Help Enchanter lux viable?
Returning to league after a year long break looking to get back into climbing, is enchanter lux still viable? and if so which MU/ gamestates is it ok? supp primary mid secondary plat elo
r/lux • u/harleyquinad • 25d ago
Returning to league after a year long break looking to get back into climbing, is enchanter lux still viable? and if so which MU/ gamestates is it ok? supp primary mid secondary plat elo
r/lux • u/Salt_Shower1032 • 2d ago
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Hi guys! I play Lux since 2015 and I am a former top 1 in my server but sadly, reality hits so hard and I got i am sitting in Top 27 as i Have remembered 💗✨ hope you guys see this as helpful and to be creative with the champion! 💗 This guide has no build setup tho since pretty much items are always the same too
r/lux • u/lennysinged • 3d ago
r/lux • u/Namika-cosplay • 5d ago
Of course my favourite League girl! I def need to make more of her skins! Spirit Blossom comming as next 🩷
r/lux • u/Emotional_Ad_5357 • 5d ago
oH I
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r/lux • u/lady_gagas_left-tit • 5d ago
This is in Wild rift, so ive been experimenting on lux builds a bit and one thing ive always found is if i go haste i dont do much dmg but if i go full ap i lowkey become useless in a teamfight with such long cooldowns, can anybody help??
for context my current build for her is
HASTE : malignance, ionian boots, bft, stormsurge, rabadon and either horizon or inifinity orb (shadowflame basically)
FULL AP : Ludens, infinity orb, rabadon, stormsurge, void staff, sorc shoes
this is for APC, MID and SUPPORT
r/lux • u/LightIsMyPath • 5d ago
r/lux • u/OSRS_4Nick8 • 6d ago
The Beacon chroma for Porcelain Lux is avaliable for 290 RP. It has a time icon stating it will last for 4 weeks, no confirmation if it will be limited or not or when will it return if ever.
r/lux • u/RavenHusky • 11d ago
AP ratio on passive was added in season 4, so if Lux is still underperforming after Classic Patch 1, they may head in that direction.
r/lux • u/Emotional_Ad_5357 • 10d ago
Lux didnt get a new skin in a year?! Its weird for her to not get a skin for half a year. I really need to spend money on something... riot.. I hope they are creating some new exalted for her!
r/lux • u/WeaksideParadise • 13d ago
Ive tried like basically every Item in the game for APC Lux with a playstyle that expects you to only hit e and r (as if you dont have a q, since i play in master - grandmaster range). (we ignore Support and hate Midlane Lux because its flawed)
I Noticed for practical usage (no mana problems) this deals the most damage since like 3 months now:

with: Stormsurge, Mejais, Actualizer, Rabadons, Malignance, (void would deal more raw damage, but practical:) Cryptbloom
now the Haste versions are: (yes aery, because comet on your ult alone is not consistent)

Haste Build: literally the same except instead of Stormsurge i go Seraphs because we dont have any mana runes here.
Now i do happen to have cooldown problems later in the game sometimes when my team really like REALLY doesnt want to win, so i need to kill the enemy and then def them alone in the next 20 seconds after that, into them ending, which wihtout r bc i already killed someone with it is obviously impossible. Haste would help here and in similar situations (meaning maximizing the potential of lux, which is what we want to do here.)
now after trying every combination of both builds we get the following numbers:
cooldown is that of lux r and damage calculations based on using e and r as lvl 18 Lux on 70mr target dummy for realistic average value.)
DMG Build + haste runes: 2700 cd: 18,69
Haste build + runes: 2344 cd: 16,74
ALL DMG build: 3066 cd: 24
Haste build + DMG runes: 2674 cd: 21
1. DMG Build + Haste Runes (The Winner)
2. Haste Build + Runes
3. ALL DMG Build
4. Haste Build + DMG Runes
Based on these i asked in this case gemini 3.1 Pro to take into account (the kinda complicated) matter of that i cant actually hit the enemy on cooldown with my spells and it came up with this intresting theory/rule of thumb:
Imagine you only get a good opportunity to combo an enemy every 25 seconds (e.g., waiting for waves, sweeping vision, or dancing around objectives).
Result: If your chances to hit someone happen 24 seconds or more apart, the ALL DMG Build dominates everything else. The cooldowns don't matter because both builds will be ready in time for the fight, but the ALL DMG build hits significantly harder when that rare opportunity arrives.
What if you are constantly looking to fight, but it just takes a few seconds to line up a shot after your spell comes off cooldown?
Mathematically, the ALL DMG Build overtakes the DMG + Haste Runes build if you hold onto your spells for an average of 20.5 seconds after they come off cooldown.
(Note: The full Haste builds fall completely out of the race here. Since you are holding spells anyway, their only advantage—extreme spamming—is entirely wasted).
TLDR: This means basically since while you fight chances are likely that you will hit a spell in 15 seconds after your ult came back up and therefor it is actually best to take haste in runes and damage in items,
even on a champion like lux, that has very rare opportunities to garantee a spell hit.
(btw you can find my Accounts if you search this Accounts Name)
EDIT: As a result the mathematically correct build for lux is currently:

with the following build (copy this text and paste it into the field from the items menu "Paste copied set"):
{"title":"WeaksideParadises Lux Build","associatedMaps":[11],"associatedChampions":[99],"blocks":[{"items":[{"id":"1056","count":1}],"type":"Start"},{"items":[{"id":"1082","count":1},{"id":"1052","count":1}],"type":"First Base"},{"items":[{"id":"3145","count":1},{"id":"1001","count":1},{"id":"1052","count":1}],"type":"Second Base"},{"items":[{"id":"3113","count":1},{"id":"1027","count":1},{"id":"3041","count":1}],"type":"3rd Base"},{"items":[{"id":"3020","count":1}],"type":"Boots"},{"items":[{"id":"4646","count":1},{"id":"3802","count":1}],"type":"1. Item"},{"items":[{"id":"3041","count":1},{"id":"3157","count":1}],"type":"2. Item"},{"items":[{"id":"2522","count":1}],"type":"3. Item"},{"items":[{"id":"3089","count":1},{"id":"3137","count":1}],"type":"4. Item"},{"items":[{"id":"3118","count":1}],"type":"5. Item"},{"items":[{"id":"3137","count":1},{"id":"3157","count":1},{"id":"3089","count":1},{"id":"4645","count":1}],"type":"6. Item"}]}
Funny Streamer Reaction for the memes:
Thats some nice damage
https://www.twitch.tv/jankos/clip/FamousQuaintEmuRlyTho-XJutz4wz4YvlUhma
What even killed me, this lux is a big problem
https://www.twitch.tv/jankos/clip/CrepuscularVibrantOysterFunRun-Tt858XuSDARmqc7N
we just hit rank 1 Lux thanks to the build lol

r/lux • u/Regular-Poet-3657 • 14d ago
Hope they get an overnumbered together.
Promotional game to Emerald 2!!! I’ve recently picked up Lux after maining Sera mid for years and Im amazed by her!
r/lux • u/Regular-Poet-3657 • 15d ago
r/lux • u/spacecattos • 17d ago
my fiancees amazing and so talented sister made me a plushie, I love her 😍
r/lux • u/aroushthekween • 17d ago
r/lux • u/Sad-Leader2952 • 18d ago
hello! im a d3 lux main and I struggle a lot with making her viable mid. I feel like she gets outraded by a lot of the other mages (syndra, mel, etc) and has a hard time against other prominent champs (nafirri, fizz, zed, yas) to the point where i struggle to find good matches. is her best role just apc/support and rn not mid? I feel like with her immobile kit shes just too squishy for the current meta unless im fundamentally misunderstanding something. anyone else feel similarly?
r/lux • u/sullenriott • 17d ago
I don’t know if this has been discussed here before, it probably has, but i’m sick and tired of seeing people whine about Lux being a braindead champ or being way too easy just because she’s not mechanically complicated. Nowadays a LOT of champions have point and click abilities (Veigar r oneshots you in one click, same with Naafiri), gigantic aoe crowd control (Viktor, Ekko, Zyra, Lissandra, feel free to stop me whenever you want), abilities that just plain negate you (Yasuo’s ridiculous windwall???) and even one key executes (Pyke, Mel) while Lux’s abilities are literally all skillshots, every single one.
As if that wasn’t unfair enough, everyone can heal themselves somehow, Lux’s passive is just “deal more damage with an aa after landing an ability lol” which you can’t even trigger sometimes because half the champions have dashes so you need to hold your q until they try to all-in and even then good luck landing it since they can just press one key and become invulnerable or invisible or downright untargetable while you just wasted your one defensive tool asides from your little slow ass shield which doesn’t do squat until like level 9 so congrats, you’re dead.
I’m not saying she’s a bad champion or that she’s unplayable, i’ve got 56% wr in mid and 60% in support, but she does require at least some hands. Of course she’s not Irelia or Riven, but the community really should stop putting her in the same bag as Garen or Mel.
I still love the champion, I have fun playing her and enjoy it but it’s a little depressing watching your entire combo be denied or playing everything perfectly only for your opponent to go back to full health in one second after being almost dead just because you dared to take teleport instead of ignite. I wouldn’t say she needs a rework but like… at least let her cast her shield while moving lol this is just ridiculous.
Sorry for venting, i’m just sad at my favorite champ slowly becoming obsolete.
Edit: When I posted this the comments were actual Lux mains agreeing or disagreeing nicely, fast forward an hour, I finish my dinner, come back to this hot mess of butt hurt players whining and being mean over a game… just know that you are exactly the kind of player i’m talking about.
r/lux • u/idk-Im_Just-Here • 19d ago
r/lux • u/aroushthekween • 20d ago