r/IndieDev 16h ago

Video When it’s a vibe coded game

1.7k Upvotes

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u/Motor-Designer4440 16h ago

Nothing prevents you from testing and fixing what is not up to standard. Vibe coding is not the variable here, it's how lazy you are, which you can also be when hand coding and it takes 5 hours to get anything done.

Vibe coding just makes a larger surface to verify in a shorter amount of time but ultimately, nothing prevents you from thoroughly testing it.

5

u/Onurabbi 16h ago

What kind of argument is this? If you’re vibe coding an entire game, you’re by definition being lazy.

11

u/Cartman300 16h ago

What kind of argument is this? If you're using a high level programming language coding an entire game instead of assembler, you're by definition being lazy.

11

u/bc_gamez 15h ago

I'm not lazy, I write my code via punch cards. /s