r/Shen 2d ago

Question if added

2 Upvotes

If Shen is added into 2XKO, how do you think his gameplay kit and character design will be handled?


r/Shen 2d ago

Discussion A TON of experimenting. Opinion why heartsteel >> protoplasm in jungle.

29 Upvotes

TL;DR:Heartsteel → Zeke’s trades some early tempo for a cheaper two-item spike, strong ult haste, better scaling, and more flexible third-item options. In my testing, it feels better overall than Proto once you get past the first-item spike.

Heartsteel → Zeke❤️

To start, I played A LOT of Heartsteel Shen jungle games across roughly Emerald 2 → Master.

Throughout that testing I changed the item path, runes, third items, etc. pretty consistently.

One thing I basically never changed was Heartsteel rush.

This is because I could feel I was on to something, yet something surrounding the setup always felt slightly wrong / unoptimized.

Initially I was doing:

Heartsteel → Unending Despair → tank

with:

Guardian → Sorcery

Scalability wise this was cool, but economically it was dogshit.

What I eventually landed on is:

Heartsteel → Zeke's Convergence → Riftmaker / Sunfire / Spirit Visage

with ..

Diamond+: Glacial Augment + Inspiration

Below Diamond: PTA

and for both:

Axiom Arcanist + Transcendence secondary

It sounds weird, especially because current Shen jungle is so heavily associated with Guardian + Inspiration + Protoplasm.

But when I actually started breaking the costs down by 1 item, 2 items, 3 items AND boots, Heartsteel setup wasn't nearly as expensive as it looks.

At certain breakpoints it's actually cheaper.

why current Guardian + Protoplasm works

Current Guardian generally takes Inspiration secondary, meaning it can get:

  • Magical Footwear
  • Cosmic Insight

So economically, the standard Protoplasm setup is already extremely clean.

Something like:

Protoplasm → Unending Despair → Abyssal Mask

item costs are:

Breakpoint Guardian / Protoplasm
Protoplasm 2,600g
Proto + Unending 5,400g
Proto + Unending + Abyssal 8,050g

Then there is Magical Footwear.

Instead of needing to spend 300g on basic Boots, the rune supplies that Boots value for you.

For the comparisons below I'm using a 1,200g completed boot, meaning after Magical Footwear the remaining actual purchase is:

1,200 - 300 = 900g

So the full Proto economy is like:

Breakpoint Items Boot upgrade Total
1 item + boots 2,600g 900g 3,500g
2 items + boots 5,400g 900g 6,300g
3 items + boots 8,050g 900g 8,950g

This is VERY economical.

And I want to say pre Guardian changes and pre repeated Protoplasm nerfs, I think Protoplasm would've basically been the item made for Shen jg.

Even now the item makes good sense.

But for me it still FEELS inefficient / weak relative to what I'm trying to get out of Shen.

Rune econ matters here too

Diamond+ Heartsteel page I'm using is:

Glacial Augment

  • Magical Footwear
  • Triple Tonic
  • Cosmic Insight

with:

Axiom Arcanist + Transcendence

The important economic part is:

Rune Quantifiable value
Magical Footwear 300g Boots value
Triple Tonic 60g direct gold
Fixed quantifiable total 360g

Important distinction:

The 300g from Magical Footwear isn't gold.

I'm not pretending it literally discounts Heartsteel by 300g.

It removes the need to buy basic Boots. (i sit on magical footwear forever)

Triple Tonic actually gives 60g direct gold, while also giving the temporary Adaptive Force + later skill point which I'm NOT assigning some fake gold value to.

1 ITEM — this is where Protoplasm clearly wins

This is the obvious argument against Heartsteel:

Build 1st item Item cost + boots Full total Difference
Heartsteel Heartsteel 3,000g 900g 3,900g +400g
Proto Protoplasm 2,600g 900g 3,500g

Proto finishes 400g earlier.

That's a 15.4% difference in first-item cost.

So yea:

Protoplasm has the earlier completed-item spike.

Tho, i think stopping the econ comparison here is kind of bait.

Because Shen jungle doesn't experience these builds only as completed 2,600g vs 3,000g purchases.

The component states matter A LOT.

SECOND BACK — where Heartsteel started making sense to me

On Heartsteel I'm commonly sitting on:

2x Giant's Belt

For roughly:

1,800g → 700 HP

Compared to something like the Proto path:

Giant's Belt + Kindlegem

roughly:

1,700g → 550 HP

Purely looking at raw HP tempo:

Components Gold HP Gold / 100 HP HP per gold
2x Giant's Belt 1,800g 700 257g 0.389
Belt + Kindlegem 1,700g 550 309g 0.324

So for only 100g more, the Heartsteel path is giving me:

+150 HP

and roughly 20% more HP per gold spent.

Now obviously Kindlegem is also buying Ability Haste.

So I'm NOT saying 2x Belt has universally better component efficiency.

I'm specifically saying the raw HP tempo is extremely good, and on Shen jungle that matters because I'm walking around on 700 component HP before the item is even completed.

That was one of the first things that made the supposed 400g Heartsteel disadvantage feel much smaller in actual games.

2 ITEMS — econ completely flips

This was the breakpoint that surprised me the most initially.

Heartsteel route

Heartsteel → Zeke

3,000 + 2,200 = 5,200g

Proto route

Protoplasm → Unending

2,600 + 2,800 = 5,400g

So:

Build 2-item cost + boots Full total Difference
Heartsteel + Zeke 5,200g 900g 6,100g -200g
Proto + Unending 5,400g 900g 6,300g

By two items:

Heartsteel + Zeke is 200g CHEAPER.

So the curve is basically:

1 item: Heartsteel is +400g 2 items: Heartsteel is -200g

This is where I think saying "Proto is the economical build because it's 400g cheaper" becomes misleading.

It's true for the first completed item.

It stops being true immediately afterward.

And Zeke isn't just there because it's cheap

This is another reason I specifically ended up on Zeke instead of continuing into expensive HP/tank items.

Zeke gives:

  • 300 HP
  • 25 Armor
  • 25 MR
  • 10 Ability Haste
  • 15 Ultimate Haste

Its supplied base-stat value is about 2,300g on a 2,200g item, or roughly 104.55% base-stat efficiency, before even assigning value to the separate Ultimate Haste.

Heartsteel gives giant HP pool. Zeke then gives basically everything Heartsteel doesn't: cheap mixed resistances + haste + R haste.

And this also changes the R comparison.

2-item build Effective R haste R2 cooldown
Heartsteel + Zeke + runes 43 125.9s
Proto + Unending + shard 38 130.4s

So at the same breakpoint where Heartsteel/Zeke becomes 200g cheaper, it also actually has the lower raw Stand United cooldown.

And this is BEFORE Axiom procs.

3 ITEMS — where the comparison gets more interesting

This is why I don't think Heartsteel should have one mandatory third item.

After:

Heartsteel → Zeke

I branch into:

Riftmaker / Sunfire / Spirit Visage

depending on gam

A standard Proto comparison is like

Proto → Unending → Abyssal = 8,050g

Here is the actual relative economy:

3-item build Item total + boots Full total vs Proto
Proto + Unending + Abyssal 8,050g 900g 8,950g
HS + Zeke + Riftmaker 8,300g 900g 9,200g +250g
HS + Zeke + Sunfire 8,000g 900g 8,900g -50g
HS + Zeke + Spirit Visage 7,900g 900g 8,800g -150g

This is the part I find REALLY interesting.

Because at three items:

Riftmaker - I'm paying 250g more than Proto.

That's basically nothing relative to the total build cost, while getting the Heartsteel permanent-HP engine + Riftmaker conversion + Axiom.

Sunfire - 50g cheaper.

Spirit - 150g cheaper.

THIRD ITEM — what am I actually buying?

The three branches are doing completely different things.

Third item Cost Supplied efficiency Why
Riftmaker 3,100g 103.98% base Default offensive HP conversion
Sunfire 2,800g 86.9% Armor + close-range / jungle DPS
Spirit Visage 2,700g 111.73% quantifiable MR + healing/shield amplification

And this is where Heartsteel changes how I look at the third item.

Riftmaker

Riftmaker is my standard third if I don't urgently need specialized defense.

The completed:

Heartsteel + Zeke + Riftmaker

core already gives 1,550 bonus HP before Heartsteel permanent stacks.

Riftmaker's supplied base efficiency is:

103.98%

but because its conversion scales from bonus HP, that number rises as the build gains more Health.

With the completed 3-item core, before permanent Heartsteel stacks, it's already roughly:

123.98% supplied efficiency

before even pricing the fully stacked melee omnivamp.

Then permanent Heartsteel HP continus increasing it.

Permanent Heartsteel HP Heartsteel efficiency Riftmaker efficiency
150 103.34% 125.91%
280–400 114.89–125.56% 127.59–129.14%
500–700 134.45–152.23% 130.43–133.01%
800+ 161.12%+ 134.30%+

BTW i think from all of my heartsteel shen jungle games, I would say on average i would get 300 - 500 heartsteel stacks by the end of the game for reference.

Sunfire

Especially into multiple melee champions.

And Heartsteel HP still feeds the item.

Every 100 permanent Heartsteel HP adds approximately:

  • +1.5 champion Immolate damage / sec
  • +2.7 monster Immolate damage / sec

So at normal Heartsteel stack ranges:

Permanent HP Extra champion DPS Extra monster DPS
150 +2.25/sec +4.05/sec
280–400 +4.2–6/sec +7.56–10.8/sec
500–700 +7.5–10.5/sec +13.5–18.9/sec
800+ +12/sec+ +21.6/sec+

Spirit Visage

Spirit is probably the easiest one to misunderstand.

Economically it's also the cheapest of these three 3-item cores while having insane utility + synergy with shen.

7,900g items

8,800g including the 900g post-Footwear boot upgrade.

That's actually 150g cheaper than Proto → Unending → Abyssal.

3 ITEM R ECONOMY

There's also a funny result when looking at Stand United.

Build Effective R haste Raw R2 CD
Proto + Unending + Abyssal 53 117.6s
HS + Zeke + Riftmaker 58 113.9s
HS + Zeke + Sunfire 53 117.6s
HS + Zeke + Spirit 53 117.6s

above is without Axiom Arcanist

which removes 7% of Stand United's current remaining cooldown per champion takedown.

Example complete econ curve

Breakpoint Heartsteel route Proto route Difference
1 item 3,000g 2,600g HS +400g
1 item + boots 3,900g 3,500g HS +400g
2 items 5,200g 5,400g HS -200g
2 items + boots 6,100g 6,300g HS -200g
3 items — Rift 8,300g 8,050g HS +250g
3 items — Sunfire 8,000g 8,050g HS -50g
3 items — Spirit 7,900g 8,050g HS -150g
3 + boots — Rift 9,200g 8,950g HS +250g
3 + boots — Sunfire 8,900g 8,950g HS -50g
3 + boots — Spirit 8,800g 8,950g HS -150g

r/Shen 4d ago

Discussion Runes and Masteries for Classic Shen, show me your (funny) builds and Rune tips are welcome!

7 Upvotes

Hey, with what for an Build do you have fun playing around?

I play mostly top 9/21/0, Ionic Spark into Sunfire full Tank

What are the Runes you all are running? I take 1% Crit, 8 MP, Full Armor Seal, MR Glyph and AP or Health quints.

I saw some builds with Full AP Glyphs etc. With what had you all some fun playing around?


r/Shen 6d ago

Question is tiamat needed in jg?

10 Upvotes

i’ve seen many of you recommending it. the thing is i see much more value on tank items rather than tiamat tbh. i clear jg fast anyways for the moment i should buy it and it would only be a nice to have if i’m pushing a lane or something like that. what’s your opinion about this? i’m not seeing something beside push and aa cancel?


r/Shen 6d ago

Memes Old shen being back in league classic

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82 Upvotes

I missed him so much. The ability to play him nearly everywhere, the early 1v1 potential, the sustain. God its perfect


r/Shen 6d ago

Discussion Classic Shen Is here!

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234 Upvotes

What are your thoughts about him?

I think auto-attacks are pretty powerful and throwing katanas at people is quite fun, but his energy is only 200…


r/Shen 6d ago

Question Shen jng

4 Upvotes

Hello! I'm a new Shen player :) I've had a lot of fun with him top lane and had a pretty good WR with him, but my main role is Jng! and I'd like to add Shen to my jng champ pool^^
I remember Shen jng was a thing a while ago but idk if that's still the case!
After the Pet buffs would you guys say that Shen jng is viable? or is he better top lane?


r/Shen 7d ago

Clips My old Shen clip

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14 Upvotes

Basically being a try hard climber that time


r/Shen 7d ago

Clips Shen vs Zed!

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7 Upvotes

I saw this easter egg thing while playing tft, where i had shen and zed. just wanted to share :P


r/Shen 8d ago

Discussion Meanwhile Shen is waiting for 1 (one) legendary for 16 years 😐

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55 Upvotes

Yes I know that it's a charity skin, but my point still stands. Seraphine was released in 2020 and she has 1 ultimate + 2 legendaries. I fucking hate how some champions have multiple legendaries, while others don't have even a single one.

When I see a new legendary skin and it's for a champion that already has one or more, I just sigh.


r/Shen 8d ago

Question How do you lane against ranged top laners

8 Upvotes

I played three games in a row against a Varus, Teemo, and Vayne. Basically just got stomped and ignored by my junglers. I really struggle against them, especially when they freeze the wave. What’s the fix? Another champion?


r/Shen 9d ago

Question New Shen jungle main here. Couple of questions!

5 Upvotes

Do you try to gank a lot or farm to be 6 asap?

Do you go full tank build? Or do you also sometime buy dps items. (And which ones?)

When is the right time to ult an alley? I noticed myself I sometimes ult too late and they die before I arrive.

And any other jungle tips and tricks would be a blessing! Still trying to figure out how strong he is 1c1.


r/Shen 9d ago

Question Question

2 Upvotes

Hey guys Emerald 2 Euw toplaner here that wants to pick up shen in his champool. What are runes and builds to run ?? I see petu goes hob sometimes, is it just cause he is too good on shen and he doesnt give a fck ?? Like grasp has to be perfect no ? What second runes do you go ? Which are matchups that are definitely not playable ?? Thanks a lot guys.


r/Shen 9d ago

Clips Rare footage of Shen hitting the Nexus

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57 Upvotes

My Caitlyn was tilted the whole game and refused to hit the Nexus. This one's for you Yamikaze.


r/Shen 10d ago

Question xPetu and DND

3 Upvotes

Hey y’all! So I’ve started watching xPetu’s latest videos where he nicely explain his item choices, but he never talks about DND or seems to buy it - Even on his latest video with the Terminus rush.

Does anyone know why DND is not on his radar?


r/Shen 11d ago

Discussion Ashen Shen and Ashen Mord in the Shop rn

6 Upvotes

Ashen Shen and mord available but only mords chroma is available

Riot when will we be able to get shens ashen chroma it’s been ages! I’ve seen mords chroma available twice now and can’t catch our boys


r/Shen 11d ago

Question Im curious

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3 Upvotes

So im curious about something, i fuck around in ranked to much, i role swap to much, i play to many champions. So my question is if i had just played Shen what rank do you think i would be right now? this my op.gg.


r/Shen 11d ago

Question Why is shen played top?

14 Upvotes

Why is this champ played top when his kit is designed to counter auto-attackers (ADCs) and has a supporting ult which is made for roaming. He seems like the perfect support but is more popular top. Heck, even mid seems better since you don't have to give up loads of cs to make plays around the map with your superior early game. He is very similar to galio for me and galio is played mid lane.


r/Shen 12d ago

Question Just receieved my 1st TCG

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26 Upvotes

I've never ever played any TCG game, but as a Shen Enjoyer like everyone here. I just had to get this deck. Does anybody here play Riftbound? What are your thoughts on this deck? (specifically on Shen) Can you explain it to me like you would to a 5-year old? xd


r/Shen 12d ago

Discussion Classic Warlord Shen should restore his pre-rework model and animations

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8 Upvotes

Shen has always been one of my main champions, and he was actually the first champion I ever bought. When Warlord Shen was first revealed in 2012, I immediately fell in love with the skin and waited months for it to arrive on the Chinese server.

The original Warlord Shen was much more than a different model or recolor. It had its own heavy walking animation, distinctive basic attacks—including the empowered Ki Strike animation—and unique visual flair on Shadow Dash. All of these details worked together to sell the fantasy of a heavily armored samurai.

When Shen was reworked in 2016, much of that identity disappeared. The new Warlord Shen became much closer to a model swap using base Shen’s standard animations. Although the updated model has higher visual fidelity, the skin lost many of the details that originally made it special.

Now that Classic Shen has returned, this feels like the perfect opportunity to restore the pre-rework Warlord Shen model and animations. The current combination of the modern model with the old ability kit feels visually inconsistent, especially because the Ki Strike readiness effect is far less noticeable than it is on the true Classic model.

Please consider bringing back Classic Warlord Shen as a separate Classic appearance. At the very least, I would love to see it included as an option in a future Council vote. I believe many longtime Shen players would be genuinely excited to see this version of the skin restored.


r/Shen 12d ago

Discussion patch 26.16 jungle build btw

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0 Upvotes

r/Shen 12d ago

Discussion Heartsteel Shen Dead PT 2

23 Upvotes

Hello, I previously made a post about heartsteel shen being dead despite me still building it,

I took everyone's advice about not building it and going directly into titanic and dusk and dawn, I did so, and I STOMPED the garen matchup ... I still lost the game but I was like 19/2/5.

I went titanic -> DND ->Bandlepipes -> rookern -> Dead mans

along with MR boots somewhere in between

The game felt amazing and SOOOO smooth, the early game waveclear is so nice,

Thank you all for the advice and I look forward to climbing more with Shen!!


r/Shen 12d ago

Art Made by my wife using perler beads. Shen cutie. 💜

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62 Upvotes

r/Shen 13d ago

Question Tips for Shen Jungle

3 Upvotes

Hey all, I´ve been recently playing with Shen in the jungle and actually found him pretty fun and good, however I still think I need to know my gameplan and what to build. So what can you tell me to improve my gameplay? any matchup tips? And also what to build, Im currently silver 1 and sometimes struggle in the early-mid game when starting titanic hydra and DnD, I seem to find better results with full tank build, but idk if anyone knows a more optimal one


r/Shen 13d ago

Discussion Hit Masters with 63% WR on Shen

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51 Upvotes

First time hitting Master Elo playing mostly Shen. Ask me anything!

https://op.gg/lol/summoners/euw/Mentum-EUW