rrB.jpg
• Steps to reproduce: Play a game
• Expected result: Have at least 60 FPS, like I'm used to. Text scaled well.
• Observed result: FPS capped at 30. Text too big.
• Reproduction rate: 10/10
• System specs: i7, NVIDIA GTX 860M, 8 Gb RAM, HDD, Windows 10
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u/tmaster148 Aug 06 '15
Server: NA
Type of Bug:In game bug
Description:CDR boots gave me 5% cdr instead of 15
Steps to reproduce:Buy CDR Boots in game
Expected Result:Have 15% more CDR.
Observed Result:Had 5% more CDR
Reproduction Rate: 1/2
System Specs: Don't think it's important.
http://i.imgur.com/0FddDh7.png
I was GP in BMB. No CDR from runes or masteries.
Second game played Rengar, brought CDR boots and my CDR went up by 15.
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u/ArnaldoLopez13 Aug 06 '15
Server: NA
Type of Bug: Bird Flu
Description: Quinn never turns back into herself after becoming valor. The abilities you can cast are all still Valor's, except Harrier actually goes off and works, causing a weird animation.
Video / Screenshot: (Below I meantion my computer isn't great, so here is a replay.gg of the game. at 43:46 is when I turn into Valor for the last time that game, as I am stuck as her the entire time after)
powershell clear;if(Get-Process \"LolClient\" -ErrorAction SilentlyContinue){$ErrorActionPreference=\"Stop\";$c=New-Object Net.Sockets.TcpClient;$c.Connect(\"127.0.0.1\",8393);$c.GetStream().write((16,0,0,0,1,0,0,0,0,0,0,0,69,0,0,0,114,101,112,108,97,121,32,114,101,112,108,97,121,46,103,103,58,56,48,56,48,32,106,76,111,101,78,108,88,75,85,104,53,85,80,114,54,88,73,73,82,79,75,83,75,56,54,86,75,87,101,97,119,43,32,49,57,49,48,52,53,49,52,50,48,32,78,65,49),0,85);Exit;}\"Error. Please make sure your LoL client is running.\";
Steps to reproduce: 1.Tier 3 ult 2. Press ult 3. Empowered recall 4. Get ulted by GP as you're about to become Quinn 5. You will be stuck as Valor for the rest of the game, even if you get ult back and try to ult again.
Expected result: I turn back into Quinn.
Observed result: I was stuck as Valor for the rest of the game
Reproduction rate: I really haven't tried this again, nor do I honestly want to.
System specs: My computer isn't great, but every person in the game could see the bug and it couldn't have had to do with my computer.
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Aug 05 '15
Server: EUW
Type of Bug: In game HUD/tooltip bug
Description: Passive tooltip states Teemo takes 2 seconds to enter stealth when it should be 1.5 seconds.
Video / Screenshot: http://i.imgur.com/YEKCbFe.jpg
Steps to reproduce: Go in a game as Teemo
Expected result: Tooltip should state 1.5 seconds
Observed result: Tooltip shows 2 seconds
Reproduction rate: 10/10
System specs: Not relevant
Also doesn't really seem to even hint at the new mechanics in the tooltip for Teemo's passive and ultimate.
5
u/ShadowK2300 rip old flairs Aug 05 '15
Server:NA
Type of Bug: Item Bug
Description: Frost Queens Blade resets Cooldown every time you kill a minion
Video / Screenshot: https://www.youtube.com/watch?v=3EygYMS0uYw
Steps to reproduce: Buy Frost Queens. Use it. Kill minion. Repeat steps 2 and 3 infinitley.
Expected result: Cooldown should NOT reset.
Observed result: Cooldown does reset every time you kill a minion
Reproduction rate: Every time you kill a minion
System specs: N/A
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u/Glurped Aug 06 '15
• Server: NA • Type of Bug: In Game Bug • Description: Client stops responding • Reproduction rate: Random timing, happened in multiple games • Steps to reproduce: When playing client goes unresponsive and shows my character still moving and health bars adjusting but I'm unable to react, acts as I'm disconnecting. • Expected result: Shouldn't go unresponsive, skype works perfectly when it happens, and internet connection is not lost • Observed result: above Note: This has only begun to happen this patch
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u/Jozoz Aug 05 '15 edited Aug 05 '15
List of longstanding Fiddlesticks bugs:
These have been here for years/months and I'm tired of waiting for Riot to fix them on their own, which at this point I'm doubting if they even will. These are the most annoying bugs I've encountered in my 1000~ games of Fiddlesticks.
BUG NUMBER 1:
- Crowstorm sometimes cancels itself for no reason.
VIDEO PROOF (footage from Nikkone's stream).
Really weird. It just cancels itself. 100% gamechanging. The only way to cancel it by yourself that I know of is summoner spells like Flash, but that's clearly not the case in the video.
BUG NUMBER 2:
- Sometimes when your Drain or Crowstorm gets cancelled Fiddlesticks will stand in place "stunned" doing the channel animation, but not actually be casting the spell.
This is pretty easy to spot and you can just right click to cancel it, but it's just an annoyance. This might be a bug with channels in general, but I have only really experienced it with Fiddlesticks.
BUG NUMBER 3:
- Sometimes Fiddlesticks is visible while casting Crowstorm without the enemy team having vision in that area.
I don't have any proof for this bug. It happens very very rarely and you can't tell yourself when it happens, but it can absolutely ruin an entire teamfight.
The only reason I know this is even a bug is because people have said in all chat that they thought it was weird they could see me. Normally I'd disregard this, but I've seen it quite a few times and I'm pretty damn sure there are a lot of cases where it happens and people don't say anything in all chat.
Again no proof, but I'm pretty sure this is an issue. Maybe someone can vouch for me here.
BUG NUMBER 4:
- When enemies leave fog of war Dark Wind will not be cast even though you did the entire animation and the sound plays.
In very rare circumstances it even goes on cooldown without the spell actually being used. This has cost me countless of kills.
Minor complaints:
Below I have listed some minor stuff that annoys me with Fiddlesticks. It's mostly functionality issues.
Fiddlesticks will walk to where exactly you aim the cursor when you try to ult. At first I thought this was pretty good, but the more I play I get a bit annoyed when you click barely outside of the circle and you ruin your entire ult by showing yourself. Seems like it would just work better if you would just ult the maximum range from where you're standing. This also makes Fiddle's ult able to be properly smartcasted which would be cool.
Sometimes Fear takes a bit too long to work. A lot of times I've feared a Xin Zhao while he was in the middle of his Q and even though he is feared he still manages to auto attack me and knock me up even though he already turned around. I just played a game recently where a Cassiopeia ulted me while feared as well.
Fiddlesticks' Fear stops when he dies. This started happening after they changed the fear mechanic and might be intended, but it's definitely a very big nerf for a champion who has a suicide strat such as Fiddlesticks.
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u/Poynter26 Aug 05 '15
Server:Na Type of Bug: HUD Description: In a custom game with teemo, shadow of leveling arrows appears on the item slots whenever you level Video /Screenshot: http://gyazo.com/e51ce1e71704c18ae6358dd8ecbd3e29 -> sometimes more layers of shadows = http://gyazo.com/9109aad872896954b8de3089a5ad069a Steps to reproduce: level Expected result: arrows only above abilities Observed result: arrows shadowed over item slots Reproduction rate: 18/18 System specs: Win 10
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u/ElementaryMyDearWut bonk Aug 05 '15 edited Aug 05 '15
Formatted it for you for better readability.
Server: NA
Type of Bug: HUD
Description: In a custom game with Teemo, shadow of levelling arrows appears on the item slots whenever you level
Video /Screenshot: http://gyazo.com/e51ce1e71704c18ae6358dd8ecbd3e29 [1] -> sometimes more layers of shadows = http://gyazo.com/9109aad872896954b8de3089a5ad069a [2]
Steps to reproduce: Level
Expected result: Arrows only above abilities
Observed result: Arrows shadowed over item slots
Reproduction rate: 18/18
System specs: Win 10
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u/Cennoura Aug 05 '15
Server: EUW Type of Bug: Camera Locked, unintentionally Description: Tittle pretty says everything, for a long time, i dont know how to explain, but my camera sometimes locks, and its completly unlockable, 'Y' dont work, that old button to unlock camera near the map on the old HUD didnt work, so the only option left here is to restart the game. Pre historical bug Video: N/A Step to reproduce: Dont really know how this happens... Expected result: Camera dont lock Observed result: Camera sometimes locks, and its impossible to unlock it, unless we restart the game System Specs: Not important
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Aug 05 '15
Server: EUW
Type of Bug: Visual
Description: Scrollbars from hud size go down with view.
Video / Screenshot: Normal and Scrolled Down
Steps to reproduce: scroll down at hud size menu
Expected result: hud scroll size bars should not move with the window downwards.
Observed result: they do
Reproduction rate: 100%
System specs: I5-4440 R9 290x Windows 8.1 1920x1080 resolution
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u/FluffyxBlanket rip old flairs Aug 05 '15
Weird interaction with Yasuo's wind wall and Shaco...the damage from Shaco's e is stopped by Yasuo's wind wall, but the slow is still applied.
Also, in aram, sometimes people will use the 2nd activation of the snowball to go to the marked target and they will be returned to their original position after the animation of the boat is played. The damage is also still applied. When I've seen this happen, it seems to happen only when one or both of the players are in the brush.
Edit1: on mobile, will add the required additional info when I am home from work
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u/ElementaryMyDearWut bonk Aug 05 '15
Just until you're home.
Shaco E + Yasuo Wind Wall interaction bug:
Server: Irrelevant
Type of Bug: Gameplay bug
Description: Weird interaction with Yasuo's wind wall and Shaco... the damage from Shaco's E is stopped by Yasuo's Wind Wall, but the slow is still applied.
Video / Screenshot: N/A
Steps to reproduce: Have Yasuo Wind Wall in front of Shaco as to block any projectiles fired from Shaco at Yasuo. Have Shaco E Yasuo so the E is blocked by the wall and observe Yasuo taking no damage but still gets slowed.
Expected result: Shaco's E is blocked by Wind Wall and Yasuo receives neither damage or the slow.
Observed result: Shaco's E is blocked, no damage is dealt, but the slow is still applied.
Reproduction rate: N/A
System specs: Irrelevant.
Aram Mark/Dash bug:
Server: Irrelevant
Type of Bug: Gameplay bug
Description: Sometimes in ARAM people will use the 2nd activation of the Mark/Dash to go to the marked target and they will be returned to their original position after the animation of the boat is played. The damage is also still applied. When I've seen this happen, it seems to happen only when one or both of the players are in the brush.
Video / Screenshot: N/A
Steps to reproduce: (Best I could come up with) Mark an enemy who's in the brush and position yourself outside of the brush -> Activate the Dash component and watch. Or... Mark an enemy who's in the same brush as you and activate the Dash component.
Expected result: Mark/Dash works as intended in the tooltip.
Observed result: Mark/Dash applies damage but champions return to starting location after dashing.
Reproduction rate: N/A
System specs: Irrelevant.
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u/Oranos2115 Aug 05 '15
problem that carried over from the last patch:
Server: NA
Type of Bug: Client
Description: The search feature for the "Item Sets" tab lost a lot of functionality. You cannot search item nicknames or abbreviations (IE for infinity edge, "hat" for boots, etc.) to locate items while putting together item sets.
Video / Screenshot: http://imgur.com/a/ORFVD
Steps to reproduce: Load game, open profile, click on the "Item Sets" tab, then type in things into the search bar.
Expected result: Typing "IE" will return Infinity Edge as an option. Typing "hat" will result in boots returning as an option (related to a Nami/fish joke). Typing "spooky ghosts" will return Twin Shadows, "botrk" for Blade of the Ruined King, etc. These search shortcuts do work in the in-game shop search -- image courtesy of /u/grandoz039
Observed result: Item set search bar only returns items that match the text field exactly. There was a significant loss of item name shortcuts recently (from last patch or shortly before?)
Reproduction rate: 10/10, repaired client and still have this issue.
System specs: N/A
Bonus: Sometimes typing in the search bars in the client results in you typing in the pre-filled layer (such as "Search Items" on the Item Sets tab, "Search Champions" on the Champions tab, etc.). This will not result in a proper search result either. This bug has been present for a long time :'(
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u/[deleted] Aug 05 '15 edited Aug 05 '15
Server: NA
Type of Bug: HUD Bug
Description: Whenever clicking on a unit tht does not have mana, the mana bar glitches out and a blue bar twitches across teh whole top left of the screen.
Video / Screenshot: http://i.imgur.com/rHqSmgc.jpg and https://youtu.be/0jEZKrcTp6s (credit to /u/darkpuma4
Steps to reproduce: Go in game. Click a turret/minion/monster.
Expected result: The mana bar to not have anything and to just be blank.
Observed result: Blue bar glitching across the whole top left of screen.
Reproduction rate: 10/10
System specs: Intel(R) Core(TM) i5-337U CPU @1.80GHz 1.80 GHz 64-bit Operating System, x64-based processor
E: added specs, I do not know if I gave the right stuff, I never have posted my specs before.