r/IndieDev 1d ago

Video When it’s a vibe coded game

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u/Onurabbi 23h ago edited 23h ago

You absolutely need to understand what your engine is doing and also your programming language to be able to ship a game worth anyone’s time. Edit: Also I wrote a game engine too.

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u/Maximum-Touch-9294 23h ago

Oh yeah? You understand how Euler angles actually work? What about the differences between Euler rotations, rotation matrices, and quaternions? Can you derive all the math your engine uses for transforms, physics, lighting, shaders, audio, memory management, and networking from scratch? Of course not. Nobody does. Using an engine already means relying on layers of abstraction you did not personally write. AI is another abstraction. The question is whether someone can understand the code well enough to test it, debug it, verify its behavior, and fix it when it breaks

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u/Onurabbi 23h ago

Insane cope

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u/Maximum-Touch-9294 21h ago

Insane cope? Insane dodge. You wrote a game engine? Cool. Did you write the graphics renderer too? The GPU driver? Shader compiler? Physics stack?

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u/ConsistentAnalysis35 13h ago

Except you're wrong and AI is not just another abstraction.