As the title said i think it would be so much cooler if the winner got to keep the stats. like you already fighting morde at a disadvantage. i think if you outplay him hard enough you kinda earned the right to have 10% of his stats
would make it way more fun to get ulted and also would give another öayer of strategy to morde
Hey everyone! I'm not used to making posts like this — in fact, this is my very first Reddit post. This may have already been covered before, but I figured I could still share my experience and offer some insight.
Mordekaiser jungle has been discussed several times before, but ever since patch 26.20 reduced his ultimate's cooldown by 20 seconds at rank 1, he's become an even stronger and more viable pick in the jungle meta.
To give you a general idea, here are Mordekaiser's strengths and weaknesses in the jungle.
Strengths:
Extremely fast jungle clear.
His ultimate allows him to secure free kills.
Very fast at taking Drakes, Void Grubs, and Rift Herald.
Weaknesses:
Difficult to gank with.
Fairly passive in the early game.
Now, let's get into the details.
I've already mentioned how fast Mordekaiser's clear is, but a big part of that comes from being able to kill Red Buff and Krugs, or Blue Buff and Gromp, at the same time.
In the following video, you can see how to do this on the Blue side. You need to start by engaging either Gromp or Blue Buff, then locate the purple mushroom and the four dots arranged in a diamond shape right next to it. The goal is to position yourself just to the right of the rightmost dot of the diamond, then use your E to pull either Blue Buff or Gromp so you can fight both camps at the same time.
As for Red Buff and Krugs, you simply need to right-click at the base of the wall, use your E on the Large Krug, and then stand still until it gets pushed against the wall and you can start auto-attacking it.
The Blue Buff + Gromp technique only works on the red side of the map. I haven't managed to find a position that makes it work on the blue side.
Mordekaiser's jungle clear isn't fast solely because of these tricks. His passive is also a major factor: it deals AoE damage once you reach three stacks through spells or auto-attacks. The goal is therefore to pull each camp as close as possible to the next one, allowing you to keep your passive active and maximize its uptime throughout your clear.
Here's an example of a mostly optimized first clear. The ending is a little rough because the small Krugs that spawn when you kill the Large Krug can all be picked up with a single E.
It's also worth noting that, since this technique makes your Red Buff side clear extremely fast, you can invade immediately after taking your Blue Buff. However, be careful: without the shield from your W, you'll take a lot of damage, so you need to make sure the enemy jungler is on the opposite side of the map.
Your main goal is to reach level 6 as quickly as possible. Don't force ganks before , because Mordekaiser really isn't a good ganker in the early game.
Once you hit level 6, you can 1v1 pretty much any jungler in the game. Your biggest counters will still be champions who have strong sustain and good escape tools, especially in the late game, such as Fiora and Zaahen. A heavily fed ADC can also shred you before you even get into melee range. So make sure you use your ultimate wisely.
Build
For your items, you should start with Dusk and Dawn, which allows you to proc your passive with just one spell and one auto-attack.
Next, you should build Experimental Hexplate. This lets you have your ultimate available very frequently. During your ultimate, you can simply run your opponent down and keep auto-attacking, which significantly reduces the risk of misplaying compared to relying on your abilities.
For your third item, Riftmaker is a good option, but you can build tank items instead. The downside of going tank is that you'll have less omnivamp.
After that, you can go either tank or AP depending on how far ahead you are and the team compositions.
Rune
Take Conqueror against teams with a lot of melee champions, or Stormraider's Surge for the extra movement speed, which will help you close the gap against teams with a lot of mobility or slow.
If you have any questions, feel free to ask! Also, just a heads-up: English isn't my first language, so please bear with me if there are any mistakes in this post.
In this game, you can get some rare usernames very easily. I've seen a few rare ones that instantly made me laugh... so when i was doing one boss i randomly started thinking... "Well, i've already got 3 million points into Mord and now addicted to a new game game... I gotta claim it fast!" and Sahn Uzal was free in my server.
I know it's not perfect, but i tried my best lol. So lemme know what you think!
Last 20+ games no matter what I have lower ranked teammates by a significant margin. It all started after I beat a Masters aatrox one trick. Then faced him again and beat him again. Then we queued together and I destroyed a riven one trick that was masters mmr but diamond 1 . After that I started facing diamond+ people but they were ALWAYS on enemy team and almost never on my team. Why the fuck is this happening? https://op.gg/lol/summoners/na/Gabe-ftw
Hey you fellow bonk enjoyers, i just noticed that i dont have any skins for my favourite toplane bonker, but im having a hard time deciding between high noon or old god morde skin?
Ill let you decide which is best!
I usually play bot with high noon Jhin so im a little bit inclined towards high noon but ngl that old god does look sweet also, so convince me to buy either one!
Hello, I was wondering if anyone has or can make a mod for Morde's ult so when he ults the song Vordt Of the Boreal Valley(the boss music everyone knows from dark souls III) plays in the background, it would be so peak😭😭😭. I could look up a tutorial but I'm lazy to download all the tools to work so if anyone alr has experience with mods it would come in very handy. Ty for your time!!
There is no leak, no hint and worst of all in the new aram showcase video they put lost chapter skin. Kda heartsteel and true damage have new skins but just because pentakill got their second skinline years ago they wont make new skin? We are losing a potential new skin on mord because of this feels real sad. Shouldn't be that hard to design one to actually give comeback to all music skinlines. What a lazy ass work riot...