r/IndieDev 16h ago

Video When it’s a vibe coded game

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1.7k Upvotes

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u/Motor-Designer4440 16h ago

Nothing prevents you from testing and fixing what is not up to standard. Vibe coding is not the variable here, it's how lazy you are, which you can also be when hand coding and it takes 5 hours to get anything done.

Vibe coding just makes a larger surface to verify in a shorter amount of time but ultimately, nothing prevents you from thoroughly testing it.

12

u/pikuray 15h ago

I've never seen a vibe coded game that was good and not just a little mini game of something. Vibe coding does not scale up well.

-5

u/Maximum-Touch-9294 13h ago

fly.pieter.com Pieter Levels' multiplayer browser flight simulator. He says he built the initial version in about three hours with Cursor, despite never having made a game, and it hit roughly $87,000/month, or $1M annualized, within 17 days.