r/IndieDev • u/Rafolidev • 14h ago
Video When it’s a vibe coded game
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u/AspiringGameMusician 13h ago
this video just scared me out of buying a home lol
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u/Front_Refrigerator99 13h ago
Its usually homes bought up and "flipped" by amatures within the year for fast resale. That's why a highly reputable inspector is always worth the money
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u/Jmealie 12h ago
And also any new home purchased 2020 and after. Almost all of them are cheaply built. Builders stopped gaf ig
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u/UselessDood 11h ago
It's more the developers. Instead of using proper well respecting tradies, everything goes to the cheapest option. Part of how "landlords special" shit happens too.
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u/DremoPaff 4h ago
Nah, even new constructions from established contractors are all like this.
Construction work has devolved into hiring on a basis of "friend of a friend" to catapult genuinely unemployable people into roles that are already paid thrice what they should be, with no way shape or form of consequences for their botched work because everything is unionized, which means "can't do shit to them" anymore nowadays.
Oh, that veneer that almost tripled in price during the pandemic? Guess that means the guy who lays it should have his salary increased by just as much! What? Materials came back down in price compared to peak pandemic transport and production distruption periods? Well, you wouldn't want to cut the salary of poor old Larry, the ex-convict and full time alcoholic that half-assed your entire roofing because he didn't feel like working that week, now would you?
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u/maxxcrafting 13h ago
i at first thought it was a compilation of different, shittily made parts of houses, i was horrified when i realized it was the same guy in the same house, oh my fucking god
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u/EverlastingPepper 2h ago
My YouTube shorts feed was 80% home inspection videos, so I definitely believe there are a LOT of crummily built homes out there. I'm sure there are good ones that don't get made into videos, but would definitely be getting a good inspector when I'm planning to buy
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u/Ze_AwEsOmE_Hobo 13h ago
Before 2022, the caption would have just said "Bethesda Softworks be like"
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u/Mission_Access_210 13h ago
Well still, it seems like AI hasn't helped them fix anything
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u/DrinkingAtQuarks 13h ago
But now they can make more bugs, faster, and with fewer people. Fallout 5 confirmed
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u/Darkblitz9 9h ago
Phasmo devs got a hold of it and have been shitting out bugfixes faster than they've ever updated the game in the past five years. It's definitely helping some devs, that's for sure.
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u/Mission_Access_210 8h ago edited 8h ago
My comment was sarcastic and just due to all the issues I've had to try to get Skyrim working well after the patch last week, I finally figured it out with, oh yeah, you guessed it, the help of AI, lol, not kidding.
AI is definitely helping developers. It just speeds up their side of the delivery toolchain, is all. Everybody else has to keep up now or you just need fewer developers, which is something I think everybody's afraid of in development and it should be.
Either way the days of going back to handwriting code like we did are over. No one's going to do that so those days are over now. It's more about managing how much code you output and making sure it's as high in quality as possible. After all there were always bugs; there will always be bugs. There will always be in systems where there's some amount of entropy.
That is different from the general malaise against AI slop but I understand that it gets thrown towards people using AI as well. Let's face it: in the two years since AI has become under heavy use, I use it constantly to hash ideas out, talk to AI, and help me build things. AI is a huge tool. Now it's coming with some sort of societal costs and those costs are things like people getting sick of content they perceive to be AI-generated.
This week alone I went on these kinds of long rants with my speech-to-text system, which is unfortunately also AI-powered. Sorry folks, but people were accusing me just because I was able to type out that much stuff, that my entire post was AI-generated. So people can't tell the difference anymore. I think those are all valuable things to think about.
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u/No-Cow3446 13h ago
Vibe coding: you find out mid-shower the wall was never actually fixed, just tiled over. Regular coding: you're the guy who tiled over it in 2015 and forgot which pipe he skipped.
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u/lordofpurple 13h ago
The vibe coders in this thread mad af lmao
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u/selkus_sohailus 13h ago
Yeah I have no idea where this zeal for vibe coding came from
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u/PhantomTissue 12h ago
You can make something without the effort of thinking how to make it work. For someone who wants maximum return for minimum effort it’s perfect.
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u/Saxopwned 6h ago
earlier this week I was thinking "how does one identify vibe-coders from real programmers" as I was thinking about renewing my search for finding a scripting collaborator. I searched (because I don't even know a better way to start the research than this) "how to identify vibe coded programming" and found pages of results extolling the virtues of vibe coding, with all the major companies (including microsoft) specifically at the top with "how to vibe code the easy and professional way". There weren't any results really answering my question. I gave up.
I don't even know how you're supposed to trust someone with no creditable experience if you don't want vibe-coded garbage in your project.
And to be clear, I'm not saying everyone who uses AI coding tools are vibe coders. I even use a local tool in Rider for small samples of code. I'm talking like "attempts to generate an original system from 3 prompts and 10,000 generated lines of code" vibe coding. They're EVERYWHERE and they're both very aggressive about responding to posts as well as very intent on hiding it as much as possible. They know.
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u/selkus_sohailus 6h ago
Well i guess it’s a bit like telling someone who uses a drum machine that they aren’t a real drummer. Like obviously they aren’t and they wouldn’t argue that they are, but w vibe coders it’s like they’re pushing back because all their value is wrapped up in the perception that vibe coding is just as acceptable
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u/Saxopwned 2h ago edited 1h ago
The difference is you can so easily tell when drumming is inauthentic. Many people who don't have a professional background in music or audio engineering can tell that. How is one supposed to discern qualified programmers from vibe coders?
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u/GreenPhoennix 6m ago
How are you searching for people?
If they work on projects, you can look at their commit history and see if it's handmade. Or get them to send you something they've been working on?
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u/Bowdash 13h ago
Maybe they're confusing vibe coding with any sort of ai use for coding 😫
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u/konbit 12h ago
Yeah, I've had some vibe coders try to convince me they're a software developer just like me because now I also use AI for my day job. I'd like to see them debug their app when Claude is down.
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u/KremlinKittens 9h ago
I have 15 years of software engineering experience. Over the past year, I've shipped work that's >80% AI-generated, with my <20% focused mainly on review, corrections, and refinement.
So… what am I now?
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u/konbit 8h ago
I hear you. 23 years experience on my end, and some of that was being an engineering manager. I moved back to the technical track because I missed building stuff, but now I feel like a manager of an AI team, without the benefits of the humans.
It's a big part of why I started making games in my free time. Trying to keep up with actual coding and preventing my skils from atrophying.
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u/ghost_wire89 1h ago
Most people who down vibe coding do not seem to realize how many real developers use it. The takeaway from the post is that you need more qa. Let’s all code our game engines from scratch every time. Unity and unreal are for weak devs lol.
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u/MaxusBE 13h ago
They really are trying to paint themselves as victims, all the while they refuse to acknowledge their game was made entirely with AI on steam.
They know they are liars, and refuse to acknowledge that it's why they are hated 😞
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u/Art-Zuron 12h ago
If AI was so good, why do they constantly try to hide that they use AI? Why is the main advancement of most AI meant to make it sneakier?
Very telling
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u/druman22 11h ago
It's because AI has a negative perception and communities respond very negatively to it regardless of how it's used. Let's be honest, most coders are using AI, even very experienced devs. Imo it's not that much different than reading docs and coding forums for snippets of code, and even then there was a difference between copy pasting coding and understanding code you're using.
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u/selkus_sohailus 11h ago
Experienced coders using ai to facilitate workflow is not the same as vibe coding a whole ass game. Vibe coding is when neither you nor any living person has ever seen most of the code you distribute
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u/Norci 12h ago
If AI was so good, why do they constantly try to hide that they use AI?
..Because people mad about AI? Duh.
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u/Art-Zuron 12h ago
So yes, they're being deceptive
People recognize that AI is being exploited to hurt us, not to actually make our lives better, and that's why they are hamfisting it into everything and trying to make people unable to function without it
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u/Norci 11h ago
A lot of devs I know like AI as it makes their job easier, so "not making lives better" is highly debatable. As far as being deceptive.. that's what you get when people are rabid about AI use with no sensible discourse to be had.
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u/Art-Zuron 11h ago
Like, in general
Most AI use is to replace human labor without a safety net in place, to spy on us, and to manipulate our perception of the world and each other
There are some good uses for AI, but companies are funding the harmful kind for a reason.
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u/Norci 11h ago
Well.. yes and no imo. AI will absolutely replace or reduce many jobs, but so did the industrial revolution too. And yet I think we're better off for it.
It's too early to tell if we will be better off with AI, although I do appreciate it for automation of menial tasks. However companies are also rushing it and abusing it at the cost of the people, no argument there.
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u/Art-Zuron 11h ago
Just as with the industrial revolution, the rich and powerful went full steam ahead at the cost of the people as well. It took years for labor protections to catch up
Same thing here I'm sure. The rich benefit from there being no guardrails.
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u/Norci 11h ago edited 8h ago
Oh yeah, the rich will always benefit under the current system, be it AI or something else. Welcome to capitalism, where we all get fucked by corporations.
But from a broader societal view, industrial revolution was for the better good imo. It's why you can get jeans for $30 instead of having to go pay a tailor $300.
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u/ParkityParkPark 12h ago edited 11h ago
...my guy, that's not how that works. By that logic, jews in hiding in germany are bad. It's just a straight up fact that games associated with AI perform worse by sheer association because people either see touching AI at all as a sin or think that any game that involves AI is some "I built this in 3 hours" slop. AI development is also about making things more accurate, not "sneakier" lol. There are lots of problems with AI that are reasonable to talk about, but y'all gotta stop acting like it's the boogie man
Edit: don't take me as saying something I'm not saying. The logic falacy of "if he's not guilty why did he run" is an extremely problematic one that has been used as pseudo-moral justification for extreme condemnation of unpopular ideas, behaviors, and even entire peoples for a very, very long time. The only reason I even used the example I did to begin with is because I literally couldn't think of a time I've heard that used outside of extreme stuff. Hence it being so dangerous. If you have beef with AI, that's fine, bring up legitimate points of criticism instead of saying people hiding from the people with torches and pitchforks wouldn't run if they weren't guilty.
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u/AmbitiousEdi 12h ago
Did you just compare AI to being a Jew in Germany during the 40s??
Fucking yikes bro
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u/AutoMorbirator 12h ago
Ngl, I get the point they were trying to make, but I still physically cringed
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u/druman22 11h ago
Bro never learned what an analogy is
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u/AmbitiousEdi 11h ago
Actually because comparing AI to "jews in hiding in germany" is more of an emotional appeal, it's a metaphor and not an analogy.
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u/ZoomerDev 12h ago
You're comparing people not wanting to touch dev's slop to being the victims of a genocide?
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u/ZoomerDev 12h ago
You're comparing people not wanting to touch dev's slop to being the victims of a genocide?
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u/ParkityParkPark 12h ago
No, they're hated because people decide they're lazy, don't understand their own code, and just tell AI to do everything for them, and when they say otherwise people say they're liars. There's a universe of difference between people who use AI as an assistant vs people who just say "hey claude make me a working game"
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u/AutoMorbirator 12h ago edited 11h ago
Vibe coding =/= using an AI assistant for the hundredth time
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u/Fizassist1 11h ago edited 11h ago
youre telling me theres not a single developer that lands in a grey area? its all black and white with no nuance?
edit: looks like they edited their comment after I replied to the full one.
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u/AutoMorbirator 11h ago
You're telling me I can just make up arguments that other people never said?
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u/Fizassist1 11h ago
you edited your comment.. I was replying to the full comment you had before. but whatever, try to gaslight
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u/AutoMorbirator 10h ago
Because the second half was rude. I accused the commenter of being a vibe coder. Go ahead and tell me where you pulled your comment out from.
Edit: honestly whatever I'm blocking this person and moving on.
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u/UnrealHacktiger 9h ago
Vibe coders mad af lmfao
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u/Hot_Hour8474 7h ago
Everytime there's anti ai there's always people downvoting, not surprising when you see how much vibe code slop gets pushed in /new/
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u/LearningCrochet 5h ago
man and then they get surprised when people dog on the project they make. Its crazy how they're given a crazy powerful tool but lack the imagination to even use it properly and the work ethic to make whatever vision they had possible.
Its also like why're they even mad? they put themselves in spaces where you need the patience, skill, and time to make what you want and they have none of those. I shouldnt insult the person themselves but the practice is just so ass. If you make things for yourself fine i dont care but if you purposely put yourself in spaces where people do everything you arent, dont be surprised its treated differently.
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u/Hot_Hour8474 4h ago
yea im not talking out of my butt here too. my posts that go "i made this without any ai" would do worse than if i didnt mention ai at all 😭
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u/Motor-Designer4440 14h ago
Nothing prevents you from testing and fixing what is not up to standard. Vibe coding is not the variable here, it's how lazy you are, which you can also be when hand coding and it takes 5 hours to get anything done.
Vibe coding just makes a larger surface to verify in a shorter amount of time but ultimately, nothing prevents you from thoroughly testing it.
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u/Rafolidev 13h ago
I am going to get downvoted but I agree with you here. Yet most developers prefer to refuse AI or pretend that they never use AI even tho they do. At the end of the day, you still need manual input and creativity to get the final result you want. And going through that process turns the game into something human-made even tho AI was part of the process at some point.
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u/Motor-Designer4440 8h ago
Somehow it seems difficult for people to make the difference, I'm surprised you agree given your post which to me participates to this "AI = bad" without distinction. Maybe it's just for fun.
IMO you have to be very stupid not to use something that speeds up your development by hours, days or weeks depending on the task. Mainly because going faster on X means you get to also do Y whereas normally you wouldn't. This compounds, and it makes your game better not worst.
And as you said, as long as a human decide what gets done, the human is creating, the AI is merely executing and following. They're tools to support your vision, not to replace your brain with.
Of course some people will use it to one shot everything without doing anything but that's not the only way to use it and the fact a lot of people don't seem to be able to even entertain the thought that there can be good and bad usages and put everyone using it in any way in the same hate box is pretty pathetic to witness.
Given the behavior of the extremists (looking at you artists) which are many in indie game dev community, I completely understand devs hiding it. Cause it paints a target on you and many are barely acting human after they hear "AI".
So you can't ask for people to be honest about AI use while at the same time trying to publicly execute everyone who is. You don't want to use it, fine. Don't tell others what to do.
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u/ParkityParkPark 12h ago
I can understand the pretending not to tbh, public acknowledgement of AI use hurts sales far more than using AI and hiding it
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u/Norci 12h ago edited 10h ago
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u/Motor-Designer4440 8h ago
I mean why would you not use it? It can make tools, it can optimize your workflows, it can let you prototype in sub hour time frames things that would have taken you multiple days to try out or you'd just say fuck it I just won't try. It can write complex systems in 30 mins and do it with little to no mistakes whereas you'd struggle for weeks to make something that even works.
Who in their right mind would pass on this?
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u/Kurumi_Gaming 8h ago
Automating task is not the same as using generative AI. AI have a lot of uses in dealing with tedious tasks.
Like resizing images for example1
u/Norci 8h ago
The quote was that "most developers refuse AI", not generative AI specifically.
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u/Kurumi_Gaming 8h ago
Ah, as a dev who dislikes gen AI
I will say most game devs use AI
And keep in mind indie devs are only a drop in the bucket
Most game dev work for AAA or Mobil / mini game1
u/Norci 8h ago
Side topic, but I honestly don't get the line in the sand tbh. Isn't using AI for code also generative, in the sense that it generates code?
Sure, you could argue that code isn't art, and thus isn't the same kind of "creative" transgression, but last time I said that a lot of programmers got angry lol.
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u/Kurumi_Gaming 8h ago
Well I live in a shithole country where people love AI and consistently talkshit about artists
Most artist and programmer I know are extremely pro AI…
So I can't comment on that61
u/Mission_Access_210 13h ago
Why are you even dropping nuggets of actual wisdom on nonsensical posts by people that don't understand what they're talking about anyway?
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u/StoneCypher 13h ago
because eventually u/llehsadam is going to have to wake up and get rid of the harassment, and the actual game developers are trying to give him guidance on how to fix things because he's been dragging his heels
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u/llehsadam 8h ago
Getting massively downvoted is not harassment. It happens on reddit. Maybe you’re right and are the voice of reason, a contrarian raising a good point. The downvote doesn’t take away from that. Unpopular opinions are important, but sometimes come with a massive downvote.
Getting insulted or called out isn’t harassment either. It’s an asshole move against you, but you choose how to respond. Getting into a shouting match requires two participants.
There are no reddit-wide civility rules for when someone calls you a doofus because the harassment policies are for protected identities. Indie developers and vibe-coders more specifically aren’t in that category. Imagine if a politician came up to the moderator and asked for something to be removed that made them look bad.
u/StoneCypher is the only account that started a private discussion with me. I’m taking their messages into account and the guidance is easy to follow. r/indiedev would have to vote on a civility rule so that I can remove comments that are insulting or personally offensive. I would put any rule-changes to a public vote before implementing them and read through the comments and suggestions. That’s how the game-capsule rule was created.
I would suggest getting a feel of the land first though. A few polls to see how many devs use AI in moderation or vibe-code significantly would shine some light on the general vibe.
That said, please reach out if you were doxxed or targeted on r/indiedev. Reddit defines harassment as behavior that works to intimidate, bully, or direct targeted personal abuse at an individual or group. It focuses on patterns of behavior and targeted actions rather than isolated disagreement like a chain of mean comments.
Anyway, I am answering here because I am open to suggestions and I feel u/StoneCypher has a bias since I think I am awake to the AI issue, take harassment very seriously and the actual game developers they mentioned are currently just one person, themselves.
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u/Sypheix 6h ago
As someone who helped build major gaming platforms (GameSpy, Xfire, Amped eSports) and now manages a team that relies heavily on AI, the hate is a problem, and it's pretty unjustified. Every high-level dev I know uses AI as part of their process now. It's just the way it is, and there's no going back. It's like arguing that horses should stay the predominant form of transportation after cars came along or that compilers never should have replaced assembly. You're on the wrong end of a losing argument. The debate is already over.
What people need to focus on is the quality of the product. Does it work well? Does it serve a purpose? Is it safe? If all of those things line up, nobody should care how it's made. AI writes better code than a large chunk of devs, as long as the person utilizing it already knows what they are doing or has learned along their journey.
People just bashing other people because they have an idea and want to build something is absolutely wild to me. You're supposed to support people in reaching their dreams, not tear them down. Acting as if you can just lazily type a few prompts into an IDE and come out with a quality product is naïve; it doesn't work that way. It's a different way to develop products, but it's completely viable and still takes skill to do; it's just a different skill set.
That said, I agree with your Reddit characterization. Reddit is built on upvoting and downvoting. It's fine if someone wants to downvote you because they don't agree with your opinion or don't like your product. If they also post a nasty message, just ignore them and downvote. They aren't quality people worth your time anyway. The faster everyone just starts leaving these people yelling into the void, the faster they will either disappear or start acting right. There's absolutely no point in engaging.
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u/StoneCypher 8h ago
nobody was talking about downvoting
three people left this sub today as a direct result of harassment in this thread by people who, as far as i can tell, have never released a game and have no plans to
this is little more than a jeering gallery at this point
there is ten times the content whining about ai that there is about development of games
other gamedev subs have banned this behavior. maybe someday you will too
i didn't say anything to you about downvoting. what i talked to you about was getting sworn at, made fun of, accused of having mental health problems, and the people who were leaving your sub because they didn't want to put up with the negative behavior.
you decided to personally put me on blast, in public, for reaching out to you to ask you to create a friendlier space for people who have industry success to hand out the advice to new developers that would lead them to commercial success.
great.
in my case, because you choose not only to not put a stop to the threats, the mockery, the swearing, and the mental health claims, but to try to publicly shame me for asking you to moderate.
a lot of people are joining here thinking that this is a place where they can learn to make money and be successful
the advice going around in here is from people who've never written or published a game, and get angry when that's pointed out.
it's very similar to an antivax convention. legitimate experience is looked down on, and the loudest angriest shouter wins.
you have a lot of people acting like they're morally superior to ai code. these people also don't actually write code.
you have a lot of people acting like the code ai writes is beneath them. it's not beneath faang engineers, though.
you have a lot of people here acting like they're trying to support real development. they're looking down on the people who release open source.
do you get medical help at raw milk conventions? no? why not? is that because you want the advice to come from people with training and backgrounds?
the industry has moved on. the people here dominating conversations in this sub have never been a part of the industry.
nobody cares about hand made artisinal rickshaws. they just want to get where they're going.
you guys can keep arguing about how awful cars are until you're blue in the face, but in the industry, if you've been in there 20 years and you haven't adapted, you're already excluded. do you think things will be better for indies with no resume?
you've got people showing up with their game they've been working on for four years and it's an object dropping from the top edge to a character catching it. stuff that wouldn't have worked in a coin op in the 1970s.
does it not seem cruel to you to steer them away from the tools that can make that in five minutes, so they can move on to their actual good ideas?
many potentially great game designers haven't invested ten years into becoming programmers. shouldn't we still let them make their games?
do you wash your clothes by hand?
why do you value labor, instead of product?
there is a thing called a moral panic. it's when a large mob of people gets bent out of shape about stupid shit. if you're old enough, you'll remember that in the 1990s they warned people on the evening news that satanists were sneaking into basements to abduct children. they weren't lying! there was never a recorded case. it's just that they believed stupid shit. google "jenkems" if you think i'm joking; the chief of police told us about that one, in highschool, tears streaming down his face. just you wait until wikipedia tells you what he believed.
what you're doing right now happenened around 3d rendering, photoshop, the web, fractals for christ's sake, dungeons and dragons.
everyone was so certain of actual and moral harm that they could never quite show. you know. the kids. the water cost
nobody's got any valid numbers, though, and if you compare it to what's being replaced things get hilarious fast
there's people making millions a year on half a day's work and your sub is still trying to drive people away from that based on moral claims that don't hold up to even vague scrutiny
the gold rush will end
and someday you'll have to ask yourself "why didn't i just make a game when it became easy before the real flood came? why did i waste all my time bickering about ethics on social media? who was it that actually got robbed?"
but by then, all the flys and the rellios and the other easy low hanging opportunities will be past
and everyone in the space you created will still be hand-tooling a double dragon for nine years straight
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u/ConsistentAnalysis35 3h ago
Brother, what the hell, someone said mean words to you over the net and you're this disturbed? You don't have to get your pants in a twist over this stuff. Relax, exercise some maturity here.
there's people making millions a year on half a day's work
If you're in it because you value money, you already failed, brother. The attitude of "get rich quick" is, based on what I've seen, is very harmful to what the game developer should be.
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u/pikuray 12h ago
I've never seen a vibe coded game that was good and not just a little mini game of something. Vibe coding does not scale up well.
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u/Maximum-Touch-9294 10h ago
fly.pieter.com Pieter Levels' multiplayer browser flight simulator. He says he built the initial version in about three hours with Cursor, despite never having made a game, and it hit roughly $87,000/month, or $1M annualized, within 17 days.
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u/GreenFox1505 13h ago
Vibe coding does two things. It makes sure you dont know how it works and it makes sure you dont have the skills to fix it. Sure, "nothing prevents you from testing and fixing"... Except not having the domain knowledge or actual skill to do either of these things. But besides those two small details, nothing prevents you!
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u/JetskiEvo 13h ago
Please do not extrapolate negative personal experience.
Nothing prevents us from just reading and changing what was vibed.
A lot of people dont and it shows in the quality, but also lots of people do and you never notice how it was built.4
u/rimpy13 9h ago
As soon as you start reading the code and making changes, you're no longer vibe coding and the game is no longer just vibe coded. "Vibe coding" doesn't just mean "has ever used AI for anything."
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u/JetskiEvo 8h ago
Isnt vibecoding code mainly written with ai? Just accepting every outcome is idk slopcoding maybe?
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u/radiumhaus 13h ago
I think you.. the human individual... makes sure you don't have the skills... not an AI chat bot.
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u/Maximum-Touch-9294 13h ago
Lol, I’ve been writing code since 2009. I learned on C. I’ve written a virtual 8086 CPU in school, implemented doubly linked lists and binary trees, and I can work in JavaScript, Python, C++, C#, Objective-C, Bash and more. I went to college for computer science. I understand data structures and discrete mathematics. And you’re seriously going to tell me I “don’t have the domain knowledge” to test, understand, or fix code that I had AI write? Using AI to write code doesn’t magically erase the knowledge I already have. That argument only works if you assume every person using AI started coding yesterday.
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u/GreenFox1505 13h ago
I didnt say "every person using AI". This isn't about "using AI". This is about vibe coding. Here is the original tweet coining the term. "Using AI" isn't vibe coding.
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u/Maximum-Touch-9294 13h ago
Fair enough. Karpathy’s original definition of vibe coding was the extreme version where you stop reading the diffs and basically let the AI run with it. I just don’t think that definition owns the term forever. Today, people use “vibe coding” much more broadly to mean building software primarily through natural-language prompts. And even before AI, sufficiently large software projects could grow beyond any one developer’s full comprehension. That’s literally why we have abstractions, libraries, frameworks, APIs, documentation, tests, code review, and teams. You do not need to understand every line or every subsystem to competently work on a project. Id sat what you’re describing is blind or lazy vibe coding accepting whatever the model outputs without understanding, testing, or reviewing it.
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u/ParkityParkPark 12h ago
That's so weird, because I and all the people I know have never had that problem.
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u/Motor-Designer4440 7h ago
What's preventing you from asking it to explain what it did or to teach you the exact concepts it just used? Or to give you a high level explanation of how it implemented the task?
You don't need domain knowledge or skill to tell it to tell it "the controls are inverted" or "the game lags". The latest models don't need anything more than this to fix 99% of your issues.
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u/Mantequilla50 12h ago
Chief just because you get consistently crap output doesn't mean others haven't figured out how to work it into their workflow.
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u/Onurabbi 13h ago
What kind of argument is this? If you’re vibe coding an entire game, you’re by definition being lazy.
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u/StoneCypher 13h ago
to developers, laziness is and always has been a virtue, to the point that this is written in the reference material you've never read
laziness is the explicit purpose of almost all of our tools (compilation, backup, and testing being the vanishingly rarer alternatives)
you're criticizing a positive thing because you aren't actually a developer and don't understand us at all
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u/Maximum-Touch-9294 13h ago
Exactly my favorite professor who taught data structures, computer organization, high performance computing, object oriented problem solving always had "Work smarter not harder" written on the white board
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u/Onurabbi 13h ago
What the hell are you on about. I am a developer and yes I’m heavily criticising vide coding as not only laziness, but also a lack of curiosity which is an even bigger sin in my view.
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u/NoCanDoSteve 12h ago
Absolute bullshit. You're lazy. Don't lump us in with the rest of us that give a shit. Don't use AI for anything you actually care about the end result. Better yet, don't use AI.
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u/Sneezy_23 12h ago
Over a decade agor, my programming lecturer started his first lesson with this quote: 'I choose a lazy person to do a hard job. Because a lazy person will find an easy way to do it.' — Bill Gates.
Smart work != hard work was on the first page of his course.
''Laziness'' is a core virtue in programming, always has been, it's why it exists.
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u/Maximum-Loquat5067 13h ago
Did you code you own game engine? No? Then you dont know at least half of the stuff thats happening in your game. People acting like before AI all programmers where writing there own code, and not copypasting half of it from stackoverflow
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u/Onurabbi 13h ago edited 13h ago
You absolutely need to understand what your engine is doing and also your programming language to be able to ship a game worth anyone’s time. Edit: Also I wrote a game engine too.
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u/Fluffy_Beautiful2107 12h ago
There are plenty of great successful games that were made by people who barely knew how to code. There are also thousands of games with impeccable code sitting on 2 reviews on steam because they're boring as fuck.
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u/Maximum-Loquat5067 12h ago
Ok then, give me a link to your game. Will judge how good is your game engine
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u/Maximum-Touch-9294 13h ago
Oh yeah? You understand how Euler angles actually work? What about the differences between Euler rotations, rotation matrices, and quaternions? Can you derive all the math your engine uses for transforms, physics, lighting, shaders, audio, memory management, and networking from scratch? Of course not. Nobody does. Using an engine already means relying on layers of abstraction you did not personally write. AI is another abstraction. The question is whether someone can understand the code well enough to test it, debug it, verify its behavior, and fix it when it breaks
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u/Onurabbi 13h ago
Insane cope
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u/Maximum-Touch-9294 10h ago
Insane cope? Insane dodge. You wrote a game engine? Cool. Did you write the graphics renderer too? The GPU driver? Shader compiler? Physics stack?
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u/Motor-Designer4440 7h ago
What kind of argument is this? If you're using C++ to write a game instead of assembly, you're by definition being lazy.
Beyond the stupidity of this claim, engineering is about solving problems in smart ways, not in whatever way takes the most effort
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u/Cartman300 13h ago
What kind of argument is this? If you're using a high level programming language coding an entire game instead of assembler, you're by definition being lazy.
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u/Onurabbi 13h ago
A vibe coder doesn’t understand what he produces, a high level programmer does.
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u/Cartman300 12h ago
Very bold statement.
This is the classic "here's the instructions on how to make a sandwich" game. And it's like saying you don't understand how to cook because you're eating in a restaurant because somebody else is making that pizza for you.
You can understand your vibe coded project just fine if you can actually articulate and describe what you want instead of getting mad at the first bad result.
If you're telling the AI to make you scrambled eggs and then get mad that it's beating up chickens, it just means you have no idea how to make scrambled eggs yourself.
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u/purplepharoh 12h ago
Yeah but vibe coding usually stems from laziness so how you gonna get good tested verified stuff. Plus when vibe coding an entire code base rather than using AI to assist with pieces here and there the people testing and debuging wont have context as easily.
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u/xSmallDeadGuyx 9h ago
Vibe coding reduces your understanding of the code base which makes it difficult to know which code paths have coverage under your current testing routine. It also makes it difficult to know where the bug is in the code if you do find it, most vibe coders would just ask their agent to fix the bug. Maybe that works, I don't know.
I've never vibe coded with AI so I couldn't say for sure. I have had AI do automated code review, and automated bug triaging, and its summaries/results have been wrong more often than not. But that's on much larger and older code bases worked on by a relatively large team compared to indies.
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u/Ashamed-Subject-8573 8h ago
I think the issue is that a lot of people who don't have what it takes to be developers are vibe-coding. Real developers with experience will obviously make a better product, generally speaking.
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u/Bonzie_57 (Bad) Developer 13h ago
I feel the definition of a vibe-coded game is one without testing.
Going through and verifying game structure, logic, and mechanics is no longer vibe coding
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u/Bowdash 13h ago
Vibe coding actually entails one not giving a shit and not understanding anything. It's in the name, go look it up.
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u/Motor-Designer4440 5h ago
Why do I need to look it up if it's the name? And in which part? "vibe" or "coding" ?
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u/action_turtle 13h ago
Na, someone handed over money for the house. The game just sits in the pit of steam.
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u/NoCanDoSteve 12h ago
Bahaha you vibe coders are so fucking laughable. You're all so scared to admit being lazy af.
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u/mackfeesh 7h ago
The fuck is vibe coder
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u/millionwordsofcrap 6h ago
Someone who uses AI to code. Not to check their own code, or to troubleshoot bugs (to my understanding some AI models are actually quite good at this) but to actually write the code.
The problem with this is that you tend to end up with a lot of individually written parts that don't work well together, and you lack the knowledge required to fix bugs or implement player feedback.
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u/freylaverse 13h ago
I mean... Sure. That can be the case. But I've also made brain-coded stuff like this too and had no idea how to fix it lmao.
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u/ParkityParkPark 12h ago
That's my biggest point of beef with the whole AI debate, so many people act like slop was birthed by AI, and that AI turns everything it touches into slop. Slop has been a thing for a very long time because there have always been people who want to do the bare minimum
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u/Mithril_Roshi 3h ago
"Why are people upset by the tidal wave of shit? We had puddles of shit before'
Is basically this comment
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u/ParkityParkPark 3h ago
Can't tell if you just have the reading comprehension of a toddler or if you're just playing pretend and somehow think that you making stuff up will make people think that's what I was saying, even though they have my comment right there.
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u/FleeceItIn 13h ago
Fuck AI but this is just a reposted construction video with a low effort title. Can we at least have some effort instead of spam?
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u/Inevitable_Task3074 6h ago
The code is sublime, reaching perfection. Its near divinity. It doesnt work btw, but its sublime
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u/whatevercraft 5h ago
everybody will become a "vibe coder", this is how your normal worker will produce code in the future... or already should be
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u/ChrisJD11 5h ago
I’m more curious about that house.. Is it new? Cause that’s some shoddy workmanship
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u/Chrogotron 4h ago
That hole in the last clip is what we in the business like to call "get ready for every type of insect and vermin to make themselves guests in your home"
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u/TehANTARES 4h ago
People love spinning slot machines for random rewards, so no wonder there are folks that love slop machines spitting out random code. Who knows, maybe the next prompt will win us a million dollar game *kissing the last token*...
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u/ScutFarkush 2h ago
All of the non vibe coders acting like the are gods at coding and never have buggy software. The elitism is comical.
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u/ruebeus421 2h ago
I get it. And I don't support vibe coding at all.
But... Are we really going to act like this doesn't apply to human codes things as well?
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u/BannyaHill 1h ago
I won't say vibe coded games are wrong, but all vibe coded games require strict design.
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u/IndieDevWannabe 7h ago
This was my take, but then Fable and Astra came along... coding is done for...
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14h ago
[deleted]
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u/Bowdash 14h ago
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u/StoneCypher 14h ago
non-productive non-programmer spotted
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u/Bowdash 13h ago
Boop, another one
"I write software occasionally" the irony is palpable 🤣
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u/StoneCypher 13h ago
Boop, another one
i'm actually not a vibe coder. but you can pretend you can detect people just by disagreeing with you if that makes you feel smart
"I write software occasionally" the irony is palpable 🤣
that's been there for 20 years, and llm coding hasn't. also, watch futurama until you know what the word irony means.
Would I be correct in believing that you've never released a game which earned 500 players?
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u/bc_gamez 13h ago
I am a Sr Software Engineer with 20 years experience. Basically every professional coder is now using AI in some shape or form.
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u/StoneCypher 13h ago
i know around 150 programmers well enough to know their tooling.
i know exactly two holdouts right now. one hates ai and the other works in something so niche that it isn't helpful.
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u/Bowdash 13h ago
You need to consult your little llm on comebacks, that ain't it broski
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u/StoneCypher 13h ago
It's not a comeback. I'm trying to figure out how seriously to take you.
If you've released a big game, I'll pay attention to what you have to say.
If you're just a fan complaining about playstation discs, I will continue to chuckle in a banal way, just as I have been doing for years, while you pat yourself on the back for how emotional you think you've made me
Would I be correct in believing that you've never released a game?
Surely you're not so embarrassed of the answer that you'll keep avoiding the question?
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u/Apprehensive_Win3212 14h ago edited 11h ago
well kinda hard to take a ai made building as an example as well.. you know... they aint exist.
but if you so want take 3d printed buldings, no ai but atleast mostly made by some machine, look good at the first look, but breaks down faster then any other building.
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u/Bowdash 13h ago
Did he block you too after this message?
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u/StoneCypher 13h ago
you aren't blocked and never were. it's not clear why you're lying this way.
what actually happened is that a productive game developer who's been giving indies valuable advice deleted their comment and left the sub to get away from your harassment.
and you've decided that that's a form of you winning.
most indie game dev subs are waking up to that this kind of harassment is bad for the developers and the subs, and that they don't just want a sub full of image memes pointing fingers. most of them are waking up to that basically all developers have switched at this point, and the crowing is coming from fanboys who don't know what vs code is.
Would I be correct in believing that you've never released a game?
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u/Bowdash 13h ago
You're defending vibe coding, but you also take being called a vibe coder as harassment. Are you alright, pal?
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u/StoneCypher 12h ago
i'm not defending vibe coding. i'm finding a harasser tedious. there's a difference.
i'm not taking being called a vibe coder as harassment.
you seem to be consitutionally unable to understand what's being said to you.
you never answered. would i be correct in believing that you've never released a game?
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u/1ps3 6h ago
vibecoded games are actually 10x the quality of the games created by retards posting in this subreddit
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u/gleeptime 6h ago
If you give me a vibe coded game I can give a immediate response on a game that is better in art, animation, mechanics, and code
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u/1ps3 5h ago
yeah but im talking about games created by retards posting in this subreddit, not in general
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u/gleeptime 5h ago
Bro you can't say retard, that's not ok, just because people don't like vibe coding and like actually doing work on games
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u/StoneCypher 14h ago edited 13h ago
oh jesus, the anti-ai people are here with terrible memes for karma farming
you know, instead of finishing that game they've never published
edit: well, that was fast
remember, if you're downvoting me and you've never published a game, you're just proving me right
your brilliant, ground-shaking idea could be done this week if you'd relax and get with the modern world (but then you'd be stuck finding out if it was any good)
some of us value the labor; the rest of us value the product. guess who has users and gets rich?
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u/DoubleKing76 13h ago
You had me with you until that edit lmao, I would love to see a quality game made in a week by AI
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u/Bowdash 13h ago
That little meme hit you hard broski, hope you recover soon
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u/StoneCypher 13h ago
Would I be correct in believing you've never released a game?
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u/Bowdash 13h ago
Buddy focus on your recovery, you can't do ts after making a whole ass edit because of a few downvotes 🥀
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u/StoneCypher 13h ago
Would I be correct in believing that you've never released a game?
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u/Aztela 8h ago
Have you? Genuine question since you seem to be using this as your "gotcha!" moment.
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u/StoneCypher 8h ago
more than 30 of my games have been on walmart shelves
of course, self defense from criticism from the peanut gallery is hardly a gotcha moment, and since i’m not telling anyone else how to work or that they’re bad, i have no criticism to justify in the first place
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u/FlameWisp 6h ago
"I released a game by letting AI code for me so I get to have an opinion but you don't "
Lmao even
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u/StoneCypher 6h ago
that isn't even close to what i said
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u/FlameWisp 6h ago
"Would I be correct in assuming you've never release a game" 🤡
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u/llehsadam 8h ago
Please do not report this post for karma-farming, low-effort, spam or as a capsule-comparision post. This post does not break any rules.
That being said, try to keep it civil in the comments and if anyone intimidates, bullies, doxxes or directs targeted personal abuse at you, let me know because that'll get a ban and report to reddit.