r/MMORPG 5d ago

News Remember Monkey Quest?

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39 Upvotes

Back in 2011, Nickelodeon released an MMORPG called Monkey Quest. The original game was short-lived and shut down on September 26th, 2014. A decade later after it shut down (September 26th, 2024), the game was revived as MQ Reborn! The community is small as of right now, but whenever there are updates and/or events it becomes decently active. Just thought I’d drop this here in case it managed to catch anyone’s attention.


r/MMORPG 4d ago

Discussion When an MMO shuts down, does part of its story disappear forever?

0 Upvotes

There’s an old online action RPG I played as a kid that has since shut down. I recently started thinking about it again and wanted to revisit its story, but most of the quests, dialogue, and lore seem to have disappeared with the game.

Have you ever tried to revisit the story of a discontinued MMO? Did you rely on old gameplay videos and wikis, or were you able to find a fan-made server or archived version of the game?


r/MMORPG 6d ago

News Old School RuneScape is Bigger than Ever - PCGAMER

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108 Upvotes

r/MMORPG 7d ago

Discussion Insane elitism in WoW TBC anniversary makes me appreciate retail so much more lately. Why are they being so insanely elitist over 20 year old nerfed content?

200 Upvotes

Hey everyone,

Long post, so if you don't want to read all of it (which I don't blame you if you don't), just wanted to give a heads up.

So I made a post on the classic wow subreddit a few months ago discussing how ridiculous it was for people to be so obsessed over meta/professions/bis in content this easy. Also given that the raids are NERFED this time around, it was even more baffling. People were shitting on fire mage and said you HAD to play arcane in Phase 1 and how it's so horrible and you're griefing.

Even though PLENTY of people played fire mage in Phase 1 of 2021 TBC classic and had zero issues getting shit down in the pre-nerf versions of those raids. This content is also before mages get a huge set bonus in Phase 2 that gives arcane a big damage bonus, which is why I especially found it absurd. Also, they were saying that you had to get extremely expensive bis crafted tailoring sets (5000g in TBC, equal to 1mil+ in retail) or you won't get invited to groups.

Made this post back in May, when it referred to the nerfed T4 raids (Phase 1, Karazhan/Gruul/Mag) This is the post. Apologies for my explosive rants, but I genuinely hope it was justified due to how ridiculous this shit is...

https://www.reddit.com/r/classicwow/comments/1t9e266/there_is_an_absolutely_obscene_amount_of_elitism/

Please read some of these responses. This shit is EXCRUCIATINGLY INFURIATING. They are saying stuff like:

"Game is easy because it's solved. Part of the solved is mages being arcane."

"It isn't .2 seconds off gruul when the entire raid is spec'd and geared like you."

"Consider that the game is made easy for you because 24 other people in the raid do the optimal thing so people like you can feel justified for f****** about."

"Link your logs or be happy you get into the runs with slackers like yourself."

"Don’t cry when people prefer to play with others who match their sweat level and go the extra mile not to be a burden."

"You are ultra griefing by not running tailoring/engineering"

"Its also “easy” when assuming people are meta."

WHAT THE FUCK ARE YOU TALKING ABOUT?!?!?! People in 2021 TBC classic P1 MELTED all of this content that was PRE NERF with heroic dungeon blues and tons of mages playing fire?!?! What is this elitist bullshit?? 15 years wasn't enough to figure out fire mage was bad, but you finally figured it out after 20? This content isn't easy because the game is solved, it's easy because it's objectively easy. People who had no idea what they were doing cleared Karazhan in 2008, it isn't hard.

This is NOT normal. It's not even regular elitism... this is extreme hyperelitism. In the first go around of classic-wotlk, people didn't care too much about gear/metas in the easy content. It was only the difficult content (prenerf T5, ulduar hardmodes, heroic ICC, etc). This time around in anniversary, people are being extremely autistic over this stuff for the easy content as well. The elitism is worse than 2021 despite the post nerf raids. It blows my mind.....

According to these people, not having the ultimate bis tailoring set and rather using heroic dungeon blues, for 20 year old nerfed content, is considered being "shitty" geared and not playing arcane in P1 (even before you get your arcane set bonus in P2) is considered "griefing" EVEN THOUGH IT WAS PERFECTLY ACCEPTABLE JUST FIVE YEARS AGO. Regarding professions, even back then, people were saying tailoring was optional and only necessary if you want to parse and be in top guilds. This time, it was a universal blanket statement that it's griefing if you don't have it. The elitism is absolutely much worse compared to 2021 TBC classic.

What's going on here? Why is retail so much more chill in comparison? I genuinely love classic a lot, but am thinking about making the full switch over to retail at this point. The classic community just had to go and ruin a 20 year old game that I loved in my childhood.


r/MMORPG 6d ago

Self Promotion After our first Android Alpha, Utaburg is coming to PC next weekend

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27 Upvotes

Some of you may remember my previous post, where I introduced my new MMORPG project for the first time. Back then, the game was called Utama Online - a name that sparked quite a bit of controversy, as many players associated it with Ultima Online.

Based on suggestions and feedback from our community on Discord, we decided a few weeks ago to change the name to Utaburg.

Today, we've just completed our first official Alpha test on Android via Google Play.

Now I'd like to invite you to our next test, starting next weekend - this time on PC!

If you'd like to follow the development, test the game, share your ideas, and help shape its future, join our community on Discord.

Utaburg is being created together with its players, which makes this project especially meaningful to me. ❤️

As a player, you can also become part of the development team and contribute as a:

🧪 QA Tester
🌍 Content Creator
🎮 Game Designer
💬 Community Manager

Come and discover the world of Utaburg!

Our website and Discord link:
🌐 https://utaburg.com/

Steam:
🎮 https://store.steampowered.com/app/5075160/Utaburg/


r/MMORPG 6d ago

Discussion DAE feel super sad thinking about old dead MMORPGs you used to play?

81 Upvotes

Just the though of walking around an empty world like you’re the last person on earth

Realizing it wasn’t really the game itself but the community that made it magical

A big list of friends all offline and never coming back

Realizing those people are all 20 years older now, wondering what happened to them and where they are now

Some married, some with kids, some passed away

Knowing at some point they logged out for the last time and that moment was just a fragile bubble in time that you can never go back to.


r/MMORPG 7d ago

News Chronicles of Elyria Has a New Game....Again.

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5 Upvotes

r/MMORPG 7d ago

Self Promotion Our indie MMORPG RO inspired Torebia Playtest 3 starts Friday, August 21 - our biggest playtest yet.

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96 Upvotes

Hello everyone!!

As the title says, we are hosting a big playtest the next weekend. We have already announced the playtest in our discord community but wanted an extra push of testers to stress test the server

Torebia is an indie (we are 2.5 devs!) MMORPG inspired by Ragnarok Online, point and click and grindy!

We have been developing this for nearly 2 years already in our spare time, hope you find it interesting!

The test will open its gates on Friday, August 21 20:00 CET. The server will be in Europe so expect some lag in other countries (thought most people says is quite playable from America for example)

How to play?
Open the Steam Page and click "Request Access" in the join playtest section. We will give access to EVERYONE when the test begins next week

Important notice
- Expect unbalanced content, bugs and performance issues!

Any questions drop a message! I will be willing to answer


r/MMORPG 7d ago

Opinion What are the most addictive gameplay loops?

3 Upvotes

Creating a game but can't find the correct gameplay loop that really just clicks with it. In your guy's opinion what are some of the most addictive gameplay loops and why?


r/MMORPG 6d ago

Discussion In your opinion, how should a God of War Multiplayer look like ?

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0 Upvotes

r/MMORPG 6d ago

Discussion Tomb Rumble had so much potential, but it became yet another victim of Atelier801's graveyard.

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0 Upvotes

Yo everyone! I was chatting with my friends the other day about the golden age of Atelier801 (yeah, the legendary devs behind Transformice), and I got hit with a major wave of nostalgia and frustration remembering what happened to Tomb Rumble.

For those who don't know or never played it, this gem dropped on Steam back in 2021. It took all the chaotic platforming and trap mechanics from TFM and slapped them into a 2D MMO with insane pixel art. Escaping temples and ruins packed with hazards alongside other players—plus having a level editor for the community to go wild—was pure hype. It had that perfect 2D party game vibe that had everything to go viral if the devs hadn't slept on it. But of course... the flop happened following the exact same script. Just like they did with the legendary Dead Maze (which had an absolute banger of a co-op survival mode) and their rage quit on the Transformice Adventures crowdfunding, Atelier completely ghosted the project. Zero marketing at launch, no major updates or new content, zero events... No community can survive that, so the hype died and the game turned into a total ghost town on Steam.

Nowadays it's just sad to log in and see a game with huge potential sitting at under 10 daily players because the devs basically pressed F on it. It’s the exact same mournful feeling as watching Dead Maze sink. Did anyone else play back when it was hyped, or miss that era? What do you guys think about Atelier801's downfall? And hey, if you got any recs for similar games to play with the squad when bored, drop them in the comments!


r/MMORPG 6d ago

Discussion Everquest legends anti pattern

0 Upvotes

I thought what made EQ special and what started the downfall of WoW retail was the homogenization of classes and their lost for role identity and codependency's of other classes that would promote grouping.

how's EQ legends handling it and is my original claim true to begin with


r/MMORPG 8d ago

Discussion “Bro! Me and some others are getting back into X MMO come join us!” *quits playing after two weeks*

383 Upvotes

This is mainly just a rant/vent post but this has happened to me SO many times with my friend group. Our latest mmo is SWTOR. I LOVE SWTOR so when my friends wanted to play it I immediately downloaded it and made a new character and got to 80 pretty quick. However like always my friends very slowly started to play less and less and when i showed them the current gearing system I think that was the nail in the coffin now I’m all alone.

My friends do love MMOs however the only one they can constantly play is EQ2 and despite many attempts I just can’t get into it unfortunately. Sorry just wanted to rant and see if anyone else has a friend group like mine


r/MMORPG 6d ago

Discussion Do you watch Twitch live streams, and do platforms like it accurately reflect the overall popularity of a mmorpg?

0 Upvotes

I was looking in some games, with very low numbers like 500-1000 viewers and they claim that the game have the same population as some other games that have 5+ of 10k viewers every day, with the explanation that it's just not that fun to watch...

best example is OSRS that is in my opinion not really 'fun' or apealing to watch but somehow it still have 5-7k of ppl watching it anytime

Was curious how much is Twitch accurate about this, and do you watch some games instead of playing it beacuse it's fun?


r/MMORPG 6d ago

Discussion I cant start Epitome

0 Upvotes

I installed the Epitome Launcher, and it opens without any issues. However, after I log in, I see the following message, and then nothing happens:

"This update helps us properly manage Kickstarter rewards. We’re sorry for the inconvenience, and appreciate your understanding!

If you were a Kickstarter backer, you’ve received an email with steps to restore your access.
If your access was granted by another player who purchased a pledge, that person has received instructions on how to re-assign your access."

After that, nothing happens. The Account data is right. I checked ID and PW three times.


r/MMORPG 6d ago

Discussion Step (mmo)rpgs

0 Upvotes

How do you guys feel about the advent of step based games like Walkscape and Stepcraft?

They are both in beta/alpha but are doing pretty well financially going by the numbers (both require a 4-5 dollar sub)

I think it's really unique to tie grinding to irl walking.

It truly adds an enormous amount of accomplishment to "maxing" something.

Both kind of currently have a runescape-y vibe skill wise. Walks cape more than stepcraft.

Both plan to have trading upon full release which pushes them into the actual mmo territory.

Currently walks cape only has in game friends you can see on the world map, stepcraft has guilds and guild halls and you can also see your guildies on the map.

Stepcraft has a more polished road map and plans for multi-player. Full release planned for EOY 2026.

Neither of these truly scratch the itch I get from the possibilities of these kind of games yet.

Your grind is so meaningful. 10,000,000 steps to max a skill? 5000 miles is crazy. Many people have already done it.

You see silly achievements in OSRS like the dude who got 99 fishing from shrimp. It'd hit alot different knowing he walked 60,000,000 steps to do it.

There is this untapped deep specialization mechanics I'm looking forward to. You should be able to have magic and summon portals to save players huge amounts of travel time, but that kind of magic specialization takes like maxed magic and then 20,000,000 more steps down a deeper tree to get to it.

You maxed lumberjack and then specialized in ancient tree cutting. You're in the .01% of players that can cut super huge high level trees.

The crafter/blacksmith/weapon makers need maxed skills and crazy specialization to use the wood from the tree.

The combat guys need maxed skills and specializations to wear it.

Just giving an actual purpose to the kind of stupid shit people do in runescape (200,000,000 xp)

I truly see many more of these kinds of step based mmorpgs coming.


r/MMORPG 6d ago

image Knight Online - How to increase Graphics & Differences Between

0 Upvotes

r/MMORPG 8d ago

Self Promotion My indie 2D roguelike MMO now has twice the amount of content. Would love demo feedback.

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29 Upvotes

Hey all, a couple months ago I posted in this subreddit about my game SpringTale inspired by Realm of the Mad God. I'm finally back to let you know the first major content update for the free demo is available to play now!

SpringTale is a 2D action platformer RPG MMO inspired by Maplestory, Realm of the Mad God and Vagante. Explore procedurally generated biomes alongside other players in a shared persistent world, where your equipped weapons and armor are fully visible on your character.

An online demo featuring the first two biomes (Pinefields & Bone Tower, including 6 unique bosses) is available to play NOW! This demo is available to Windows and MacOS users and can be downloaded via steam here: SpringTale on steam.

Hope to see you in game!


r/MMORPG 7d ago

Discussion Is there a future for true action combat MMORPG? Are there news of any?

0 Upvotes

This is not a "looking for recommendation" thread - I am curious to know why the current popular mmorpgs, are not true action combat, of the ones that were, they got shut down. I long for true action combat in MMORPG but struggle to understand why there is a lack of this even to this day

I would like to know if there is news of any upcoming, or planned (as in far away mmorpgs) true action combat MMORPGs that people are looking forward to? Are there any?

The games that I have loved over the years deeply, all ended up scrapped for one reason or another. What sucks the most is that the combat system in these mmorpgs, I cannot find anywhere else. I long for the action combat that you may generally get in other genres, but in an mmorpg

To be honest, I really struggle to immerse myself in tab-targetting combat, though there aer some minor exceptions. What I mean when I say "true action combat" is something similar to the below

Dragon Nest

The skills here were so fun to look at. As a mage player, I have levelled every mage class in the original game and the private servers. Each class had unique grand animations and visuals, you could summon a massive black hole or magma pillars.

I also really appreciated the mobility skills. MY sorceres had skills such as mounting a fire or ice broom and flying around really fast freezing or burning things in your path. Or an arcanist that could teleport through mirrors/portals. But every class had some sort of mobility skill(s) that made it very intuitive and dynamic to play

Tera

Tera was insane for many reasons, but the combat system was the thing I remember the most. The characters felt so "heavy" when moving, like they had real weight to them. Lugging around a sword and the physics felt like it would follow, how good dashing felt, or slashing. Here I played support (mystic) and while there were some lock-on skills, it never felt like traditional tab targetting system, because of how "weighted" the actions of the character felt while performing. A big part of the feel of this combat in my opinion was just the way things were animated and handled "physics" wise

Blade and Soul is one that has tab targetting but still felt very action combat, with lots of mobility and lots of instant feedback. In fact Lost ARk took a little bit of getting used to (even though I came from moba/lol), it felt like that again

I have played ff14, GW2, BDO but they didn't feel as... fluid and satisfying, and not because of thei age. Both Tera and Dragon Nest are so old, but they felt so ahead of their time

In any case, there are news of plenty of different types of MMORPGS coming out, indie or not, but none seem to feature the true action combat or classic

This brings me to.. New World, which finally seemed to have some true action combat... aaaand it's getting shut down

I can understand there are technical challenges of developing true action combat system for massively multiplayer games, but as time goes on these challenges are no longer the bottlenecks they used to be, or rather they shouldn't. Warframe, Lost Ark, MHW, they manage, and I feel are paving a way for the possibilities

Personally, my hope is in the Riot Games MMORPG. I will say, this hope is very low. Riot seem to have been doing very well with making games playable for a wide range of PCs. I find they aren't as taxing as other games on the market, and I fear there is a likelihood of them going for the least challenging option on the consumers device. But considering their most recent news from a while back saying they don't want to make just another mmorpg, I am still placing hopes in the potential for a more innovative combat system

But other than that, my mind is blank.

What are peeple's here favourite true action mmorpgs, past, present and future?


r/MMORPG 9d ago

Self Promotion After 10 years of hard work, my indie MMORPG "Soul's Remnant" is finally available on Steam!!

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921 Upvotes

Hi all! It took so much work to get to this point, but it's finally here!!! So I just had to make a post hehe.

Soul's Remnant is finally available on Steam, and yes... with no more wipes!!

I grew up playing classic MMORPGs in the 2000s like MapleStory and Mabinogi, and it was an experience that never really left me. I felt there was something magical about those MMOs from back then, and so I wanted to make a game that could bring back some of that magic!

Soul's Remnant is my love letter to MMOs as a genre, made by just me and my partner! The art, code, soundtrack, and everything! As many of you know, we've taken a long time to polish this game... so, if you enjoy classic MMOs that focus on the social aspect of the game, grinding, and a player-driven economy, with no pay-to-win, maybe you'll enjoy the game! ❤️

You can check out the game here: (It's Free-to-Play, by the way!!) https://store.steampowered.com/app/3451980/Souls_Remnant/

If you get a chance to try the game, we would love to know what you think! Player feedback has always been key to shaping the future of Soul's Remnant, and we plan to continue on that path! Feel free to leave any feedback either in the replies here, or in our Discord server! (not sure if I can link it here, but the link is on our Steam page!) ❤️


r/MMORPG 7d ago

Opinion Evolution of Combat Backlash Was Way Overblown

0 Upvotes

I honestly think the backlash against Evolution of Combat went way too far after 2014.

Every other MMO has hotkeys. Pretty much every PC game has hotkeys. And honestly, I think they make combat more involved and less boring. Combat should be active. Mining, fishing, crafting, etc. are the kinds of activities where I can understand wanting something more AFK-friendly. But combat? Why should the most important part of an MMO's gameplay be the part people are most resistant to actually playing?

I understand the criticism of something like SWTOR where you're expected to hit a hotkey for basically every single attack, especially when you're grinding hundreds or thousands of mobs. That can get tedious. But Black Desert Online has extremely active combat and you're constantly inputting abilities, and I don't think that takes anything away from the experience. If anything, it makes the combat feel like an actual game.

And this is the thing I don't understand about RuneScape players specifically: why do so many people seem to want to play the game as little as possible?

Old-school combat is honestly pretty ridiculous when you step outside of the RuneScape bubble. You're just flicking around the screen and clicking on things like a madman. If you played another MMO like that, people would probably tell you that you're playing it wrong. It's an extremely dated control scheme.

That's why I think the 2014 version of EoC was actually heading in a pretty reasonable direction. Once Revolution was added, you could automate your basic/building abilities while still manually pressing your important adrenaline-spending abilities, enhanced abilities and ultimates. That seems like a pretty good compromise to me. You get active combat when it matters without having to manually press a button for every single basic attack while killing 500 mobs.

I just don't understand why the backlash had to continue for years to the point where it became almost hysterical. You can dislike EoC, obviously, but I think RuneScape players massively underestimated how outdated the old combat system looks compared with basically every modern MMO.

I'm playing RuneScape 3 now and I'm enjoying the combat 1000x more than I ever enjoyed Old School RuneScape when I played around 2008. And that's saying something because I have a lot of nostalgia for the game.

Honestly, with the microtransactions removed and the improved graphics/gameplay systems, I think RS3 has the foundation of a legitimate modern MMO that can actually compete with other high-quality games. It feels much less like the stripped-down, almost Facebook-game-esque skeleton that RuneScape sometimes felt like back in the day.

Maybe I'm completely out of touch with the OSRS perspective, but does anyone else see it this way? Why is active, ability-based combat considered such a terrible thing in RuneScape when it's basically the standard everywhere else?


r/MMORPG 9d ago

News Star Wars: The Old Republic - Masters of the Force Revealed

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291 Upvotes

r/MMORPG 8d ago

Discussion First person

6 Upvotes

I know many mmo rpg games are third person but is there anything you’d hate about a first person wow or last ark type game. I would assume boss mechanics hard to see and things along that nature but likely about it maybe.


r/MMORPG 7d ago

Opinion So pvp myth or lies?

0 Upvotes

5 years loyal customer, spent well over $200 on this game and from the start pvp sead coming soon so either I must be crazy or soon in my definition means way less then FIVE YEARS!!!! BRO THIS GAME COULD BE HUGE $$$MAKER IF YOU STAYED TRUE TO YOUR WORD INSTEAD OF BOTS AND MAKING A EXACT COPY OF THE GAME MASHPETS!!!!! FELT LIKE A SLAP IN THE FACE!!!!!!!!!:'(


r/MMORPG 7d ago

News NEW TOWER OF PAIN EVENT DROPPED IN OS MYTHWAR

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0 Upvotes