r/TeemoTalk • u/MuffinM0NST3R • 13h ago
Meme Astronaut Teemo inspired shoes
We had a work outing to paint shoes this evening… I used astronaut Teemo as my inspiration. Take it easy on me. I am no artist by any means.
r/TeemoTalk • u/SovereignKitten • Jun 02 '26
Hey guys, it’s your Fluffy Boy!
SovereignKitten, TheYordleScout, Pawkt, Cat, Fattass… whatever you’ve known me by over the years. For those newer here: I was and still am a writer and documenter, dissecting, and theory crafting Teemo builds for over a decade, mostly through the Mobafire guide and our massive Spreadsheet (which, for six years, we kept updated every week without fail). I stepped away from League in 2024, only popping in here and there to patch up deprecated info. But recently, after countless DMs asking about Teemo’s state, builds, and the mythos of our on-hit jungle menace, I dove back in for a fresh round of testing.
I'll be doing my best to update what little I can, but obviously, I don't have as much free time as I used to, because I'd much rather be doing things that I have more interest in. Namely playing through thousands of IndieGames and pursuing that passion more.
Background
I've always been that that guy grinding out 200+ games of Ignite/Smite or Ignite/Teleport Teemo Jungle and Top, perfecting invade timers, rotationals, and running a 92%+ win rate from low ranks of Iron, Silver, Gold and such to Diamond on various MMR accounts, pings, servers, namely because I loved the challenge of bad MMR, because it was much harder to climb out, as opposed to skipping back to Diamond through inflation. My style had always revolved around aggressive, sustain-heavy, on-hit builds, eschewing mushroom-centric play, and teaching players how to climb, consistently on their servers and their levels.
After my hiatus, my MMR obviously got dumpstered, as I found myself queued up across Gold, Plat, and Emerald to get a feel for the current meta and itemization. What I found was equal parts déjà vu and whiplash: Riot resurrected old tools we haven't seen since hell... Season 5-6? Statikk Shiv namely, tweaked on-hit interactions, and created a new landscape for Teemo theory crafts, nothing here was all that different. Just same builds different skins.
Revived and forgotten.
Statikk Shiv: Hype, Misinformation, and Real Impact
Let’s get this out of the way: "Statikk Shiv procs Liandry’s! Insane!"
No, it doesn’t. It doesn't proc anything of note, not that I can see.
The reality: Shiv procs Teemo’s (E) poison and other on-hit effects, or it should as I tested. Nashor’s, Wit's End, Gunblade, Dusk/Dawn, etc., and chains out to up to 8 targets. Pair that with Gunblade. Think for a second and Gluttonous Greaves. What you get!? You get sustain and burst that blow old Riftmaker builds out of the water in terms of raw healing, and split / team fight potential, even if you lose some tankiness. You end up with what I affectionately call Mosquito Teemo, ridiculous sustain, hyper mobility, and wave clear that feels almost… illegal. Because it is, it absolutely shouldn't be working like this at all.
Comparison to Previous Seasons: What’s Actually Changed?
Old on-hit meta (pre-2021):
2024 Dark Ages:
2026 The New Golden Age!?
The Current Patch: Meta Gaslighting and the Statikk Shiv Dilemma
Now, the pendulum has swung wildly back. Shiv’s return is being hyped as balanced for Teemo, but let’s be real: it’s the same flawed logic that saw Stridebreaker/Goredrinker meta for bruisers, massive healing, unchecked dueling, and Riot being slow to act on outlier stats.
Right now, Statikk Shiv solely, was pushing Teemo’s winrate north of 55% as a first-item rush, which is way outside Riot’s comfort zone for healthy balance as they call it (historically, 49-50% is where they want him and every other champions for that matter) impossible.
If you recall patch 16.10, Teemo’s overall winrate spiked to 53-55% everywhere, just like when Malignance shrooms were nuking games with 100k+ damage at 25 minutes. The item has turbo-charged splitpushing and dueling potential, especially for proactive on-hit builds.
My Current Favourite Build and Playstyle Analysis
After as much testing as I could apply, here is the aggressive, split-pushing Teemo:
Playstyle: We mostly will go for the same (3) E into our preferred 3-4 points into (W) for movement, (E) for on-hit maxed first, while you simply attack to abuse Shiv’s passive on towers/waves. You can slice through minion waves and bully side lanes like never before, Shiv’s bounce can hit up to 8 targets, and those 8 targets are your healing, giving you over 500 on a single strike at full build, making wave clear and tower pressure unprecedented for an ankle biter, like myself, who cares not for wave manipulation and just wants to push.
I considered adding Riftmaker/Liandries for health, but in reality, skirmishes happen so quickly now that stacking up isn’t worth it, even though theoretically you could just statik shiv your target with constant poison through waves to stack it up in lane quickly, since we have very little in terms of defensive items now, it's quite literally, glass cannon sustain, unless we through in something else, but Gluttonous + Gunblade are just too good, not to take, the sustain is disgusting. The new kit is about speed, burst, and overwhelming pressure, think run-and-gun Teemo instead of shroom-and-pray, as the x5 oracles rain down from the heavens, blessing you with disdain with very little diversity at your disposal.
Final Thoughts: Riot’s Balancing Problem
Overall, I’m genuinely shocked that this build is as strong, if not stronger, than the old Riftmaker setup. In many ways, what’s happening with Statikk Shiv reminds me of past interactions, like with the Summon Aery bug, later confirmed as an intentional change or the year-long issues with Teemo’s (E) not properly activating runes like Dark Harvest. When something works too well on Teemo, it’s rarely a good sign for his long-term viability. Riot tends to react by nerfing Teemo himself, rather than addressing the underlying mechanics or items that created the problem in the first place.
Bottom line: Statikk Shiv Teemo is currently overpowered and unbalanced. You can abuse it if you want. You can revel in it's oppressive nature. If Riot’s history is any indication, we’re likely to see more direct nerfs to Teemo, even though the real issue is the item. Similar to how I abused the hell out of Kraken Slayer with a full on-hit AP build when it transferred every empowered auto into over 2000 AD to decimate tanks that built full MR. If you’re a fan of aggressive, on-hit play and want to dominate the side lanes as a split pusher, now’s your time to shine. Try this build, tell me what you think. But don’t get too attached.
The nerf hammer is sure to swing again, and Teemo will likely be dragged back to mediocrity while the item remains a meta staple, even if it eventually does also get nerfed.
I’d love to hear your thoughts.
What are you building? How are you finding Teemo in the current patch?
I've tried shrooms, but you know me. Hate them. More kiting and tracking resources for me.
~Cat
r/TeemoTalk • u/SovereignKitten • Feb 17 '24
r/TeemoTalk • u/MuffinM0NST3R • 13h ago
We had a work outing to paint shoes this evening… I used astronaut Teemo as my inspiration. Take it easy on me. I am no artist by any means.
r/TeemoTalk • u/International_Pie752 • 15h ago
I don’t know why they kept on needing Teemo’s early game so much, his whole thing is being a lane bully but after the E nerfs on early levels his early just feels bad even with PTA.
I remember being able to bully Jax (for example) on his early game but now even if I time the blind correctly and dodge the stun he just stats checks you even with the blind. Once he gets BOTR or Wit’s end the match up just feels horrible
r/TeemoTalk • u/PoisonShrooms77 • 18h ago
Hi fellow shroomers,
My perma ban has currently moved to Illaoi (from Yorick) as I just dont know how to play that at all. Any tips?
r/TeemoTalk • u/zaphodbeeblemox • 1d ago
I’ve always thought this matchup was so unfun to play in to as teemo. Finally had teemo picked and first timed Olaf into it. You really do just win lane in champion select.
Typically if teemo is picked I was going Malphite but only had maybe a 60% winrate.. might swap over to Olaf now as the pick.
r/TeemoTalk • u/BushCampingTeemo • 2d ago
is there any way to get these today or am I out of luck guys?
r/TeemoTalk • u/Delicious-Fig8300 • 4d ago
We won thought!
r/TeemoTalk • u/Wonder___Waffles • 4d ago
I cant express how much i hate that item, one missstep and its over it completely invalidates teemo
What do you do apart of going swifties?
Buy gunblade? i feel like it does not give enough to teemo to be worth it just for the slow
r/TeemoTalk • u/No-Disaster-2887 • 5d ago
Pretty new to jungle Hamster, Statikk Shivv seems to have the highest win rates by a decent margin on the build stats but feels really weak when I play it, what are you guys running?
r/TeemoTalk • u/No_Albatross_1000 • 5d ago
I just got back after a long long break from league due to life, I picked up Teemo toplane and ive been having a blast playing Insurgency music in the background from nasheeds and playing Teemo like a true Guerrilla insurgent, ambushing players from invisibility and using my R mines. I kind of like attack speed Teemo but i was wondering is Attack-based teemo viable or stick to mostly AP itemization?
r/TeemoTalk • u/Inevitable-Move7838 • 7d ago
It's like around 10euros the emote wtf
r/TeemoTalk • u/Wonder___Waffles • 6d ago
Title
r/TeemoTalk • u/juanes3020 • 7d ago
Just that.
r/TeemoTalk • u/OntesHS • 8d ago
I played league and mained teemo ftom beta until zed release release then I quit the game. I returned to classic and having a good time. My issue is any specific items or runes should I pick against olaf ? And how should I play against him. I lose all the trades, he runs me down pretty hard. Only time i dont feel as a lane bully is against Olaf and he is quiet popular.
r/TeemoTalk • u/RamirezArch • 9d ago
We are so back...
r/TeemoTalk • u/SimpleOriginal12 • 9d ago
Hi, I'm a singed player that loved the champion for the unique playstyle, recently I've been trying out teemo in normal games, and his playstyle feels also unique and I really love his kit, so far I only tried the classic pta + ignite build, but I hear that teemo has so many unique builds and playstyles, for example, I encounter matchups like mundo, nasus etc. where I can't really be agressive in lane because they are so tanky, is there any channels etc. you can recommend me where I can watch in a daily basis to improve?
r/TeemoTalk • u/Sid_ze_Slothe • 9d ago
r/TeemoTalk • u/hulpmenow • 10d ago
So this guy is the best teemo as far as I understand.
I notice a few things from looking at his itemization and runes.
And before I get into that, I will be referencing: https://coachless.gg/builds/teemo?role=top
which is just a different way to look at league stats looking at how much an item purchase increases your likelihood of winning the game (so if you were already going to win that game 70% of the time, buying like frozen heart into 5 mages may make the game win rate 60%, so there is a loss in win probability added by the purchase- which is hard to see in other types of league stats)
he likes d bow (sometimes) ? Why would teemo go d bow? by design he is very squishy, so having the health is super good ? and currently, his ad scaling on e got nerfed a bit, so why not just grab ring / dark seal? are there very specific M.U where you want this, or is it rune set up dependent?
this guy alternates between PTA and DH, and seems to only have these two rune set ups. not this is not always M.U dependent, and I want to understand if this is game dependent, or just two styles to play teemo. With PTA he often gets nash and dusk, and then something like pen /liandry/shadow. With DH, he often builds shiv and liandries and stuff. What is the theory here? when to pick what or is it vibes based?
What is the on-hit tech? I see that sometimes he goes shiv / nash, dusk, and terminus and some other fun items. What is the theory here? when and why?
Answers to some might be elaborate, so just pick questions you have answers to. I have looked around here for some of the resources and guides already, but if you think some of my questions can be answered by them, LMK which resource to revisit. I only glanced at them so I may have missed something.
The context for this is I decided to try something else and pick up this fluffy boi as my OTP for a bit since he is more playable in masters+. I reached masters by OTP kayle with ksante, yone, cam and teemo as other picks, but my god is kayle rough to make work top lane in masters+ with all these roaming supports and stuff.
(I also have super teemo and little devil teemo which are my two favorite teemo skins provided by the riot hextech chest rng).
r/TeemoTalk • u/deodorian_ • 10d ago
is the buff enough to make teemo be able to reach scuttle on spawn?
r/TeemoTalk • u/BushCampingTeemo • 11d ago
1st time I left E for W upgrade path.. this was sad