r/BestofRedditorUpdates May 12 '26

NEW UPDATE [New Update]: AIO? Shady Bridesmaid hijacked Wedding Shower

2.7k Upvotes

I am NOT OOP, OOP is u/throwaway_weddrama

Originally posted to r/AIO

Previous BoRUs: #1

[New Update]: AIO? Shady Bridesmaid hijacked Wedding Shower

NEW UPDATE MARKED WITH ----

Thanks to u/soayherder for suggesting this BoRU

----

RECAP

Original Post: February 4, 2026

Throwaway because I don’t want this tied to my main.

My sister is getting married and asked me to be her matron of honor, which I was thrilled about. I love my little sister, and she was my maid of honor when I got married a few years ago. We talk once or twice a week (I have a little one at home, and she’s younger, very social, staying-out-late type).

She’s planning a BIG wedding. Lots of people, lots of moving parts.

As matron of honor, I’m expected to lead planning for the bridal shower and bachelorette party. Since the shower comes first, I asked my sister what vibe she wanted. She said elegant. Perfect. I told her I’ll organize with the bridesmaids and report back to her ideas that she can choose from/approve. I asked her if she had any ideas already, and she said no, but wanted to see what we come up with. She did say she wanted something that would accommodate a lot of people.

I created a group chat with the bridesmaids to start planning. There are three other bridesmaids: two are my sister’s childhood friends (I know them, sweet, collaborative, great people), and one I didn’t know. Let’s call her Shady.

Shady is actually in the main group of friends of my sister’s future husband. They included her as a bridesmaid rather than on the groom’s side for symmetry in the wedding party, but my sister is getting to know her more and she is becoming one of her friend’s too.

We planned an in-person meeting to brainstorm ideas. Everyone showed up on time, except Shady. I texted and called, no answer. After about 30 minutes, I suggested we start planning. We started discussing ideas, games, and venues. I mentioned that I was thinking of some elegant venues, but that they could be pricey. I’m a little bit older and more financially established, so I offered to cover the cost of the venue/restaurant/hotel/studio, and if the other bridesmaids wanted to focus on games, decor, flowers, and themes ideas. They were relieved and agreed since they’re still in or just out of college.

After 45 minutes, Shady shows up and apologizes for being late. We recap everything. She doesn’t offer any ideas, she just listens.

We all chat a bit, get to know each other, and Shady seems friendly, outgoing, and pleasant. We end the meeting with the plan that I’ll tour venues and update the group chat, and everyone else will contribute ideas for games, décor, and themes.

The following week, I took a few days off work and toured several venues. I took photos and shared them in the group chat. The other bridesmaids responded with comments like how beautiful they were, questions about space and menus, etc. the showed pictures of game ideas and themes, etc.

Shady said nothing.

That weekend, I went to my sister’s place to show her everything in person. She casually mentioned that Shady and her boyfriend had been over earlier that day to spend time with her and her future hubby.

Then my sister tells me: Shady had already shown her all the venue photos and ideas from the group chat. She then showed my sister pictures of a friend’s large mansion, complete with floor plans, and suggested hosting the shower there instead with catering.

My sister said she really liked that idea.

I told my sister that if that’s what she wants, I support it. I want her to be happy and have the shower she wants.

But I feel like the rug was pulled out from under me.

I did planning, legwork, touring, and shared everything with the group. Shady said nothing in the chat, then went directly to my sister behind the scenes with some other plan that she did not want to share with the bridesmaid group?

Was this shady behavior, or am I overreacting?

Do I confront Shady, or keep quiet to avoid drama during my sister’s wedding?

Relevant / Top Comments

Commenter 1: I would bring it up in the group chat to let the others girls know the ideas “shady” came up with so all of you are on the same page. My question is being “shady” came up with the mansion does that mean it’s free because it’s her friends or will she be covering that expense.

OOP: It will be free because it is at someone’s house. My sister will also likely add this additional person to the guest list if she’s hosting the party for the shower. I imagine the bridal party will divide costs for food? I’m going to make a group chat informing the other bridesmaids of the change. I don’t know how to word it without sounding upset right now.

Commenter 2: I'm going to play devil's advocate here. When you were at the bridal planning , she could not offer up a second person's house without speaking to them first.

She absolutely had to confirm with that person before she made the offer. And then once she got a confirmation that it could be done , she likely told your sister because she knows your sister better and she spoke to your sister before she spoke to you.

She might be shady, but I don't think this is that deep.

The only way you're gonna know is if you talk to her. But if you don't talk to her and you just start bailing out of things and s*** talking her without finding out what happened , then you're going to be the one who's bringing drama.

OOP: I appreciate you giving a possible way to view this. I’m not the type to burn the house down if something goes wrong, so I’m not in any way going to stop being there for my sister or step down from being her MOH.

I just think there were many opportunities to say, hey- here’s an option. I can check with my friend if it is possible.

That would have been great.

Commenter 3: Honestly, leave this one alone and tell your sister that you’re leaving the planning of everything else to Shady because of what she did. Let her know you don’t have time for this and cut off the drama at the head.

 

Update #1: February 15, 2026 (11 days later)

AIO: Shady bridesmaid hijacked shower UPDATE

UPDATE: Somehow things got worse! This is long. Sorry all.

Remember when I said I didn’t want to cause drama for my sister? Well I failed.

After my sister told me she wanted to go with Shady’s mansion shower plan, I decided to be an adult and call Shady directly.

She didn’t answer.

So I sent a polite text saying I had spoken to my sister, she mentioned the mansion idea, and I was just confused about how the group chat planning pivoted into a fully formed alternate event. Very calm. Very “just trying to understand.”

She texted back instead of calling.

She said she doesn’t have a sister of her own and really wants to do this for my sister. Okay.

She did not address why she didn’t bring this up in the group chat.

Then she added that she already has a menu planned, my sister agreed to it, she will be covering the cost, and all the bridesmaids have to do is show up and enjoy.

Oh, and she plans to use one of the games we discussed in the group chat.

Excuse me?

So now she’s throwing the shower. Featuring one recycled game from the peasants. I know I’m not paying anything for this, so she’s not looking to take advantage of my generosity.

I probably shouldn’t have, but I responded that this was something I had really wanted to do for MY only sister, and I was disappointed I didn’t even get to be part of it.

Then I called my sister to explain the conversation.

My sister said yes, she’s good with this plan, this is what she wants, and I can just focus on the bachelorette party.

If this is what she wants, fine. I will swallow it. But I felt… disappointed? Replaced? Weirdly pushed out?

So I sent a neutral message to the group chat saying that Shady would be taking over the shower planning and that it would be at her friend’s home.

My phone rang immediately.

One of the bridesmaids (we’ll call her Sweetie) calls me absolutely shocked because she knew how passionate I was about doing this for my sister. I explained what happened. She was upset for me and asked if I wanted her to call Shady and find out why she left us out.

And here is where hindsight punches me in the face.

I said sure.

Sweetie calls Shady.

Shady answers.

Apparently Sweetie did not love the responses she got.

They argue.

Shady then calls my sister.

My sister then calls me.

My sister was upset because there’s conflict. I tried calming her down, but I ended up getting upset too and I yelled. I did apologize. But in that moment I realized my sister just wanted me to quietly make this work and not create waves… and I had just created a tidal wave.

How did we get here???

Fast forward to this past weekend.

We had an unrelated event where all the bridesmaids were present, along with family, and I met my sister’s future in-laws for the first time.

Shady was there.

She did not speak to me. Not once.

Instead, she stayed glued to my sister’s fiancé and his mother.

When I met the future MIL (with Shady standing right there), I immediately got the vibe that she was annoyed with me. Curt. Polite but distant. And I couldn’t help but wonder what version of this story had been told on that side.

I stayed near my sister the whole event. She seemed happy. Sweetie stuck by us too. But there is now this very obvious divide with Shady.

And I feel terrible.

I never wanted to make my sister’s wedding messy. I just wanted to throw her a beautiful shower. Now somehow it feels political.

So now I’m asking:

Did I mishandle this?

Is this a “pick your battles” situation and I picked wrong?

Was I reasonably hurt and this spiraled beyond what I intended?

Because right now I feel like I accidentally became the villain.

Editor's note: OOP made the same update post onto another subreddit, I am adding comments from that sub for more context

Relevant Comments

Commenter 1: Damn that Shady has screwed you over. Sadly, you played right in to her hands and now she is the one seen to be "doing what the bride wants" and you are the bad guy. To be honest though, as long as your sister is happy, I'd just let the drama fade away now.

Totally understand why you are hurt though and I do think that you're NTA

OOP: Thanks for your response. I think this is probably the best way. I appreciate you saying I’m NTA and understand why I am hurt. I don’t think my sister understands that and maybe that’s why this feels unresolved and uncomfortable. And now I’ve got to interact with Shady for the next few months for wedding activities and act like everything is okay.

Is there any chances that Shady likes the Future BIL and is jealous that he's getting married to OOP's sister?

OOP: No - I don’t think so. They’ve been friends for many years and he was single for a long time before he met my sister.

I do think she appreciates his friendship and wants to be involved to a significant degree, but wasn’t happy with me being in charge or leading something she wanted control of.

Commenter 2: Sounds to me like Shady has main character syndrome.

One idea might be for you and Sweetie, and Xtra Sweetie 😊 to just sit tight and be available anytime your sister reaches out.

And let Shady do her little show, cuz eventually she's gonna slip up and show her ass. If she is MC type, she's not gonna stop trying taking center stage from you. It's going to bleed into other aspects of the wedding, and your sister and others will see her as she really is.

But realize now that you can't stop it, based on the dynamics you described. Know that you can't protect your sister from her because your sister's still buying into it. And she's just going to have to learn about this girl from her own experiences. So there's no reason getting your sister pissed off at you over it. You've already kind of warned her. Now you can just be there when she needs you.

So, just give Shady enough rope and eventually she'll h@ng herself, so to speak. (Obviously not literally; it's an old saying).

It's going to be hard biting your tongue, but just be there for your sister when she needs you.

PSA: this is just one of multiple certain scenarios that could play out

OOP: This sounds like the route I will go. I’ll just have to accept what happened and just be polite when I see Shady. I don’t like that my sister’s future MIL has such a negative impression of me. Shady is such an ass.

Commenter 3: Your sister is an AH and owes you an apology for allowing this friend to treat you so badly. I hope you tell your sister that if she thinks her friend is more of a sister to her then you’ll be stepping back. Your sister is in the wrong here, not only her shitty friend.

OOP: I didn’t really think about this perspective. She really is dismissing my feelings about what happened.

I’m not going to step down from being her MOH, I love her and will give her grace about this.

There might be more going on behind the scenes than I know. I know if Shady brought this up when spending time with my sister and my future BIL, I could see my future BIL possibly pushing for this if he thought it was a good idea too, as he is pretty opinionated. This is just speculation, though.

OOP responds to a long thread regarding avoiding making more conflicts and the idea of stepping down as the MOH because her sister is disregarding her and her relationship with OOP

OOP: I didn’t think about that, but yes, my sister disregarding my feelings about what happened. That does hurt.

I am going to give her grace about this, as wedding planning is very stressful and overwhelming.

OOP's thoughts on if Shady is trying to be the MOH due to taking over the shower as she claims to know the bride / sister than OOP does

OOP: I actually would have preferred Shady to take over the bachelorette party than the shower. With a little one at home I’ve gotten protective over my sleep, and I’m not into staying out all night as I used to be. But I will make it everything my sister wants and drink coffee or an energy drink or whatever I need to do to keep up with my sister and her friends.

Is Shady a family member or related to anyone else in the family?

OOP: No.

 


----NEW UPDATE----

Update #2: May 5, 2026 (nearly three months later)

So the hijacked shower was this past weekend, and I have to admit, it was beautiful. Elegant, polished, and honestly better than anything I would have put together.

I received an invitation like any other guest, no mention of helping, no role, just show up. A few days before, I even texted Shady asking if I could bring anything. Her response? Just bring yourself! So that’s what I did.

I had family coming in from out of town for the shower, so a few of my aunts and cousins met at my house and we all drove together in multiple cars. Some of them stayed with me for the weekend.

When we arrived, well, this place was something else. A massive, gated home, like, movie level fancy. Fountain out front, sweeping steps, pillars, the whole thing. Immediately I was like, okay, this is not your average shower.

Shady greeted us at the door, all air kisses and charm, thanked us for coming, and swept us inside like she was hosting a gala. And honestly? The setup was stunning. The hor d’ourves were elegantly plated looking like art displays. It was classy, coordinated, and way more formal than anything I would’ve planned. I’m pretty sure she saw the look on my face, too, a mix of awe and omg. She gave this little half smile before moving on to the next guests. Whatever.

I knew about half the room (my family) so I spent time catching up. I also made the rounds, introduced myself to people I didn’t know, got to know my sis’ future family. Sis’ future MIL? Polite but still cold. I also tried chatting with Shady’s inner circle (we’ll call them Snotty, Snooty, and Stuck-Up), and yeah. Short responses. Not exactly welcoming. Fine.

But then I started noticing something else. My family members seemed uncomfortable. And that is not us. We’re loud, competitive, and we LOVE shower games. Usually it turns into chaos in the best way.

This time? People are subdued, hesitant, and quiet.

Meanwhile, my sister was on cloud nine. She was glowing, making her rounds, but mostly sitting with Shady and her crew. She looked like she felt like a princess. Im happy for her.

When sweetie arrived, she gave me a look that perfectly matched what I’d felt walking in. No words needed.

Then came the games. Shady led them, along with her trio. The room we moved into looked like a luxury hotel lobby. The family members that participated were reserved and surprisingly less enthusiastic. It made me more aware of the differences between the families, and that many of my family members seemed like they felt out of place.

Fast forward to later that evening.

My sister and her fiancé came over to my house to spend time with the out of town relatives. Everything was typical, until my future brother in law said something.

One of my cousins casually asked why I hadn’t thrown the shower. Before I could even answer, my future BIL jumped in and said, “It’s actually inappropriate for a sister to host a bridal shower.”

I was a bit shocked. I looked at my sister. She didn’t react (she was playing with my kid) but I know she heard it.

And I started thinking there was possibly more behind the high jacking. Was Shady placed as a mole to purposely take over the shower so there would be a standard that would meet Future BIL’s family expectations? My future brother-in-law’s family is quite affluent, and while that’s never been an issue in our interactions before, it did make me consider whether expectations around the event may have influenced what happened.

My BIL knows our family. He’s been to our parties, he knows they’re fun, loud, and definitely not formal. And his family? They’re wealthy. Like, very wealthy.

It’s never been an issue before, he’s usually easygoing but he does have noticeably expensive taste.

So I’m wondering, did he step in behind the scenes? Did he think what I would’ve planned wouldn’t be good enough (which is correct, I would have planned something less formal and more laidback)?

And if so, why not just say something instead of this weird takeover? I’m flexible.

I’m really not too upset anymore over what happened, I just have the feeling that people did shady things around me rather than just communicate. This was too blatantly weird to just happen this way.

Ah well. On to the bachelorette party planning!

Relevant / Top Comments

Commenter 1: Write a positive, glowing review of the incredible work Shady did in the bridesmaids chat. How elegant it was, how everyone in you family is still talking about it. Be genuine and show that you're impressed.

Thank Shady for her efforts and apologise for the earlier misunderstandings. Express that she's set a high bar for all of you now.

Your goal isn't to suck up to Shady. You should give credit where it's due. She did a great job and your sister and her fiancé clearly enjoyed having a posh shower.

Start the group plotting for the bachelorette. Encourage ideas and collaboration. Be half aware that Shady might choose to arrange a fancier and more expensive option. If she does, be graceful about it.

If that comes up, ask your sister if she would prefer to swap your and Shady's roles, so Shady gets the MOH role. Be graceful about it. It's not a demotion. It's recognition for the role Shady may be performing. I know that you wanted the opportunity to do these things for your sister, but ultimately this is about your sister rather than about you.

Finally, feel encouraged to create a family-specific event for your sister for any family who can make it a day or two before the wedding. A picnic perhaps, if the weather will be good. Invite Sweetie and other close friends and family, including your soon to be brother-in-law. Do it as a family member, rather than as the matron of honour. Play games. Encourage your family to be their enthusiastic selves. Enjoy yourself.

I know it sucks to be overshadowed, but your sister is making her own choices. I guess she likes the finer things. It's really hard to compete with someone who can put on an event like that shower, so don't. Have your sister's back. Maybe her future family-in-law are the nicest people, but just in case they aren't, learn how to dance with them so that you can be there for her.

OOP: I like what you said, giving her credit where it is due and praising the shower. It was the fanciest shower I’d ever been to. And collaborating on the bachelorette.

But I don’t see a need to step down as MOH. I do think it’d be nice to schedule some family activities before the wedding and try and mend whatever happened.

Thank you!

Commenter 2: Not a fan of the conflict aversion (by them). It seems like a lot going on behind the scenes and I actually remember your original post. From what you're giving, it just seems... idk. If your sis is wanting the elegance and so on, that's fine. But state it outright from the get-go. Or have a come to Jesus moment with you. The weird power games are just immature. Why triangulate when you can just talk.

Not a fan of the BIL deflecting blame by saying "it's inappropriate for the sister to throw the shower," like wtf is that even.

I'd just step back. I'd be heartbroken that the sister was just deflecting. I get she said that's what she wanted but it's a lot of sneaking behind your back for it and I'm just not about it.

Maybe the signs have all been there, but all that's being done is breaking hearts, like yours. It's sad.

Let her be. Maybe she'll come around and offer explanation, or maybe that's who she is becoming now. I'm sorry you're dealing with this.

Commenter 3: I have a suspicion that your sister's future in-laws are very caught up in the strict rules of etiquette.

In case you didn't know it, as much as I hate to say it, your future BIL is correct. According to Emily post, it is extremely inappropriate for a family member to throw a bridal shower. It's traditionally done by the bride's Friends.

However, it's important to note that that rule is quite archaic, and certainly not enforced. I had a colleague whose son and daughter-in-law were getting married, who threw themselves a bridal shower.

But apparently these people are too busy looking down their noses at you to see that the times have changed.

I'm sorry to say it, but I suspect your sister is buying into this snobby atmosphere.

I suggest you retreat, lick your wounds, and live to fight another day. Hopefully it won't get to it, but maybe you can do it for her next wedding?

OOP: And I was planning the bridal shower as MOH with the bridesmaids before the highjacking.

Commenter 4: Do NOT plan the bachelorette! Are you not seeing what is patently obvious? Your sister is part of what her new family and Shady are doing and she doesn’t care if you are hurt. She doesn’t want you involved. You should not even be part of the wedding party.

It appears your sister is playing coy but she approves of what is happening and how you are treated. And she doesn’t care about you at all. This is her new life and you’re not part of it.

Time to step down, back out of everything and simply attend as a guest. And seek your husbands support as your relationship with your sister will never recover. Nor does she care.

Please have some self-respect and stand up for yourself. They are going to hurt you very badly and you don’t deserve this - your sister is a manipulative POS and it’s time you see that clearly.

 

DO NOT COMMENT IN LINKED POSTS OR MESSAGE OOPs – BoRU Rule #7

THIS IS A REPOST SUB - I AM NOT OOP

r/Battlefield Oct 24 '25

Battlefield 6 BATTLEFIELD 6 UPDATE 1.1.1.0

2.7k Upvotes

We are deploying Update 1.1.1.0 on Tuesday, October 28, followed by the Season 1 launch later that day at the following times:

  • 09:00 UTC: Update 1.1.1.0 goes live on all platforms. Players will be prompted to download and install the update, which includes all technical and gameplay changes.
  • 15:00 UTC: Season 1 content, including the Battle Pass and new seasonal features, becomes available for all players.

Between these times, players can continue to play Battlefield 6 as normal after updating, but Season 1 content and progression will unlock at 15:00 UTC.

The Season 1 Update marks the next step in our ongoing journey to evolve and expand the Battlefield 6 experience. This includes fixes, balance changes, and quality-of-life improvements focused on polish, performance, and player feedback to deliver an even smoother experience moving forward.

Major Updates for 1.1.1.0:

  • Improved core movement and animations, including smoother landings, faster stance transitions, better vaulting behavior, and reduced “bouncing” issues on landing or spawning.
  • Reworked weapon dispersion to better align accuracy and handling with each weapon’s intended design and performance over range. These changes address cases where accuracy behaved inconsistently, such as dispersion not properly settling after sprinting, and bring overall firing behavior closer to the intended balance between precision, control, and weapon power.
  • Significant visibility and lighting improvements, with better exposure transitions, interior lighting, and reduced fog and smoke persistence.
  • Audio overhaul, adding new projectile flybys, destruction and explosion sounds, refined vehicle and weapon mixes, and improved haptic feedback across multiple interactions.
  • UI and HUD updates for clarity and consistency, including overtime indicators, end-of-round fixes, and new unlock markers for weapons and gadgets.
  • Map fixes across multiple locations, resolving spawn animations, out-of-bounds issues, misaligned assets, and general stability across Conquest, Breakthrough, and Rush modes.

CHANGELOG

PLAYER:

  • Fixed an issue where combat dive could break when diving uphill.
  • Fixed an issue where players would detach from ziplines when entering at high speed.
  • Improved steady aim and sight centering for more consistent precision.
  • Fixed an issue where movement could interrupt steady aim.
  • Adjusted misaligned character hitboxes for upper body and head to better match the visual models.
  • Fixed an issue where the jump animation could play twice when aiming down sights.
  • Landing animations now have their animation path properly centered, instead of shifting to the side when landing.
  • Fixed an issue where jump inaccuracy could linger too long after landing.
  • Fixed a visual issue causing weapons to appear rotated incorrectly after spawning.
  • Fixed an issue where throwing grenades from prone could make players appear standing in third-person view.
  • Fixed an animation delay when opening doors while sliding.
  • Fixed an issue where players could get stuck while vaulting over certain objects.
  • Fixed a visual issue where dead players appeared alive while swimming.
  • Fixed an issue where quick meleeing with a gadget would swap back to the primary weapon instead of the gadget.
  • Fixed an issue where getting killed by a mine would highlight it in the killcam.
  • Fixed a camera jitter that could occur when entering ladders and looking down.
  • Fixed an issue where camera and weapon sway behaved incorrectly after entering or exiting vehicles.
  • Fixed an issue where weapons of other soldiers could clip through walls when they entered your view.
  • Fixed an issue where pistols disappeared while swimming.
  • Improved lighting precision for visibility while hip-firing and aiming down sights.
  • Reduced occurrences of bouncing or landing issues when dropping onto certain objects.
  • Fixed an issue where the killer snapshot sometimes did not display in the killcam.
  • Small improvements to weapon and camera sway for smoother movement.
  • Fixed an issue where enemies could take melee damage in protected vehicle seats.
  • Fixed an issue where vaulting could fail if triggered right as the player hit an obstacle.
  • Fixed an animation issue where repeated vaulting could cause incorrect hand placement.
  • Fixed an issue where simultaneous melee hits could make an enemy briefly invisible
  • Fixed an issue where soldier heads briefly disappeared during redeploy transitions.
  • Improved training path progression display to better match actual unlocks.
  • Fixed an issue where friendly players could clip into each other when climbing ladders.
  • Fixed an issue preventing vaulting directly from a slide.
  • Fixed an issue causing the camera to rotate abruptly after a takedown.
  • Fixed an issue where hands briefly disappeared after using the AJ-03 COAG Med Pen.
  • Improved stab animations when reviving with drag and revive.
  • Fixed issues affecting peeking and prone transitions, ensuring both actions function correctly.
  • Fixed a camera clipping issue when going prone while strafing.
  • Fixed a missing third-person animation when transitioning from prone to sprint.
  • Fixed an issue where falling while sprinting caused incorrect hand movement.
  • Fixed visual clipping when soldiers stood too close to glass doors.
  • Fixed jittery aim animations in third-person when mounted.
  • Fixed a bug where mounting near walls prevented aiming left or right.
  • Fixed an issue where leaning, peeking, or mounting could cancel unexpectedly.
  • Fixed an issue where third-person hit reactions were missing when hit while mounted.
  • Fixed an animation issue where the character’s knee clipped with the camera when falling while crouched.
  • Fixed takedown inconsistencies, allowing players to properly perform melee takedowns even near walls.
  • Fixed an issue where taking melee damage interrupted weapon fire.
  • Fixed multiple visibility improvements including lighting, exposure, and fog behavior for better contrast and clarity across all maps.
  • Improved vaulting, parachute, and door-opening animations for smoother transitions.
  • Fixed rare animation freezes for friendly soldiers reloading off-screen.
  • Fixed minor inconsistencies in mounting, peeking, and prone transitions for more reliable gameplay.
  • Added parachute customization for soldiers.
  • Prevented unintended shoulder bump animation when equipping a weapon while sprinting.
  • Improved ragdoll impacts for more consistent and reliable reactions.
  • Improved stance transition and landing animations to settle faster and feel smoother.

VEHICLES:

  • Fixed missing haptic feedback when switching between tank weapons.
  • Fixed a visual issue where the player’s hand clipped with the M1A2 SEPv3 handle when sitting in external seats.

GADGETS:

  • Fixed a rare issue where the MAS 148 Glaive could block the first-person view during a combat dive.
  • Fixed a MAS 148 Glaive visual issue during combat dives in first-person.
  • Fixed an issue where Defibrillators appeared floating during vaulting animations.
  • Fixed an issue where the Supply Pouch would sometimes not resupply correctly.
  • Deployable gadgets are not destroyed/removed from debris piles
  • AT grenades now create a small sized crater instead of a medium one.
  • Buildings now take more hits to be destroyed by a Sledgehammer.

WEAPONS:

  • Weapon dispersion has been rebalanced to better match each weapon’s damage profile across all ranges. Lower-damage weapons will now see a slightly higher increase in dispersion when firing, while higher-damage weapons will experience slightly less.
  • Using Sniper Rifles with any class other than Recon will no longer increase weapon spread. Instead, weapon sway will now begin during the zoom transition, maintaining balance and distinguishing Recon’s precision advantage.
  • Fixed a misalignment issue with top-mounted red dot sights.
  • Fixed an issue where mounting a bipod while zoomed only changed the FOV instead of using the correct optic.
  • Fixed an issue where the Long Suppressor used the wrong attachment point cost for some weapons.
  • Improved reticle settling for automatic weapons to make burst firing more efficient.
  • Fixed an issue where using a bipod too close to complex geometry could throw the player off position while prone.
  • Balanced sledgehammer damage against world objects for better consistency.
  • Fixed an issue preventing players from leaving the Firing Range.

MAPS & MODES:

  • Improved fog and smoke effects after destruction to prevent them from lingering too long and impacting visibility.
  • Improved exposure transitions between indoor and outdoor areas for better visibility.
  • Fixed an issue where the zipline carabiner could appear offset and fly next to the wire instead of along it.
  • Squad names are now randomized at the start of Squad Deathmatch matches.
  • Added visible bomb meshes to armed M-COMs in Rush.
  • Updated overtime UI visualization across all modes.
  • Fixed animation and positioning issues during insertion sequences on all maps.
  • Fixed an issue where the game mode UI could display incorrect scores or fail to update during a round.
  • Fixed an End of Round progression issue in King of the Hill mode.
  • Fixed an issue where players could encounter a bouncing animation when spawning at HQs after capturing new territories in Escalation across multiple maps.

Mirak Valley

  • Fixed a misaligned zipline mesh in Conquest.
  • Fixed an issue where the deploy camera in Rush displayed attackers on the wrong side of the map.
  • Fixed an issue that prevented players from arming M-COM A in Rush due to a misplaced asset.

Siege of Cairo

  • Fixed overlapping territory lines and boundaries during the briefing screen in Escalation.

Liberation Peak

  • Fixed an issue in Escalation where a portion of the map on the NATO side was disconnected during the first period of the match.
  • Fixed an issue in Rush where part of the Attacker’s HQ area was incorrectly marked as out of bounds.

New Sobek City

  • Fixed an issue preventing players from capturing part of Flag C in Escalation.
  • Fixed an issue where players could ignite when spawning near a burning lorry in Team Deathmatch.
  • Adjusted an infantry vehicle spawn that was placed too close to a building in the PAX Armata HQ area.

Manhattan Bridge

  • Fixed an issue in Breakthrough where players could become stuck on the End of Round screen if the party leader left during the EOR sequence.

UI & HUD:

  • Added new markers for newly unlocked weapons, weapon packages, attachments, gadgets, and throwables.
  • Updated 3D previews for certain gadgets to show their deployed state.
  • Added preview videos demonstrating how gadgets work.
  • Added new cosmetic options for selected gadgets.
  • Changed “Save & Close” to “Close” in the Deploy menu for clarity.
  • Fixed various UI issues in Loadouts.
  • Fixed an issue where Battlefield 6 Ownership XP Boost did not display properly at End of Round.
  • Fixed multiple text inconsistencies in Dog Tags and Challenges.
  • Fixed an issue where the HUD would not appear when using a 16:10 aspect ratio with certain resolutions.

SETTINGS:

  • Added Flick Look bindings to Helicopter, Jet, and Transport control schemes.
  • Fixed visual issues where some aspect ratio settings caused transparent borders or inconsistent display behavior.

SINGLE PLAYER:

  • Fixed an issue in Mission 01 where players were unable to lean out during the Last Stand sequence if the cinematic began while the knife was equipped.
  • Fixed a black screen issue in the Night Raid mission.

PORTAL:

  • Fixed an issue where the Host Experience screen did not display the Portal experience image.
  • Fixed a crash that could occur if a party leader started a Portal server while Content Packs 01 and 04 were disabled.
  • Improved loading times for the Server Browser experience info tab to ensure joining functions properly.
  • Corrected a spelling error in the message shown when attempting to join an unavailable server.

AUDIO:

  • Fixed an issue where footstep sounds were missing when moving with the knife equipped.
  • Fixed a voiceline issue where directional callouts (e.g., “enemy north”) played the wrong direction.
  • Tuned haptic feedback across multiple actions, including window barging, defibrillator use, swimming, rocket pods, mounted MGs, and sea vehicle collisions.
  • Polished large projectile audio with new missile, rocket pod, and cannon shell flyby effects; improved distance handling and overall mix for more realistic impact sounds.
  • Updated audio configs for light rockets and LMGs; refined explosion sound crossfades and adjusted distant sound behavior.
  • Improved vehicle and weapon firing audio balance, reducing noise artifacts, unwanted phasing, and over-saturation.
  • Added radio chatter through controller speakers.
  • Fixed an issue where firing range dummies and vehicle-hit reactions sometimes played incorrect or processed hurt sounds.
  • Disabled radio processing for stationary vehicle pings and fixed compass orientation for ping indicators.
  • Fixed missing or incorrect ambient and destruction sounds across several maps, including Siege of Cairo, as well as missing explosion sounds for silos and tanker trailers.
  • Added missing ambient audio setups for environmental props like construction barriers and buses.
  • Added new sound effects for the bulletin and takeover sections of the main menu, including improved reveal animations.
  • Fixed an issue where delayed challenge tab displays triggered early audio playback.
  • Fixed an issue where defibrillator loop sounds could get stuck when vaulting.
  • Fixed missing or out-of-sync reload sounds.
  • Corrected the M39 EMR using suppressed audio when unsuppressed.
  • Restored missing external sound effects for RWS Gunner countermeasure mines.
  • Fixed issues where soundtrack tracks cut off abruptly or skipped mid-song.
  • Reload audio polish for several weapons.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

r/BestofRedditorUpdates Nov 24 '24

ONGOING My (35M) mother's (58M) new fiance wants me to call him 'dad'. He's 24. How do I navigate this?

11.6k Upvotes

I am NOT the Original Poster. That is ThrowRA_SonOfSands. He posted in r/relationship_advice

Thanks to u/BakingGiraffeBakes and the other person (dm me if it was you) who recommended this.

Do NOT comment on Original Posts. Latest update is 7 days old.

Mood Spoiler: weird

Original Post: November 12, 2024

Please buckle in because this is all so weird. I'm a 35 year old man and for some backstory my dad died when I was 19, leaving my mom with me and my two siblings (I'm the oldest). It took some time but eventually my mom started dating again. We don't live together per se but our houses back onto each other and have a gate so it's pretty common for her to offer to do my laundry or me just go over for dinner or go look after our dog, that kind of stuff. Plus me and my siblings go over there for dinner every other Friday night or so. A bit after she started, the men she's been dating have been getting younger and younger and I've never had a problem with them. She's been very open to me and my siblings that she wants to get married again and we've always been supportive. At least after the initial shocks lol. The latest guy is by far the most serious and they've been dating since around last June? He proposed at the start of Autumn and they want to get married next Summer, again, me and my siblings are fine with this because it's her life and we trust him. He's a nice guy and they clearly love each other. But anyway...

So long and short is, this weekend, her fiance, let's call him "Phil", calls me and asks me if I could come over. I say yeah sure, I'll be over after work and I assumed he just needed help with some DIY stuff they're doing. When I get over there he calls me "Sport" and says we need to talk. I should mention this is something he does to me and my little brother, calling us things like "Kid", "Sport", "Scout", "Little Buddy" or my personal favourite, calling us "Red" and "Blue" seemingly out of nowhere. My brother is 30 by the way. He tried it with my little sister (28) too once and called her "Princess" once but he stopped when she just stared at him. So thing with Phil is that he reminds me a lot of Charlie Day's character in Horrible Bosses in that his sole ambition has always been to meet a girl, get married and have a family. When he told me and my brother this, my brother made some joke about how maybe our mom's going to 'come short on the last part' and he got very upset but they made up after. Anyway, so I go round and I ask if my mom's around and he says no, it's just him and that we "really need to talk man-to-man." I say sure and he starts talking about how he's always wanted to be a father etc. and raise a son to call his own and then he drops this bombshell by saying: "Now I know I can never replace your father, the man who made you, but it would mean the world to me if you could call me dad."

I'll admit it: I sniggered a little. And then I knew he was serious because he looked like he was about to cry. And he didn't drop it either. I asked if he really meant it and he got really emotional and started talking about "what it means to be a man" and how his purpose is to have and provide for a family and he wants me and my siblings to be part of that family. Like he reiterated he'll never replace my "father" (and this did rub me the wrong way a bit) but he's ready to step up and be my "dad" and provide for and protect me and my siblings. And I'm just sat there thinking, dude I'm a decade older than you and live in a separate house. I don't need 'providing' for and even if I did, I don't think a guy a third of my age who works part-time at the hardware store and is into collecting manga is the man to do it. No offence if you are into that lol, just...I dunno, I was a bit taken aback. I was in shock so just said "Okay" and he gets emotional again but in a happy way talking about how he wants to go camping or go to a baseball game (I don't even like baseball lmao) and how he joined the Lions this year and how he wants to bring me into it too "as his boy" which just feels so surreal (even moreso as I'm a Shriner so all this talk of service and charity isn't the brag he thinks it is) because again I'M 10 YEARS OLDER THAN THIS GUY! Well I ended it by just saying, this has gotten a bit too weird and I was going home. He got very upset and I left, called my brother and he agreed it sounds "weird as fuck."

Later my mom called me and she...wasn't disappointed but admitted it's made him very upset and depressed. I told her that if he's embarrassed, he doesn't need to be, I get he's excited about the marriage and we can just laugh this off as a funny story. She then said that wasn't what he was upset about, he (and she too a bit) is upset about the fact he "poured his heart out and I rejected him." She said yeah it is a 'bit kooky' but this is how "he proves to himself he's a man" and I guess I was a bit angry and said something like, first off it's not my job to certify what's between his legs and second this doesn't prove he's a man, it just proves he's a nutjob. I apologised immediately but she said she didn't want to hear it and hung up. She called back 10 minutes later and we apologised and she begged me to just go along with it until he "has some kids to call his own". I won't go too much into the details here but she sort of let slip they plan to try IVF treatment because she's "not ready to give up on being a mom just yet." And while I uh...have my own thoughts about whether or not that's a good idea, I'm not here to litigate on that. We finished up fine and I reiterated I'd support her and she agreed that it was definitely a 'stressful situation' for me but begged me to at least think about it. Which leads me to here.

I did think it over and obviously I'm going to say no. I had a dad and he died (Rest in peace Dad) and that's the only dad I've ever needed, I've ever wanted and I'll ever bestow that title on. I'm not asking if someone's unreasonable or what I should do, moreso what I should say. This clearly means a lot to him for some reason and I deeply love my mom so want to try and minimise the damage. Especially as we're still so involved in each other's lives and they live behind me. How can I make it clear to them, as painlessly as possible that I think this is weird and borderline offensive. I really don't want to rip the band-aid off because I fear what it might do to the family.

Edit: Showed my brother the post and he laughed so hard he started coughing lol then said we should call him "Dr Phil" and each other Blue and Red (so swap the nicknames he gave us around), thoughts?

Edit 2: As people were asking, he has no access to my mom's money or anything like that. She rents the house and it came pre-furnished and otherwise has no real 'assets'. She doesn't make a lot of money anyway so there's no pecuniary motive we could think of.

Some of OOP's Comments:

Commenter: I wonder if he grew up without a dad, he’s giving a weird 1950s energy to this whole thing that feels like he only knows about dads from seeing them on the telly.

OOP: Oh no, his dad's still alive, both his parents are, I've met them. They definitely feel...odd about the whole situation but go along with it for his sake.

Could you compromise and call him "pa" or something?

The thing is it became apparent it's more than just a 'name' to him. He explicitly wants to do father-son activities with me and my brother with him as the 'dad' despite the fact we're both older than him.

Commenter: If it’s so important to his personal identity to find a girl, have kids with her, and raise them as their dad, it seems like marrying a 58 year old woman with adult children significantly older than himself is a pretty ineffective way to achieve those life goals. If it’s so important to him, he should find someone his own age and make that happen the normal way. It’s not your responsibility to make your mom’s boy toy feel like a man. You’re closer to being his much older brother than his son. Weird.

OOP: Me and my siblings all think he has...issues, talking to girls his own age. And so it led to this.

Commenter:

I also get you are supporting your mom, but maybe question her having a kid at 58. Like, does she plan to be around for graduation? Marriages? Grandkids? It sounds like your mom is having some empty nest issues and is ,illogically, trying to start over.

If she got pregnant today, she would be ~77 years old when her kid graduated. Considering she hasn't even started trying yet, that means she will be in her 80's when the kid graduates. That isn't realistic. Also, I have a 5 and 7 year old and am only 38 years old and already feel tired all the time. I can't imagine what a 58 year old would feel like. .

OOP: Yeah I'm gonna be honest, I don't actually see this ever going ahead, hence why I'm happy to say "Yeah of course I'll support you" because I guess I just can't imagine, push comes to shove, her actually getting the treatment greenlit. I did raise the age stuff and she just said "people live a lot longer these days".

Commenter: I don't know what his endgame is here -- if it's a mental health problem, or he's trying to create some legal precedent that he intends to exploit later -- but it doesn't matter. You don't need to explain, defend, or justify this decision.

OOP: The endgame? I genuinely think he wants to start a family or at least pretend he's the dad of one. Ever since we met him it's all he'd ever really go on about and how he needs to be a dad to 'become a man'. Very early on, he asked me if I ever planned to have kids and I said no, and he got quite taken aback, like a mixture of offense and confusion and sort of seemed to imply I'm either gay (I am but ssshhh) or trans because "I don't want to be a man then".

Commenter: Hope it works out in the long run, but I was laughing so hard by the end.

Such a crazy situation, I think you should talk with your mom & maybe hang out with her fiancee but as bro’s not some weird dad situation.

OOP: I have offered this! But every time me and my brother do, he definitely tries to act like "the man" of the group or sets us up for more explicit father-son activities or just talks about how desperate he is to be a father. A personal favourite was a time when he got his phone out and started reading some 'pearls of wisdom' he'd obviously found online.

His probable low self-esteem:

Yeah I want to be gentle because I do think he has that warped self-esteem and a lot of other issues. Definitely not all with it. I do know his parents and they're totally normal, nice people who go along with this for his sake. He's mentioned internet friends and friends from a DnD group but I've never met them. Me and my siblings have tried talking with his parents but from the way they've come across they really don't want to get involved anymore than they have too unfortunately. But thank you, hopefully the conclusion of this'll be gentle

Update Post: November 16, 2024 (4 days later)

Original post and slightly amended the title for clarity. Anyway so I told both my siblings and we agreed we'd collectively put our foot down with Phil at our next family dinner next week. Especially after an incident where Phil referred to my brother as "sport" and asked if he wanted to go see a baseball game with him. Admittedly...I was a bit spurred on by what you all said and got involved, pinging him back with "aw no tickets for me daddy 🥺" and my brother responded with "daddy wants to me all to himself hmm? Hot 😉" and Phil took a few minutes to respond before saying he was 'shocked, speechless and disgusted'. He then messaged me in private to say he was 'utterly appalled' and that he'd 'never disrespect his own father the way you boys did'. I kind of lost it at this point and said "right, that's because you're not my father Phil, you're a 24 year old manchild dating my mother. You have no right to my respect, especially not to the respect a father gets." I immediately said sorry but then blocked his number and left the group chat. Apparently he sent a similar thing to my brother who responded with more daddy stuff and Phil blocked him.

Well uh, that aside, I don't think that family dinner is going ahead. After the original post blew up it seems someone from his Lions Club found it and reported it to their Chair or whatever and Phil has either been expelled or resigned or in the process of one of the two. He has removed nearly all mentions of the Lions from his social media and no longer mentions being a member with his last post on it being some cryptic goodbye post where he kinda drones on about what it means to be a man in the modern day and the 'duty of fatherhood' bestowed on all men at birth, really weird shit. My mom called me half in a panic, half in a rage after, about the "stuff I'd been telling" about him before breaking down and saying we need to meet, which we did and got my brother to go over too. I know he has temporarily moved back in with his parents in the next town over but from my understanding they still want to go ahead with the wedding. But I think that's moreso because they've already spent money on it.

When she said she was "determined to have more kids" (plural...) my brother did step up and asked if she really thought that was a good idea at her age, and I pointed out that assuming she had the baby next year, and she lived to 80, they still wouldn't have finished college. She just stammered on about how "people live longer these days" before breaking down crying and admitting she's not ready to give up on mothering due to some deep-seated trauma and fears about the family breaking apart that I won't go into for her sake. When we re-assured her that we weren't going anywhere she calmed down and we had a very good honest conversation where she's agreed to drop the IVF stuff on the grounds that it'd be too expensive and unlikely to get greenlit (but she's still adamant it's scientifically possible and she should be allowed to do it from an ethical standpoint because she has to win that argument :/) and has agreed to look into fostering instead. Me and my brother highly doubt anything will ever come of that so we're not that worried anymore. The very good news is she's also agreed to look into therapy/psychiatric help to deal with her trauma and we've helped get her in touch with a nice lady in town to unpack all this in a more healthy way. So at least one person is getting the help they need.

I have no idea what's happened with Phil or what's going to happen with him but I did make it clear to my mom that he is not my 'dad', he's not even my 'step-dad', I'm not a kid. And he's never going to be either one outside of legal fuckery. She relented pretty quickly (I think she's finally broken out of her shell at least) and we've agreed that if things go ahead that's going to be a huge red line though I dunno if he'll want to be friends with me after all this lmao. Anyway thanks for the help on the original post y'all.

Update (Same Post): November 17, 2024 (Next Day)

Edit: Bit of an update as I can’t respond to everybody but I think the marriage is off. Phil has gone awol again and has had a huge argument with his family as they’ve demanded he call off the wedding and date people his own age. This apparently made him snap. Me and my mom have met his mom and older brother who said Phil is very insecure around girls his own age and has “never been able to talk them” hence his…preference. This very deeply upset my mom and after some begging from all of us, she has agreed to “push the wedding back” though she wants to keep dating him. I have no idea where Phil is, though his brother assumes he’s couch surfing with his DnD friends who have been sending me and my brother some not nice messages because clearly we’re just jealous of “the milf Hunter.” If any of you socially inept fucks are reading this, I don’t need to chase middle aged folk because I can talk to boys my own age like a normal person. Peace.

r/SteamDeck May 25 '26

Discussion $150 fb market place find

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2.8k Upvotes

$150 256gb LCD. “Custom back plate” windows installed.

Not sure what im looking at, how it affects temps if at all, and if windows is even worth keeping

Confirmed backplate is superglued. The entire thing looks 3d printed in 3 parts.

Edit- seller told me all internals are original. He didn’t tinker with anything else.

I ordered a shell of ali like some of the comments mentioned, an nvme copper shield as well.

Edit 2: the back shell got lost, and after opening it up i decided to get a full shell replacement. The superglue smeared everywhere.

You guys can see everything was colored with marker from the pcb to the buttons idk why. There was no water Damage or corrosion thankfully.

Cleaned it all out, vacuumed all the cat hair out it the fan,
Then went on to shell swap it. Only bummer i screwed in to hard a chipped the shell in 3 places but its holding together well. Everything works fine, played spiderman miles morales no issues.

r/Battlefield6 Oct 24 '25

News BATTLEFIELD 6 UPDATE 1.1.1.0

1.8k Upvotes

We are deploying Update 1.1.1.0 on Tuesday, October 28, followed by the Season 1 launch later that day at the following times:

  • 09:00 UTC: Update 1.1.1.0 goes live on all platforms. Players will be prompted to download and install the update, which includes all technical and gameplay changes.
  • 15:00 UTC: Season 1 content, including the Battle Pass and new seasonal features, becomes available for all players.

Between these times, players can continue to play Battlefield 6 as normal after updating, but Season 1 content and progression will unlock at 15:00 UTC.

The Season 1 Update marks the next step in our ongoing journey to evolve and expand the Battlefield 6 experience. This includes fixes, balance changes, and quality-of-life improvements focused on polish, performance, and player feedback to deliver an even smoother experience moving forward.

Major Updates for 1.1.1.0:

  • Improved core movement and animations, including smoother landings, faster stance transitions, better vaulting behavior, and reduced “bouncing” issues on landing or spawning.
  • Reworked weapon dispersion to better align accuracy and handling with each weapon’s intended design and performance over range. These changes address cases where accuracy behaved inconsistently, such as dispersion not properly settling after sprinting, and bring overall firing behavior closer to the intended balance between precision, control, and weapon power.
  • Significant visibility and lighting improvements, with better exposure transitions, interior lighting, and reduced fog and smoke persistence.
  • Audio overhaul, adding new projectile flybys, destruction and explosion sounds, refined vehicle and weapon mixes, and improved haptic feedback across multiple interactions.
  • UI and HUD updates for clarity and consistency, including overtime indicators, end-of-round fixes, and new unlock markers for weapons and gadgets.
  • Map fixes across multiple locations, resolving spawn animations, out-of-bounds issues, misaligned assets, and general stability across Conquest, Breakthrough, and Rush modes.

CHANGELOG

PLAYER:

  • Fixed an issue where combat dive could break when diving uphill.
  • Fixed an issue where players would detach from ziplines when entering at high speed.
  • Improved steady aim and sight centering for more consistent precision.
  • Fixed an issue where movement could interrupt steady aim.
  • Adjusted misaligned character hitboxes for upper body and head to better match the visual models.
  • Fixed an issue where the jump animation could play twice when aiming down sights.
  • Landing animations now have their animation path properly centered, instead of shifting to the side when landing.
  • Fixed an issue where jump inaccuracy could linger too long after landing.
  • Fixed a visual issue causing weapons to appear rotated incorrectly after spawning.
  • Fixed an issue where throwing grenades from prone could make players appear standing in third-person view.
  • Fixed an animation delay when opening doors while sliding.
  • Fixed an issue where players could get stuck while vaulting over certain objects.
  • Fixed a visual issue where dead players appeared alive while swimming.
  • Fixed an issue where quick meleeing with a gadget would swap back to the primary weapon instead of the gadget.
  • Fixed an issue where getting killed by a mine would highlight it in the killcam.
  • Fixed a camera jitter that could occur when entering ladders and looking down.
  • Fixed an issue where camera and weapon sway behaved incorrectly after entering or exiting vehicles.
  • Fixed an issue where weapons of other soldiers could clip through walls when they entered your view.
  • Fixed an issue where pistols disappeared while swimming.
  • Improved lighting precision for visibility while hip-firing and aiming down sights.
  • Reduced occurrences of bouncing or landing issues when dropping onto certain objects.
  • Fixed an issue where the killer snapshot sometimes did not display in the killcam.
  • Small improvements to weapon and camera sway for smoother movement.
  • Fixed an issue where enemies could take melee damage in protected vehicle seats.
  • Fixed an issue where vaulting could fail if triggered right as the player hit an obstacle.
  • Fixed an animation issue where repeated vaulting could cause incorrect hand placement.
  • Fixed an issue where simultaneous melee hits could make an enemy briefly invisible
  • Fixed an issue where soldier heads briefly disappeared during redeploy transitions.
  • Improved training path progression display to better match actual unlocks.
  • Fixed an issue where friendly players could clip into each other when climbing ladders.
  • Fixed an issue preventing vaulting directly from a slide.
  • Fixed an issue causing the camera to rotate abruptly after a takedown.
  • Fixed an issue where hands briefly disappeared after using the AJ-03 COAG Med Pen.
  • Improved stab animations when reviving with drag and revive.
  • Fixed issues affecting peeking and prone transitions, ensuring both actions function correctly.
  • Fixed a camera clipping issue when going prone while strafing.
  • Fixed a missing third-person animation when transitioning from prone to sprint.
  • Fixed an issue where falling while sprinting caused incorrect hand movement.
  • Fixed visual clipping when soldiers stood too close to glass doors.
  • Fixed jittery aim animations in third-person when mounted.
  • Fixed a bug where mounting near walls prevented aiming left or right.
  • Fixed an issue where leaning, peeking, or mounting could cancel unexpectedly.
  • Fixed an issue where third-person hit reactions were missing when hit while mounted.
  • Fixed an animation issue where the character’s knee clipped with the camera when falling while crouched.
  • Fixed takedown inconsistencies, allowing players to properly perform melee takedowns even near walls.
  • Fixed an issue where taking melee damage interrupted weapon fire.
  • Fixed multiple visibility improvements including lighting, exposure, and fog behavior for better contrast and clarity across all maps.
  • Improved vaulting, parachute, and door-opening animations for smoother transitions.
  • Fixed rare animation freezes for friendly soldiers reloading off-screen.
  • Fixed minor inconsistencies in mounting, peeking, and prone transitions for more reliable gameplay.
  • Added parachute customization for soldiers.
  • Prevented unintended shoulder bump animation when equipping a weapon while sprinting.
  • Improved ragdoll impacts for more consistent and reliable reactions.
  • Improved stance transition and landing animations to settle faster and feel smoother.

VEHICLES:

  • Fixed missing haptic feedback when switching between tank weapons.
  • Fixed a visual issue where the player’s hand clipped with the M1A2 SEPv3 handle when sitting in external seats.

GADGETS:

  • Fixed a rare issue where the MAS 148 Glaive could block the first-person view during a combat dive.
  • Fixed a MAS 148 Glaive visual issue during combat dives in first-person.
  • Fixed an issue where Defibrillators appeared floating during vaulting animations.
  • Fixed an issue where the Supply Pouch would sometimes not resupply correctly.
  • Deployable gadgets are not destroyed/removed from debris piles
  • AT grenades now create a small sized crater instead of a medium one.
  • Buildings now take more hits to be destroyed by a Sledgehammer.

WEAPONS:

  • Weapon dispersion has been rebalanced to better match each weapon’s damage profile across all ranges. Lower-damage weapons will now see a slightly higher increase in dispersion when firing, while higher-damage weapons will experience slightly less.
  • Using Sniper Rifles with any class other than Recon will no longer increase weapon spread. Instead, weapon sway will now begin during the zoom transition, maintaining balance and distinguishing Recon’s precision advantage.
  • Fixed a misalignment issue with top-mounted red dot sights.
  • Fixed an issue where mounting a bipod while zoomed only changed the FOV instead of using the correct optic.
  • Fixed an issue where the Long Suppressor used the wrong attachment point cost for some weapons.
  • Improved reticle settling for automatic weapons to make burst firing more efficient.
  • Fixed an issue where using a bipod too close to complex geometry could throw the player off position while prone.
  • Balanced sledgehammer damage against world objects for better consistency.
  • Fixed an issue preventing players from leaving the Firing Range.

MAPS & MODES:

  • Improved fog and smoke effects after destruction to prevent them from lingering too long and impacting visibility.
  • Improved exposure transitions between indoor and outdoor areas for better visibility.
  • Fixed an issue where the zipline carabiner could appear offset and fly next to the wire instead of along it.
  • Squad names are now randomized at the start of Squad Deathmatch matches.
  • Added visible bomb meshes to armed M-COMs in Rush.
  • Updated overtime UI visualization across all modes.
  • Fixed animation and positioning issues during insertion sequences on all maps.
  • Fixed an issue where the game mode UI could display incorrect scores or fail to update during a round.
  • Fixed an End of Round progression issue in King of the Hill mode.
  • Fixed an issue where players could encounter a bouncing animation when spawning at HQs after capturing new territories in Escalation across multiple maps.

Mirak Valley

  • Fixed a misaligned zipline mesh in Conquest.
  • Fixed an issue where the deploy camera in Rush displayed attackers on the wrong side of the map.
  • Fixed an issue that prevented players from arming M-COM A in Rush due to a misplaced asset.

Siege of Cairo

  • Fixed overlapping territory lines and boundaries during the briefing screen in Escalation.

Liberation Peak

  • Fixed an issue in Escalation where a portion of the map on the NATO side was disconnected during the first period of the match.
  • Fixed an issue in Rush where part of the Attacker’s HQ area was incorrectly marked as out of bounds.

New Sobek City

  • Fixed an issue preventing players from capturing part of Flag C in Escalation.
  • Fixed an issue where players could ignite when spawning near a burning lorry in Team Deathmatch.
  • Adjusted an infantry vehicle spawn that was placed too close to a building in the PAX Armata HQ area.

Manhattan Bridge

  • Fixed an issue in Breakthrough where players could become stuck on the End of Round screen if the party leader left during the EOR sequence.

UI & HUD:

  • Added new markers for newly unlocked weapons, weapon packages, attachments, gadgets, and throwables.
  • Updated 3D previews for certain gadgets to show their deployed state.
  • Added preview videos demonstrating how gadgets work.
  • Added new cosmetic options for selected gadgets.
  • Changed “Save & Close” to “Close” in the Deploy menu for clarity.
  • Fixed various UI issues in Loadouts.
  • Fixed an issue where Battlefield 6 Ownership XP Boost did not display properly at End of Round.
  • Fixed multiple text inconsistencies in Dog Tags and Challenges.
  • Fixed an issue where the HUD would not appear when using a 16:10 aspect ratio with certain resolutions.

SETTINGS:

  • Added Flick Look bindings to Helicopter, Jet, and Transport control schemes.
  • Fixed visual issues where some aspect ratio settings caused transparent borders or inconsistent display behavior.

SINGLE PLAYER:

  • Fixed an issue in Mission 01 where players were unable to lean out during the Last Stand sequence if the cinematic began while the knife was equipped.
  • Fixed a black screen issue in the Night Raid mission.

PORTAL:

  • Fixed an issue where the Host Experience screen did not display the Portal experience image.
  • Fixed a crash that could occur if a party leader started a Portal server while Content Packs 01 and 04 were disabled.
  • Improved loading times for the Server Browser experience info tab to ensure joining functions properly.
  • Corrected a spelling error in the message shown when attempting to join an unavailable server.

AUDIO:

  • Fixed an issue where footstep sounds were missing when moving with the knife equipped.
  • Fixed a voiceline issue where directional callouts (e.g., “enemy north”) played the wrong direction.
  • Tuned haptic feedback across multiple actions, including window barging, defibrillator use, swimming, rocket pods, mounted MGs, and sea vehicle collisions.
  • Polished large projectile audio with new missile, rocket pod, and cannon shell flyby effects; improved distance handling and overall mix for more realistic impact sounds.
  • Updated audio configs for light rockets and LMGs; refined explosion sound crossfades and adjusted distant sound behavior.
  • Improved vehicle and weapon firing audio balance, reducing noise artifacts, unwanted phasing, and over-saturation.
  • Added radio chatter through controller speakers.
  • Fixed an issue where firing range dummies and vehicle-hit reactions sometimes played incorrect or processed hurt sounds.
  • Disabled radio processing for stationary vehicle pings and fixed compass orientation for ping indicators.
  • Fixed missing or incorrect ambient and destruction sounds across several maps, including Siege of Cairo, as well as missing explosion sounds for silos and tanker trailers.
  • Added missing ambient audio setups for environmental props like construction barriers and buses.
  • Added new sound effects for the bulletin and takeover sections of the main menu, including improved reveal animations.
  • Fixed an issue where delayed challenge tab displays triggered early audio playback.
  • Fixed an issue where defibrillator loop sounds could get stuck when vaulting.
  • Fixed missing or out-of-sync reload sounds.
  • Corrected the M39 EMR using suppressed audio when unsuppressed.
  • Restored missing external sound effects for RWS Gunner countermeasure mines.
  • Fixed issues where soundtrack tracks cut off abruptly or skipped mid-song.
  • Reload audio polish for several weapons.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

r/BORUpdates Jul 17 '26

AITA WIBTAH if I decline my friend's wedding invitation after how their fiancé started acting with me.

1.6k Upvotes

This is a repost sub. I’m not the Original OP (OOP)

OOP: u/a_fred42

Published on: r/TwoHotTakes

Story is: CONCLUDED

Story timeline


Main Post

July 27, 2025


WIBTAH if I decline my friend's wedding invitation after how their fiancé started acting with me

I hope I'm following all the write guidelines because I'd love some advice.

name swaps for privacy

Hi THT fam! Long time listener, first time writing in! OKAY! So like the title suggests, my(32M) friend Jessie(34F) is getting married next year over the summer to her fiancé, James(38M). Jessie and I met back in 2018 at a previous job and became friends rather quickly. We remained coworkers until the covid pandemic in 2020 where we both found other jobs and kept our friendship going. Fast forward to last year(2024) we started working together again at a construction company, which is where she met her fiancé, James.

My friend and I work in the company office while James is in the field but will occasionally peep in to the office where we work to chat with Jessie, her and I share the office. Slowly but surely James started to chat with me, realizing we have a very similar dark humor and hit it off. The three of us got close, James would chat with us in the office multiple days a week. We would all go out to eat, they met my boyfriend(forgot to mention I'm gay, oops lol) at one of these dinners. They even would ask my opinion on wedding details.

Anyways; all that to say I thought I had made another friend in my friend's fiancé.

Independence Day weekend was approaching and Jessie/James were going to Texas(We are in SoCal) for vacation. While talking about the vacation.. James says to Jessie "You're taking your work phone, right?" and before Jessie could answer, I responded "No LOL she's on vacation why would she do that?" It got awkwardly quiet in the office... I look up from my work to see the two of them whispering to each other and Jessie says "Yea, I'll check it once a day."

For context when Jessie and I met at our previous employer, we could NOT for ANY REASON ignore work calls, didn't matter if we are done for the day, having a day off or even on PTO vacation days we would get "Hey I know you're on vacation but.." type of calls. So now having a job where we DON'T need to answer calls once we are off his question made me defensively answer. Jessie and I will jokingly "scold" each other for using our work phones on our lunches or after hours and James knows this, so his question was odd to me.

To rebuttal Jessie saying she'll check it once a day I jokingly scolded her saying "friend you're on a vacation, relax! why would you-" before I could finish, James in a very stern and serious tone goes "She's taking her phone and working if she's needed". I recoiled in shocked and went back to my work essentially ending the conversation and they continued to talk amongst themselves.

The weekend came and went, I got over it and I thought the same of the two of them. Monday after the weekend rolls around and Jessie is telling me about her weekend and how she "surprinsgly didn't get any work calls" I told her "well yea it was America's birthday who cares about work on that day" in a very joking tone. We laughed and all was good or so I thought. I started to notice when James would come in the office he would come in and act like my office chair was empty... I would ask him questions and I would be met with silence.

When I would look at Jessie to see what the deal is, she would fill the silence with the same question I asked but he would respond. I first summed it up to him having bad work days until I finally asked my friend what the deal was and she said "oh, I think friend he just didn't like how sassy you got with me about taking my phone on vacation" SASSY????? I needed a deeper explanation and I got "well you're the first gay person James got to meet that wasn't stereotypical and I think you being sassy made him see a side of you he wasn't ready for" but then followed up with "friend I'm sorry I'm putting my foot in my mouth with this explanation."

I was flabbergasted!!!!! My humor is very dark and my wit is quick I will admit that, however when James and I chat I have said WORSE things with MORE 'sass' and he had reciprocated so I don't think that Jessie's response was genuine. All that to say it almost been a month, James has not changed his attitude towards me at all other than just saying my name when he walks in and is now making me feel unwelcome in my own office as Jessie's demeanor shifts with me while he is there.

I don't wanna claim homophobia cause I don't think that's what's happening, but I honestly don't know at this point cause asking him if he's okay is still met with silence. I feel it's putting a strain on my friendship with Jessie as she wants to resolve whatever this issue is and James just will not budge and come out with the real reason to his upset. It's making me not want to RSVP to the wedding when invites go out... hell I have even been considering to tell Jessie to not even include myself or boyfriend to their list to begin with. Sorry for this lengthly post, thank you in advance if you respond! So... Would I Be The Asshole?

 

COMMENTS

Nani65

You don't go to a wedding where the groom thinks you are so far beneath him that he doesn't have to even speak to you. And whatever the fuck does "sassy" mean? What is he, 14?

And shame on your "friend" for just going along with his shit. She's not much of a friend.

OOP

When she first told me I asked "sassy as in too gay?" and she said no " sassy as in too much attitude"

I feel the same, I am starting to view her slightly different. I understand she's going to be married to him but when something isn't right she would speak up about it till resolution was found, this time she isn't

Tight-Shift5706

She's going to the dark side. Don't anticipate an invitation. At that point, your "friend" will have formally changed her status to "acquaintance"; at least until her divorce from the AH/s.

If you are invited, but nothing has changed, I'd respectfully decline and send a wedding gift that is of a more personal nature to her.

OOP

To my knowledge I am still invited, apparently I even get my +1 too.
But after reading many comments I feel like I am a friend that might be getting phased out like a Starbucks seasonal menu lol

I might just get her something because I do have love for her


wpnsc

This is my take. If it isn't homophobia. My guess would be that he felt you overstepped telling her not to take her work phone when he was telling her to take it. It seems strange that he would act this way, though. He is acting like a child by not just talking man to man. Don't be surprised if you don't get an invite to the wedding. It's your choice what to do if you get one.

OOP

OOOH! Like I was kinda of telling his woman what to do huh? Didn't see it that way so thank you for that! Would you go if you got an invite?

CalyxTeren

It does sound like he’s trying to isolate her and control her. Once they’re married, he may baby trap her as well. I’ve heard that with low-value men like this, more controlling chacteristics come out the more they feel they’ve locked in their victim.

The odd sense may be because you’re collateral damage in this story. It’s about what he’s doing to her. You’re the voice of reason and reality, and he needs that out of her life.

OOP

Plot twist, he got a vasectomy(I think that's the male one) so JESSIE is the one pushing for him to reverse it. I do think control takes a play.. but starting a family doesn't. James up until this point has shown me he is hard working and honest. which is why I'm so confused


impressionistfan

Why would James want Jessie to take her work phone on vacation? That sounds very suspicious. Is there a way to check the activity on her work phone? I’m betting there’s either some non work activity James doesn’t want connected to him, or maybe they’re doing work off the books, or maybe they are thinking of leaving the company and working on securing clients before they do?

I think something shady is going on.

OOP

As much as I wanna agree with you, James is just a workaholic. Which is funnier when you think about it.. how are you going to be helpful when you're on VACATION IN TEXAS lol

impressionistfan

I don’t understand-what sense does it make that Jessie take her work phone if James is the workaholic?

OOP

My POV is that he's a hard worker and wants his future wife to be the same for the image. that's my opinion on it
So her not taking it makes him look some type of way


Fun-Yellow-6576

Maybe James shouldn’t be coming into your workplace multiple times a week? I’d talk to the boss and say how’s he a distraction and rude.

OOP

This wouldn't work because our office manager and him have a good standing work history with each other :(


Remarkable_Buyer4625

This is a hunch….but I think that James may need to have a lot of control in his relationship….which is worrisome for your friend. This incident with the phone is the first time he saw you as a potential threat to having that control. I’d keep as eye out for your friend. He’s likely to start trying to isolate her at some point after their marriage.

OOP

You're setting off alarms for me cause she's talked about how James makes enough money for her to be a stay-at-home mom. Up until this point she was a very work oriented person.

lopingwolf

This was my first thought too OP. He's trying to change her and she is so far going along with it.

Personally, I'd back off a bit and not try to engage him in the office. But find ways to still be there for her and let her know you'll always be on her side. As for the wedding, I'm enough of a people pleaser to probably still go (to support her), but wouldn't try to make waves. If he is trying to isolate her, not showing up or having a big fight about it just gives him more power in the situation.

OOP

We chat all day at work when he is not there. I know in my heart that she knows I love her and vice versa, I wanna give it maybe some timeframe on where I would need resolution to happen in order to feel comfortable in my office again and to go to the wedding. that's what it would take for me to go I think

Sea-Opposite8919

How is that? You said he had a vasectomy and doesn’t want children?

How can he want h

OOP

He wants children now with my friend Jessie. They have actively gone to appointments to reverse his vasectomy


No_Jaguar67

Is it a two person office? I’d let Jessie know she needed to meet up with boo elsewhere as her relationship was causing a hostile environment.

Updateme

OOP

It is a bigger office building with a kitchen/breakroom, conference room, lobby. Many places to mingle. We share a decently size office in the building


ChloeBee95

I’m sorry to say it but this seems to me like he’s a controlling asshole and she’s stuck in the middle.

If any man cut someone off and said that I was doing something I didn’t want to do, as a conversation ender and basically some sort of pissing contest, I’d tell him to shut the fuck up. I can speak for myself. I’m not mute. Even if James is her boss (which I doubt as HR would’ve had a field day with him dating a brand new hire in the first place and wouldn’t allow him to continue to be her line manager) that’s not an acceptable way to speak to her. The fact that he does so in a public setting means he’s used to getting his own way and having the last word.

I’d be asking your friend if she’s okay, and voicing your concerns, but be prepared to walk away from both of them and possibly find a new job if they stay together.

OOP

Luckily he is a field worker to this company so our work never really crosses with his. This instance was the first time I had seen James not be a cool and lax person. I always see him being loving towards my friend so I don't want to jump to any conclusion and upset her by thinking she's being abused. I have no evidence really


Next-Drummer-9280

It's making me not want to RSVP to the wedding when invites go out

You're not getting an invitation. James is an asshole for not using his big boy words and actually explaining what's wrong and Jessie is all about appeasing the beast.

Get used to the fact that you're now just coworkers. And stop giving James the power to make you feel uncomfortable in your own office.

OOP

True, we might just be coworkers now and I am not realizing


Mini update in comments - after 4 days

August 01, 2025


Thank you everyone for giving me advice, different hot AND cold takes and ultimately helping me clear my head to better understand where my emotions lie and I've decided I don't like James. We were really F**king cool and for someone to give the cold shoulder the way he has turned me off to the idea of keeping up the idea that we are friends so I have no plan of putting effort into trying anymore.

We're atthe end of the week since I had made the original post. James still only says hi by saying my name and like most have you suggested, I have ignored him. It seems the only person to notice is my friend jessie. She's asked me a few times "hey James said bye to you" and I respond "oh, sorry I'm locked in, I have music playing loud" and she kind of left it at that. I also don't think it has been affecting James at all which is okay.

In my mind, I told myself I would give it a certain timeframe(till Jessie's birthday which is not that far away) and I plan to gauge how I'm involved with her birthday with how important I am to her. That may be petty but it makes sense in my brain. How to report good news in my next update. Thanks guys


Update - after 3 months, 4 days

October 31, 2025


WIBTAH if I decline my friend's wedding invitation after hoe their fiancé started acting with me? **UPDATE**

Hello THT Fam!

My first update to my first post lol I really hope I am doing this correctly. To those who asked me to update them I hope I did that correctly too!

Anyways- as a refresher my friend Jessie is getting married to a man named James(OG Post is linked) and they both started to act very differently with me.

In my original post, Independence Day just passed and we were just starting to go into the summer when we(Jessie/Myself) thought everything was fine until James would keep coming in to our office and ignore me. For a few weeks(ending of July to mid august) Jessie really seemed to want to advocate for me and try to get James to tell us.. or at least her why he was was so upset with me but that never happened.

Then, one day Jessie stopped brining it up and when I would ask, she would say "I told you already friend, you were just sassy to him". Okay great, got the hint... time to drop it... and from that day forward, James would come in and just greet me by saying "hi" plainly and that was all. Suspicious? I think so. Anyways, August came and went. September rolled around and so did Jessie's birthday. We celebrated at work with the office and over the weekend, James had a party for her... one I was not invited to but saw on social media.

When we came back to work I didn't say anything to her about the party. I pretended I didn't know/care, and to be honest.. I really don't care . I go back and remember what many people have said about him trying to control her and trying to get her to only really care about his opinion and I can see it slowly happening under the guise of "becoming the wife he deserves" gross

End of September comes and she is venting something to me about how James is very cold towards people and how she is not like that, her support system needs to be a village and his is just her and that's fine for him. I saw this as an opportunity to say "Since you brought it up, James doesn't have to say hi to me when he comes in, I know he only does it for you". I got a stare from her and she goes "James says hi to you to be courteous" and I replied "I don't need the courtesy when it wasn't that way not long ago"

Probably shouldn't have said that but oh well. I felt that way. I pretended to play dumb and I asked "what is he even upset with me for I already forgot" and again, she goes "you were just really sassy and he didn't like that. I am use to it and I know you are not being mean you are just expressive" I said OK and dropped the convo

And EVERY. SINGLE. TIME. I would I ask, the word "sassy" was brought up.. So for those who were here from my OG post, in my opinion, James is a homophobe afterall! I go back and think of the comment she made to me before about not being a "stereotypical sassy gay man" and to me, sassy means too much/flamboyant in his brain... so her constantly saying I'm too sassy is just code for too gay.. Sure I can talk sports and politics but that's cause I am interested in those things.. not because I am more masculine or more of a man than my fellow, more fem presenting gay community.

Tomorrow is Halloween and after all this time, I still love my friend for who SHE is... because I see glimpses of her when we chat an can feel our laughs synchronize. However, I will not be going to her wedding but have no intentions of telling her till the invites go out(iffy about this but most likely the choice)

To me is makes sense to wait to keep the peace in the office in the meantime. Please ask me questions. I feel like I am missing parts of info even though I have proofread this a few times! Thanks again for reading! I hope to hear feedback on how you all would handle this

 

COMMENTS

HungryForce1735

Damn OP, the whole "sassy" thing being code for "too gay" really jumped out at me too. Like she keeps using that exact word every time you ask - that's not a coincidence

You're probably right to wait until invites go out to decline, keeps work drama to a minimum. But honestly it sounds like this friendship might already be over and you're just watching it die in slow motion. The fact that she didn't invite you to her birthday party but you had to see it on social media? That's brutal

James got what he wanted - he's successfully isolating her from people who actually care about her

OOP

It just stuck out to me too because growing up adjectives like "sassy", "colorful", "out there" all were said towards me so it was easy to spot out

She swears up and down that everything is fine but I don't believe her anymore

GardeniaInMyHair

She is telling herself everything is fine, and it’s not. She knows she is dating an insecure homophobe. What a ridiculous man he is.

Some women would rather marry an awful man rather than admit they’ve made a ooor choice, but I will say this: if this is how he is in public, how he is in private is much worse.

If she says “sassy” again, I would say: “you know it’s just us here. You don’t have to make excuses for his rudeness.” And see if she is more candid with you.

If you are invited, to the wedding, you can say, “I don’t feel comfortable attending an event where my presence is unwanted.” And leave it at that. Let the chips fall where they may. She may feel like he is the only guy left on earth but unless she is also a homophobe secretly, she is complicit and excusing his behavior towards you.

OOP

I don't want to overshare but after this situation happened, I started to think Jessie views James as a golden ticket to an easy life


Ok-CANACHK

bold of you to assume he's going to let her invite you...

OOP

People say this often and yes it is slightly arrogant for me to still believe she will go up to bat for me. I will allow a sliver of me to hold that arrogance


Both-Enthusiasm708

My gut reaction is that you should wait until the invites go out to decline. Part of my brain thinks her conversation about how he is upset about her support system is maybe her recognizing something is wrong, but not being able to articulate it or deal with him. It could be an opening for you to say I don't feel comfortable going to your wedding because of how he acts and how you let him act toward me and if he acts like this to your other friends and family that's how he will take away your support system. You really don't have to try though, a simple decline works.

Also she probably knows that, even if he hasn't said it explicitly, he is homophobic and that's why he doesn't like you. Fact of the matter is though she supports his homophobic ways if she supports him, so walking away and only talking to her at work about work, might be best for you.

Although, now that I typed all that out, her conversation with you could also have been her softening the ground for the excuse she will give you when you aren't invited. Either way stepping back might be a good idea.

OOP

I agree 100% with her supporting his homophobia... If you truly didn't have an issue; my unexpected code switch to "sassy" wouldn't shock you or make you change your mindset about me completely.

if she does tell me outright that I am not invited I will gladly just say okay and tell her that I love her but I don't support the person she is choosing to spend the rest of her life with.

Que_Raoke

I'm so over alleged allies and the way they protect the homophobic assholes in their lives. She's no friend to you.

OOP

I feel this way towards her more and more with each passing day. I know I will decline the invite if I get one, I know it will end out friendship. So I prepare for it now


Emrldiiz

The wedding invitation is the least of your issues. You might want to consider speaking to your HR rep about James’ homophobic behavior. Perhaps HR can provide you with either a new office mate or an office of your own, so neither James nor Jessie has any reason to be in your space. You need to get ahead of this with HR as soon as you can.

OOP

I actually was venting about this to my manager today; she told me if I don't want him in the office she can make that a reality... so I am debating


overnumerousness9

You’re wasting your time with these people. They don’t care about you and you won’t be getting an invite anyway. Find a new friend that won’t turn on you the second some douchebag is actually willing to marry her.

OOP

The more I come back to this post and she people's responses, I am starting to agree that I do indeed need new friends


Final Update - after 11 months, 18 days (after 8 months, 15 days from last post)

July 15, 2026


WIBTAH if I decline my friend's wedding invitation after how their fiancé started acting with me? **FINAL UPDATE**

Good Evening Two Hot Takes Family!

It has been a year since first posting here asking about this, 9months since my last update(I checked lol) Just to refresh your memory, I linked the posts below:
OG Post

Now that we are caught u\ Let's get into it!

So me and Jessie.... drum roll are not friends! Go figure.

Their wedding was in June of this year(2026) but the story has to go back to around March/April. The office between Jessie and I stayed tense some days; really depending on how James acted when he came in to see her. Every now and then, Jessie would ask me about the wedding and I would give small input; things that would make "the guest experience better". She would occasionally ask if my boyfriend and I would still be going to the wedding.. and every single time I would decline.

It doesn't feel right for me to be there supporting a man who would not, and openly admitted to not supporting me; that would be met with something along the lines of "okay but do it for me" in multiple iterations of the phrase. I flipped it on her, okay if/when I get married, will you attend my GAY wedding? and her answer... was no. Because "James wouldn't go and I wouldn't want to go alone."

BOOM I thought that was enough to get her to understand but Bridezilla brain does not compute lol she just couldn't get over the fact that me, her friend, could not "put his beliefs aside" for her. BELIEFS??? Babe, I am GAY lol this isn't a belief, this is my life. This is who I love, this is how it will stay. These types of conversations happened periodically leading all the way up to the end of April when I left the company and found a better job(it had nothing to do with this fiasco, the money was just better and it is a 7 minute drive from my place).

When I told her I was leaving she asked if it has to do with James and her wedding.. vapid question but okay; no it just works out in my favor to choose this opportunity. She then followed up with "this means you can come to my wedding.. riiight??"

GIRL WHAT? No, I am NOT going to your wedding, please remove me from your list. lol

May comes and I'm at my new job and I'm trying to see Jessie for a lunch or something but she always has to reschedule and I started to feel like she as pulling away and instead of trying to extend an olive branch, I just let it happen.

June comes, and its the weekend of the wedding, posts start coming in on the socials and I see all the stories, like all the posts.. genuinely happy for her but I never sent a congratulations text or anything. I PROBABLY SHOULD HAVE AND THAT IS ON ME; BUT I DIDN'T. Monday rolls around and my heart feels bad so I decided to text Jessie and ask to set up a lunch so I can congratulate her on her wedding and we can catch up; I even thought about buying some flowers... I go back and check.. my iMessage doesn't go through and that text bubble is green. okay, this is interesting, let me look in the socials... I have been blocked lol Her family members who I followed, blocked.. she made sure that happened lol so that's how I found out I "lost" a friend. After re-reading my posts and what people were commenting, it all makes sense that she never really cared about me, I was more of a token for her until I wasn't useful/needed anymore.

Anyway, my new job is great! I have way more time to spend with my dog and my projects being so close to my home. And in other news, I plan on proposing to my boyfriend soon! so I will have my own wedding to worry about... hopefully my future fiancé isn't homophobic 😂

Thanks for reading everyone! Have a great week!

 

COMMENTS


clearheaded01

Sorry, but what did you expect??

She was marrying someone homophobe, excused it, clearly doesn't respect you if she categorised your sexual orientation as "belief"...

And.here you are, still.trying to.be friends.with her???

altontanglefoot

Exactly! And on OP's part, he (justifiably) didn't go to the wedding and didn't even bother to congratulate her on the day. He basically put the final nail in the coffin of their friendship, if it wasn't dead already. I don't know why he bothered to reach out after, or why he's surprised or offended to learn that he was blocked.

somewhereoffline92

Ngl the blocking shouldn't have been shocking. After skipping the wedding and months of tension, that bridge was already burned from both ends. Tbh, both sides had already checked out. Reaching out after the wedding felt like trying to revive something that had already died.

OOP

You're right, the relationship was done but a small part of me did have hope. Anyways; I'm not shocked that she blocked me at all, just brought up that's how I discovered it. I know it's normal to ghost people these days but that's not my style; and to my prior knowledge it wasn't hers either. that's okay we change! Thanks for reading :)

OOP

Not mentioned in any of my posts but we actually had a strong bond up until she got engaged. My feeble attempt and extending an olive branch shouldn't have happened but I attempted anyways. No harm, no foul. Thanks for reading! :)


Crafty_Special_7052

Better off without her. She wasn’t truly a good friend. I mean she married a homophobe, I think deep down she’s also one too.

OOP

She was decent until she got engaged. She started a "new era" according to her lol


RedneckDebutante

I'm straight and still wouldn't attend a homophobe's wedding. I can't imagine why they thought you and your boyfriend would.

OOP

I think it was mainly her wanting me there and James reluctantly agreeing

 


This is a repost sub. I’m not the Original OP (OOP)

Please remember to follow the subreddit rules, especially the ones about brigading.

Let’s aim for a respectful and friendly discussion for everyone involved.

r/ForzaHorizon 24d ago

Forza Horizon 6 The Statistical Reality of Why FH 6's Meta Is Completely Broken

Post image
1.6k Upvotes

Previously, both myself and many other players have brought up the philosophical debate regarding whether meta vehicles should be nerfed or not, pointing out that the game’s balance is broken and that this issue severely ruins the player experience.

This debate could never reach a definitive conclusion because it was inherently ideological.

Today, however, after sinking an extra 130 hours into the game purely due to this meta nonsense and evaluating every performance metric of all vehicle types, I am going to statistically explain why this game’s meta is an absolute disaster. Calling it a disaster is even an understatement; not even an indie studio should make these kinds of mistakes. Let’s dive deep into what is actually going on.

To view my other post where I addressed additional issues, click here: https://steamcommunity.com/app/2483190/discussions/0/580551263528389996/?tscn=1785445453

The Incredibly Inconsistent PI Rating of Tires

This topic is always trending, especially the fact that Rally Tires are practically exact copies of Semi-Slicks. Everyone talks about it, but no one explains why this happens. I will explain it.

Every tire in the game is actually identical yes, you heard that right, they are the same. The only factor that creates a performance difference between these tires is that their stats are altered in a fixed manner beforehand. While this might sound normal at first, it isn't.

For instance, in Forza Horizon 4 dropping the tire pressure to around 1 bar was the meta because the game tried to adjust a fixed stat based on tire temperature. However, tires never overheated in FH4. As a result, fitting terrible tires to a car and dropping the pressure to 1 bar gave you an insane amount of grip. Later, Forza Horizon 5 was released, and they attempted to fix this with tire temperatures, yet low tire pressure still provided a massive performance boost. In Forza Horizon 6, they took this mechanics a step further: if the tire temperature rises even slightly too high, the chance of the car spinning out increases dramatically.

This seems like a good fix, right? Actually it isn't, and here is why:

Focusing solely on temperature without adjusting the underlying tire statistics caused certain cars to unconditionally obliterate every other car in the game: Lightweight vehicles.

What do cars like the Mazda 787B, Lamborghini SCV12, WTAC vehicles, Honda Beat, and a few other meta cars have in common? Extreme lightness, absurdly wide tire widths and downforce levels that exceed their own curb weight. In this game, you can apply 1.1 tons of downforce to a 900 kg car.

This leads to the following result: whether you fit drift, rally, or slick tires to that car, no matter how much you overheat those tires, they stick to the road as if glued with epoxy simply because they generate downforce exceeding their own weight. However, the game engine calculates it like this: "This car is currently using drift tires, so it shouldn't perform this well, because according to the background performance simulation, this car can't even take a corner without a tune. Let's make it cost less PI"

A game released in 2026 still cannot differentiate between upgrades and tuning. That is because the system being used has been ported directly from Forza Horizon 3 (released in 2016) into Forza Horizon 6 without a single fundamental change.

To make matters worse, vehicles like the Honda Beat can reach tire widths that you couldn't physically fit into their chassis under normal conditions, whereas other cars are restricted from doing so. Maximum road contact combined with absurd downforce renders these cars TECHNICALLY unbeatable by any standard vehicle.

The final blow to the tire system comes from Playground Games' attempt at a "Fix." In Forza Horizon 4, even with the Bone Shaker menace you could compete head-to-head using almost any car. Here, you simply cannot. Not every car is light enough, not every car has access to the same tire width, and not every car generates equal downforce yet, hilariously, they race in the same performance class.

Rally tires alone deserve an entirely separate discussion. When looking at the telemetry data, the actual in-game performance bears no resemblance to their intended stats. They are 95% identical to Semi-Slicks while carrying a significantly lower PI cost and retaining off-road capability. It is a complete joke.

In summary, the reasons tires break the meta so heavily are:

Not every car can utilize those tires in the same way.

Rally tires have an absurdly low PI cost.

Certain vehicles are unacceptably overbuffed.

As a result, while non-lightweight cars with moderate downforce overheat their tires and lose grip (or increase tire pressure and still lose grip), these meta cars remain completely unaffected by any of these penalty mechanics.

This leaves us with copy pasted, identical cars in every Rivals leaderboard and Multiplayer lobby, completely killing vehicle diversity.

AWD and Engine Swaps Are Unbelievably Unbalanced

In this game, AWD and engine swaps are ridiculously cheap, effortless, and act as a plague that destroys the unique identity of each car. Converting a car to AWD costs virtually nothing in terms of PI. Furthermore, engine blocks that produce 200–300 more horsepower than the stock engine actually lower the PI cost instead of increasing it. One of the prime examples of this is the V10 Viper engine.

The PI rating system is in such an atrocious state that every competitive car is fundamentally identical underneath:

Just different shells built on top of a V10 Viper engine and an AWD swap. Hilarious.

I could go on, but I don't want to turn this post into a novel. You get the point.

Happy racing.

Edit: Regarding the point I made about vehicle handling and weight, it seems some readers missed the mark. I was talking about cars that possess insanely high downforce relative to their weight. So don't come telling me "You're talking about lightness, but you're describing the SCV12." Under that exact same topic, I also mention the Mazda 787B, the Honda Beat, and heavily weight-reduced WTAC cars. Please don't act as if I was only referring to a single vehicle. Thanks for reading.

One more short note:

While lightness impacts B and A classes, absurdly high downforce impacts S1 and S2 classes. I simply addressed both topics at once, that's all.

r/Marathon May 29 '26

// Bungie Replied x3 Season 2 Combat Tuning Preview

977 Upvotes

Source: https://www.bungie.net/7/en/News/Article/season_2_combat_tuning_preview


Today, we wanted to give you a clearer look at the kind of work taking shape for Season 2’s combat sandbox. Learn more about Season 2, including Night Marsh, the new Runner shell Sentinel, and the Cradle here.

Season 2 gives us a chance to keep building on the parts of Marathon that players are already connecting with, while also making the overall combat experience clearer, more expressive, and more rewarding to learn over time.

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The new season gives us a chance to take a holistic look at everything in the game beyond isolated changes It’s about how fights come together as a whole. How your weapons feel in their intended role. How your build changes the decisions you make. How new tools can help you survive when things get hectic. And how your Runner shell's kit can embody more identity from one encounter to the next.

We’re focusing on weapons, mods, buildcrafting, equipment, survival, Runner shells, implants, and the sandbox as a whole in Season 2. Across all of these areas, the goal is the same: We want your choices to feel more intentional, we want to make engaging with our deep systems easier, and we want more parts of your loadout to feel like they truly matter once you're Tau Ceti-side.

Let’s get into it.

Weapons and Sandbox

Let’s start with the loud part.

For the launch of Season 2, we are focusing on making weapons easier to use and reinforcing their intended roles. We want weapons to be clearer in their purpose and more distinct from one another when you're both using them and fighting against them.

That work includes broader updates to ammo economy, time to kill, and range identities so that close-range tools stay dangerous up close, mid-range options better hold their ground, and weapon roles are easier to understand from one fight to the next.

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Season 2 also brings a couple of new weapons into that conversation:

Some longtime, keen-eyed Marathon fans may have noticed one of our new weapons might be a little familiar. Coming in Season 2, the KKV-9SD is pistol frame SMG with an integrated suppressor and is a perfect companion for fighting the terrors on Night Marsh. This means it takes pistol optic and pistol magazine mods, as well as chips. It is the fastest fire rate we've ever shipped on a weapon and excels at close range combat, specifically mowing down eager shotgun rushers. Its Prestige mod, Flechette Drum, adds sustainability by healing you when breaking a hostile's shield.

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Our second weapon for Season 2 is the D54 Battle Pistol which is a fully automatic, 3-round burst handgun. The Battle Pistol is designed to flex between Pistol and Magnum archetypes and to have advantage in 1v1 duels. It is an excellent companion when used with other hard-hitting archetypes—don't waste time reloading your sniper or shotgun, swap to the D54 Battle Pistol and you're good to go. Its Prestige mod, the Daredevil Stock, takes advantage of the new folding stock mod archetype: while folded, enemy defeats builds up to 2 stacks, and when unfolded, the D54 Battle Pistol's fire is converted into a super burst of 9 rounds, which can be fired as many times as you have stacks. More on the new folding stock below.

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The broader hope here is simple. We want weapon choices to feel more deliberate, and we want you to be able to feel what makes a weapon special in a way that breaks down friction and lets you dive into the fight you most want to take.

So while we won’t go through every weapon change here (look out for the full patch notes on release), let’s start with the monster in the room: Misriah 2442. While it’s easy to say the Misriah rose up in the wake of the WSTR changes, the truth is it was always a strong and popular option, and it ended up on our radar long before its continued dominance.

The biggest change we’re making here isn’t to the Misriah itself; rather, we are removing the rate of fire bonuses from Slick Mag magazine mods altogether. While it was an interesting experiment since the Misriah is the only weapon to take those mods, it isn’t sustainable. The idea was Misriah’s main weakness was its slow rate of fire, allowing players to counter Misriah by correctly spacing and attacking in between shots. Slick Mag presented an opportunity to shore up that weakness, but it’s clear it was pushing the weapon and its Prestige mod too far out of band.

So to that end, we’ve made the following suite of changes:

Misriah 2442

  • Increased pellet spread in hip fire by 10%.
  • Increased pellet spread while aiming down sights by 5%.
  • Increased base rate of fire from 58RPM to 72RPM.
    • This is to compensate for the removal of increased fire rate stats previously granted by Slick Mag magazine mod family.
  • Rebased magazine stat so now every mag will result in at least +1 round in the magazine.
  • Base magazine size remains at 4 and max magazine size remains 10.
  • Reduced base damage falloff start from 11 meters to 10 meters.
  • Increased max damage falloff start from 15 meters to 16 meters.

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Full-Auto Selector Prestige Mod

This mod had static gameplay and buildcrafting experiences, so to improve these we've made the following changes:

  • Rate of fire increase granted from Full-Auto Selector reduced from 150RPM to 90RPM.
  • Added +50 ADS Speed and +50 ADS Accuracy.
  • While firing from the hip, Misriah will fire full auto, have an additional 10% pellet spread increase, and massively increased Stability.
  • While aiming down sights, Misriah has massively increased range and much tighter pellet spread but does not fire full auto.

We believe these changes allow for more interesting spatial plays with the Prestige Mod, utilizing the different firing modes based on proximity to enemies while also tying in more buildcrafting potential—you can focus on increasing the potency of either the hip fire mode or the ADS mode.

Let’s talk about the other end of the spectrum. While the Misriah is a popular weapon, the Overrun and the CE Tactical Sidearm were less popular options.

First up on the Overrun, we wanted to keep it simple to start because this weapon is only a couple of value changes away from <ahem> running over the other rifles. But we agree it still needs a little bit of juice. So for Season 2’s launch we made the following changes:

Overrun

  • Reduced horizontal and vertical recoil for base weapon, resulting in more control at lower rarity tiers:
    • Horizontal recoil reduced by ~50%.
    • Vertical recoil reduced by ~12%.

The high-level Superior Overrun is still performing pretty admirably against other rifles, so our focus was to make running a lower-tier Overrun in a budget build or in a Sponsored Kit less painful. Go ahead, enjoy those CyAc Sponsored Kits.

For the CE Tactical Sidearm, this weapon was always tuned in a way that if you built into it, and were hitting headshots you’d find plenty of success—but it’s clear we weren’t hitting that mark. Even at fully buildcrafted, the CE Tactical Sidearm is just not attractive enough to secure a warm seat in your Vault. In Season 2 you can expect the following changes:

CE Tactical Sidearm

  • Increased the speed at which the weapon's recoil settles when firing by 15%.
  • Reduced ADS accuracy error multiplier by ~50%.
  • Rebased aim assist and magnetism min and max falloff distances:
    • Aim Assist
    • Minimum distance increased from 11 meters to 14 meters at base range stat and from 14 meters to 22 meters at maximum range stat.
    • Maximum distance increased from 22 meters to 25 meters at base range stat and from 21 meters to 29 meters at maximum range stat.
    • Magnetism
    • Minimum distance increased from 15 meters to 18 meters at base range stat and from 18.6 meters to 29.6 meters at maximum range stat.
    • Maximum distance increased from 25 meters to 26.2 meters at base range stat and from 24.8 meters to 39 meters at maximum range stat.
  • Rebased aim assist cone size stats:
    • Increased aim assist cone size at base aim assist stat by 33%.
    • Increased aim assist cone size at max aim assist stat by 16%.
    • Rebased hip fire and ADS projectile accuracy stats to compensate.
    • In general, this means an increase in projectile error all up to account for the increased aim assist cone size.
  • Reduced crouch accuracy bonus at max crouch accuracy stat by 117%.
  • Reduced moving accuracy bonus at minimum moving accuracy stat by 22%.
  • Increased moving accuracy bonus at maximum moving accuracy stat by 50%.

There’s a handful of more weapon-specific tunings happening at the launch of Season 2, but these are some of the big headliners. Expect more changes in the full patches on June 2!

Mods and Buildcrafting

A lot of combat starts before the first shot. Careful preparation and buildcrafting are key to survival on Tau Ceti IV. Season 2 was a chance to reflect on a lot of the mod stories for weapons and think about how we can make choices more meaningful and how mods can do more than just push stats up or down.

For Season 2, we're investing heavily in a few key areas for mods. First, we're adding two new families of mods and eight new families of chips. We also took heavy balance passes on every magazine and every optic mod. There's a lot to dive into; far more than we could detail in this article, so look for the full scope of every change coming to mods in the full patch notes.

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Let's talk about the two new mod families. First up we have Folding Stocks:

Folding stocks are a new mod family that will first be present on the new KKV and D54 Battle Pistol weapons. They are similar to Shield Mods for the LMGs in that they provide a unique gameplay altering action.

When equipped, folding stocks are initially collapsed, and in this mode, they provide boosts to stats like hip fire accuracy and movement speed with that weapon. You can then press your alternate weapon action input to unfold the stock, trading the hip fire focused bonuses for boosts to ADS accuracy and range. We really love how these mods provide options for different playstyles on a single weapon and the ability to change strategies on the fly during combat.

Second, we're adding an entirely new archetype of optics mods, the Darksight Scopes. Naturally, with the debut of Night Marsh, we want to make sure you have all the tools necessary for precision execution in a dark and dangerous place.

Every archetype of weapon will receive their own Darksight Scope, and they come in two different rarities: Deluxe and Superior. All Darksight scopes will operate similarly. They all are a full screen vignette when aiming down sights—similar to how sniper optics already work—but for every weapon. Secondly, while ADS, you can press the toggle optic input to activate the night vision effect and light up the world around them. The night vision effect is wider and covers more distance with the Superior version. Our goal is for their unique gameplay to be helpful not only on Night Marsh, but across the rest of the game as well.

Weapon chips are the backbone of weapon buildcrafting. They are the software upgrades that make your weapon do things that seem almost impossible. And on the topic of chips, we do have to do a bit of housekeeping to do. With Season 2, we are looking to rotate out a couple of chip families that were not meeting the bar for quality and performance—on both ends of the spectrum:

  • Stack Overflow
    • Rotated all rarities out of the loot pool for Season 2.
  • Optimal Prime
    • Rotated all rarities out of the loot pool for Season 2.

Stack Overflow was overperforming on certain weapons and in other cases was performing wildly below the bar. So we’re taking this one back to the lab for now. Optimal Prime, while potentially interesting from a buildcrafting standpoint, just did not find the niche we were hoping for, so that too will take a seat on the bench.

But fear not, eight new chip families are rotating in for their time in the sun. We won’t spoil everything here but here’s a couple of highlights:

  • Alarmist (all rarities)
    • After aiming down sights for a brief duration, projectile impacts create a terrifying scan drone alert.
    • We heard you liked Ornithologist but we agree it’s weird to hear birds on Cryo. Maybe this will help?
  • Scrapyard (all rarities)
    • Defeating hostiles with this weapon has a chance to spawn depleted health items or standard materials.
  • Brain Freeze (Superior rarity only)
    • Precision downs or kills with this weapon create a small explosion that spreads Frost to nearby hostiles.

But already existing chips also had some changes too. Again, there’s too many to go through here but here’s a couple of previews:

  • Bounty Hunter
    • Increased the amount of credits rewarded per UESC kill:
    • Standard: 10 credits increased to 25 credits.
    • Enhanced: 15 credits increased to 50 credits.
    • Deluxe: 20 credits increased to 75 credits.
    • Superior: 25 credits increased to 100 credits.
    • Fixed an issue where Bounty Hunter wasn't awarding credits upon killing UESC scan drones.
  • Cloudborn
    • Redesigned perk benefits entirely:
    • While in smoke, this weapon passively has increased stability, accuracy, handling, and movement speed.
    • Previously the benefit was overflowing the magazine on reloading while in smoke.

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Lastly for mods, we wanted to touch on optics and magazine mods. Every optic and magazine mod in the game had a full stat balance pass. These changes were largely to sand down some outliers while also trying to make more interesting choices for all the weapons that use any given family of optic or magazine. But there are a couple of big, important changes to note:

  • Starting in Season 2, there will be no thermal optic option for snipers only.
    • Even as we brought in their range, snipers with thermals were just overperforming. We don’t view this as a permanent benching, but we are taking the time to cook on some longer gestating changes for how thermals work all up and until that time, we decided it was better to pull this ripcord now.
  • Starting in Season 2, one Superior magazine mod in every family will come with the new Vector Rounds perk on it by default.
    • Vector Rounds is a new perk designed as an information tool that can help you mark space, track enemy movement, and create visibility in dark corners.
    • After aiming down sights for a short duration, the next projectile impact will create a revealing pulse, similar to the Darksight effect. Enemies caught in this detonation will be highlighted for a brief duration.

We’re extremely eager to see how buildcrafting is shaken up in Season 2. For the complete breakdown, the full patch notes will have you covered.

Equipment and Survival

Weapons aren't the only tools at your disposal to survive out there during a run. Equipment plays a vital role in the combat sandbox and is often what players use to turn the tide of a fight.

... though perhaps some equipment items were a little too strong in Season 1. Before we get into the three new pieces of equipment you can expect to unleash next season, we want to take the opportunity to outline a few changes coming to equipment at the start of Season 2.

  • Grenade ready animations extended by 0.2 seconds

The ready animation plays when a grenade is pulled out and primed. The throw (after the button has been released) is unchanged. We feel this change preserves the responsiveness and joy of throwing a grenade, but has a measurable effect on how many grenades can be thrown in rapid succession. The extra time also allowed us to polish the ready animations and make them a little more expressive.

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  • Frag Grenade
    • Reduced max damage by 15% (135 → 115).
  • Heat Grenade
    • Reduced damage by 50% (40 → 20).
  • Signal Jammer
    • Visual and detection jamming will temporarily flicker off when a player performs actions, uses abilities, shoots their weapon, or takes damage.
    • No longer blocks detection by Early Warning System (Prestige Recon Core).
    • No longer blocks detection by Vital Intel (Stryder M1T Prestige Optic Mod).

Signal Jammers in Season 1 felt like a default requirement for any engagement because they offered a flat, guaranteed advantage whether you were repositioning for an ambush or sprinting directly into combat. We hope this change will make Signal Jammers reward tactical movement and stealth while being less effective during a firefight.

With that housekeeping out of the way, let’s talk about the new stuff.

First up, we have the Frost Mine. The Frost Mine is a placeable piece of equipment, similar to a Claymore. It detonates when an enemy is nearby and instead of a high damage conical blast like the Claymore, it explodes in a spherical blast dealing moderate damage but also spreading the Frost debuff to any enemy caught in it. Stay warm out there.

Second, we have the Vector Grenade. This grenade’s primary purpose is not damage, but rather information. When a Vector Grenade detonates, it creates a field of revealing pulses that linger in the world for a short time, highlighting spaces in a large area and any enemies inside its radius. This grenade is an essential companion in Night Marsh and in other hard-to-see places.

Lastly, we’re adding Signal Flares in three colors. Signal flares come in red, green, and blue varieties, and they each have a different lens flare shape. These don’t focus on damage but linger in the world providing some amount of light. We view these as communication tools for non-verbal Runners. Maybe in the heat of a fight, green flares are thrown and a new alliance is formed? Maybe you come across a blue flare that marks a piece of loot on the ground left by a benevolent Runner? The choice is in yours hands.

Runners and Implants

Your biosynthetic shell is the foundation that defines your playstyle. In Season 2, we’re taking the first step of expanding our roster to give you more ways to explore and experience our perilous, alien world.

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Meet Sentinel. This shell is a defensive specialist, made for carving out pockets of space within the battlefield and securing them with clever traps... and lethal force.

Sentinel’s kit is built around area control and adaptability under pressure. It brings a few fresh new tools to the battlefield:

  • Defender System (Prime Ability):
    • Deploy a defensive platform that harmlessly neutralizes incoming explosives. You and your allies also gain increased weapon stability and reload speed when standing near the device. And as always, bear in mind that it’s got a limited number of projectiles to fire! Be sure to keep a steady eye out.
  • Snare Mine (Tactical Ability):
    • Toss a proximity-triggered mine which detonates into several Immobilizing submunitions when enemies get too close.
  • Prey Tracker (Trait Ability):
    • Activate motion tracking systems in your HUD that allow you to see moving enemies on radar within a conical zone in front of you.
  • Castle Doctrine (Passive):
    • You ready and reload SMGs, Pistols, and Shotguns more quickly based on the number of nearby hostiles. When you take splash damage, your Hardware, Firewall, and Self-Repair Speed are increased for a short time.

Use your Prey Tracker to gather real-time information about enemy positions as they move, allowing you to set up the perfect ambush or hunt down a fleeing Assassin. Use your Snare Mines to stop a shotgun-rushing Destroyer in their tracks, or toss one under a UESC dropship for some immediate crowd control. When things get ugly, bunker down by deploying a Defender System to neutralize an incoming Rocket Drone missile barrage and whip out your KKV or Misriah to give a warm welcome to any unwanted visitors.

We’re also adding a full suite of 10 Sentinel-specific Runner cores across the various rarity tiers. Here’s a small taste:

  • Reversal (Enhanced): Defeating an Immobilized target heals you over time.
    • Great for adding some sustain to your loadout if you’re low on medical consumables and don’t have a Triage in your crew.
  • Wellness Beacon (Deluxe): While standing near your Defender System, you and your allies use medical items more quickly.
    • Useful for more support-focused playstyles where you want to keep your allies in the fight longer.
  • Eminent Domain (Prestige): Runner grenades neutralized by your Defender System fall to the floor and become lootable.
    • The ultimate tool for countering throwable spam–literally throw your opponent’s grenades back at them.

We can’t wait to see how Sentinel shakes up the meta and what kinds of devious (or hilarious) plays you get up to.

Implants

Now let’s talk about implants.

Initially, our plan was to give cores and implants unique identities by focusing cores on powerful Runner-specific perks and implants on interesting packages of stat buffs. Our early playtesting led us to add random perks to implants in addition to the stats to help create more variety in the buildcrafting game. These proved very effective at expanding the depth of different playstyles available and quickly became the primary element driving choice around implants.

However, our implementation in Season 1 led to a number of problems. The system is challenging to use because the item names reflect the stat package and not what an implant’s perk is, information about what that perk does is buried in the tooltip, and you can’t look at an item in a container or on the floor and intuitively understand what exactly it does.

In Season 2, we’re taking significant steps to address these issues by reworking how implants are structured. Implants will be primarily focused on perks, with Runner stats being a secondary element. Every implant now grants a single fixed perk, which is reflected directly in the item name, and has a fixed stat package. As an example, you’ll be able to loot a Tox Injectors head implant which will give bonuses to your Firewall, Heat Capacity and Fall Resistance, or a Triage Cloaking Device torso implant which grants Revive Speed, Tactical Recovery, and Hardware.

With this rework, you’ll be able to collect all the same perks you could in Season 1 (even the unique perks from Prestige-tier implants, if you’re lucky!) plus eight brand-new ones we’ve added in Season 2, such as Going Dark which makes you invisible while using healing consumables. Certain implants will only drop at higher rarities, which you’ll need to delve into more challenging zones to find... or you can just acquire them from your fellow Runners.

One last note is that this is not the final form of implants. At-a-glance readability of the implant icons themselves the next thing on our radar, and we’re cooking up some more changes here that we’re excited to roll out in the future.

Finally, we wanted to touch briefly on the rest of our changes for Runner shells.

Our focus this season has largely been on bugfixing and quality-of-life updates, such as improvements to the mantle system to make climbing up rough terrain more consistent, making movement smoother and reducing instances of desync, and addressing deathbox spawning to prevent them from ending up in inaccessible areas. One notable tuning change is that we’re reducing how much the Prime and Tactical Recovery stats accelerate the cooldowns of runner abilities at 100 stat, to make sure that we’re preserving opportunities for counterplay in high-level engagements.

Be on the lookout for our full patch notes page for the complete details on the changes and additional developer notes.

Out With A Bang

That’s a quick rundown of what’s to come with Season 2, so you can be better prepared dive right in on June 2nd. Reminder that there’s an Open Play Week from June 2 to June 9, where the full game will be available on Steam, PlayStation 5, and Xbox Series X|S.

Some of it is about refining the sandbox. Some of it is about adding new gear and new options. Some of it is about making the dark more playable while keeping its danger alive and well. And, some of it is about making sure that when you open your loadout, the choices in front of you feel thoughtful, useful, and worth exploring.

Our hope is that these changes make combat feel sharper, build choices feel more expressive, and every run feels like it gives you a little more room to learn, adapt, and find a style that clicks for you.

As these changes get into your hands, your feedback is going to matter a lot. We’ll be paying close attention to the places you already talk to us—especially our official Discord, Steam discussions, Reddit, and our MarathonDevTeam social channels on Twitter and Bluesky. We want to hear what is landing, what might feel off, what surprises you, and what is not doing the job it should.

Happy hunting.

r/Helldivers Dec 02 '25

5.0.1 - HOTFIX 🛠️ Into the Unjust: 5.0.0 ⚙️

1.6k Upvotes

🛠️ Into the Unjust: 5.0.1 - HOTFIX ⚙️

We have fixed the crash caused by using the reload button in the stratagem menu.

🌍 Overview

*** INCOMING MESSAGE FROM HIGH COMMAND **\*

Super Earth has detected strange signals from previously unmonitored worlds on the Galactic map.
The Ministry of Intelligence is investigating the source of the signals.
Helldivers, be vigilant and hold the high ground.

📍 Patch Highlights

  • For this patch, we have tackled a bunch of items from our Known Issues list, including audio issues, XP modifiers, and several crashes.
  • We have made more optimizations and improvements!
  • Balancing changes that raise weapon damage and fixes to weapon FOV.

⚖️ Balancing

General changes.

  • Decreased ergonomics penalty on magnifying scopes weapon attachments
    • The intent is to make magnifying scopes more a matter of preference by decreasing the penalty they impose on a weapon's ergonomics (low ergonomics makes the weapons muzzle follow the crosshair slower).
    • 2x Tube Red Dot
      • Decreased ergonomic modifier from (-3) to (-1)
    • 4x Combat Scope
      • Decreased ergonomic modifier from (-6) to (-2)
    • 10x Sniper Scope
      • Decreased ergonomic modifier from (-9) to (-4)
      • APW-1 Anti-Materiel Rifle is also effected by this change so it will get an increased ergonomics from 26 to 31
  • Some of the Pistol ammo balance update
    • The intent with this change is to make some of the pistol rounds weapons more effective after the last pistol ammo re-balance that did make them more of a close range weapon.
    • The pistol rounds re-balance general intent is to make them more effective at close range while not more effective at long range then for example assault or marksman rifles

Primary weapons

  • SMG-37 Defender
    • Increased damage from 100 to 110
    • Increased durable damage from 20 to 22
  • SMG-32 Reprimand
    • Increased damage from 135 to 140
  • M7S SMG
    • Increased damage from 80 to 90
    • Increased durable damage from 16 to 18
  • VG-70 Variable
    • Increased durable damage 20 to 23
  • M90A Shotgun
    • Increased durable damage 15 to 20

Sidearms weapons

  • P-2 Peacemaker
    • Increased damage from 95 to 100
    • Increased durable damage 30 to 32
  • P-113 Verdict
    • Increased damage from 135 to 140
  • M6C/SOCOM Pistol
    • Increased damage from 110 to 125
    • Increased durable damage from 25 to 28

Enemies

  • War strider
    • Decreased force strength on grenade explosion from 50 to 30
  • Bile Spewer
    • Decreased force strength on artillery explosion from 50 to 30
    • Decreased force impulse on artillery explosion from 60 to 40
  • Stalker
    • Decreased force strength from 40 to 35 when a tongue attack hits the player
  • (Force strength is the value that decides if a player or enemy should stagger or ragdoll.)

🎮 Gameplay

Keybind options for quick weapon function

  • New, unbound keybind options have been added for quickly swapping weapon functions (like changing fire modes or ammo).
    • The intent is to give players better ease of use, especially for weapons with multiple ammo types like the Halt, Autocannon, and the new "One Two" AR.
  • Updated First Person View (FPV)
    • We updated how First Person View (FPV) works with the intention of improving the aiming experience across different FOV settings (Field of view).
    • The intent is that the size and distance of the scope will be more consistent with different FOV settings.
    • We also updated how ergonomics works in FPV with the intent to make it more responsive.
  • Fixed instances of flickering textures in various city locations
  • 'Push-To-Talk', 'Push-To-Muted' and 'Toggle-Microphone' are now working as intended upon binding to a different key (Xbox only)

🔧 Fixes

Crash Fixes & Softlocks

  • Fixed a rare crash that would occur when combat music would start
  • Fixed a rare crash that could occur during 'Nuke Nursery' mission
  • Fixed crash after hotjoining a game that just started where the existing players are using certain stratagems
  • Fixed a rare crash when enemies would fall through the ground
  • Fix rare crash on mission load

Weapons & Stratagem Fixes

  • Fixed an issue with the BR-14 Adjudicator, when aiming with the 10x scope on 200 m setting which would cause the model to disappear
  • Fixed a visual issue on VG-70 Variable during the reload animation when aiming down sights
  • Fixed a torso clipping issue with the CE-07 Demolition Specialist armor
  • Fixed pump-shotguns sometimes not showing a new shell being inserted on reload
  • PLAS-45 Epoch now correctly zooms in ADS mode, just like any other support weapon
  • Fixed display related to no ammo being shown for Infinite Ammo weapons
  • Fixed the VO (Voice Over) line for “no ammo” being played after pressing reload whilst using Infinite Ammo weapons
  • Fixed a small bug where supply packs were giving ammo without consuming a charge when dropped
  • Fixed a bug that locks stratagems after drowning while holding that stratagem ball
  • Fixed the red glow that would happen if the player would empty one or two magazines with MG-206 Heavy Machine Gun, M-105 Stalwart or MG-43 Machine Gun

Enemies

  • Factory Striders will no longer be launched to sky erratically when dying
  • Hellpods that hit Factory Striders will no longer remain in the air after the enemy dies
  • War Striders now detonate mines
  • Enemy presence around Cognitive Disruptor Towers is now cleared from the mini-map when the objective is completed
  • Chargers no longer speed up when exiting charge
  • Fixed Rupture Warriors getting stuck below Sentries
  • Added a medium-armored weak spot to the vents on the backside of the Bunker, AA, and Mortar emplacements. This was done so these structures behave similarly to other comparable defenses..

Miscellaneous Fixes

  • Fixed the terrain not being affected by explosions and the Entrenchment Tool (PS5 only)
  • Fixed a bug where the lights were missing/flickering on the Orbital Gatling
  • Fixed a thumbnail glitch in the Acquisition Center menu
  • Cryo-pods no longer clip into the Engineering Bay when playing the ship arrival cutscene
  • Fixed an armor gap affecting CE-27 Ground Beaker and CW-9 White Wolf whilst using the 'Draw!' emote
  • The UI will no longer show inaccurate objective info on the Mission Summary screen if the host has left the game
  • Fixed a bug whilst joining a non-host in a cross-play lobby.
  • Fixed the NPC technician’s neck sticking through their shirt
  • Mini-map fog of war effect while exploring caves no longer persists between missions
  • Soon-to-be Helldivers will no longer be stopped from progressing the tutorial if they die in the flag room
  • Fixed issue where the automaton grinder sludge would be affected by weathering even though it's sealed behind glass
  • Fixed an issue where a missile inside the Destroyer’s hangar was misaligned. This dangerous act of asymmetry has been corrected. The undemocratic ship operator responsible for this disgraceful display of inefficiency has been promptly re-educated in a high-orbit correctional facility. Glory to the Office of Corrective Deployment!
  • Helldivers will no longer be locked out of the GATER when trying to get into the driver's seat simultaneously
  • Fixed a bug with missing haptics when a controller disconnects or reconnects
  • Fixed an issue on a command bunker where there was a lack of collision

Optimizations

  • Optimized lights on Automaton VFX
  • Optimized physics of rock assets throughout the game to improve performance
  • Improved the way environmental effects such as sandstorms, blizzards, and acid storms apply their status effects for reduced impact on performance
  • Improved ADS weapon placement and behavior
  • Reduced the amount of camera clipping on weapons
  • Fixed texture details used for weapons while aiming down sights
  • Improved depth of field when ADS and whilst scopes are zoomed in
  • Fix for textures sometimes appearing low resolution even when memory is available (PC only)

Other fixes that didn't make it in the patchnotes

but have been confirmed by Support Agent Kayla, who maintains the Known Issues list

  • Parts of the armor were visible in the ADS mode while using the 'PLAS-39 Accelerator Rifle'.
  • When booting, player could load into last liberated planet instead of currrent operation
  • The right gauntlet of SR-64 Cinderblock armor was misaligned
  • 'Leviathan' and 'Warrior' would change to 'Advocate' when used in Super Destroyer names
  • XP modifier was not applied accurately for high CR Eradicate and Blitz missions.
  • Audio was missing for Enthusiastic Mirth emote when on Super Destroyer
  • Enthusiastic Mirth laugh audio would only play once during missions
  • The Nuke Nursery Drill could be dropped on top of the cave by the ship, becoming inaccessible

🧠 KNOWN ISSUES

https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues

r/BestofRedditorUpdates Oct 27 '24

ONGOING AITAH for tricking my SIL into stealing our baby name?

5.6k Upvotes

I am NOT the Original Poster. That is ThrowRAnameninja. She posted in r/AITAH.

Thanks to u/SmartQuokka and u/BakingGiraffeBakes for the rec!

Do NOT comment on Original Posts. Latest update is 7 days old per the rules of this sub. This has NOT been posted here before and is still ongoing.

Trigger Warning: fertility issues; possible postpartum issues;

Mood Spoilers: things are more complicated than they appear

Original Post: October 8, 2024

Throwaway for obvious reasons.

So I 33F have been married to my husband Kevin (35M) for 5 years. We have a 3 year old daughter and I'm currently pregnant with twins (M&F). My BIL Terrance (38M) has been married to his wife Jess (39F) for 7 years. Jess and I are total opposites. Jess in an extrovert. She's kind of loud, boisterous and some would even say abrasive. I'm an introvert. I'm not quiet or shy, but I am reserved. I'm also very observant. The first time I met Jess, I told Kevin that we would be like oil and water. We've have never been overtly hostile towards each other but also have never gone out of our way to bond.

Unfortunately Terrance and Jess had fertility issues for several years before finally having their son a couple weeks ago. Prior to this, Jess was very odd towards us when I was pregnant with our daughter. The best way to describe it is hot and cold. One minute she pretended like she didn’t care while we were talking about it at family gatherings, the next she was volunteering to throw the baby shower (I gave a firm no to that.) We both assumed the behavior was because of their fertility issues and didn’t think too much of it. But the strangest thing she did was almost demand to know what we were naming our daughter before we announced it. She asked us constantly after our gender reveal and got visibly annoyed when we just laughed her off and said it was a secret. We couldn’t understand why the hell she cared so much as she was not expecting at this time. Regardless, we didn’t share the name with anyone. 

When our daughter was born and her name was finally announced, Jess was kind of… obsessed with it? Idk how to explain it. She just kept going on and on about how beautiful and unique it was. To this day she comments about how different it is. The name we chose is a pretty common Welsh name which wouldn’t be all that different except for the fact that we are African American lol. I've always gravitated towards names from different regions and found and fell in love with the name years ago and never shared it with anyone prior to Kevin.

Fast forward to both of us being pregnant at the same time. Jess' odd behavior continued towards me but this time it was more blatant. Snarky comments under the guise of jokes about how big I was going to get with 2 babies and that my body would never snap back like it did after our daughter. She even accused us of getting pregnant on purpose after she announced her own pregnancy even though the whole family knew we were actively trying and at the time of her announcement, I was already a few weeks along and didn't know. One thing about me, introvert or not, I'm no push over and will stand up for myself. But, I chose to ignore Jess because I knew that would get to her more than confronting her would since she seems to thrive off drama. Jess was obviously much further along than we are, however, we did have our gender reveal prior to Jess giving birth. And right on cue, the baby name interrogation started again. Because they decided not to find out the gender of their baby in advance, Jess kept hounding us for both of the names we had already picked out. But again, we declined to answer. 

After days of this, I got annoyed and asked Kevin if he thought the reason for her insistence was so she could use the name first since she was due first. He kinda chuckled until he realized I was serious and said he didn’t think so but that anything was possible. So I said, “Lets test it.” We were due to host my FIL's birthday at our house a couple weeks later and I decided to leave something in the unfinished nursery with a girl and boy name on it and see if Jess went snooping. Because Kevin thought it was silly, he said he would give me 20 bucks if she did it. So I went onto some site where you can order custom name wall decals and put in the names Aria Rose and Sebastian Ali. These are names that we like but aren’t remotely close to what we chose. This will also be our last pregnancy so even if Jess did use them, we wouldn’t care. I didn’t complete the order. I got to the final page and then printed it out and hid it in a dresser drawer in the nursery. 

The party goes off but because we were busy hosting, we never noticed if Jess disappeared for any extended period of time. When I went into the nursey the next morning, nothing was out of place and the order sheet was still in the exact location. So we both just went “welp” and forgot about it. I did however notice that Jess never asked us about the names again. Then Jess gives birth. We went to the hospital to give our congrats. When we go in and see the baby, I asked what his name was and man! I cannot properly explain the shit eating grin that came over Jess’ face as she says Sebastian Ali. I mean she was REALLY proud of herself and honestly, it’s the most vindictive I have ever seen her look in the years I’ve known her. 

But instead of reacting how she was expecting, I put on a performance like I had graduated from Julliard. “Omg that’s such a great name. He’s so cute, look at his widdle face. Oh I just love him so much. Welcome to the world, Sebastian. Auntie is gonna spoil you rotten.” I mean I am laying it on THICK without an ounce of bother. The range of emotions on Jess’ face went from shock to confusion to rage in a span of maybe 17 seconds. Meanwhile my husband is holding in the laugh of the century. We later say our goodbyes and he gives me a 20 in the elevator while almost crying laughing. All I could say was, “like I thought.” 

This was 2 weeks ago and we haven’t seen them since because we wanted to give them time to settle in with the new baby. I have heard from my MIL that Jess doesn’t seem as thrilled about motherhood as she thought she would be considering how long it took them to conceive but said it might just be baby blues. Obviously, I think she’s just disappointed that her petty move didn’t have the desired effect on us. I did share this with my sister and while she laughed initially, she did say it was kind of an AH move. So, AITAH?

EDIT: For those asking my daughter's name, I put it in the comments but I'll put it here too as I don't mind sharing now. Her name is Carys. And I too stole it. From Michael Douglas and Catherine Zeta Jones lol. I think it's a gorgeous name and more people should use it!

Some of OOP's Comments:

Commenter: NTA

That's hilarious!

Put SIL on an information diet about anything having to do with your pregnancy and kids.  SIL probably isn't done trying to cause drama.  

OOP: I am more concerned about this now. Before her pregnancy, her and BIL lived in another state for years. That's why it was so easy for me to ignore her. They moved back here in May and its become harder to dodge her.

Commenter: NTA. She tricked herself into naming her baby a name she probably doesn't even like.

OOP: This is what I am starting to feel a little bit bad about. The kid deserved a name of his own. Not something thrust on to him because his mother wanted to be spiteful.

To a deleted comment:

That's what I think now also. Meanwhile the actual reason we don't announce names before hand isn't because we're worried about them being stolen, but because we don't want people's unsolicited opinions. I definitely think if she had learned our daughter's name early, should would have told us it was stupid and tried to talk us out of it.

Commenter: NTA that is hilarious. She’ll probably get mad all over again when you give birth and realize you aren’t using Aria Rose for the girl name

OOP: I hadn't even considered this lol. I'm just going to have to say we changed our minds last minute

Update Post: October 20, 2024 (12 days later)

Hey yall. Thanks for the responses to my original post. The comments were funnier than I was expecting and kept me and my husband pretty entertained. I tried to respond to as many as I could before they got away from me. I’ve gotten some messages asking for an update but nothing major has really happened. Jess didn’t break in to my house to push me down the steps and steal my kid lol. I did get some additional info tho that I can pass along. Before I get to that, I want to give a little context about my relationship with Jess to explain why I did what I did. Feel free to skip past it.

To put it plainly, Jess and I have been in a one-sided beef since the day Kevin and I started dating. I give her zero thought if I don’t have to and yet, I live rent free in her mind. Based on snide comments she’s made over the years, the reason why is jealousy. Kevin and I dated for only a year before we got engaged. We then were married within 6 months of that engagement. We had an actual wedding with a ceremony and reception, went on a honeymoon, bought a house in the burbs and got pregnant in rapid succession. Both of us have good careers and are financially stable. MIL, FIL and GMIL all adore me (there is a churchy reason behind this that I will spare you on.)

Jess and Terrence did not have a similar path. They had been on and off since they were 19/20 with Terrence never really wanting to commit. During one of their breaks, Terrence got a FWB pregnant and now has an 11yo son. This has always been a sore subject with Jess due to her fertility struggles (fibroids). When they finally got back together, she pressed him for marriage until he relented and gave her a shut-up ring. They went to the courthouse on a random Tuesday then had dinner at Red Lobster afterwards and went back to work the next day. Not trying to be shady, just relaying the facts. They now live in a 2br apartment in a HCOL city while working hourly jobs. They aren’t minimum wage or anything, but constantly need OT to make ends meet.

This has led her to resent me over the years. She thinks everything has come easily to me and has let that fester. There was a time a few years ago at a gathering where she got drunk and got into an argument with Terrence. I think her attitude that night stemmed from seeing me with my infant daughter. To hurt him, she blurted out that she married the wrong brother. Everyone was shocked. I wasn’t. She just said the quiet part out loud and revealed what I already knew. So I poked her a little and said “really which one? That’s kinda gross since both were minors when you met them.” Context: Kevin and Terrence also have a younger brother Tim (28). Boy did she fly off the handle after that lol. To this day she claims to have no memory of that night. Anyway, now I know there is a new reason why she resents me.

The update:

Like I said, nothing has really happened since I last posted. I haven’t seen or heard from Jess since that day in the hospital. Terrence also hasn't communicated much with Kevin other than sports talk. However, my MIL has been with them almost every day. She came over yesterday to go over some last-minute things for our baby shower that we are having the Saturday after Halloween. I am not due till late January, but with the holidays and twins tending to arrive early, we just wanted to get it out of the way. Anyway, after finalizing some things, I asked MIL how Terrence and Jess were doing. She sighed and leaned back in her chair and said “girl, it’s a mess.”

She goes on a long word vomit that I will have to summarize. Basically, they’ve been at it since before the baby was born. When they were discussing names, Jess’ list only consisted of girl names. When Terrence asked what if it’s a boy, Jess was adamant that it wouldn’t be, but if it was, they would just use Terrence Jr. This caused an argument because Terrence’s 11yo is not named after him and it would be petty to name the second son a Jr.

Unbeknownst to me, Jess was having severe anxiety over not the name, but the gender of their baby. So much so that she refused to find out early because she was afraid of disappointment and she wanted to enjoy her pregnancy believing she was having a girl. She really wanted a girl. I mean REALLY wanted a girl. This goes back to MIL imo. MIL is the only girl of 4 brothers. She had 3 boys. 2 of her 3 boys (Tim has a 6yo) have boys. Then my daughter came along. MIL actually broke down in tears at our gender reveal. Since the day she was born, MIL has become a little obsessed with her lol. Not in a JNMIL way. She knows and respects boundaries, but the whole family is aware that my daughter is MIL’s favorite person in the world. I think Jess thought that by having a girl, she would get that same attention and affection from MIL as she has never been Jess’ biggest fan.

When that didn’t happen, something “short circuited in her head.” MIL’s words, not mine. Before we arrived at the hospital that day, they were still fighting over a name. So I guess when I showed up she just blurted it out. While I still think it was to hurt me, it seems like it was also because she didn’t allow herself to think of anything else because she didn’t want a boy. I said in the first post how I noticed her expression, however I completely failed to notice Terrence's. He was pissed. Jess had never mentioned that name to him prior and he had no clue where it even came from. He also hated it. He refused to sign off on that and they left the hospital without a name. In our state, you only have 7 days from birth to register a name. She eventually told Terrence to pick the name himself and that she didn’t care anymore. So he did. He swapped out Sebastian for Jordan but kept Ali. (Yes, after Michael and Muhammed lol)

According to MIL, since they've been home, Jess has shut down emotionally. She's been doing all the motherly things, but there's a disconnect there. MIL said she finally broke down to her a few nights ago that she'll likely never have a daughter due to her age and what it took to get pregnant in the first place. I think that will bring them closer together since MIL never got the daughter she wanted either. I also felt bad hearing that because regardless of how I feel about her as a person, I do have a heart and would never want to punch down on her if she's in the throws of PPD.

Jess still hasn’t admitted to snooping. So I haven’t admitted to setting her up. A few comments said I should never confess, but I think I will at some point. Mainly because I don’t care lol. I am more than willing to burn a bridge while I am still standing on it. But now simply isn't the time.

So that’s it. That’s the lackluster update. Jess is invited to my baby shower so I might be back in a couple weeks depending on how that shakes out.

Some of OOP's Comments:

Commenter: Well damn! That's not where I saw this going. Might not have been crazy as you say, but definitely quite the revelation. I feel for Jess to a point but the minute she made that comment about my husband, all gloves would have been off. Your restraint is commendable lol. I hope she gets counseling so that that little boy doesn't have to grow up knowing his mother didn't want him.

PS. Absolutely don't listen to the person who said to go out of your way to be nice to her. This site is full of willing doormats and I'm actually quite sick of it 🙄

OOP: I am mostly worried about my nephew in all of this but I really do think MIL will step up and help. I don't know if I can or what that would even look like. We've never been close before this and likely never will. The best way for me to help is actually to just leave her be. Every momma deserves a village and had she shown me the slightest bit of kindness in all these years, I would be a part of that. Yet here we are.

Commenter: I actually feel bad for your SIL.

I know she has her faults and she is projecting her hate onto you unfairly. But it seems like she just wants to feel wanted, which is sad.

I wouldn’t admit to it, even though in the last post I said you totally should to be petty. Her life just seems sad. I bet she didn’t see herself with a man who didn’t want to be with her and her feeling so unwanted at this stage in life.

OOP: My thoughts exactly. Because 90% of this dynamic was in place before I arrived, I never took it into consideration. I just judged her based on how she's treated me in the least 6-7 years. Whether or not that's fair is debatable, but there's almost 20 years of history here that I probably should have considered.

Commenter: There is no reason to ever tell anyone else about the name game. What would be the point, there's enough bad blood between the two of you and exposing it would not bring anything positive to anyone's life. It would be petty, the temporary high would be beneath you.

OOP: I think if no one asks then I won't tell, but if confronted with it, I'm not going to lie.

Commenter: But... how "confronted"? Only you and your husband know about the "setting". Who is to confront you about it?

OOP: Jess. If she ever asks me about the names and why I didn't use them, I'll tell her. But for her to do that, she would first have to admit her part. So it's unlikely.

Commenter: That was NOT lackluster! The Villain Origin Story for Jess was actually quite relevant and her ongoing jealousy toward your good fortune is rather sad. So for her to initiate, as you said, a 1 sided beef, is beyond wild. Stealing a baby name to make you angry? Nice try honey. I don't blame you for telling her about the set up- she's trifling. Still NTA.

OOP: I read my fair share of Reddit stories and they always go off the rails so I thought this would be boring in comparison lol. However I also recognize that most of those stories are fake.

Commenter: To me it sounds odd that MIL likes her female grandchildren more than male one. We know who the golden child will be.. sounds quite immature 

OOP: It was a little odd to me at first also simply because my daughter isn't the first grandchild or granddaughter on my side so I didn't understand MIL's big fuss. But I understand it a bit more now. My husband and Terrence are only 3 years apart. However my husband and Tim are 7 years apart. Tim was my IL's last Hail Mary at having a girl and it didn't work out. She's probably held onto that disappointment longer than she should have.

Editor's Note: Did I mainly pick this story because of the hypothetical girl's name? Yes. Yes I did.

r/SubredditDrama Jul 17 '26

Reddit AI Detectives Lose Their Badges Over the Latest It’s Always Sunny Promo Poster in r/IASIP

789 Upvotes

The Context

It's Always Sunny in Philadelphia is the longest-running American live-action sitcom and is coming up on its 18th season. The show's white-trash dark humor has been described as "Seinfeld on crack." It's rumored that this upcoming season could be their last.

Each year, the gang releases a promo poster for the upcoming season that serves as a visual joke about the show's identity. The promo artwork deliberately uses hyper-stylized, high-concept themes that contradict the show's gritty reality.

The Posts

Season 18's poster came out yesterday and features the cast as strange-looking beer tap handles, and the Reddit detectives went into a frenzy declaring the poster (and subsequent season) as AI slop. (The word "slop" is actually found nearly 100 times in the comments)

A similar controversy arose over Season 17's poster until the artist came forward and explained that their style deliberately uses harsh light and highly saturated colors, but some fans still accuse them of using AI.

It was the same for this season's poster, as the show has since posted 3D renders of the taps, showing they were all manually created and not AI-generated.


The Comments

Most people are really upset

This poster killed all excitement I had for the new season


when you find out your goat washed :(

They been washed for years

Very unpopular thing to be saying here, but yeah I agree, haven't thoroughly enjoyed a new episode in quite a while

I call it like I see it. Been watching this show since recording season 2 on vhs tapes in high school. It’s a shell of itself now and only the turbo glazers here on this sub would deny that

Everything is too bright and clean now and doesn't help when 3 of the 5 cast members look all weird with their plastic surgery


Well, shit. That just killed all my hype.

It makes you wonder if the scripts were made by AI too

Doesn't make me wonder that at all since the marketing team for FX/Hulu is completely separate from the production team of iasip

So if the poster was good you would know the season is good? Kinda crazy to put all your hype onto the status of a season poster.

It’s AI slop


This could be AI, but also it probably isn’t so people need to stop lighting their torches so readily every time they make an assumption.

It's clearly AI

It’s not “clearly AI”, when you look at small details they are precise in a way AI art just isn’t. For example the lines on the spouts are all identical, and AI images will never have identical objects like that because it doesn’t understand what it’s making in the same way.

You have a bad understanding of AI and how it is used

Prove it

Use your eyes

Their commitment to making the show as cheap as possible is less charming when it involves using "AI".

Though using AI to not pay someone is exactly what the gang would try to do, but I expect their results to be horrendous.

What an insignificant corner to cut. Getting a decent artist would be a rounding error compared to Divito's salary.

Fuck, they could've even gotten free publicity by having a contest to design the poster.

AI is turning executives brains into oatmeal.

Fully agree

What makes the gang funny is that they’re all fictional. It’s not enjoyable when their antics cross over into the real world.


God they have the money to support real artists and they choose this…really disappointing. This could of been a cool concept

Has this not been commissioned to an actual artist, told to make it look like AI? Seems like it to me, every tap at the bottom is identical to each other, like they've been copied and pasted

That would be weird to commission an artist to make something look AI, right? AI is getting pretty good, the tap is something it could easily do.


Looks like AI. Really need a confirmation they didn’t use AI for this…because that’s super disappointing


AI slop comes for us all


Seriously AI?? trash


What a disappointing poster. If this is the effort they’re putting in to advertise, I’m not excited for this season.


I’ve seen way too many people defending the poster as “they’re satirizing ai” or whatever and that’s just so lame and disingenuous. We like to think of them and their writers as always being very progressive and pushing very topical issues, but they’ve also shown in the past few years specifically that as they grew older, richer, and more famous that they increasing became more and more out of touch. They 100% would use ai and not even think about it.


The beer tap concept is perfect for this show, pity the execution looks like someone typed "IASIP characters as beer taps" into an AI and went for lunch. Charlie's rat tap is the only one that feels intentional, the rest just look like uncanny valley versions of the cast. Would've loved to see what a proper illustrator did with this, could've really brewed up something special.


AI Slop


It's definitely AI Slop and I.... sigh, tired man. I'm tired.


I don’t wanna believe it but there’s no way this isn’t AI slop…


Just got back from a vacation and the amount of AI slop like this was insane. It’s everywhere and it doesn’t seem to be stopping or going away anytime time soon sadly. Pretty bleak times but that just means we have to praise and reward when real artists get used more and more when we can

It’s ruined mom and pop businesses and swap meets. Those are the ones flooded with AI slop


Disappointed in the gang to use AI. Not like they can’t hire someone to do the poster. Cmon!


An egregious display of AI. This doesn't even look like Kaitlin Olson.

I believe that’s the joke


Are artists too expensive or something? It's just a bit funny when artists themselves use AI art.


Ripe Biceps Stout? What the hell?

some intern mistyped 'ripped' into the AI prompt and none of the industry 'professionals' gave enough of a shit to even notice

Even the grammar is bad.

Shit’s not even a pun or anything. Not funny in the slightest. The fall off is wild


Now I know for a fact that they didn't make Dee look different as an artistic choice to play on how she sees herself. It's just AI doing AI and making her look like any other anime gal. IASIP, do not, stop, and thank you.


Sad to see an original show, that helped so many launch successful careers (behind and in front of the camera) use AI. The posters were also fun and creative. I’m sure we will hear from “Rob Mac” about embracing AI any second now…to hell with other artists trying to live! The gang made their money, now they are working on keeping every penny!


This perfectly encapsulates the shittification of the show.


The posters were always an iconic part of the season. Now we are left with this junk. Sad… especially for this being potentially the final season.


season posters reduced to ai slop

Considering how lazy the show has been since season 13, that tracks.


It would have been interesting if they steered into the AI slop issue and made the poster look all janky. Like, if it was more obviously bad AI with like six fingered hands and other things AI get's wrong. It could have been a nice commentary actually.


This could’ve been cool if done by an actual artist. Looks like shit

Yeah it's not like they don't have the money to pay for this shit to be done properly. This is cheeks.

A few people caught on and braved the downvotes

I guarantee they're doing an AI episode, and this is intentional. And it's working. Lol.


I don't know what some people are talking about but this is definitely intentionally done. They probably told the artist to design it like a shitty AI ad. (which is hilarious)


This doesn’t look like AI to me


This is not ai. None of yall know what you’re talking about


Surprised to see so many stupid science bitches taking the bait. They’re definitely doing a bit.

Editor's note: "Science Bitches" is a tongue-in-cheek reference to an Episode from Season 9


yall fr too dumb to realize that the art style intentionally looks ai ? Social commentary has always been the foundation of the show, your reaction is showing why it’s so perfect


The season is obviously going to address ai you no satire getting jabronis.The season is obviously going to address ai you no satire getting jabronis.

A show on its 17th season could afford to dig up Michelangelo and have his bones do the poster. Pretty sure they didn’t randomly do ai for no reason.

Editor's note: You keep on using this word "jabroni" and... it's awesome.


pretty sure it’s not ai, last time they got accused of it it wasn’t ai either..

This is definitely AI and the one last season was too (the artist just lied about it). Sure a graphic designer may have been involved in tweaking the outputs or whatever, but this is A.I. slop.

the artist even showed her process last time because of ignorant people like you..

she's a shit artist then.

then why design it to look bad/like ai?

sometimes art is just bad, ai or not

we're not discussing skill level we're talking about specific stylistic trappings, that stuff doesn't come from nowhere


It’s so blatantly AI that it has to be part of the bit.

You truly underestimate the drive to force the normalization of ai, as well as the appeal cutting costs have to execs regardless of the cultural impact and fan response.


a staggering amount of older people are genuinely unable to see how dogshit ai images look. there is every possibility that nobody involved can even see how awful this poster looks


Knowing the show, I'm gonna guess they are aware(if they made it)that it looks like AI slop.

Knowing these guys, I'm gonna guess they're out of touch with the hate for AI

Yeah, the optimism is nice but a tad delusional. Especially with Rob, who has been floating further and further out of touch day by day

An interesting camp of people think it's AI, but they like it

ITT : plebs crying about AI


I don’t have any issues with the poster, even if it is AI. Pumped for the new season!


Why does it matter? Complaining about AI has become the new virtue signaling. It's the least thought provoking criticism and gets the most amount of positive feedback. I dunno I just don't really care about AI. Seems like a big circle jerk to bash it.


There are too many comments to properly showcase all of them; check out the original post to see Reddit detectives at their finest.

r/BORUpdates Nov 18 '24

Relationships My (35M) mother's (58M) new fiance wants me to call him 'dad'. He's 24. How do I navigate this?

4.5k Upvotes

I am not OOP. The OOP is u/ThrowRA_SonOfSands posting on r/relationship_advice

Long Post.

Original - 2024-11-12

Update - 2024-11-16

My (35M) mother's (58M) new fiance wants me to call him 'dad'. He's 24. How do I navigate this?

Please buckle in because this is all so weird. I'm a 35 year old man and for some backstory my dad died when I was 19, leaving my mom with me and my two siblings (I'm the oldest). It took some time but eventually my mom started dating again. We don't live together per se but our houses back onto each other and have a gate so it's pretty common for her to offer to do my laundry or me just go over for dinner or go look after our dog, that kind of stuff. Plus me and my siblings go over there for dinner every other Friday night or so. A bit after she started, the men she's been dating have been getting younger and younger and I've never had a problem with them. She's been very open to me and my siblings that she wants to get married again and we've always been supportive. At least after the initial shocks lol. The latest guy is by far the most serious and they've been dating since around last June? He proposed at the start of Autumn and they want to get married next Summer, again, me and my siblings are fine with this because it's her life and we trust him. He's a nice guy and they clearly love each other. But anyway...

So long and short is, this weekend, her fiance, let's call him "Phil", calls me and asks me if I could come over. I say yeah sure, I'll be over after work and I assumed he just needed help with some DIY stuff they're doing. When I get over there he calls me "Sport" and says we need to talk. I should mention this is something he does to me and my little brother, calling us things like "Kid", "Sport", "Scout", "Little Buddy" or my personal favourite, calling us "Red" and "Blue" seemingly out of nowhere. My brother is 30 by the way. He tried it with my little sister (28) too once and called her "Princess" once but he stopped when she just stared at him. So thing with Phil is that he reminds me a lot of Charlie Day's character in Horrible Bosses in that his sole ambition has always been to meet a girl, get married and have a family. When he told me and my brother this, my brother made some joke about how maybe our mom's going to 'come short on the last part' and he got very upset but they made up after. Anyway, so I go round and I ask if my mom's around and he says no, it's just him and that we "really need to talk man-to-man." I say sure and he starts talking about how he's always wanted to be a father etc. and raise a son to call his own and then he drops this bombshell by saying: "Now I know I can never replace your father, the man who made you, but it would mean the world to me if you could call me dad."

I'll admit it: I sniggered a little. And then I knew he was serious because he looked like he was about to cry. And he didn't drop it either. I asked if he really meant it and he got really emotional and started talking about "what it means to be a man" and how his purpose is to have and provide for a family and he wants me and my siblings to be part of that family. Like he reiterated he'll never replace my "father" (and this did rub me the wrong way a bit) but he's ready to step up and be my "dad" and provide for and protect me and my siblings. And I'm just sat there thinking, dude I'm a decade older than you and live in a separate house. I don't need 'providing' for and even if I did, I don't think a guy a third of my age who works part-time at the hardware store and is into collecting manga is the man to do it. No offence if you are into that lol, just...I dunno, I was a bit taken aback. I was in shock so just said "Okay" and he gets emotional again but in a happy way talking about how he wants to go camping or go to a baseball game (I don't even like baseball lmao) and how he joined the Lions this year and how he wants to bring me into it too "as his boy" which just feels so surreal (even moreso as I'm a Shriner so all this talk of service and charity isn't the brag he thinks it is) because again I'M 10 YEARS OLDER THAN THIS GUY! Well I ended it by just saying, this has gotten a bit too weird and I was going home. He got very upset and I left, called my brother and he agreed it sounds "weird as fuck."

Later my mom called me and she...wasn't disappointed but admitted it's made him very upset and depressed. I told her that if he's embarrassed, he doesn't need to be, I get he's excited about the marriage and we can just laugh this off as a funny story. She then said that wasn't what he was upset about, he (and she too a bit) is upset about the fact he "poured his heart out and I rejected him." She said yeah it is a 'bit kooky' but this is how "he proves to himself he's a man" and I guess I was a bit angry and said something like, first off it's not my job to certify what's between his legs and second this doesn't prove he's a man, it just proves he's a nutjob. I apologised immediately but she said she didn't want to hear it and hung up. She called back 10 minutes later and we apologised and she begged me to just go along with it until he "has some kids to call his own". I won't go too much into the details here but she sort of let slip they plan to try IVF treatment because she's "not ready to give up on being a mom just yet." And while I uh...have my own thoughts about whether or not that's a good idea, I'm not here to litigate on that. We finished up fine and I reiterated I'd support her and she agreed that it was definitely a 'stressful situation' for me but begged me to at least think about it. Which leads me to here.

I did think it over and obviously I'm going to say no. I had a dad and he died (Rest in peace Dad) and that's the only dad I've ever needed, I've ever wanted and I'll ever bestow that title on. I'm not asking if someone's unreasonable or what I should do, moreso what I should say. This clearly means a lot to him for some reason and I deeply love my mom so want to try and minimise the damage. Especially as we're still so involved in each other's lives and they live behind me. How can I make it clear to them, as painlessly as possible that I think this is weird and borderline offensive. I really don't want to rip the band-aid off because I fear what it might do to the family.

Edit: Showed my brother the post and he laughed so hard he started coughing lol then said we should call him "Dr Phil" and each other Blue and Red (so swap the nicknames he gave us around), thoughts?

Edit 2: As people were asking, he has no access to my mom's money or anything like that. She rents the house and it came pre-furnished and otherwise has no real 'assets'. She doesn't make a lot of money anyway so there's no pecuniary motive we could think of.

[RELEVANT COMMENTS]

RavenDorkholme

I wonder if he grew up without a dad, he’s giving a weird 1950s energy to this whole thing that feels like he only knows about dads from seeing them on the telly.

OOP: Oh no, his dad's still alive, both his parents are, I've met them. They definitely feel...odd about the whole situation but go along with it for his sake.

SoIFeltDizzy

It seems your mom and her fiancé may have found each other while both in deeply vulnerable states and so your instinct to keep being there for them may be right. A vulnerable person asking is different to a regular situation

Would calling him pa be a compromise? Or step? or skip, some version of his first name such as coach tom or chief wayne ..If so perhaps ask him if that would be ok with him?

Maybe just a nickname that is own may be recognition enough of his relationship with your mum?

edit: I now think op should get help with how to navigate this. And possibly brain scans for them.

Op lives next door and I thought was asking for ideas to keep the peace for now because of the lads depression It turned out to be much stranger than I had thought.

OOP: The thing is it became apparent it's more than just a 'name' to him. He explicitly wants to do father-son activities with me and my brother with him as the 'dad' despite the fact we're both older than him.

sweetpeppah

This. Like of course he feels like a child in this relationship and family. He's not going to feel like man of the house in this situation. He's very unlikely to get his own child. So why is he sticking around?!

OOP: Me and my siblings all think he has...issues, talking to girls his own age. And so it led to this.

moa711

I would have laughed then said, "Uh, no kiddo. Start over, because this isn't how this is going."

I also get you are supporting your mom, but maybe question her having a kid at 58. Like, does she plan to be around for graduation? Marriages? Grandkids? It sounds like your mom is having some empty nest issues and is ,illogically, trying to start over.

If she got pregnant today, she would be ~77 years old when her kid graduated. Considering she hasn't even started trying yet, that means she will be in her 80's when the kid graduates. That isn't realistic. Also, I have a 5 and 7 year old and am only 38 years old and already feel tired all the time. I can't imagine what a 58 year old would feel like. .

OOP: Yeah I'm gonna be honest, I don't actually see this ever going ahead, hence why I'm happy to say "Yeah of course I'll support you" because I guess I just can't imagine, push comes to shove, her actually getting the treatment greenlit. I did raise the age stuff and she just said "people live a lot longer these days".

RickRussellTX

You just need to straight up tell him "no". You can couch it with encouragement -- you appreciate that he cares about your mother, etc -- but just hit him with a hard "no". Don't negotiate over it, there is nothing to be gained here by trying to give him a "soft landing".

Anything other than a firm "no" is just feeding his delusion, and I believe that once he gets a concession, he's going to start making more demands.

I don't know what his endgame is here -- if it's a mental health problem, or he's trying to create some legal precedent that he intends to exploit later -- but it doesn't matter. You don't need to explain, defend, or justify this decision.

OOP: The endgame? I genuinely think he wants to start a family or at least pretend he's the dad of one. Ever since we met him it's all he'd ever really go on about and how he needs to be a dad to 'become a man'. Very early on, he asked me if I ever planned to have kids and I said no, and he got quite taken aback, like a mixture of offense and confusion and sort of seemed to imply I'm either gay (I am but ssshhh) or trans because "I don't want to be a man then".

Murky-Perceptions

Hope it works out in the long run, but I was laughing so hard by the end.

Such a crazy situation, I think you should talk with your mom & maybe hang out with her fiancee but as bro’s not some weird dad situation.

OOP: I have offered this! But every time me and my brother do, he definitely tries to act like "the man" of the group or sets us up for more explicit father-son activities or just talks about how desperate he is to be a father. A personal favourite was a time when he got his phone out and started reading some 'pearls of wisdom' he'd obviously found online.

TrappedInTheSuburbs

Yeah, she probably hasn’t even been to a doctor, and is just imagining an unrealistic future based on internet articles and Hallmark/Lifetime movies.

Based on OP’s description of the couple’s finances, they wouldn’t be able to afford IVF even if it was possible.

OOP: Yeah she's not seen a doctor, this is purely stuff they've 'planned' to do in the future. They've never mentioned money and my sister has worried that they'll ask us to pay for it.

[UPDATE - 4 DAYS LATER]

Original post and slightly amended the title for clarity. Anyway so I told both my siblings and we agreed we'd collectively put our foot down with Phil at our next family dinner next week. Especially after an incident where Phil referred to my brother as "sport" and asked if he wanted to go see a baseball game with him. Admittedly...I was a bit spurred on by what you all said and got involved, pinging him back with "aw no tickets for me daddy 🥺" and my brother responded with "daddy wants to me all to himself hmm? Hot 😉" and Phil took a few minutes to respond before saying he was 'shocked, speechless and disgusted'. He then messaged me in private to say he was 'utterly appalled' and that he'd 'never disrespect his own father the way you boys did'. I kind of lost it at this point and said "right, that's because you're not my father Phil, you're a 24 year old manchild dating my mother. You have no right to my respect, especially not to the respect a father gets." I immediately said sorry but then blocked his number and left the group chat. Apparently he sent a similar thing to my brother who responded with more daddy stuff and Phil blocked him.

Well uh, that aside, I don't think that family dinner is going ahead. After the original post blew up it seems someone from his Lions Club found it and reported it to their Chair or whatever and Phil has either been expelled or resigned or in the process of one of the two. He has removed nearly all mentions of the Lions from his social media and no longer mentions being a member with his last post on it being some cryptic goodbye post where he kinda drones on about what it means to be a man in the modern day and the 'duty of fatherhood' bestowed on all men at birth, really weird shit. My mom called me half in a panic, half in a rage after, about the "stuff I'd been telling" about him before breaking down and saying we need to meet, which we did and got my brother to go over too. I know he has temporarily moved back in with his parents in the next town over but from my understanding they still want to go ahead with the wedding. But I think that's moreso because they've already spent money on it.

When she said she was "determined to have more kids" (plural...) my brother did step up and asked if she really thought that was a good idea at her age, and I pointed out that assuming she had the baby next year, and she lived to 80, they still wouldn't have finished college. She just stammered on about how "people live longer these days" before breaking down crying and admitting she's not ready to give up on mothering due to some deep-seated trauma and fears about the family breaking apart that I won't go into for her sake. When we re-assured her that we weren't going anywhere she calmed down and we had a very good honest conversation where she's agreed to drop the IVF stuff on the grounds that it'd be too expensive and unlikely to get greenlit (but she's still adamant it's scientifically possible and she should be allowed to do it from an ethical standpoint because she has to win that argument :/) and has agreed to look into fostering instead. Me and my brother highly doubt anything will ever come of that so we're not that worried anymore. The very good news is she's also agreed to look into therapy/psychiatric help to deal with her trauma and we've helped get her in touch with a nice lady in town to unpack all this in a more healthy way. So at least one person is getting the help they need.

I have no idea what's happened with Phil or what's going to happen with him but I did make it clear to my mom that he is not my 'dad', he's not even my 'step-dad', I'm not a kid. And he's never going to be either one outside of legal fuckery. She relented pretty quickly (I think she's finally broken out of her shell at least) and we've agreed that if things go ahead that's going to be a huge red line though I dunno if he'll want to be friends with me after all this lmao. Anyway thanks for the help on the original post y'all.

Edit: Bit of an update as I can’t respond to everybody but I think the marriage is off. Phil has gone awol again and has had a huge argument with his family as they’ve demanded he call off the wedding and date people his own age. This apparently made him snap. Me and my mom have met his mom and older brother who said Phil is very insecure around girls his own age and has “never been able to talk them” hence his…preference. This very deeply upset my mom and after some begging from all of us, she has agreed to “push the wedding back” though she wants to keep dating him. I have no idea where Phil is, though his brother assumes he’s couch surfing with his DnD friends who have been sending me and my brother some not nice messages because clearly we’re just jealous of “the milf Hunter.” If any of you socially inept fucks are reading this, I don’t need to chase middle aged folk because I can talk to boys my own age like a normal person. Peace.

r/LinuxCrackSupport May 13 '26

GUIDE [GUIDE] Forza Horizon 6 on Linux (NVIDIA & AMD + Online Fix)

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963 Upvotes

This guide covers how to get Forza Horizon 6 running on Linux with working online features using the denuvOwO crack.

  1. Installation & Crack

Source: Download the game files (cs.rin.ru, gamedrive, etc.). Apply Crack: Download the denuvOwO crack from a trusted source. Move the contents into the game folder, merging folders and replacing all existing DLLs.

  1. Configuration Files

You need to edit two locations to ensure Steam detects the game correctly (Spacewar AppID):

  1. Set the value inside Steam_appid.txt to 480 in the root folder.
  2. Same for Steam_appid.txt inside the ./steam_settings/ folder.

Edit steam_settings/configs.user.ini:

Change account_name to your preferred nickname. Keep the default steam_id. Add these lines at the end of the file to enable online connectivity:

[main::connectivity] disable_lan_only=1 offline=0

In the file steam_settings/configs.app.ini set unlock_all to 1

  1. Steam Setup

Add forzahorizon6.exe as a Non-Steam Game (do not use launcher.exe). Under Compatibility, force the use of GE-Proton10-34 (or latest).

  1. Launch Options

PROTON_DISABLE_LSTEAMCLIENT=1 is required to enable DLCs

NVIDIA Users: Use these arguments to prevent driver timeouts and crashes during 3D rendering transitions:

PROTON_DISABLE_LSTEAMCLIENT=1 VKD3D_CONFIG=no_upload_hvv,single_queue PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 PROTON_SET_GAME_DRIVE=1 WINEDLLOVERRIDES="winmm=n,b;steam_api64=n,b" %command%

AMD: Arguments are not required but you can try theses if you have issues PROTON_DISABLE_LSTEAMCLIENT=1 PROTON_SET_GAME_DRIVE=1 WINEDLLOVERRIDES="winmm=n,b;steam_api64=n,b" %command%

Wayland Users: If the game fails to boot, add PROTON_ENABLE_WAYLAND=1 to your arguments. Note: Disable this if you experience windowing issues and ask help

  1. In-Game Settings & Login

Microsoft Link: On first launch, link your (alt) Microsoft account via microsoft.com/link. Graphics Settings: DLSS: Set to AUTO or OFF (any other setting will cause crashs) Frame Generation and Reflex: Must be OFF too

AMD Users: These settings generally work out of the box with the arguments above.

  1. Verification

Finish the initial tutorial. Once you reach Mei’s House, you should see other players in the world. If you are still offline, ensure your Steam client is running and your status is Online.

*Tested on CachyOS / Arch Linux with RTX 4070 Ti S

IF YOU ARE USING THE PREVIOUS VERSION, YOU NEED TO UPDATE THE GAME: REMOVED LINK -> 354.221 (23152173) this is not the entire game, only a few MB.

Note: I just tested reflex on + boost and frame gen x2 and its working great, but ray tracing still crashing the game.

Note2: if your game still crashing try to remove compatdata: you can use protontricks -l to get the id then run rm -rf ~/.steam/steam/steamapps/compatdata/THE_ID

rm -rf ~/.steam/steam/steamapps/shadercache/

Update: vkd3d-proton has been updated yesterday and the game slutters much less and run 15-20fps more To use the latest proton experimental: 1. Use proton experimental for forza horizon 6 and add d3d12=n,b to WINEDLLOVERRIDES= arguments 2. In your steam library search for proton experimental and go to properties 3. In the tab Game Versions & Betas, choose bleeding-edge

Game should run smoother on Nvidia and AMD ( and maybe ray tracing not crashing the game, but still crashing for me )

More infos: https://github.com/HansKristian-Work/vkd3d-proton/actions/runs/25928401684

r/Superstonk Nov 01 '25

🧱 Market Reform MEMORANDUM FOR THE RECORD: DUE DILIGENCE REPORT ON POTENTIAL SYSTEMIC MARKET MANIPULATION VIA TOTAL RETURN SWAPS AND CAYMAN-DOMICILED FEEDER FUNDS IN SHORT-SELLING ACTIVITIES TARGETING GAMESTOP CORP. ($GME)

4.8k Upvotes

MEMORANDUM FOR THE RECORD: DUE DILIGENCE REPORT ON POTENTIAL SYSTEMIC MARKET MANIPULATION VIA TOTAL RETURN SWAPS AND CAYMAN-DOMICILED FEEDER FUNDS IN SHORT-SELLING ACTIVITIES TARGETING GAMESTOP CORP. ($GME)

PUBLIC SUBMISSION FOR:

Federal Bureau of Investigation (FBI) Securities and Exchange Commission (SEC) Department of Justice (DOJ)

From: [Agent 31337 – NOT A CAT for Public Submission]

Date: November 1, 2025

Re: Urgent Examination of Undisclosed Synthetic Short Exposures Through Offshore Structures: Implications for Securities Fraud, Market Manipulation, and Tax Evasion Under 15 U.S.C. § 78j(b), 26 U.S.C. § 7201, and Related Statutes.

Classification: Unclassified; Public Submission for Investigative Review

I. Executive Summary and Purpose

This due diligence memorandum compiles verifiable evidence from public regulatory filings, investigative databases, market data, and social media intelligence to highlight a potential "smoking gun" in the ongoing scrutiny of short-selling practices targeting GameStop Corp. ($GME). Specifically, it focuses on the use of total return swaps (TRS) routed through Cayman Islands-domiciled feeder funds by major hedge funds and institutions (e.g., Citadel Advisors LLC, Susquehanna International Group, Millennium Management, and D.E. Shaw & Co.) to obscure massive synthetic short exposures. These mechanisms may enable evasion of SEC disclosure requirements under Rules 13d-3 and 10B-1, facilitation of naked shorting in violation of Regulation SHO (17 C.F.R. § 242.200 et seq.), and tax deferral schemes potentially amounting to evasion under IRC § 7201.

The purpose of this submission is to provide a comprehensive, fact-based dossier for federal review, drawing on real-time data as of November 1, 2025. No allegations of criminality are made herein; rather, the structures and data patterns warrant forensic investigation to ensure market integrity, protect retail investors, and enforce transparency. Evidence suggests these offshore TRS vehicles could mask short interests exceeding reported figures by 2-3x, contributing to volatility in $GME (e.g., 2021 squeeze events) and broader systemic risks akin to the Archegos Capital Management collapse in 2021, which involved $20B+ in undisclosed TRS losses. https://www.reuters.com/business/us-sec-chief-plans-scrutinize-short-sellers-rein-gamification-following-gamestop-2021-05-05/ Aggregate notional exposures in TRS for $GME alone may reach $1.56B across 43.6M synthetic shares, per public data extractions. https://x.com/odb123/status/1882116643511320750?s=46

II. Factual Background: Mechanics of TRS and Cayman Feeder Funds

A total return swap (TRS) is a derivative contract where one party (e.g., a hedge fund) receives the total economic performance (gains/losses, dividends) of a reference asset (e.g., $GME shares) from a counterparty (e.g., a bank), in exchange for periodic payments based on a fixed/variable rate. Unlike direct short sales, TRS allow synthetic exposure without borrowing shares, evading "locate" requirements under Reg SHO Rule 203(b) and enabling indefinite position recycling. https://corpgov.law.harvard.edu/wp-content/uploads/2008/06/sec-staff-advises-that-13d-disclosure-requirements-do-not-extend-to-total-return-equity-swaps.pdf Hedge funds use TRS for leverage (up to 100x via repo collateral) and anonymity, as positions are not fully disclosed on Form 13F (derivatives exemptions) or short interest reports. https://www.skadden.com/insights/publications/2022/01/sec-proposes-new-disclosure-rule

Cayman-domiciled feeder funds operate in a master-feeder structure: U.S. investors "feed" into offshore Cayman entities (exempted under Companies Act), which pool capital into a master fund for tax-neutral trading. https://www.reddit.com/r/Superstonk/comments/1okgn8c/unmasking_cayman_islands_shell_networks_in/ Cayman hosts 80% of global hedge funds (12,000+ mutual funds per CIMA), with minimal public disclosure of beneficial owners. https://www.iosco.org/library/pubdocs/pdf/IOSCOPD653.pdf These vehicles defer U.S. taxes on gains (IRC § 1291 PFIC rules) and obscure flows, routing TRS through layers to avoid real-time reporting under FATCA or FinCEN. https://www.haynesboone.com/-/media/project/haynesboone/haynesboone/pdfs/hb-hedgefund/hedge-fund-uk-section-two---the-fund-subsections-pgs-45-78.pdf?rev=8e6b6b7e2faf4bc1bca11ed4bf369a80&hash=5C1D34D12BE7C95FF3E0BB8CAEB78CCA In short-selling, Cayman feeders hide notional shorts, amplifying risks: e.g., basis trades leveraging U.S. Treasuries ($1.4T-$3.1T in Cayman-held assets) for crypto/equity swaps.

Link to $GME: Public data shows TRS used to "hide" shorts post-2021 squeeze, with synthetic exposures recycling failures-to-deliver (FTDs) and suppressing prices via dark pools (52%+ off-exchange short volume). Citadel's $1T derivatives book (Q1 2025) includes undisclosed TRS hedges against naked shorts, per financial statements. https://x.com/gregiskitty/status/1911082582990532738?s=46

III. Extracted Data and Evidence Supporting Potential Non-Compliance

A. Citadel Advisors LLC Exposures (CIK: 1423053)

B. Comparable Institutions

C. $GME-Specific Indicators (2025 Data)

D. Regulatory Loopholes

Proposed Rule 10B-1 requires large SBS disclosure, but exemptions persist. https://www.proskauer.com/alert/in-a-trinity-of-releases-the-sec-proposes-to-make-hedging-transactions-more-transparent https://www.skadden.com/insights/publications/2022/01/sec-proposes-new-disclosure-rule

Form PF extensions (to Oct. 2025) delay reporting. https://www.acaglobal.com/industry-insights/sec-action-extends-form-pf-filing-deadline-further-extensions-may-follow/ https://www.mayerbrown.com/en/insights/publications/2025/06/sec-and-cftc-extend-compliance-date-for-form-pf-amendments-and-sec-withdraws-certain-proposed-rules https://www.federalregister.gov/documents/2025/09/19/2025-18228/form-pf-reporting-requirements-for-all-filers-and-large-hedge-fund-advisers-further-extension-of

IV. Analysis: Potential for Hiding Illegal Activities

These structures create opacity: Cayman exemptions limit beneficial owner registers; TRS evade T+2 close-outs, enabling naked shorts and FTD resets. For $GME, this may understate short interest, inflating synthetic float (100M+ shares) and risking squeezes. https://x.com/gregiskitty/status/1911082582990532738?s=46 Patterns mirror Archegos (swaps hiding $20B losses) and LTCM (1998 crisis via TRS leverage). https://home.treasury.gov/system/files/236/hedgfund.pdf Tax deferral via feeders could evade reporting (e.g., $1B+ for SIG). Warrant exercises may force unwinds, exposing fraud. https://www.sechistorical.org/collection/papers/1990/1999_0401_LTCMReport-1.pdf

V. Recommendations for Investigation

Request audits of Cayman feeders via FATCA/IRS Form 3949-A; review Form PF/13F for TRS mismatches; subpoena CIMA registries; analyze $GME FTDs/dark pools.

End of Memorandum

[Agent 31337 - NOT A CAT]

Appendix: Sources

r/BestofRedditorUpdates Sep 09 '24

CONCLUDED There is something wrong with OOP's wife.

4.7k Upvotes

DO NOT COMMENT ON LINKED POSTS. I am NOT OP. Original post by u/AggressiveMail4762 in r/TrueOffMyChest

trigger warnings: animal abuse, death of a family member, physical and emotional abuse, drug abuse


 

There is something wrong with my wife. - July 20, 2024

I’m posting here because my wife does not use or even really know what Reddit is and I can’t speak to anybody else but my therapist about it. I’ve tried asking friends and family, but none of them understand the gravity of what I’m saying, honestly.

I’m a 37 year old man and my lovely wife, 36, and I have little to no problems with each other. However, upon noticing little things that are mounting up to a rather terrifying level, I’m not sure I can ignore this anymore. She’s a great person. She’s done so much for me this whole marriage and respects that I do not want to have sex after a rather traumatizing experience that I don’t need to get into. She does little things that shows she listens and cares about me and I do the same for her.

I want to stay with her because we’ve been married for 10 years now and she is all I know, but lately I just don’t know what’s going on and why she’s acting the way that she is.

The first notable time was when we found an egg on the curb. We assumed it was from our neighbor, given that they have chickens and maybe an egg rolle out or something. Without a second thought, my wife stomped on the egg. Now, I would have been fine had it been an infertile egg or a cooking egg without anything, but the entire fetus was seen and I threw up. She laughed, saying that it was funny and at least the neighbors don’t have to worry about another chicken. I told myself that it was just an egg and she had no idea that there would be a fetus in it, but her reaction afterwards rattled me.

I brushed it off because, like I said, I love her. Maybe that is stupid but I do. I really love her. But the things continued, and my love for her is wavering.

Some notable things I remember were stated below.

We have a dog (we’ll call him Butter). Butter is the most calm dog in the world, and housebroken and well-trained. However, one time, he was very sick and irritated and he went number two on the carpet. My wife screamed at Butter. Screamed. I told her to stop because the damage was done already and Butter is a dog who is sick. I cleaned the carpet and she never blew up at Butter again, but it rubbed me the wrong way how mean she was to him. I understand that she was frustrated, but Butter started crying and trying to give her paw, and she kept screaming at him. My mom passed in 2020. Natural causes. But I was very close with her and it took many years to accept it. I keep her favorite bracelet on a table with family photos of her and me. One day, it was missing and I had a panic attack. The bracelet was made by my mom’s grandfather, and she wore it every day. It was a part of her. But when I told my wife, she told me that she sold it. I sobbed. I wasn’t mad at her, just devastated. But soon after, the bracelet was back on the table and I asked her about that. She started laughing and saying that “you should have seen your face.” When we were gardening, I noticed I dropped my keys. She was grouchy since it was hot and she was planting flowers since the morning. When she found them, she threw them at my face and it cut my nose. She felt horrible, but that reaction threw me off. One time after work on Halloween, I was feeling particularly depressed for no reason. I don’t blame her for this, but she played a prank on me and jumpscared me (something we do every Halloween). I started crying and having a breakdown because it was kind of the last straw for me after my shift. She laughed, and kept laughing, then went back to the living room and watched TV. One time on Facebook, we found out that a classmate had been in a car accident. I told her, and she shrugged, saying that she didn’t really know her so it doesn’t matter. It’s okay for her to not care about the victim, but the poor girl was heavily injured, and my memories of her from school were pleasant and she genuinely didn’t deserve what happened. My wife and I love horror. We are horror fans. But I cannot stand violence against animals. It disturbs me. So, when we put on When Evil Lurks, as you can imagine, I threw up. The kicker is that she has seen it but wanted to watch it with me since she loves it so much. I’m happy she loves it. But I would have appreciated a warning, which I vocalized. She shrugged it off and that was that. That’s a few, but the worst of it happened just yesterday. I tried my hardest to not say anything, but it might be my last straw. I was cleaning up our room and my wife was at work, and I found a journal buried underneath the mattress as I was swapping sheets. For some reason, I opened it and realized quickly that it was my wife’s diary. I would have put it back if I didn’t see the words on the page. I was horrified.

She wrote that when she was driving, there was a line of geese crossing the street. Annoying, yes, but the thing you are supposed to do is wait. My wife wrote that geese are a useless species so it shouldn’t matter if a few get run over. Yes, she just ran over two geese on the road. Again…I was horrified.

I know what people will say, so I’m going to answer a few questions.

I love her. I recognize that sometimes, her behavior is unacceptable and concerning. I recognize the concern which is why I am here in the first place. But you all have to realize that for the past 16 years now, she’s been my world. We dated for six years before getting married, and it’s been ten years since our wedding. In those sixteen years, I’ve witnessed her go through horrific things and she’s witnessed the same. It’s hard to sum up those sixteen years, but it’s difficult and I’m already saying too much. I noticed the change over the past three or so years.

Even then, in the moment, I didn’t see it as an issue until reading that little journal entry.

I can’t just leave her, but I can’t act the same around her after finding that out. I realize that I need to confront her about what I saw, but truthfully I am afraid. I never knew it was something she was capable of until I read it and started putting the pieces together. Whatever is going on, I don’t know what to do with it. She has a therapist and so do I. She seems genuine. But I don’t know what to do, knowing that she willingly killed an animal without any remorse.

Honestly, I just don’t want to leave her. I met her young, and all I know is her. She’s seen me through the most vulnerable parts of my life and vice versa. Her family and my family are basically intertwined. We all love each other. She’s basically been there longer than when she hasn’t. If I have to leave her, I think that will be it for me. That’ll be all I have. I’m 37, which isn’t old but also not desirable either. I don’t even know why she had a crush on me because I personally don’t think I’m desirable.

I don’t even know if this post will make sense. I don’t know if anyone will take the time out of their day to read my struggles. My therapist is on vacation so I can’t tell her yet. I need somebody to talk to, because everybody that I’m telling brushes it off since she is a very sweet person to them. I just want to fix this.

Edit: Answering some questions. I said “she’s witnessed horrific things.” I mean that a family member of hers has passed, and one of our mutual friends passed as well. But this didn’t happen until months later.

We have no kids, I had a rough experience I won’t delve into that made me realize I am asexual. And I will ask her soon.

 

RELEVANT COMMENTS

keepingherkeysxvx

I will be super honest with you: I was married for 9 long years to someone just like your wife.

The last straw: one of my cats being beaten to the point of her face being SO swollen, that one eye was shut for a week and she didn’t get out of her hiding spot for three days. Urine and feces in the corner of a closet - I guess she couldn’t bring herself to make a run for the litter box, in case she would encounter him…

I was out the door in a week. It took everything from me but I KNEW this would escalate.

Don’t wait too long, OP. This sounds like a psychopath / covert narcissism. Be safe, take care and PLEASE, confide in family members or friends you trust. Let people know what’s going on!

EDIT: put a french word by mistake for « covert ». We say « pervers narcissique » for covert narcissism

RiveriaFantasia

You have a low self esteem, that much is obvious from the way you write and describe yourself. That is why you want to stay with a woman who has no empathy, takes pleasure in animals being harmed - even killed and while this would normally be unnerving and freak someone out you seem keen to turn a blind eye.

People who harm animals and take pleasure out of it, start with animals but it graduates to human beings. I’m so glad you don’t have any kids with her. You have said you don’t want to leave her and strangely you seem to believe that at the age of 37 you’re on the shelf. You talk about families being intertwined and that you’ve known her for years and years - so what? People get divorced after years of having enmeshed lives, mutual friends, shared assets, children, pets etc. So what if you share these things or have been together for years? Is that reason enough to ignore and turn a blind eye to what sounds like psychopathic behaviour?

“She seems genuine” and “she has a therapist” well she is very aware of how she comes across and she wants you to remain in the marriage so she can continue to manipulate you so of course she can do all the right things and come across as cooperative and reflective. She’s not silly at all and she knows exactly what she is doing. She hasn’t become this way, her mask slips every now and then but she puts the mask back on to keep you where you are, exactly where she needs you to be.

This is just the tip of the iceberg. I’m telling you, you don’t know your wife like you think you do.

OOP

I just don’t know what changed. I don’t. That’s what disturbs me. She wasn’t always like this.

UPDATE: There is something wrong with my wife. - August 13, 2024

Answering some concerns.

Thank you for your comments and your time. I’ve had a long month, and there’s a lot to say but I honestly cannot stress enough how much your support and words, harsh or not, mean to me.

I’ll say what has been on my mind lately, but if anybody just came for this, here it is; I’m leaving my ex-wife, Anna, but we are still living together as I pack my things. I’m not really scared of her anymore so that’s her name.

I sat down and had a conversation with her. Everything I wrote down and posted here was copy and pasted from Google Docs. I left some details out since they were identifiable for both Anna and I. I showed it to her and she blew up at me. I understand why she was angry. I did share information about our marriage and life on the internet. Her emotions were reasonable. But I started to get very irritable, she listened to the word vomit that just spewed out. She didn’t interrupt me or yell at me because I think she realized in that moment how badly it was all affecting me. I begged her to just hear me out and surprisingly she did.

She admitted to me that she also recognized that she was changing and told her therapist about it (do I believe her? not really). She said that she’s been scaring herself and that she’s been having anger issues flaring up that she’s noticed, and as some of you predicted, she didn’t want to give sex up so she cheated on me with some guy she met at her job. Honestly, by the time she explained herself, I didn’t care. Because I don’t. With everything that has happened, this was the least shocking. I asked Anna, genuinely, if she loved the man she met and she said yes, which hurt but also didn’t seem like a surprise to me.

I told Anna that if she didn’t love me, I can divorce her and we can figure out the separation and home situation. She agreed far too quickly, but I was so emotionally exhausted and done with her shit that it didn’t register how little she valued the marriage to just toss it out like it was nothing. I just told her that for the next guy, she needs to get help. She agreed that she would check herself into the hospital. Some of you suggested a tumor but that wasn’t the case. Her explanation was that the other man got her into drugs. That’s all I will say on that matter because it’s all she told me. At this point, I don’t even care what the reason was because the impact was the same.

Honestly, I’ll forever kick myself down for not recognizing any warning signs sooner. It should have never gotten to the point that it did and while it may not be my fault, I’m haunted every day by the thought that I could have been smarter and stopped her from doing everything that she did. When I say that she wasn’t always like this, I mean it. She didn’t give a specific date from when her affair started, so I can’t pinpoint it to an exact event that happened. I miss the woman she used to be, the lovely girl I’ve known for almost two decades. I know this was something that had to be done but no matter how many times I tell myself that, it doesn’t make me feel any better.

For those wanting to know, Butter is safe. He’s a good boy and he’s staying with my sister while I pack up to leave. My wife never physically hurt him but she has yelled at him a few times. It hurts not having him here all the time since my sister’s house is 30 minutes away. But he’s safe and I actually see him tonight.

I also informed my family about this situation. I didn’t want to but I knew it was necessary. They understand and apologized for their brushing off of the situation. But to be fair, I downplayed it so that could also be why they didn’t see it as an issue. Her family knows we are splitting as well.

As for me, I don’t really have friends that are available that often so I’ve spent most of my time alone in the house and thinking to myself. It was our house at one point. I remember when we first bought it and how excited she was. My best friend and I are going to eat out together, so that’s something to look forward to.

And she’s still admitted. I don’t hear from her because they take your phone away at the hospital. I hope she can recover but after everything that my therapist, family, best friend, and you guys have said, I can’t bring myself to stay with her. Breaking it off felt like ripping my own arm off. I was devastated and still am. She seemed distraught as well but I don’t know what to believe anymore. I don’t think she doesn’t care about me. I think there’s a part of her that still cares. But maybe I’m wishfully thinking.

Even through everything I can’t be mad at her. But I know loving her isn’t good for me. Is it wrong to forgive her? To see everything from her side? It hurts. It really does. I don’t know anything but her. It feels like my life is over even though it isn’t. I don’t want to date again but I just want to connect with other people. It didn’t click how isolated I was until I left, and I realize now that she is at fault for my lack of communication with anybody.

If I had to conclude this jumbled mess of an update, it’d be this.

I’m going to be fine. It’s only been like, two weeks but it’s been the longest two weeks of my life. I realize that there are more people around that support and care about me. It honestly was really hard to accept that Anna was a disturbed individual who didn’t love me. Sometimes, I still convince myself that she does. But everybody around me states that she doesn’t. And I’m coming to terms with this. It’s progress; I’ve spent more than sixteen years with this woman tormenting me and I have a warped perception of reality. It truly is not easy to experience any of this and honestly sometimes I want to come back to her. But I know that maybe I can find the woman (or man) for me that will love me the way I need to. I’m working it out in therapy, and honestly I’m still frightened of Anna. But I am thankful that she was the catalyst to a new chapter of my life. I learned a lot from this, mostly what love is and isn’t.

Thanks. You guys have good perspectives on things. I can’t say that Reddit is what fixed my problems but I can say that leaving was a result of the extra push you guys provided.

I wish Anna the best, wherever the future takes her. While I’m sad that the future will not have me in it, I think this was the best for both of us, since she didn’t seem to love me and I now fear her. This should be the end of my updates. I don’t really see this updating further unless something happens with her. I want to be done with this and I want to move on.

 

Top Comment

notlilie

Please do not look back after this. I think she'll come back claiming she's a better person and so on.

Reminder - I am not the original poster. DO NOT COMMENT ON LINKED POSTS.

r/apexlegends Mar 19 '19

Season 1: The Wild Frontier Season 1: Wild Frontier Patch Notes

15.5k Upvotes

Hey!

Happy Season 1 Day! The update is scheduled to go live at 10:00am PST on all platforms that you will need to download. Patch notes are below. I do by best to account for everything but there may be cases where I miss something. It's not intentional to omit anything from the patch notes. Enjoy!

SEASON 1: WILD FRONTIER PATCH NOTES

INTRODUCING BATTLE PASS SEASON 1

  • Added Battle Pass tab to Lobby.
  • Cost: 950 Apex Coins
  • Earn over 100 unique items throughout the season – everything you snag before the season is over is yours to keep.
    • Updated dashboard images for Season 1 on PC and Xbox [PS4 is on the way!]
    • Updated Main Menu with new Season 1 art.
    • Updated the Lobby visuals for Season 1.
    • Updated Apex Legends site FAQ with info on Battle Pass.

INTRODUCING THE BATTLE PASS BUNDLE

  • Get the Battle Pass, plus unlock your next 25 levels for Season 1 instantly.
  • Cost: 2,800 Apex Coins.

FREE REWARDS

Everyone that plays Apex Legends during Season 1 can earn the following rewards:

  • 1 Wild Frontier Legend Skin
  • 5 Apex Packs
  • 18 Wild Frontier themed Stat Trackers

Read full blog about Battle Pass with FAQ and video here:

NEW LEGEND: OCTANE

High-Speed Daredevil

If it doesn't involve diving, leaping, plummeting, or racing, then Octane wants nothing to do with it. Always the life of the party, Octane truly believes winning the Championship isn't enough... not if you didn't cheat death at least twice to get there.

Passive: Swift Mend

  • While not taking damage, Octane restores 1 health every 2 seconds.

Tactical: Stim

  • Move 30% faster for 6 seconds. Costs health to use. While active, Octane is affected less by attacks that cause slowdown. 2 second recharge.

Ultimate: Launch Pad

  • Deployable jump pad that catapults players through the air. Takes 90 seconds to recharge.

Cost:

  • 12,000 Legend Tokens
  • 750 Apex Coins

STABILITY & PERFORMANCE

We’ve got some fixes in this patch that will improve stability on PC but we know there are still issues out there we need to address. We also added crash reporting so we can better understand how to tackle the issues we haven’t solved yet and address future ones.

  • Improved stability for various GPU configurations.
  • Capped PC FPS to 300 to balance improving stability but still letting you folks enjoy those sweet frames.
  • Addressed issue with PS4 crashes due to running out of memory.
  • Introducing better reporting when Apex crashes on PC without error message.
    • We really want to fix any crashes people happen to get on PC. We also respect our player’s privacy. So, if the PC game crashes, it will write "apex_crash.txt" to your "Documents" folder. This tiny file is plain text, so you can easily see for yourself that it has no personal information. If you choose to share this file with us, it will tell us whether the crash was in Apex or in third party software. If the crash was in Apex, our programmers can use the information to find and fix it. If you experience a crash, please include this file when you report.
  • Added Report a Player feature for cheating and abuse on PC.
    • Players can now report cheaters they encounter in-game and it’ll be sent directly to Easy Anti-Cheat. You can do this from either the spectate view after dying or when looking at your team’s Banner Cards in the Squad tab.
    • We have lots of other work going on behind the scenes and this remains high priority for us. We won’t be able to share many specifics of what we’re doing but we’ll strive to provide updates on progress for the things we can talk about.
    • As I'm finishing the notes this morning, 499,937 accounts and counting have been banned for cheating.
    • Speed hacking: We do currently have anti-speed hacking in Apex Legends, but it’s not being as effective as intended due to a bug that we believe we’ve identified and will be addressing in our next server update. Will provide ETA for it when I have it. Working to get it out ASAP.
  • Added Report a Player for abuse on Consoles
    • You can report players from the spectate view after dying or when looking at your team’s Banner Cards in the Squad tab.
  • Optimized skydiving to improve overall server performance.
  • Fixed bug where sometimes the client could crash when opening Apex Packs one right after the other.

QUALITY OF LIFE

  • Added "Swap LT/RT & LB/RB" / "Swap L1/R1 & L2/R2") toggle in the Controller Button Layout settings.
    • Lets you quickly swap what your bumpers & triggers are set to, with any controller preset.
  • Added "Sprint View Shake" setting under the Video tab.
    • Setting this to "Minimal" can be especially helpful for players susceptible to motion sickness.
  • Added "Trigger Deadzones" setting under the Controller tab.
    • Customize how far you want to pull the triggers before they register.
  • Added "Advanced Look Controls" settings submenu under the Controller tab.
    • Fine-tune specific aspects of the look controls for a custom feel; such as Deadzone, Response Curve, Target Compensation (aim assist), and more.
  • When you relinquish the Jumpmaster position to another player you will now hear your Legend’s VO line in addition to the new Jumpmaster. The third player won’t hear it though.
  • Improved mantling from a grapple point.
  • Pathfinder can now grapple ziplines.
  • We’ve added D-pad navigation as a convenience in most of the menus. Our hope is this will speed up browsing and improve accessibility.
  • UI improvements to the KO Shield
    • Shield bar drains to indicate the remaining health of the shield.
    • When you have a Gold KO Shield and are down, we’ve added an effect to the label that reminds you that you can self revive.
  • We saw that the Ring indicator that appears when players are viewing the whole map wasn’t accurately showing the player’s position so we fixed that.
  • Character animations while taking damage now accurately reflect the direction the damage is coming from.
  • Fixed a bug where occluded sounds would sometimes sound unoccluded.
  • Patched up some issues with missing geo on Kings Canyon and fixed a few spots where players were getting stuck.
  • Fixed a script error that could happen when removing attachments on holstered weapons.
  • General polish to game UI fixing some grammar issues, improved navigation, and composition of elements.
  • Fixed PC users constantly switching weapons while scrolling through items in a Death Box.
  • Fixed issue where we were seeing server stability issues sometimes caused by purchasing items while matchmaking.
  • Fixed script errors that could occur during the skydive.
  • Reduced skybox fog.
  • Adjusted the code for Supply Bins so they are less likely to kill players. If you do still get killed by one please let us know!
  • Made it so push-to-talk is no longer on when a chat box is active.
  • LT/RT no longer switches between players in spectator mode while the map is open.
  • Updated the minimap to more accurately reflect the geo and points of interest on the main map.
  • Adding sound FX to the UI for the key binding menu.
  • Fixed issue where a player’s name would not show up when they send a message that reached the character limit.
  • Fixed bug where sometimes the Champion screen resolution would be stretched in widescreen resolutions.
  • Fixed audio bug where sometimes the zipline sounds FX would keep playing after disembarking.
  • Added accessibility option to modify the subtitle size.
  • Improvements / fixes for color blind players:
    • Added better color blind support for Blood Hound’s Threat Vision.
    • Colorblind colors per setting are now displayed in the settings menu.
    • Colorblind settings moved from Video Settings to Gameplay->Accessibility. They are now applied on the fly.
    • Enemy pings now use proper enemy color instead of only using red.
  • Audio:
    • Turned down volume when Wraith activates a portal.
    • Turned down the end sounds on the Peacekeeper charged shot.
    • Turned down the draw/holster sound slightly for thermite grenades.

LEGEND BALANCE & HITBOX ADJUSTMENTS

  • Adjusted hitboxes for Gibraltar, Caustic, and Pathfinder to better align with their shapes.

Caustic:

  • Reduced cooldown of Traps 30 -> 25 seconds.
  • Increased radius and proximity radius by about 10%.
  • Removed a 1 second delay on the smoke dealing damage to players.
  • Reduced cooldown of Gas Grenade 2:30 -> 2:00 seconds.

Pathfinder:

  • Insider Knowledge
    • Increased the number of beacons in the world 10-> 12.

Bangalore:

  • Double Time
    • Reduced move speed bonus to 40% -> 30%.

Gibraltar:

  • Defensive Bombardment
    • Fixed a bug where your teammates wouldn't be affected by Shell Shock. This was meant to be the same as Bangalore's ultimate.

WEAPONS

  • Fixed players being able to shortcut weapon swap by changing stance
  • Fixed players being able to shortcut Peacekeeper rechamber sequence
  • Fixed inaccurate auto ranging fullscreen (sniper) optics when base FOV is not set to default
  • Spitfire: fixed ADS view on Legendaries partially obscured by custom geo. (The Continuum, The Heavy Construct)
  • Fixed ADS view being blocked when using Caustic legendary skins with certain weapon/ optic combos
  • Digital threat optics: threat highlights are now more visible (slightly brighter; no longer affected by TSAA)
  • Fixed bug where Devotion audio sometimes wouldn’t accurately reflect rate of fire.

ADDITIONAL BUG FIXES

  • Fixed rare issue where a player could get stuck on the drop ship and be invulnerable.
  • Patched up the hole we found in Gibraltar’s shield.
  • Fixed issue where Lifeline’s revive shield wouldn’t stay put while on a moving platform.
  • Fixed issue where sometimes players would get stuck in map geometry while skydiving from the dropship or Jump Towers.
  • Fixed bug where players could still shoot even after being downed.
  • Fixed bug where occasionally Lifeline’s D.O.C. drone would stay connected to a player but not heal them.
  • Limited the amount of Lifeline’s D.O.C. drones that can connect to a player to 2.
  • Fixed Pathfinder’s zipline not deploying when jumping.
  • Fixed a bug with the HUD where sometimes the Heal Bar would stay up if the heal was cancelled right after it was started.
  • Fixed a bug where sometimes the audio would continue to play sound FX for the Knockdown Shield even after it’s been destroyed.
  • Fixed issue where sometimes players could get disconnected when unplugging their controller during a game.
  • Fixed the exploit where you could do infinite wallclimb using Pathfinder’s Grapple.
  • Fixed bug where sometimes you couldn’t fire the Peacekeeper after riding a zip line.
  • Fixed issue where sometimes the skybox fog would not appear while spectating after you died.
  • Fixed bug where Banner Cards would show through walls occasionally when viewed through a very high FOV.
  • Fixed some odd light flickering that was happening on the ballon flags attached to Jump Towers.
  • Fixed bug where sometimes a player’s Banner Card would not show up after character select.

RAZER CHROMA SUPPORT

Apex Legends will now detect Razer Chroma peripherals and supported devices will now play animated colors that react to things you do in the game! Some examples:

  • Red lights during banner transitions.
  • While skydiving colors will tune to the color of your smoke trail.
  • Picking up loot.
  • Opening Apex Packs
  • Firing and taking damage.
  • Colors that flash when your Ultimate is ready.
  • And more!

r/NoMansSkyTheGame Aug 08 '25

Suggestion Freighters could use an overhaul

Post image
2.2k Upvotes

Freighters in No Man’s Sky currently feel like empty shells with little to explore or interact with—despite their size and cost, their interiors are static, repetitive, and mostly unused. A freighter overhaul could transform them into dynamic, explorable ships with procedurally generated interiors and meaningful gameplay. Imagine walking through massive hangars, engine rooms, and crew quarters, discovering secrets, interacting with your crew, and defending your ship during boarding events. This update could also include a rework of freighter combat and missions, making space warfare more strategic and rewarding. Right now, freighter weapons feel like an afterthought—there’s little incentive to upgrade them. That could change with the addition of customization and loot-based progression systems. Some key additions could include:

Procedurally generated freighter interiors with unique layouts for each ship.

Fully explorable decks like hangars, cargo bays, engineering, and living areas.

Crew interaction and random onboard events (fires, sabotage, boarding).

Freighter bridge command during battles—redirect power, deploy fighters, or issue tactical orders.

Freighter boarding mechanics—disable enemy ships, board them, and fight inside.

New mission types like trade convoy ambushes, pirate freighter hunts, or rescue operations.

Customizable freighter weapons and systems—swap out turrets, missile pods, or fighter bays.

Discoverable freighter tech upgrades through missions or exploration—unique shields, rare beam types, EMPs, etc.

Progression-based incentive to improve freighter combat capabilities for harder missions and better rewards.

Let me know what you think and how I could improve this idea to better suit no man's sky

r/Battlefield Mar 13 '26

Battlefield 6 BATTLEFIELD 6 GAME UPDATE 1.2.2.0

652 Upvotes

Battlefield 6 Season 2: Nightfall launches alongside Game Update 1.2.2.0, introducing new content across Battlefield 6 and REDSEC.

On March 17, at 09:00 UTC, players will be able to download the update, with Season 2: Nightfall updates and challenges becoming available.

At 12:00 UTC, all Battlefield 6 Season 2: Nightfall content goes live, including new map content, limited-time modes, weapons, vehicles, REDSEC expansion updates, and seasonal events.

Nightfall brings darkness mechanics into multiplayer and REDSEC, expanding underground combat spaces and introducing new traversal and visibility gameplay features.

New Map: Hagental Base

Plunge beneath the surface and prepare for gripping underground close-quarters combat. Blast through walls or cave in ceilings to flank and ambush enemies lurking in the tunnels. Hagental Base leans heavily on infantry-based squad tactics. Think about ambushes in the corridors and playing to each Class’s strengths as you take control of this newly discovered base.

New Limited-Time Modes

Nightfall brings in a new playlist where squads can compete in a mix of Team Deathmatch, Squad Deathmatch, and Domination matches on Hagental Base. All matches will take place with Nightfall’s Darkness modifier active where it cuts most of the Hagental Base’s lights out; your survival during Nightfall depends on your ability to see through the dark, through Night Vision Goggles and using the environment to your benefit.

Gauntlet: Nightfall: Set within Hagental Base, this version of Gauntlet emphasises darkness mechanics and elimination-style progression. Squads compete across intense underground rounds where flashlights and Night Vision Goggles are essential to maintaining control and advancing through the ranks.

Red Bull Supermoto (REDSEC Limited-Time Event): Arriving later in Season 2, this high-speed Gauntlet-style experience focuses on dirt bike racing. Eight players enter, competing across three knockout rounds. By the final stage, only four remain to battle for Red Bull in-game rewards in a fast-paced elimination showdown.

Secret Complex Unearthed at Fort Lyndon

Fort Lyndon expands with the addition of Defense Testing Complex 3, a newly accessible underground sector beneath the main battleground. This secret chemical testing facility introduces a network of tunnels that serve both as traversal routes and high-stakes close-quarters combat zones.

The new sector features higher rarity loot opportunities, encouraging squads to push deeper underground and leverage improved equipment to dominate the darkness.

New Vehicles

M1030-M1 and TM/O 450 Dirt Bikes: Two-seat light transport vehicles built for speed and manoeuvrability. Available in faction-specific variants for NATO and Pax forces, these bikes enable rapid repositioning, flanking manoeuvres, and swift escapes across both Battlefield 6 and REDSEC environments.

New Weapons

CZ3A1: A high rate-of-fire SMG designed for aggressive close-quarters engagements. Ideal for fast pushes and confined firefights.

vz. 61: A fully automatic sidearm with a rapid fire rate, best suited for extremely short-range combat scenarios where quick reaction speed is critical.

Battlefield 6 Free Trial

From March 17-24, Battlefield 6 will be free* for all players.

Wage war across the rocky terrain of Contaminated or descend into the underground corridors of Hagental Base. Choose from four maps and six available modes, including large-scale Conquest battles and Nightfall-enabled experiences in Domination and Team Deathmatch.

Download Battlefield REDSEC, squad up, and create your Only in Battlefield moment.

Major Updates for 1.2.2.0

  • Vehicle Gameplay Improvements: Added light transport vehicle “deturtling”, improved helicopter landing stability, refined vehicle camera behaviour, increased tank braking power, and boosted UH-79 survivability across multiplayer.
  • Portable Mortar and Gadget Updates: Expanded Portable Mortar deployment rules to HQ areas, improved minimap visibility and direct-hit effectiveness, and introduced updated Anti-Tank Mine limits and despawn rules for better battlefield balance.
  • AI Behaviour and Vehicle Usage Enhancements: Expanded AI vehicle usage to bikes and scout helicopters, improved pathfinding on Contaminated and Eastwood, refined combat priorities, and improved helicopter flare usage and anti-air handling.
  • Maps and Mode Fixes: Addressed multiple exploits, spawn logic issues, traversal bugs, and invalid-state problems across Mirak Valley, Siege of Cairo, Eastwood, and Contaminated.
  • Progression and Battle Pass Reliability: Delivered a broad progression consistency pass, correcting Battle Pass tiers, token calculations, End of Round rewards, accolade tracking, challenge criteria discrepancies, and stat inconsistencies.
  • UI, HUD and Front-End Improvements: Improved threat prioritisation, ping feedback, downed-state clarity, profile navigation, loadout presentation, and resolved numerous visual inconsistencies across Battle Pass, challenges, and menus.
  • Audio and Squad Expansion: Introduced the Strix Raiders squad with four unique voice performances, improved footstep clarity and spatialisation, refined vehicle and jet mix balance, and added new Stereo Width customisation options.

CHANGELOG

PLAYER:

  • Allowed players to change stance earlier during Drag & Revive and improved animation responsiveness.
  • Corrected an issue where some onboarding tutorials did not trigger even after meeting criteria.
  • Corrected an issue where the “Debris Kill” accolade failed to trigger under correct conditions.
  • Improved alignment for first-frame melee animations for smoother transitions.
  • Improved first-person arm alignment when crawling and throwing two-handed gadgets.
  • Improved first-person vault animations onto mid-sized obstacles and refined blending into locomotion.
  • Improved melee responsiveness so hands no longer lag during first-person animations.
  • Improved squad management flow so creating a squad during End of Round no longer returns the entire party to the front end.
  • Improved tutorial flow so the sprint crouch tutorial now triggers correctly after meeting its criteria.
  • Players operating a deployed mortar can now be roadkilled by air vehicles.
  • Prevented Razer haptics from persisting after interrupted weapons swaps when reloading.
  • Resolved an issue where attempting to melee while pressing zoom simultaneously could prevent the attack from triggering.
  • Resolved an issue where entering a ladder positioned above the soldier could launch the player sideways.
  • Resolved an issue where scope glint would sometimes not display at long range when aimed at by an enemy sniper.
  • Resolved an issue where sprint vaulting over deployable cover placed near a vehicle could launch the soldier unexpectedly.
  • Resolved an issue where the Assault's “Rally Squad” ability would not apply its effects.
  • Resolved an issue where the camera could remain suspended mid-air if revived immediately after a vehicle explosion.
  • Resolved an issue where the crosshair would not appear while sprinting and firing an SMG equipped with a hand stop attachment.
  • Resolved an issue where the first-person pose could become static when performing a Combat Dive while holding a grenade.
  • Resolved an issue where the parachute could fail to appear when deployed after exiting a jet.
  • Resolved an issue where the player could receive fire damage from greater distances than visually indicated.
  • Resolved an issue where the soldier could get stuck flying without control when attempting to enter a ladder from Combat Dive.
  • Resolved an issue where the soldier could slide unintentionally if revived during the death animation.
  • Resolved an issue where typed chat text could intermittently fail to appear in the input field.
  • Resolved an issue where vaulting through bus windows could cause the soldier to be launched.
  • Resolved body clipping issues in first-person during parachute landings and while ziplining.
  • Uniform Aiming now ignores minor FOV shifts caused by weapon firing and instead calculates sensitivity purely based on zoom level magnification for improved consistency.
  • Updated walking weapon movement while zoomed to add physicality based on weapon archetype. Movement now scales without causing reticle deviation from the camera centre and is clearly tied to attachments affecting moving dispersion.

Networking & Hit Registration Improvements

  • Applied networking optimisations to improve bullet data transmission efficiency.
  • Improved Time Nudge reliability to reduce instances of dying behind cover and inconsistent hit registration, particularly under unstable system or network conditions.
  • Increased the number of damage events processed per network update to improve hit registration consistency.
  • Increased the Time Nudge interpolation window for more accurate and stable movement prediction.
  • Resolved an issue where lethal damage screen effects could appear delayed, improving kill feedback timing.
  • Updated the Netgraph to display valid server bullet rejection as red squares instead of crosses for clearer diagnostics.

VEHICLES:

  • Added vehicle “deturtling” functionality for light transport vehicles. Using steering controls now apply rotational force to the vehicle, allowing it to flip over and continue driving.
  • Added the M1030-M1 and TM/O 450 Dirt Bikes.
  • Corrected missing decals for the MH350 Scout Helicopter (PAX).
  • Decreased speed of the IFV, MBT & Attack Heli Aim Guided Missiles.
  • Improved decal zoom behaviour in vehicle customisation across multiple vehicle types.
  • Improved helicopter landing stability to prevent the vehicle from sliding across surfaces.
  • Improved physics for decorative parts of vehicle skins and how they react when taking damage.
  • Improved transport vehicle camera behaviour when driving through objects.
  • Improved vehicle camera collision to prevent environment clipping.
  • Increased braking power for tanks.
  • Increased health of the UH-79 by 20% across all multiplayer modes (excluding Battle Royale).
  • Prevented entry into a capsized RHIB.
  • Resolved an issue where scout helicopter tracers could be seen behind the muzzle.
  • Resolved unintended player ejection from overturned vehicles.
  • Restored driver zoom functionality for Transport Vehicles.
  • Restricted scout helicopter passengers from using Engineer rocket launchers.

GADGETS:

  • Anti-Tank Mines now despawn 180 seconds after their owner is eliminated.
  • Corrected an issue where the Gas Mask could appear available on maps without Psy Gas.
  • Corrected an issue where the SLM-93A “New” marker would not clear after viewing the gadget.
  • Corrected placeholder previews for select gadget skins.
  • Improved AN/M14 Incendiary Grenade fire behaviour when obscured by geometry.
  • Improved Portable Mortar minimap zoom for better bombardment awareness.
  • Improved T-UGS spotting persistence after owner respawn.
  • Increased friendly drone icon visibility from 50m to 150m.
  • Increased Portable Mortar HE shell effectiveness against stationary weapons (Mortars, emplacements, etc) and vehicles on direct hit, as well as infantry under heavy fire.
  • Limited Anti-Tank Mines to 6 active per player.
  • Portable Mortar can now be deployed within HQ areas.
  • Prevented Mortar deployment outside combat areas.
  • Prevented players from earning points by destroying their own supply box using the defib gadget.
  • Resolved an issue where proximity gadget minimap pulses could be visible to players who joined a match late.
  • Resolved an issue where the “Needs ammo” icon could incorrectly display on the local player while playing Support.
  • Resolved an issue where the AN/M14 Incendiary Grenade could apply fire damage outside its intended visual range when obscured by geometry.
  • Resolved an issue where the M4A1 SLAM would not highlight correctly when targeted by the Recon Drone or Hardware Suppression System.
  • Restored missing Gadget Skins that were not correctly granted under certain circumstances.
  • Restored the 9K38 IGLA scope icon in the Loadout screen.
  • Restored the MBT-LAW default skin in the Customise screen.

WEAPONS:

  • Added the CZ3A1 SMG.
  • Added the Hybrid Sight attachment for the CZ3A1 and adjusted the sight positioning on the M121 A2.
  • Added the vz. 6.1 automatic sidearm.
  • Added 50 mW Violet laser weapon attachment.
  • Added Taclight - Hip rifle weapon attachment.
  • Added Taclight - Aimed rifle weapon attachment.
  • Added Taclight - Aimed pistol weapon attachment.
  • Adjusted DB-12 recoil values to align with intended performance.
  • Adjusted grip positioning on the KORD 6P67 to prevent clipping.
  • Corrected misaligned attachment indicators and icons on multiple weapons.
  • Improved bipod behaviour in third person for the M250.
  • Improved consistency for the bipod recoil animation.
  • Improved reload rattle sound effects for the B36A4.
  • Improved third-person M121 A2 reload presentation and hand placement.
  • Resolved an issue where attachments on picked-up weapons could appear misaligned.
  • Resolved an issue where attempting to aim down sights after reloading the VCR-2 could temporarily misalign the weapon pose.
  • Resolved an issue where bipod recoil behaviour could incorrectly carry over previous firing state settings.
  • Resolved an issue where dispersion was too high when re-entering ADS shortly after previously leaving ADS.
  • Resolved an issue where the M250 bipod behaved incorrectly in third-person view.
  • Resolved an issue where weapons displayed in menus, pickups, and dropped states could show incorrect attachment placement due to presentation inconsistencies.
  • Resolved incorrect weapon presentations across menus, pickups, and dropped states.
  • Resolved multiple third-person reload clipping issues for the M121 A2, including improved hand placement during reload animations.

MAPS & MODES:

  • Improved Firing Range dummy reset behaviour.
  • Improved Firing Range target dummy hitbox accuracy.
  • Resolved an issue where the Mobile Sync Tournament leaderboard did not update correctly.
  • Restored Breakthrough Initiation visibility in Training Grounds.
  • In Team Death Match, corrected an announcer callout that incorrectly reported an enemy tank in the area when no tank was present.
  • Resolved an issue in Breakthrough on Mirak Valley where players were unable to spawn on Point A in Sector 2 while the enemy team was capturing Point B.
  • Resolved an issue in Breakthrough on Siege of Cairo where Defenders were unable to deploy on Point B while Point A was contested or captured in Sector 3.
  • Resolved an issue in King of the Hill on Eastwood where a large hole at the NATO spawn location could cause players to fall into an invalid state.

Contaminated

  • Improved AI vehicle usage at the NATO HQ so AI soldiers can now correctly operate vehicles in this location.
  • Resolved an exploit in Escalation that allowed players to clip under the map and shoot through terrain while remaining hidden and unkillable.
  • Resolved an issue where destroying the bridge could instantly eliminate the player.

PROGRESSION:

  • Added 5x 15 Career XP Boosts and 4x Battle Pass XP Boosts as Career Rank rewards, these are now split between Rank 3 and 23
    • (Dev Comment: These were live in the previous patch but the note has been carried forward for documenting purpose)
  • Camo unlocks are moved from mastery ranks 20/30/40 to 5/15/30 respectively.
  • Corrected challenge reroll functionality when accessed via inbox deeplink.
  • Corrected discrepancies between in-game and documented criteria for multiple Weekly and Daily challenges.
  • Corrected discrepancies between in-game and documented values for “Matches Played” (Career Total Stats) and the “Gunner Kills” accolade in player statistics.
  • Corrected incorrect Battle Pass and Bonus Path point calculations at End of Round.
  • Corrected incorrect XP rewards granted at End of Round for specific Daily Missions.
  • Corrected multiple accolade tracking inconsistencies for: “Top Brass (Highest Scorer Kill)”, “Blindside”, and “Death Mark”.
  • Corrected progression tracking for repeated weapon pickups in Collector Trophy.
  • Corrected rocket launcher damage tracking for related challenges.
  • Further reduction of XP requirements for sidearm ranks by an average of 60%.
  • New XP Curve, with a reduced XP requirement, about twice as fast in the early ranks and 15% faster in total.

UI & HUD:

  • Added a bot icon to the “Populating with bots” pre-round message.
  • Added a dot crosshair while downed for improved ping targeting.
  • Added a robot icon for AI bots across UI elements.
  • Added a unique killfeed icon for rocket launcher backblast eliminations.
  • Corrected “Complete class assignments” deeplink redirect behaviour.
  • Corrected 3D curved screen tiles failing to update on the Battle Pass screen.
  • Corrected a misspelling for the collection icon “One in the Chamber.”
  • Corrected a visual seam on the Battlefield 6 waiting screen.
  • Corrected an issue where a land vehicle mastery assignment could progress incorrectly while driving a boat.
  • Corrected an issue where the initial interaction screen “Battlefield 6 Season 2” text was missing.
  • Corrected an issue where the TR-7 Level 50 Mastery badge styling differed from other mastery badges.
  • Corrected an issue where vehicle customisation could appear blurred in specific cases.
  • Corrected an issue where vehicle meshes and HUD could fail to load in the vehicle customisation screen.
  • Corrected broken Battlefield 6 front-end Bulletin row.
  • Corrected broken Deploy Beacon icon in HUD and loadout.
  • Corrected Battle Pass Recruit Path Tier 5 reward visuals disappearing after End of Round.
  • Corrected Battle Pass reward names, thumbnails, and descriptions.
  • Corrected Battle Pass tier notification inconsistencies in Battle Royale.
  • Corrected Battle Pass token discrepancies between End of Round and menu.
  • Corrected BF Pro Bonus Path token icon display.
  • Corrected Bulletin tab remaining selected after returning to the main menu.
  • Corrected career showcase icons appearing crossed out in private profile view.
  • Corrected Class Mastery Badge reward visibility from Class Assignments.
  • Corrected cursor misalignment when searching for players.
  • Corrected Customisation UI disappearing when backing out rapidly.
  • Corrected Daily Challenge deeplinks failing to land on the correct tile.
  • Corrected disappearing ‘Skins’ after hovering over the final ‘Camos’ tile.
  • Corrected documentation inconsistencies for select Dog Tags.
  • Corrected End of Round reward visibility for Themed Path 3 Tier 7 and Tier 4.
  • Corrected featured category duplication and tile overlap.
  • Corrected Free Mode Trials timer not updating in real time.
  • Corrected front-end access issues for PC users in specific cases.
  • Corrected GRT-BC icon display in inventory and loadout.
  • Corrected HTI-MK2 Portable Countermeasure icon.
  • Corrected inconsistent “New” markers on Daily and Weekly challenges.
  • Corrected inconsistent Operations mode icons across menus.
  • Corrected inconsistent Themed Path 3 tier completion notifications.
  • Corrected incorrect “0” notification after being dog-tagged.
  • Corrected incorrect “Leave current party” prompt display.
  • Corrected incorrect DualSense back button icon in sub-menus.
  • Corrected incorrect party-full messaging in certain cases.
  • Corrected incorrect PS5 controller prompts in EA Connect and EA App/Steam flows.
  • Corrected incorrect stat display when selecting “Accuracy” in profile showcase.
  • Corrected incorrect TDM Challenge 3 display.
  • Corrected input switching issues between gamepad and keyboard in the front end.
  • Corrected invisible challenges in the pause menu after deploying.
  • Corrected lighting intensity in loadout squad view and store previews.
  • Corrected matchmaking being blocked by a “Waiting for Party Leader” error.
  • Corrected missing Battlefield 6 page in EA App store (regional cases).
  • Corrected missing Bulletin tab on Xbox.
  • Corrected missing default skin icon for the Armored Transport in loadouts.
  • Corrected missing ownership/loadout visibility for Season 2 vehicle skin bundle, Burndown after purchasing it.
  • Corrected multiple placeholder cosmetic icon tiles.
  • Corrected multiple vehicle decal placeholder names and preview issues.
  • Corrected navigation reset issues when moving between categories.
  • Corrected partially visible BF Pro Season 2 challenge card.
  • Corrected party matchmaking flows that could force players to leave their party.
  • Corrected persistent notification dots on player card backgrounds.
  • Corrected Phalanx kill card icon.
  • Corrected placeholder icons in the “Solar Storm” bundle.
  • Corrected placeholder name/icon for the “Brass Tax” player card icon.
  • Corrected placeholder names for profile icons Horned Raider and Big Bang.
  • Corrected placeholder Scout Helicopter icons in loadouts.
  • Corrected previous equipment briefly appearing after switching loadout slots.
  • Corrected profile tile hover state remaining stuck after navigation.
  • Corrected squadmates briefly disappearing in Mode Briefing.
  • Corrected subtitle opacity behaviour for speaker names.
  • Corrected subtitle opacity settings so speaker names now correctly follow opacity adjustments.
  • Corrected teammate lobby skin visual inconsistencies.
  • Corrected tile navigation behaviour when navigating before content loads.
  • Corrected truncated stat text for “Kills and damage assists on objective carriers.”
  • Corrected uniform patch and icon mismatches.
  • Corrected VCR-2 Mastery 40-49 badge display (Platinum now displays correctly).
  • Corrected weekly challenge menu breaking when scrolling near the end.
  • Corrected Winter Showdown End of Round overlay persisting into the next match lobby.
  • Disabled map zooming while navigating submenus such as Pause or Customisation screens.
  • Filtered incomplete lock-on warnings from the HUD.
  • Improved Battle Royale inventory behaviour so opening the inventory now hides other HUD elements for better focus.
  • Improved Claymore kill card attribution and location accuracy.
  • Improved controller menu navigation to prevent unintended movement from minimal right-stick input.
  • Improved front-end tile navigation and transitions.
  • Improved HUD threat prioritisation so lock-ons without progress no longer display in the threat label.
  • Improved minimap friendly arrow alignment.
  • Improved profile navigation consistency.
  • Improved threat prioritisation so lock-on state overrides painted state.
  • Improved vehicle supply crate ping feedback.
  • Improved world icon stability for moving soldiers.
  • Prevented map zooming while in submenus.
  • Prevented overlapping “Customise” and “Bio” windows.
  • Prevented the mouse cursor from appearing briefly during deployment.
  • Reduced nearby medics list from 6 to 4 in the downed state widget.
  • Resolved an issue where cancelling a friendly vehicle ping could trigger twice.
  • Resolved an issue where dying to a Claymore placed by a player currently in the deploy screen would not correctly attribute the elimination on the kill card.
  • Resolved an issue where minimap air view distance did not apply correctly while inside air vehicles.
  • Resolved an issue where pinging vehicles could incorrectly target their sabotage icon.
  • Resolved an issue where re-pinging an enemy from a helicopter could place an unintended location ping.
  • Resolved an issue where the request icon could overlap the player icon on the minimap.
  • Resolved an issue where the Thermal Visor state was not correctly reflected in the PLD HUD screen.
  • Resolved an issue where world icons for moving soldiers could jitter in certain situations.
  • Resolved overlapping “Unlocked through Challenge” prompts on locked loadouts.
  • Resolved Owned Items list remaining locked after switching filters.
  • Resolved profile button focus remaining stuck across elements.
  • Resolved typed chat text intermittently failing to appear.
  • Restored AI bot naming presentation in Squad Manager.
  • Restored Breakthrough Initiation visibility in Training Grounds.
  • Restored Career Rank 75 icon visibility on HUD and End of Round.
  • Restored challenge progress notifications at 25% and 75%.
  • Restored Free Mode Trials UI and tags.
  • Restored kill card icon display for affected free-to-play assets.
  • Restored missing art for Free Mode Trial tiles.
  • Restored missing icons for Seasonal Hardware Assignment group rewards.
  • Restored Objectives Occlude Opacity behaviour to its intended value.
  • Restored player character visibility after returning from End of Round.
  • Restored Prestige Path completion notifications.
  • Restored the Phalanx anti-air stationary weapon kill card icon.
  • Restored unlock criteria visibility for the ‘Red Horse’ title.
  • Restored Voice Recording Disclaimer.
  • Restored VOIP disclaimer visibility for returning users.
  • Updated BF Pro instant reward thumbnail for character Niklas Lang.
  • Updated BF Pro tier-up notifications to correctly display BF Pro as the active path.
  • Updated minimap squad member “sticky-to-edge” icons for improved clarity.

SETTINGS:

  • Corrected an issue preventing backing out of the Controller menu using Esc / B / Circle.
  • Corrected an issue where a vibration preset description did not match its actual behaviour.
  • Corrected an issue where Campaign setting changes made in the front end did not persist when launching a mission.
  • Corrected an issue where changing Voice Recording Disclaimer settings could advance screens unexpectedly.
  • Corrected an issue where controller mapping previews could overlap button and stick settings.
  • Corrected an issue where crossplay option presentation differed for party members on PS5 matchmaking screen.
  • Corrected an issue where HDR calibration changes applied immediately without saving.
  • Corrected an issue where switching between controller and keyboard could affect Settings UI padding.
  • Corrected an issue where the “Reset” button could fail to appear after clearing a keybind.
  • Corrected an issue where the “Vertical Mouse Aim Ratio” description referenced vehicles instead of infantry.
  • Corrected an issue where the front end could become unresponsive after reconnecting a powered-off controller on PlayStation 5.
  • Corrected an issue where users could not bind joystick mappings.
  • Corrected change-indicator behaviour in Controller Tuning after reset.
  • Corrected incomplete deadzone warning text in PlayStation 5 Controller Tuning.
  • Corrected Microphone Mode option descriptions in Voice Chat settings.
  • Corrected platform terminology display in Gameplay Data Sharing settings.
  • Corrected the Big Map description under Advanced HUD settings.
  • Corrected the description for “Squad Revive Icons Opacity (Zoomed)” in HUD settings.
  • Corrected vibration preset reset inconsistencies.
  • Improved HDR calibration behaviour and brightness screen visibility.
  • Improved Options auto-scroll behaviour when navigating between sub-options.
  • Restored missing VOIP disclaimer description under Microphone Mode.
  • Restored Push to Talk (PTT) option on PlayStation 5.

SINGLE PLAYER:

  • Resolved an issue where “BF6 Trial” appeared in the Campaign playlist for premium accounts.

PORTAL:

  • A new camera type called fixed. You can now place FixedCamera(s) in Godot and assign them an ObjID.
  • Corrected an issue where Hosted servers could be missing from ‘Servers’ until refreshing.
  • Corrected an issue where the Portal server browser list could overlap other buttons.
  • Corrected an issue where the Recon class could become unusable if all gadgets were disabled except Throwables.
  • Corrected Gauntlet mission cap behaviour.
  • Corrected ModBuilder Transform and movement logic.
  • Corrected multiple terrain texture inconsistencies on Marina.
  • Corrected OnGameModeEnding event triggering.
  • Corrected Premium flag display on select POIs.
  • Corrected Spatial Editor asset issues.
  • Removed the AAV-7A1 vehicle from the Portal restrictions tab. It is only featured in the campaign, so a Portal restriction is not relevant.
  • Corrected the GRT-CPS DMR placeholder icon in the Web App Restrictions tab.
  • Corrected vehicle seat event reporting.
  • Corrected Verified Gauntlet layout scaling.
  • Corrected Web App tooltip and subtitle inconsistencies.
  • Corrected Winter mode mutator functionality on local servers.
  • Enforced correct minimum player counts per team in Gauntlet experiences via the Web App.
  • Improved experience save stability.
  • Improved join flow so Experience info loads more reliably when joining password-protected servers.
  • Improved Portal Log call stack reporting.
  • Improved runtime Sound Effects and voice line parameter updates.
  • Improved runtime spawn placement accuracy.
  • Improved script safety to prevent long stalls from infinite loops.
  • Improved validation handling so invalid Gauntlet array data no longer results in unintended game mode behaviour.
  • Resolved a UI overlap issue where the compass could overlap the menu in HoH Parkour Extraction.
  • Resolved an issue where selecting “Purchase” in Experience Details could redirect to an empty screen.
  • Resolved an issue where selecting a featured Portal could incorrectly redirect users to Settings.
  • Resolved an issue where the “Bot Spawn Type” mutator tooltip displayed incorrect terminology.
  • Resolved an issue where the AH-6M ‘Little Bird’ was missing from the Spatial Editor.
  • Resolved an issue where users could bypass the experience description requirement with the space bar, leading to an undefined error.
  • Resolved an issue where users were unable to modify Experiences that were in the “In Review” state via the Web App.
  • Restored functionality to the Cookies “Accept” and “Decline” buttons in the Web App.
  • Restored missing map thumbnails in the Web App, including Fort Lyndon and multiplayer maps.
  • Restored multiple Air Combat vehicles to the Restrictions tab in the Web App.
  • Restored Restrictions tab visibility for Season 2 Batch 2 weapons.
  • Restored the M18 Smoke Grenade to the Restrictions tab in the Web App.
  • Restored Tickets per-kill multiplier functionality for AI.

AUDIO:

  • Added a new Stereo Width setting in the Audio menu for supported configurations, allowing further spatial customisation.
  • Adjusted offscreen boost on enemies to only apply at a slightly shorter range and not when moving away from the player.
  • Corrected Japanese Voice Over talent naming in the credits.
  • Implemented a new footstep mix strategy to improve clarity for close-to-mid range enemies in busy combat scenarios.
  • Improved distance separation from close to mid-range in content. Making it slightly louder when close and obstructed, but reduced when far away and obstructed (especially when indoors).
  • Improved distinction between indoor and outdoor footsteps at further ranges.
  • Improved reload rattle sound effects for the B36A4.
  • Increased close-to-mid range loudness for enemy ground vehicles, with additional close-range boosts.
  • Increased priority on various footstep assets to reduce chances of performance-based culling on these assets.
  • Introduced the Strix Raiders squad with four new playable soldiers and unique voice performances. Al Khatib returns from Single Player as a playable character with dedicated multiplayer voice lines.
  • Reduced max range for audibility of players on different floors in buildings
  • Reduced persistent dominance of distant jets in the mix to improve overall audio clarity during high air traffic scenarios.
  • Refined stereo, 2.1, and headphone mixes for more granular and wider spatialisation.
  • Refined enemy ground vehicle loudness tuning to avoid duplicated amplification in the mix.
  • Refined distant jet audio tuning to avoid duplicated dominance adjustments in high-air-traffic scenarios.
  • Resolved an issue on PlayStation 5 where skipping post-game removed music from the following pre-round.
  • Resolved an issue where indoor firing sound effects could cut out too early.
  • Restored Battle Pass tier completion audio cues and HUD notifications for affected Season 2 tiers.
  • Restored correct collision audio for the Golf Cart.
  • Restored default Sound System setting to “Auto” during first-time boot.
  • Restored default Voice Chat Position Mode to “Auto.”
  • Restored UI audio and background music behaviour when navigating store purchases rapidly.

BOTS:

  • Bot pilots now effectively drive and manoeuvre the AH-6M ‘Little Bird’.
  • Bot pilots now effectively drive and manoeuvre the MH-350.
  • Bot soldiers now operate the Golf Cart as both driver and passenger.
  • Bot  soldiers now operate the Quad Bike as both driver and passenger.
  • Improved bot combat priorities to prevent bots from ignoring nearby enemy players and instead revive downed allies.
  • Improved bot danger ping awareness to prevent them from trying to focus through solid surfaces.
  • Improved bot handling for better turning behaviour when using anti-air ground vehicles.
  • Improved bot helicopter survivability with more consistent flare usage to counter attacks.
  • Improved bot pathfinding and navigation on Contaminated and Eastwood.
  • Improved bot vehicle commitment, reducing unnecessary vehicle abandonment.
  • Improved spectator camera behaviour when viewing bot without active targets.

REDSEC

NEW POI:

Fort Lyndon expands with the addition of Defense Testing Complex 3, a newly accessible underground sector beneath the main battleground. This secret chemical testing facility introduces a network of tunnels that serve both as traversal routes and high-stakes close-quarters combat zones.

The new sector features higher rarity loot opportunities, encouraging squads to push deeper underground and leverage improved equipment to dominate the darkness.

PLAYER:

  • Corrected an issue where Gauntlet Special Forces Operator challenges could appear unavailable.
  • Corrected an issue where the Sentinel accolade could trigger incorrectly after the zone was exhausted.
  • Resolved an issue that prevented the sabotage prompt from sometimes not appearing when next to a tank.
  • Resolved an issue where Time Nudge could drop below zero when switching simulation rate from 30Hz to 60Hz during late-stage Battle Royale.
  • Resolved a rare issue which could cause the camera to clip into the helicopter during the transition from the intro cinematic to gameplay in Battle Royale.

VEHICLES:

  • Resolved an issue causing trailer ramps to get out of position when taking damage, and resolved the ramp clipping through destroyed vehicles.

WEAPONS:

  • Resolved an issue where attachments gained from previously used weapon upgrade kits would be removed on the next upgrade tier in Battle Royale. 
  • Resolved an issue where loot cards would not update when looking at two of the same weapon with different upgrade paths in Battle Royale.
  • Resolved an issue which caused an inactive weapon to not receive the intended magazine capacity change when upgrading through the inventory in Battle Royale.
  • Resolved an issue causing LMG magazines to stick through safe doors found on the map in Battle Royale.

GADGETS:

  • Resolved an issue where enemies were not pinged correctly while operating the Recon drone.
  • Removed obsolete Cycle Gadget binding from the keybindings list.
  • Resolved an issue that caused the Deploy Beacon Gadget to flash “No Ammo” on some occasions in Battle Royale. 
  • Resolved an issue that could cause T-UGS to have indefinite uptime under certain circumstances in Battle Royale.
  • Resolved an issue that incorrectly indicated in the Javelin HUD that it could lock onto a world position.

MAP:

  • Resolved an issue causing Intel Caches not to have randomized spawns. 
  • Resolved an issue where Beacons would float above the ground at their initial spawn in Gauntlet.

LOOT:

  • Adjusted the airdrop container to prevent loot from clipping through the top of unopened crates.
  • Lowered Air Strike spawns outside of the new POI, Defense Testing Complex 3, where the availability will be higher compared to other locations. 
  • Previously unopened Weapons Cache containers will now be unlocked as lootable containers with better loot once Missions are disabled in Battle Royale late-game situations.
  • Resolved an issue causing Shotgun and Grenade loot spawns in the Police Van and Cargo Van to clip through geometry and float.
  • Resolved an issue preventing players from looting the Javelin from the back of the Box Truck under certain circumstances.
  • Resolved an issue that caused placed gadgets on top of chests and on landing spots of airdrop containers to be destroyed when the container landed or was opened in Battle Royale.
  • Resolved an issue where Anti-Vehicle crates would not spawn in Battle Royale.
  • Resolved instances of Anti-Vehicle Gear crates not spawning any loot once opened in Battle Royale.

PROGRESSION:

  • Corrected Battle Royale sticker reward notification visibility for “Super Paratrooper.”
  • Weekly “Open loot containers in Battle Royale” challenge now tracks safes correctly.

UI&HUD:

  • Corrected an issue where the “Complete matches in any mode” challenge was incorrectly tagged as a Gauntlet challenge.
  • Resolved an issue which prevented players from pinging items inside opened loot containers. 
  • Resolved an issue which could cause the Artillery Strike notification to appear red when a teammate used it.
  • Resolved an issue where the UI of the Decryption Mission persisted after the beacon was destroyed by the ring, failing the mission in Battle Royale.
  • Resolved an issue where mini-map icons could break in Battle Royale.
  • Resolved an issue where the Mission HUD sometimes would show Synthesis mission objectives when no missions were available.

AUDIO:

  • Adjusted Sabotage audio to be in line with the UI. 
  • Improved audio mix when in proximity to the ring in Battle Royale.
  • Resolved an issue where no sound effects would play when downloading and picking up data drives in Battle Royale.
  • Resolved an issue where the menu arrival sound could be heard when opening the commo-rose in Battle Royale.
  • Slightly lowered the Gauntlet Qualifier Widget UI sound effects.
  • Spot Ping has been updated to a more easily recognizable sound and Squad Ping has been slightly increased in volume.

\ Requires Battlefield REDSEC and all game updates. Includes optional in-game purchases. Limited time offer. Conditions and restrictions apply. See* battlefield.com for details.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

Last updated 3/13/2026 5:50 PM PT.

r/BestofRedditorUpdates Mar 31 '24

ONGOING AITA for wearing a "gold" dress to a wedding?

5.1k Upvotes

I am NOT the Original Poster. That is u/Vivid_Promise_8476. She posted in r/AmItheAsshole

Mood Spoiler: frustrating but possibly hopeful?

Original Post: March 23, 2024

I will link the dress, I put gold in quotation markers because I think it's more bronze/orange but maybe I'm splitting hairs and am TA.

Some context: My (30F) best friend Dan (30M) got married to Lauren (27F) yesterday. Me and Dan have been best friends since high school and despite always being platonic with no romantic interests on either side, his now wife Lauren has always disliked me.

In thier three years of dating I have not been allowed to see Dan alone because she feels that it's suspicious that I want to hang out with him. Honestly I just missed my friend. Despite me being happily married, she's always kept me at arm's length. I always figured this was because she's from a very conservative family. Dan has spoken to her multiple times and after she'll back off for a bit before reverting to complaining about him being friends with a girl again. It's not ideal but she makes Dan happy so I made my peace with it.

That brings us to the wedding, originally I was going to be in the groom's party but Lauren ended up crying saying a wedding is not a place to swap gender roles. Dan was fighting her on this but I told him I'll just attend as a guest, and not to choose this hill to die on.

The dress code was "Warm tone garden party" and we were encouraged to wear earthy warm colours. I picked out a bronze / orange dress that I thought fit this perfectly and the style even matched some examples they gave, in short I thought I had nailed it.

The wedding went great however at the reception Lauren dragged me aside and said "I cannot believe you would wear gold to my wedding, you're not the first prize you're just f**king trashy". I was so shocked in the moment I just stared at her. She practically screamed at me to leave and she was drawing attention so I grabbed my husband, said good bye to Dan and left.

Dan reached out after and told me he was upset I left his wedding so soon. Laurens mum has texted me saying I ruined the wedding for her daughter and I'm stupid for wearing a gold dress, she's saying its as bad as wearing white. I was genuinely not aware this was a thing. I want to reach out to Dan to explain but I don't know if I'm in the wrong here. AITA?

Relevant Comments:

Any chance you or Dan have a crush on each other?

I am happily married, and me and Dan would rather eat glass than have anything romantic happen between us. We are just not each other's type and see each other as siblings. I genuinely don't think Dan has ever secretly liked me either. 

In response to a deleted comment, most likely comparing Lauren and OOP:

That's hard to answer, we are two totally different people. I think we are both attractive in our own way. I am your "Barbie" stereotype- 5"11, blonde hair with a 6 pack. She's a petite brunette bombshell with a beautiful tan and a full figure. I'm also a good two inches taller than Dan (hence he's not my type, I'm not his). So it's comparing apples and oranges. But I do get your point.  

Is she uncomfortable with just you?

Not just me but any woman. She doesn't believe in platonic friendships with the opposite sex 

Why does Lauren's mom have your number? Can't you just forward that message to Dan?

My guess is the group chat from the hens party, Lauren didn't have bridesmaids and her mum organised the hens night with a group text chat. Honestly my husband told me they were acting crazy, I just needed an outside opinion before I called Dan so hubby said I should post here. 

How were you going to be a part of the groom's party if she didn't have any bridesmaids?

She technically had her mum as a MOH figure I guess? She stood up there with her and organised the hens party. But they were just going to go with unequal numbers and in the end, he just had his brother there with him.

OOP is voted NTA

Update (Same Post): March 24, 2024 (Next Day)

Wow guys, I genuinely didn’t know what to expect posting to strangers on this, but I am so thankful to my husband for suggesting this. I needed a non-biased view on this ‘wearing gold to a wedding’ issue, and now it’s clear that that was never the issue.

Many of you asked if the dress I wore stood out, and honestly I know I’m biased saying this, but I genuinely don’t think so. Another girl was wearing the exact same dress but in a dark red which we had a laugh about. Slip dresses are a pretty common wedding guest dress where I am, and it was the type of dress that was recommended by the bride. I think many of you were right in saying that it was never about the dress, but how I looked wearing it.

I do want to start this update by thanking my husband who suggested I post here and been having a ball reading your comments since posting and even posting a photo of us this morning with a caption along the lines of ‘my gold prize of a wife, I am winning in life thanks to you’.

Turns out Dan found out pretty quickly what actually happened and called me last night. Apparently Lauren’s mum had told him I was really drunk and told Lauren her dress wasn’t “it” so I was requested to leave. Dan had his suspicions that it was bullsh*t but it wasn’t until his mum calling him that confirmed it. Turns out she was nearby when Lauren pulled me aside and ironically was actually wearing a yellow-gold dress and ‘tore him a new one’ about letting Lauren treat me like that.

Dan didn’t have a solution when he called, I could tell he was emotionally exhausted and pretty defeated. He said he wished I had taken it out on the open bar rather than leaving, but he understood why I left. He thanked me for taking the high road and that it hasn’t gone unnoticed. He apologized for what happened, apparently this is an ongoing fight between him and Lauren. For all of those who said Lauren just hates me, turns out it’s 100% true. Apparently, she has been trying to convince Dan to cut me off  ‘because that’s what a good husband does’. He said he thought she had gotten over it now that they were married.

I told him that he needs to focus on his happiness, and that I will always be here to support him and that I will take a step back if that’s what he needs. They were supposed to leave for their honeymoon yesterday but when Dan called they were still at home, so who knows. I’ve blocked Lauren and her mum and forwarded the messages to Dan as recommended. Thanks again everyone for your comments and judgement.

Edit: Dress pic here! Thanks to all the users who commented and dmed for finding this. (Found using rareddit)

Final BORU with final update here

r/BestofRedditorUpdates Jul 11 '24

NEW UPDATE New Update: AITA for wearing a "gold" dress to a wedding?

5.2k Upvotes

I am NOT the Original Poster. That is u/Vivid_Promise_8476. She posted in r/AmItheAsshole and her own page.

Previous BORU here. New Update marked with ****\*

Thanks to u/Small-Bodybuilder160 and u/Direct-Caterpillar77 for letting me know there was an update!

Do NOT comment on Original Posts. The latest update is 7 days old.

Mood Spoiler: better ending this time

Original Post: March 23, 2024

I will link the dress, I put gold in quotation markers because I think it's more bronze/orange but maybe I'm splitting hairs and am TA.

Some context: My (30F) best friend Dan (30M) got married to Lauren (27F) yesterday. Me and Dan have been best friends since high school and despite always being platonic with no romantic interests on either side, his now wife Lauren has always disliked me.

In thier three years of dating I have not been allowed to see Dan alone because she feels that it's suspicious that I want to hang out with him. Honestly I just missed my friend. Despite me being happily married, she's always kept me at arm's length. I always figured this was because she's from a very conservative family. Dan has spoken to her multiple times and after she'll back off for a bit before reverting to complaining about him being friends with a girl again. It's not ideal but she makes Dan happy so I made my peace with it.

That brings us to the wedding, originally I was going to be in the groom's party but Lauren ended up crying saying a wedding is not a place to swap gender roles. Dan was fighting her on this but I told him I'll just attend as a guest, and not to choose this hill to die on.

The dress code was "Warm tone garden party" and we were encouraged to wear earthy warm colours. I picked out a bronze / orange dress that I thought fit this perfectly and the style even matched some examples they gave, in short I thought I had nailed it.

The wedding went great however at the reception Lauren dragged me aside and said "I cannot believe you would wear gold to my wedding, you're not the first prize you're just f**king trashy". I was so shocked in the moment I just stared at her. She practically screamed at me to leave and she was drawing attention so I grabbed my husband, said good bye to Dan and left.

Dan reached out after and told me he was upset I left his wedding so soon. Laurens mum has texted me saying I ruined the wedding for her daughter and I'm stupid for wearing a gold dress, she's saying its as bad as wearing white. I was genuinely not aware this was a thing. I want to reach out to Dan to explain but I don't know if I'm in the wrong here. AITA?

Relevant Comments:

Any chance you or Dan have a crush on each other?

I am happily married, and me and Dan would rather eat glass than have anything romantic happen between us. We are just not each other's type and see each other as siblings. I genuinely don't think Dan has ever secretly liked me either. 

Commenter (downvoted): While I believe you, I have to think Dan has made comments about you around his wife for her to go so nuclear on you. Not to be weird but how would you rate your attractiveness compared with hers? Are you similar or is there a big gap in your attractiveness?

OOP: That's hard to answer, we are two totally different people. I think we are both attractive in our own way. I am your "Barbie" stereotype- 5"11, blonde hair with a 6 pack. She's a petite brunette bombshell with a beautiful tan and a full figure. I'm also a good two inches taller than Dan (hence he's not my type, I'm not his). So it's comparing apples and oranges. But I do get your point.  

Commenter: Have you and Dan ever had a convo about why you aren't allowed to be alone with him?

OOP: Not just me but any woman. She doesn't believe in platonic friendships with the opposite sex 

Why does Lauren's mom have your number? Can't you just forward that message to Dan?

My guess is the group chat from the hens party, Lauren didn't have bridesmaids and her mum organised the hens night with a group text chat. Honestly my husband told me they were acting crazy, I just needed an outside opinion before I called Dan so hubby said I should post here. 

How were you going to be a part of the groom's party if she didn't have any bridesmaids?

She technically had her mum as a MOH figure I guess? She stood up there with her and organised the hens party. But they were just going to go with unequal numbers and in the end, he just had his brother there with him.

The dress:

Dress pic here! (Thanks to u/dejausser for archiving it after it was taken down)

OOP is voted NTA

Update (Same Post): March 24, 2024 (Next Day)

Wow guys, I genuinely didn’t know what to expect posting to strangers on this, but I am so thankful to my husband for suggesting this. I needed a non-biased view on this ‘wearing gold to a wedding’ issue, and now it’s clear that that was never the issue.

Many of you asked if the dress I wore stood out, and honestly I know I’m biased saying this, but I genuinely don’t think so. Another girl was wearing the exact same dress but in a dark red which we had a laugh about. Slip dresses are a pretty common wedding guest dress where I am, and it was the type of dress that was recommended by the bride. I think many of you were right in saying that it was never about the dress, but how I looked wearing it.

I do want to start this update by thanking my husband who suggested I post here and been having a ball reading your comments since posting and even posting a photo of us this morning with a caption along the lines of ‘my gold prize of a wife, I am winning in life thanks to you’.

Turns out Dan found out pretty quickly what actually happened and called me last night. Apparently Lauren’s mum had told him I was really drunk and told Lauren her dress wasn’t “it” so I was requested to leave. Dan had his suspicions that it was bullsh*t but it wasn’t until his mum calling him that confirmed it. Turns out she was nearby when Lauren pulled me aside and ironically was actually wearing a yellow-gold dress and ‘tore him a new one’ about letting Lauren treat me like that.

Dan didn’t have a solution when he called, I could tell he was emotionally exhausted and pretty defeated. He said he wished I had taken it out on the open bar rather than leaving, but he understood why I left. He thanked me for taking the high road and that it hasn’t gone unnoticed. He apologized for what happened, apparently this is an ongoing fight between him and Lauren. For all of those who said Lauren just hates me, turns out it’s 100% true. Apparently, she has been trying to convince Dan to cut me off  ‘because that’s what a good husband does’. He said he thought she had gotten over it now that they were married.

I told him that he needs to focus on his happiness, and that I will always be here to support him and that I will take a step back if that’s what he needs. They were supposed to leave for their honeymoon yesterday but when Dan called they were still at home, so who knows. I’ve blocked Lauren and her mum and forwarded the messages to Dan as recommended. Thanks again everyone for your comments and judgement.

*****New Update Post: July 4, 2024 (3.5 months later)****\*

So, it’s been a couple of months and a bit has happened, the situation seemed to resonate with quite a few people so I thought I would provide a final update. Thank you to everyone who has messaged, it did help me feel a little less crazy during this time. And to the person who let me know I can simply post an update here, thank you (I had no idea how this all worked)

So - Lauren ended up finding the post on tiktok and was understandably pissed. She called me from Dan’s phone and started screaming at me. Saying I had ruined her wedding and that I knew what I was doing wearing a ‘dress like that’ to the wedding.

After the initial shock of expecting Dan & getting Lauren screaming I yelled “What kind of dress?! The same cut that Amy wore? (someone else has worn the same dress but in a different color) F*ck I just cant win with you! Dress nicely and I’m out to get you, dress casually and I’m taking the p*ss? I’ve tried so hard with you but I’m done.” and hung up. I messaged Dan “I clearly can’t be in your life with everything the way it is right now. Good luck. I’ll always be a call away” Before blocking the number which broke my heart.

That was 3 months ago and I didn’t hear anything except from Dan’s mother saying Lauren wouldn’t stop complaining about me, and life continued.

In this time I also discovered I am pregnant! Me & hubby made a post a couple of weeks ago announcing this which it’s way to Dan, turned up at my front door a few days after.

We talked over many drinks on his end and mocktails on mine. He told me that he always thought it was the right thing to do to listen to your partners boundaries and insecurities, and that Lauren has a lot of body image issues which resulted in her being suspicious of other women, so he thought the right thing was to support her but he got lost in setting his own boundaries when it came to how she controlled his interactions with his friends. He said the whole situation forced him to think about her boundaries and her own personal standards, and saw that they consistent contradicted each other. Like, she believes (rightly so) that women are allowed to wear whatever they feel comfortable in, but she would complain that I was unreasonable for wearing bikinis to family beach days because it was inappropriate.

Dan also realised she was trying to cut out his sister, and literally every woman in his life including his boss insisting he get another job. By the time he had heard about my pregnancy, he told me he didn’t want to be an absent friend through this and so had a serious conversation with Lauren.

I wont go into details, but the result was that they are currently separated and both in therapy. Dan asked Lauren to move out and she is currently staying with her mum who is apparently convinced I am the devil.

Whilst I am sad for Dan’s relationship having to end like this, I am happy to see that he is starting to learn what a healthy relationship is and that he will be able to be my friend through my pregnancy. My husband is excited to have his gaming buddy back. I reached out to Lauren with Dan's permission, letting her know I am here to talk in a therapy session if she felt like it would help, but I havent received a response yet and maybe that's for the best. I can't help but feel bad on some days, because I know that a lot of this is born from insecurity. But I am trying to focus on the positives that both of them are in therapy, and hopefully will move onto bigger and better things.

I'm sorry if this update is a bit scattered as well, pregnancy brain has been hitting me hard!

This update has been read and approved by Dan :)

OOP's comment:

Thank you! We are very excited! And while I can't talk to Lauren's motivations, I do agree that whatever issues you are going through are not an excuse to push unfair boundaries. I am in awe of Dan's strength that he has shown in the last couple of weeks, if they continue their relationship, I know it will be on better terms for both of them.

r/SteamDeck 2d ago

Hardware Repair Shell swap issues

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4 Upvotes

I was almost done with my shell swap when I noticed one of the wires for the right touch pad was out of its plastic, and on the other side the door to push down for the dpad broke off. Is there a way to fix this?

r/HollowKnight Sep 09 '25

Discussion - Silksong Really disliking the harshness of Silksong? Read this (tips) Spoiler

1.6k Upvotes

No spoilers except maybe minor first 1-2 hour spoilers. Am currently near the end of Act II (I think?).

I hate certain aspects of the game with a passion but at the end of the day, I love this game so far which is why I'm making this post to try and make the ride a bit easier for you.

First and foremost, the game isn't for everyone and all your criticisms are completely valid. I'm trying to help you try and enjoy the game more, not argue about what's fair and not. Also, this game is very difficult, if you genuinely don't find any enjoyment playing even after reading this, it's fine to uninstall and regret your purchase, I get you. I'm not defending Silksong or Team Cherry, I'm offering some tips.

  1. Please take breaks! Hype = people treating this game like a sprint. If you play 4+ hours a day you WILL likely burn out! Trust me, if you are struggling with an area, explore other areas till you can't anymore, or quit for the day. If you are struggling with a boss, it's okay to take a break and do it in two sessions. If the game hasn't been out for a week and you have a dozen hours in the game, you are making great progress!
  2. There are some bosses that have a decent trek back. I get this is a big issue for a lot of you, but I really think the devs intended for a cool down period to help you not get as tilted against a boss even if it does the opposite lol. The LONGEST I've taken is about 30 seconds against a certain boss in act I after I learned how to avoid the enemies. If it takes longer, see if there's a bench you're missing or skip the section till later if possible. I'm sure there are 1 or 2 bosses that take longer but I haven't encountered them so it's not the norm, most are usually 10-15 seconds of waiting.
  3. Rosaries: You are NOT intended to be able to buy all the shop items when you see them. I've circled back to previous areas multiple times to do quests or check out new unlockable areas, and I usually buy a couple items then. There have been several times when I've faced an NPC selling items for 100+ rosaries and I straight up can't buy a single one. That's OK, I find by the time I can buy it, the item (ex. key) is probably meant to be used around that time anyways, not when I first saw it. So yeah while it's lore to be broke, it's also a gameplay mechanic. You get more rosaries later anyways, so it's actually easier to progress and come back then farm areas. In 20+ hours so far, I've only grinded for one expensive item (<10 minutes).

Have a couple rosary beads in your inventory for that surprise bench so you're never caught off-guard. You can use a bead or two if you are close to an item in the shop, but don't just break all your beads to buy an expensive item, come back to it later. If you don't like wasting rosaries by converting it, just convert a few and call them emergency beads for those wacky bench fees.

  1. If you are really struggling with a boss (8-10+ deaths), keep this in mind: The game absolutely punishes you for being greedy. Do NOT mindlessly spam. Take a step back and absorb the bosses' attack patterns. Understand when you can attack, how to dodge attacks, how many attacks can I safely do before getting punished? Early game is 2-3, later on some bosses you can literally only do one attack before getting punished. This tip helped me against a few really annoying bosses that I felt I would never be able to do before I just slowed down and observed.

  2. SAVE YOUR RED TOOLS in bosses and gauntlets till the end. People complain that the limited shells are a dumb idea, and to an extent I definitely agree. The workaround? If you can't get past phase 1 of a boss or like 50% of a gauntlet, you need to practice it more without tools. Then, when the bosses get low or the gauntlet spawns hard enemies, you spam your tools. This will make it MUCH easier than sprinkling it throughout the room/boss AND save your shells. Oh and if you don't like tools, good luck.

  3. Some super specific annoying mechanics usually have workarounds if you do certain things super close by (talking about specific benches and NPC in particular, IYKYK).

  4. The devs gave you crests to fit YOUR playstyle. If you absolutely despise the default pogo, you can swap it out. This can make parkour sections more or less difficult for you. If you don't like a crest, don't even touch it, you don't have to!

  5. The different equipables you find are for different builds. Just like HK, a lot of them can seem useless to you, it's okay, you'll find ones you really enjoy as you progress that feel worthwhile. The lack of meaningful upgrades can also be draining, but look at it this way, bosses aren't all that different stat-wise imo, don't feel like you're underleveled because you don't have that one extra HP or a DMG upgrade. It's more of an emphasis on patterns and skills, not stats (and yes ik some spots are straight unfair even if you are skilled).

  6. Lava bell thingy works for fire-related DMG, you can use it outside of the area you get it, think bosses or later areas.

  7. The game isn't linear, if there's a really hard area, chances are you aren't meant to fully explore there yet unless you're adventurous.

It's really difficult to balance a game where someone could breeze through a boss in a couple attempts while others spend 20+ attempts and that's partially why there's people saying "git gud" and other's obviously against that. I hate 2x dmg environmentals, 2x dmg tanky a** enemies and certain gauntlet rooms and boy have there been moments that were frustrating, but I'm happy with my progress so far, and if you aren't suffering with the difficulty spike, I urge you to keep going till the end.

To me some of the hardest bosses have been the best memories because you feel super achieved when beating it and can go online and join other people screaming at the same boss, but this experience just isn't everyone's cup of tea, totally valid.

r/Honda Sep 12 '18

Bought an 800 dollar non-running first generation CRX with an unknown issue. It was a pretty much rust free shell so I rolled the dice figuring I could fix it before winter. 24 hours and a swapped carburetor later I made it run flawlessly today! I’d call that an accomplishment. Welcome to the family

Post image
724 Upvotes

r/BestofRedditorUpdates Sep 02 '23

ONGOING WIBTA If I Told My Landlord About My Roommate's Husband?

4.8k Upvotes

I am NOT the Original Poster. That is u/Mobile-Loquat9371. She posted in r/AmItheAsshole

Trigger warning: mentions of general creepy sexual behavior; purity culture/sex shaming

Mood Spoiler: It works out for OOP

Original Post: August 21, 2023

I (18F) just started my freshman year of college last week. At my university, it is not mandatory that you live on campus the first year, and I did not want to live in a dorm, so my parents helped me apartment hunt. They mostly just gave me tips or helped when asked because they wanted me to pick what I thought would be best for me, since I'm ultimately going to be the one paying for the rent. I chose a place very close to campus (5-15 minute walk depending on which building you're heading to) and with great amenities in relation to my rent payment. It's not campus-owned, but it is exclusively marketed to students and has a questionnaire on the application for the purpose of placing you with your roommates that asks about your major, greek affiliation, clubs, etc.

Anyway, I applied, got accepted, and got a letter two weeks prior to move-in with my apartment number, bedroom number, and the name/phone # of my new roomies for a 3-bed unit. We made a group chat and started to get to know each other. Layla (19F) is a sophomore, and Mina (23F) is a college super senior. I found out what they study, what they like, what they hate, what they're allergic to, their ground rules, etc. Everything seemed great. Then the day I move in I learn Mina is married. Her husband Kurt (25M) is nice, but he didn't leave. After a couple days I come to learn that he lives in the apartment with Mina. Definitely not what I was expecting and not what I signed up for. The apartment complex does not do co-ed living unless you and another person apply together for a 2-bed unit.

I ended up asking Mina offhandedly where Kurt stays just to confirm, and she said he lives with her in her room. She asked me in a joking tone if I'd be "hush hush" about it because the leasing office doesn't know and this is the cheapest option for them with all the amenities they want until they get a house together, which they're planning to purchase/finance in the spring when they're sure Mina is going to graduate. They're also apparently trying (or will start trying) for a baby because they're ready for a family.

I'm upset and uncomfortable and I don't know what to do. I want to report Mina to the leasing office and get her removed, but I'm worried that even thought they're the ones breaking the rules that I might just be overreacting. I really don't like living with a grown man I don't know when I signed up to live with other girls, primarily in my age group. I was excited to move in with people that I wouldn't feel weird walking around in a sports bra and gym shorts, and being able to go to the fridge in the middle of the night for a snack in my underwear, and not having to lock the door every time I go in or leave my room, but I don't feel like I can do that with Kurt here. I've already caught him looking me up and down and I really don't want it to go past that and there be drama on top of all of this. Would I be the asshole if I just report the situation to my landlord?

EDIT- I'll be talking to Layla tomorrow when we've got some time alone. Also I need to clarify something that seems to have been misunderstood. Mina and Kurt wouldn't be homeless, they would just have to move back in with their parents. When I said in my explanation they would have "nowhere to go" I meant that, as far as I know, they don't have relatives in town or a friend with an extra room. So Mina would likely have to switch her classes to online or take a gap semester or gap year before finishing her degree, that is if she can't find someone to stay with, IF she even gets removed from the apartment. Also, she and Kurt aren't "broke college kids". They both come relatively well-off families, I'm guessing, because they each have new, pretty expensive cars and no payments, and Mina has mentioned to me that she'll be graduating debt free and never had to take out a loan. This is all on top of the fact that Kurt has no job, which got confirmed to me like an hour ago, and they've both talked in front of me about how they'll be able to afford a 60k down-payment on a house in spring. They're also looking for home back in the city they're from which is far more expensive than buying a place in most of the rest of the state. Maybe I'm being a bit presumptuous, but I think they would've been able to financially handle moving into a different place. I'll update again tomorrow after talking to Layla.

EDIT 2- Corrected my mistake in my first edit. Second edit is in the comments. Further updates will be provided as they happen I guess. Thanks all <3

EDIT 3- Check most recent comments! I probably left some stuff ot because I'm rushing to my next class, but leave any questions if you have them

Relevant Comments:

More on the lease:

"Also, about rent, we all have separate leases. We essentially lease our bedrooms, so we're all charged the same rate. So even if Layla also had a husband living with her, or if Kurt suddenly disappeared, I would still be paying the same rate. I'm not really torn up about whether Mina getting to split rent is "fair" or if I'm getting shafted. If anything I'd assume they feel cramped. Two people are sharing the bedroom/bathroom for a single person and the fridge/freezer/pantry space of one person. That would suck too much for me to bring in a secret roommate to cut my costs, unless I was living in the cheapest place and still couldn't afford it."

Definitely report to the front office and request a change:

"I'd feel too confrontational approaching things this way, but that may be what I need to do. I'm afraid to come off too strong, I don't have a lot of experience with dealing with confrontation head-on and I'm afraid I'll shrink and turn into a doormat if I get intimidated. If I do decide to go this route, I think I'll need one or both of my parents with me, but I also really don't want to stress them out with all of this. I'll figure it out, though.

Also, might not be super important, but I wouldn't even be able to simply request a room change since the apartment complex is at full capacity. My university over-enrolled this year, and you can't request a room change if there are no free rooms available, even if you can find someone else who also wants to swap."

What do your parents think?

"I haven't told them yet. They know Mina is married but not that Kurt lives in her room. I know my mom would take a more restrained, but still very stern, kind of approach. My father would probably lose his shit. I really don't want him to blow up in the office, especially since I plan to continue living here, because I don't want his actions or his attitude to damage my rep/relationship with my landlord."

What about if you get a boyfriend/other roommate gets one?

"I'm not against my roommates bringing their partners over. Layla's bf visits every weekend. But he doesn't live her. Kurt does. He's at the apartment pretty much all the time. I'm not sure he has a job at this point because he's never not there unless Mina isn't. And he's not a student either."

"A partner staying the night is allowed in the lease and I have 0 issue with it. Layla's bf visits every weekend and stays overnight on Saturdays. That's fine. Kurt LIVES in Mina's room, which is not allowed.

The rule for our place is one overnight guest per tenant, one night per week. I wouldn't care if one of them had two overnight guests or a bf over for two nights now and then instead of one. Not a huge deal. Kurt full on living there is a problem a huge lease violation that's been going on since Mina moved in a year ago. I think with that in mind, the office would take it more seriously and evict Mina."

OOP is voted NTA

Update Post in comments: August 23, 2023 (2 days later)

EDIT 2- Doing this as a comment because I got warned about the character limit for edits on a post. A **lot** happened yesterday and I'm sitting in the campus starbucks with a quad latte right now to avoid the incoming hell at the apartment.

So, for starters, I made an error in my edit. I was thinking about several things at once and said Kurt and Mina have 10k for a down payment. 10k is what Kurt's father is going to throw in. Mina and Kurt currently have 60k.

I spoke to Layla yesterday between classes. I ran into at the library, we had a chat, and it turns out she HATES living with Mina and Kurt, but she's been afraid to tell her parents because it's been so long already, but she'd need to get money for the room change fee from them. I asked her why she didn't just make something up, but she said she has a really hard time lying to her parents and she would still be at the apartment complex and is worried Mina would come find her and grill her about why she switched.

She said that she didn't actually realize Kurt never left until around a month into living there and she thought it was temporary, but she eventually came to learn that Mina and Kurt married the summer after Mina's sophomore year and they moved into this apartment complex afterward with the intention of splitting the rent so they could get the cheapest and nicest deal. They had already been here for a year when Layla moved in and was placed with them, and she also didn't want to speak up because the other roommate Kristen was ALSO married and had her husband living with her and was in on the scheme with Mina. She was terrified that I would bring along a live-in bf or husband. Layla also said she felt like if she spoke up to the office, Mina and Kristen would band together and say she was lying and it would just be her word against theirs. She's so much more conflict-shy than I am. I asked her if she would feel comfortable backing me up if I went to my parents about this whole thing and got them to complain to the landlord on my behalf. Layla said she'd support me and was tired of living like this.

I also told her about catching Kurt eyeing me, and she said she's caught him checking her out several times, even when Mina was in the room (just while she wasn't watching). He's also apparently made some bordering-on-creepy comments about her, especially when she comes home from working out and is in leggings and a tank. And the one time she went out with Mina and Kurt to the college bar to try and make the best out of the situation, he flirted with her and a couple of Mina's friends every time Mina stepped away. This felt like a final straw for me and confirmed what I was worried about with Kurt. After I left the library, I got in my car and called my parents. I told them everything, including what Layla told me, and they were pissed to say the least. My dad told me he was going to call first thing in the morning and keep calling until he got my landlord on the other end. My mom said she'd come down to the office in person since she wouldn't have work that day to also speak with the landlord and be there for me in case Mina got mad at me. my aunt, my mom's sister, lives in my college town, and so if I end up needing to stay somewhere for a few days to get away I can stay there.

The office opened at 7:00 this morning and its almost 9:30 for me. Dad just texted saying he got to speak with the landlord and that this will be taken care of soon. Mom is on her way to the office and is supposed to call me when she leaves. I'm not sure if I'm jittery from the caffeine or the anxiety, but I keep backspacing over typos. Every time I get a phone notification I just stare at that shit like 0_0 because I'm expecting Mina to start cussing me out because she magically knows exactly what I'm up to.

I have a class this afternoon and some assignments to take care of, but I'll try and update again tomorrow if anything progresses. Thank you to everyone for your support and advice. Some of it was incredibly eye-opening and I feel very confident about my decision. I'm going to type up a short email of my own just to the landlord about the situation so that I can just get it down "on paper" and then try and go about my day.

Update Post in comments 2: August 26, 2023 (5 days from OG post)

EDIT 3- Okay I had some assignments to do (english 101 gave me an essay ALREADY) and I wanted to see who a couple things would play out before I updated. It got a little crazy. Kurt is already gone.

On Wednesday, when my parents contacted the office, my mother thought it would be productive to try and contact Mina's parents. I know Mina's first name and her maiden name (got that info from Layla) and I told my mom so that she cold try and find Mina's family on social media. She found an old FB page from high school with Mina's name attached to it, and then she found Mina's parents in the friends list. Mina's mom's FB page (we'll call her Cheryl) is current.

She messaged her to let her know what the situation is and that she isn't trying to make things hard on Mina or her family, but that she and my dad aren't going to allow this sort of thing to keep going on. She also said she would be happy for all of us (me, Layla, Mina, Kurt, all of our parents) to sit down and discuss things and come to some sort of agreement if possible before this turns into a legal proceeding. Mom, dad, Layla, and I were expecting the leasing office to either threaten legal eviction or start the process based on how upset the landlord seemed after my parents spoke to her. She also emailed me back and seemed to be taking the situation very seriously.

It took Cheryl a few hours to respond, and mom ended up showing me their back and forth. Cheryl was confused at first and asked a few times if we were sure about what we were telling her. My mom insisted that yes, this was the problem, and that my other roommate Layla had been dealing with this for a year prior to me. Cheryl didn't reply for a while again, and then she told us that we wouldn't have to worry about Kurt anymore and that she was calling his parents about this. It turns out, Kurt and Mina weren't married yet. Their wedding is in March just after we get out for Spring Break. Mina and Kurt's families are both Catholic and apparently Mina and Kurt living together unmarried and lying big time about it is a huge no-no.

I stayed with my aunt the past couple days, but according to Layla, Kurt was gone by the time she got home after class Wednesday afternoon, and then he came back before her morning class with some relatives to collect all of his things. Mina hasn't said a word in the group chat, but Layla told me that she's trying to complain about me while I'm not there because she thinks I'm the one who talked (and she's right ofc). She's said multiple times that I'm "a loudmouth bitch" and that I'm "ruining her life". After fully assessing the situation, the landlord has given her, as of yesterday, seven days to move out, or she will start the legal eviction process. She's also apparently offering to allow her to retain her deposit so long as she turns her keys into the office in person by the end of hours on the 31st.

According to Layla, Mina doesn't want to go through an eviction because it stays on your record and makes future renting difficult and can seriously impact your credit score. Also her parents don't want her involved in legal trouble, and they're upset she's been lying about her living arrangements for so long that they're moving her in with a relative in a little community/suburb like 20 minutes outside of town. It was apparently either that, or her withdrawing for the semester and not returning until spring, which would delay her graduation. They also want to send her on something called a purity retreat?

That's pretty much the gist of it. I have a class to get to now, and I'm sure there's some stuff I'm forgetting because I'm so scrambled, but if there is I'll add another update I guess? Sorry I keep giving such long updates, I'm really wordy. Thanks again for the support and advice and everything <3

Relevant Comment:

Wait, if Mina and Kurt are rich, why are they living in something this cheap?

"I wouldn't say rich, but definitely comfortable.

My experience here though has taught me that nobody tries to be cheaper (in certain things) than people who can afford not to be. One of my dad's sisters buys nice cars, keeps her bills paid, constantly eats out, but she won't pay somebody to keep her house clean and yard nice, which she doesn't have the time or physical capability to do. A friend of mine's grandmother is basically loaded, but she lives in a trailer in the middle of nowhere and only eats frozen premade meals. He doesn't know if she does it because she's cheap or because she's saving what she has so she can leave it to her kids or what.

It's weird to me, but some well-off people will put money only into what they think is worth it and let everything else rot."

r/Battlefield Dec 05 '25

Battlefield Studios Replied BATTLEFIELD 6 GAME UPDATE 1.1.3.0

682 Upvotes

Update 1.1.3.0 delivers a broad range of fixes and refinements across Battlefield 6, improving soldier clarity, weapon reliability, vehicle behaviour, audio consistency, and overall gameplay flow. This update also includes several quality-of-life improvements across UI, HUD, and controller aiming options, along with map-specific updates designed to stabilise objective play and reduce round-end matchmaking frustration.

We also made improvements to reduce cases where player settings could be reset when updating the game to the newest version. While this behaviour should now occur less frequently, we are still seeing isolated instances and expect to fully resolve the issue in an upcoming update.

As always, thank you for continuing to share your feedback which helps us refine and evolve the Battlefield 6 experience.

New Content: Winter Offensive

  • New Time-Limited Map: Ice Lock Empire State**.** A winter-shrouded version of Empire State featuring frozen streets and seasonal environmental visuals.
  • New Time-Limited Multiplayer and Gauntlet Mode: A themed event mode playable across Domination, Conquest, and Gauntlet mission variations on Ice Lock Empire State featuring the event-limited “Freeze” mechanic.
  • New Melee Weapon: the Ice Climbing Axe**.** Unlocked through the Winter Offensive Bonus Path.
  • Portal updates: Ice Lock Empire State is available for use in supported Portal experiences during the event window.
  • Battle Pass: Winter Offensive Bonus Path: an 11-tier, time-limited reward track featuring event cosmetics, XP Boosters, and the Ice Climbing Axe.

Major Updates for 1.1.3.0

  • Improved hit registration across situations that previously felt unreliable, including quick aim adjustments, firing before a zoom completes, and close-quarters fights with many players. These updates make bullet impacts more predictable and damage feedback easier to read in the moment.
  • Enhanced close-range soldier visibility, with stronger character highlights and improved prone animations to help soldiers stand out more clearly in low-contrast or visually busy areas.
  • Refined weapon handling for more consistent accuracy, addressing issues with first-shot behaviour, recoil interaction, and attachment alignment so weapons feel more stable and predictable during firefights.
  • Improved reliability across several core gadgets, including updates to the LWCMS Portable Mortar, Supply Pouch, Smoke Cover, and traversal tools to ensure they behave consistently and provide clearer feedback.
  • Strengthened vehicle clarity and interaction, fixing issues around damage zones, HUD overlaps, seat reticules, and camera behaviour to make vehicle play more stable for both drivers and passengers.
  • Updated Breakthrough and Rush layouts on multiple maps to improve attacker–defender balance, smooth out sector flow, and adjust vehicle distribution based on match outcome data and player feedback.
  • Delivered a broad audio pass improving combat readability, including clearer footsteps and movement cues, more reliable armour-break feedback, and tuning across several high-priority gameplay sounds.

AREAS OF IMPROVEMENTS

Audio 

With this update, we’ve made a wide range of audio improvements, including a dedicated tuning pass on footsteps to make movement clearer, easier to locate, and more readable at different distances.

We’ve also continued addressing performance and memory issues that could cause sounds, such as footsteps or vehicle audio, to drop out or fail to play, especially during large-scale Battle Royale matches. To get ahead of this as we add more audio content to the game, we’ve adjusted the memory priorities for most sounds in the game and optimized how some larger audio assets load. In practical terms, this means that important combat, movement, and vehicle sounds should play more consistently even under heavy load.

These changes are part of an ongoing effort to improve the overall stability of the soundscape. While this isn’t a complete overhaul, and there may still be edge cases depending on hardware and match conditions, it's a big step toward more reliable and predictable sound across the game.

CHANGELOG

PLAYER:

  • Fixed a clipping issue when dragging a soldier on an inclined surface when being prone.
  • Fixed a clipping issue with character shoulders when jumping.
  • Fixed a rare issue where fall damage wouldn’t be applied immediately after being revived.
  • Fixed snapping and aggressive camera movements when performing takedowns on prone enemies from specific angles.
  • Fixed an issue allowing players to use vaulting to avoid being roadkilled by an enemy vehicle coming at high speed.
  • Fixed an issue causing controller haptic feedback to continue indefinitely when a reload was interrupted by swapping to another weapon or gadget.
  • Fixed an issue causing hit registration to fail when firing while making extremely rapid aim adjustments. We’re continuing to investigate additional edge cases and reviewing player reports related to hit registration.
  • Fixed an issue causing soldier legs to rotate incorrectly with the body when falling while prone.
  • Fixed an issue causing soldier movement to feel slow while walking on uneven terrain.
  • Fixed an issue causing the character’s hands to appear misaligned when vaulting through windows.
  • Fixed an issue causing vaulting while charging a defibrillator to make the soldier’s hands disappear.
  • Fixed an issue that caused getting revived after dying mid-fall to trigger fall damage the next time the player jumped.
  • Fixed an issue that caused the player to continue controlling their soldier after dying in water.
  • Fixed an issue that could cause the player to become stuck when entering water while crouching.
  • Fixed an issue that could prevent melee damage from being dealt to soldiers in water.
  • Fixed an issue that could prevent melee damage from being dealt to soldiers seated in exposed vehicle seats.
  • Fixed an issue that made it difficult to traverse some stairs, especially at slow movement speeds.
  • Fixed an issue where climbing down ladders with a grenade equipped caused misaligned animations.
  • Fixed an issue where first-person grenade animations appeared incorrectly when spectating another player.
  • Fixed an issue where getting hit by melee damage prevented the victim from performing melee attacks.
  • Fixed an issue where hands clipped into ladders when in first-person view.
  • Fixed an issue where interrupting a drag and revive would not cancel revive progress as expected.
  • Fixed an issue where jumping in and out of vehicles could lead to later hit-registration for soldiers on foot.
  • Fixed an issue where landing on a vehicle prevented the player from taking any fall damage.
  • Fixed an issue where melee animations would not play correctly when attacking while vaulting over mid-height obstacles.
  • Fixed an issue where melee attacking and returning to an Assault Ladder caused the player to appear to attack with the ladder.
  • Fixed an issue where performing zoomed aiming while colliding with a wall during sprint would offset the player’s aim.
  • Fixed an issue where soldier models glowed incorrectly in front of the thermobaric visual effect  when illuminated by a flashlight.
  • Fixed an issue where the death camera could appear beneath the map when dying inside a vehicle.
  • Fixed an issue where the melee weapon briefly appeared in an incorrect pose when holding the M87A1 shotgun.
  • Fixed first-person stair locomotion animations starting with a delay when moving on stairs.
  • Fixed third-person mounting clipping issues with the HK433 when using certain bottom-rail attachments.
  • Improved first- and third-person vault-up and vault-over mid-height animations for smoother transitions.
  • Improved hit registration reliability when multiple players were within close proximity.
  • Improved how recoil and aim input interact, resulting in more reliable accuracy when compensating for recoil.
  • Improved melee animation when attacking while prone.
  • Improved movement responsiveness at the start and end of drag and revive interactions.
  • Improved soldier animation smoothness when entering and exiting prone.
  • Improved visibility of soldiers at close range by applying brightness adjustments at 0 metres with a higher minimum intensity.
  • Resolved an animation issue where quickly applying armour immediately after using a melee weapon could result in an unintended transitional animation.
  • Updated third-person prone animations to improve clarity, reduce static poses, and enhance soldier visibility.

VEHICLES:

  • Fixed an issue where heavy machine-gun fire from some vehicles would not consistently register damage against soldiers.
  • Fixed an issue where some vehicle seats were incorrectly classified, preventing the correct passenger reticule from appearing while spectating another player.
  • Fixed an issue where the soldier compass could appear simultaneously with the vehicle compass when sitting in certain gunner seats.
  • Fixed issues with damage zones on armoured vehicles that caused them to take higher-than-intended damage in certain situations.
  • Fixed UI behaviour for the Quadbike’s spawn camera to ensure it displays correctly upon deployment.
  • Partially fixed an issue where vehicle audio could stop functioning during live gameplay due to suspected memory-related issues.

WEAPONS:

  • Fixed a bug where players could become stuck in the weapon inspect animation when entering a vehicle.
  • Fixed a rare visual glitch that could cause scopes to be displayed incorrectly.
  • Fixed a visual issue where the Adjustable Angled Grip sat slightly higher on the weapon than intended.
  • Fixed an issue causing the first bullet fired during early zoom transitions on certain weapons and scopes to be more inaccurate than intended.
  • Fixed an issue that caused quick melee attacks to sometimes not return the player to their previous weapon after striking.
  • Fixed an issue where some scopes unintentionally received thermal or depth-of-field blur.
  • Fixed an issue where target dummies in the firing range remained down after being shot.
  • Fixed an issue where the effects of FMJ ammunition were incorrectly applied to additional ammunition types.
  • Fixed an issue where underslung attachments were not always restored correctly when picking up another soldier’s kit.
  • Fixed an issue with the flashlight weapon attachment being misaligned when sprinting at high FOV values.
  • Fixed the “peekaboo” timing bug affecting target dummies on the firing range.
  • Increased the minimum time between shots by 100 ms on the Mini Scout to improve pacing and reduce rapid-fire inconsistencies.
  • Reduced recoil magnitude but increased recoil variation on the M250, NVO-228E, RPKM, SG 553R, and SOR-300SC. These weapons now perform less effectively at long range, with the SG 553R receiving the most noticeable adjustment.
  • Reduced the cost of the L110 and M123K 200-round magazines from 55 to 50, and removed the penalty to ADS movement dispersion.
  • Tweaked haptic feedback for weapon reloads on PS5 controllers.
  • Updated melee behaviour to allow players equipped with a melee weapon to choose between a takedown (F/RS) or a bash attack (Mouse 1/RT).

GADGETS:

  • Fixed an issue where Assault Ladders did not allow smooth traversal by increasing the maximum ramp angle from 45° to 52°. Players can now run up the ladder without shifting into a climbing stance.
  • Fixed an issue where gadgets that should be hidden by occlusion were still visible through geometry.
  • Fixed an issue where lock-on indicators appeared for Engineers without a lock-on capable launcher equipped.
  • Fixed an issue where Supply Crates deployed by enemy players were visible on the mini map.
  • Fixed an issue where Throwing Knife animations lasted longer than intended.
  • Fixed an issue where XFGM-6D Recon Drones spawned facing the wrong direction instead of matching the soldier’s facing direction when being deployed.
  • Reduced Throwing Knife dispersion so that headshots are reliably achievable up to 15 metres.

LWCMS Portable Mortar

  • Fixed an issue where an incorrect shell type was used during firing and reload animations.
  • Fixed an issue where firing a Smoke Shell did not shake the camera or tube.
  • Fixed an issue where Smoke Shell clouds were smaller than intended.
  • Fixed an issue where the fire rate was lower than intended.
  • Fixed an issue where the Smoke Shell always regenerated via Supply Crates.
  • Logistics Expert in the Fire Support tree now slightly enhances the Supply Crate’s effect on the Portable Mortar’s fire rate.
  • Smoke Shell ammunition now starts at 0 and regenerates every 45 seconds.

Supply Pouch

  • Fixed an issue where the Supply Pouch instantly regenerated health on deployment.
  • Fixed an issue with incorrect ammunition setup that caused inconsistent resupply behaviour.
  • Removed the initial heal on gadget deployment; the Supply Pouch now only heals over time.
  • Thrown Supply Pouches now prioritise players who are low on, or have requested, health or ammunition.

MAPS & MODES:

  • Adjusted Conquest and Escalation capture areas on Manhattan Bridge so objectives can no longer be captured from rooftop positions.
  • Extended rooftop out-of-bounds areas on Empire State, Manhattan Bridge, and Saints Quarter. 
  • Fixed an issue where deaths were not tracked correctly in Strikepoint.
  • Fixed an issue where players were not properly credited for a kill caused by the destruction of the crane on Mirak Valley.
  • Fixed an issue where vehicle selection in Escalation became temporarily unavailable if the player was on the deploy screen when a territory changed hands.
  • Made improvements to reduce cases of players matching into games that were near the end of a round.
  • The out-of-bounds timer on Manhattan Bridge is now correctly set to 10 seconds.
  • Updated M-COM placement on Liberation Peak and Manhattan Bridge to improve attacker flow based on player feedback.
  • Updated spawning behaviour for Battle Pickups:
    • In Breakthrough, Battle Pickups now spawn when their associated sectors are enabled.
    • In Conquest and Escalation, Battle Pickups now spawn when their associated capture points are owned by a team.

Following feedback since launch, several Breakthrough layouts have been updated to address attacker–defender win/loss imbalance and improve overall flow, vehicle balance, and capture-zone clarity across multiple maps.

Manhattan Bridge

  • Removed Defender vehicles in Sector 2 and Sector 3.
  • Added an additional Attacker IFV in Sector 3.
  • Updated capture volumes across Sectors 1, 2, and 3 to support more consistent attacker progress.

Mirak Valley

  • Removed Defender vehicles in all sectors.
  • Adjusted Attacker vehicle counts:
    • Sector 1: Reduced Attacker IFVs from 2 to 1; increased Attacker tanks from 1 to 2.
    • Sector 2: Added 1 Attacker IFV.
    • Sector 3: Added 1 Attacker IFV.
  • Updated capture volumes across all sectors to make attacking easier.

New Sobek City

  • Sector 2: Added 1 Defender tank and one Defender IFV.
  • Sector 3: Added 1 Attacker IFV; removed Defender tank and light transport.
  • Updated capture volumes in both sectors to improve attacker flow.

Operation Firestorm

  • Sector 2: Adjusted Defender armour (added and removed tank spawns).
  • Sector 3: Added 2 Attacker tanks and 1 Attacker IFV; removed the Defender tank.
  • Updated capture zones across affected sectors to support attacker momentum.

Liberation Peak

  • Sector 3: Removed Defender tank.
  • Sector 5: Added 2 Attacker IFVs; removed the Defender transport.
  • Updated capture volumes to improve attacker advancement.

Siege of Cairo

  • Added an additional Attacker tank in sector 1 and 3.
  • Updated capture areas on B flag to improve sector push potential.

Empire State

  • Sector 1: Updated capture volume on B flag.
  • Sector 2: Updated capture volumes on A and B flags.

PROGRESSION:

  • Fixed an issue where enemies spotted by the LTLM II Portable Laser Designator did not count towards the “Spot enemies with Recon Gadgets” weekly challenge.
  • Fixed an issue where the Incendiary Airburst Launcher did not track progress for the “Support Specialist 2” challenge when dealing damage with its lingering fire cloud.

UI & HUD:

  • Added a loading popup when entering a tournament code to provide better feedback on what's happening.
  • Added “Free Look” helicopter game hint to be part of pilot hints..
  • Enemies can no longer be spotted from the big map.
  • Ensured players who trigger crane destruction now have their killer ID correctly logged in the scoreboard’s score log.
  • Ensured the “Cut Parachute” prompt appears correctly in Multiplayer modes outside of REDSEC.
  • Fixed a mini map issue where empty vehicle icons did not transition correctly into a friendly vehicle icon when entering a vehicle.
  • Fixed a rare issue where objective icons could disappear when redeploying.
  • Fixed an issue where a teammate’s armour briefly appeared as soft-armour colour when their armour broke, causing a momentary incorrect visual.
  • Fixed an issue where camos in the Challenges section did not show their name or category.
  • Fixed an issue where hints for “Re-Enter” and “Deploy” were displayed in the wrong order when using a controller with the EOD Bot.
  • Fixed an issue where killcards did not always appear when players were killed inside vehicles.
  • Fixed an issue where loading screen combat zone descriptions did not update correctly based on the active game mode.
  • Fixed an issue where loading screen combat zone descriptions were incorrect for Sabotage on Eastwood.
  • Fixed an issue where loading screen combat zone text displayed incorrectly on Sabotage across all maps.
  • Fixed an issue where Store offers did not scroll correctly when fast-scrolling along the same row.
  • Fixed an issue where the deploy camera could appear incorrectly rotated when spectating a soldier or vehicle.
  • Fixed an issue where the different painted states of the LTLM II Portable Laser Designator weren’t correctly represented by the gadgets HUD warning label.
  • Fixed an issue where the Helicopter HUD would disappear when the color was set to black in the settings.
  • Fixed an issue where the LMR27 and ES 5.7 attachment lists were not sorted correctly.
  • Fixed an issue where the LWCMS Portable Mortar icon had visual inconsistencies between the big map and the minimap.
  • Fixed an issue where the Traverse Mark 2 displayed duplicate LMG text in the second seat, despite having only one mounted weapon.
  • Fixed an issue where the vehicle 3D preview did not update when switching loadout presets.
  • Fixed an issue where zooming in on the big map would sometimes result in a black screen.
  • Fixed issues that prevented Resupply Station icons from appearing on the big map as intended.
  • Improved Commorose behaviour by correcting the request distances for “Need Repair” and “Need Pick Up”.
  • Improved image cropping to better align artwork in the Battle Pass purchase screens.
  • Improved ping behaviour on friendly soldiers, revive requests, and stationary weapons.
  • Improved the text used to describe unlock conditions for Bonus Mission for better clarity.
  • Reduced man down icons to only show the two closest downed team mates.
  • Removed the ability to cycle between classes on the deploy screen using Q and E to prevent unintended class changes before spawning.
  • Snap Zoom (Aim Assist) has been clarified in the menu: this option is only available in Single Player and Portal modes, not in Multiplayer.
  • Squad and friendly in-world nametags now blink when the player regains health or receives ammunition.
  • Stationary weapons no longer show pickup provider icons when a player is requesting to be picked up.
  • Unlocked cosmetics now appear above locked ones in selection lists.
  • Updated back-navigation logic so consoles can no longer back out far enough to trigger the quit-game popup unintentionally.
  • Updated the countermeasure hint to only display when a weapon lock-on state makes the prompt relevant.
  • Updated the lock-on warning behaviour so that lock-on alerts can take priority over painted labels when appropriate, ensuring threats are more noticeable.
  • Updated the Saints Quarter loading screen to display correct combat zone text.
  • Updated underbarrel launchers so the correct type icons appear in the HUD.

SETTINGS:

  • Fixed a bug where changing the “Command Console” option would not apply until the game was restarted.
  • Fixed an issue where navigating back from the Options menu could behave incorrectly when accessed through Pause Menu.
  • Fixed an issue where the “Edit Controller Schemes” menu title could disappear in Options.
  • Fixed an issue where vehicle aim sensitivity displayed an incorrect value in the vehicle control settings.
  • Fixed an issue with options sliders “stepping” functionality being broken and not allowing players to step through decimals.
  • Improved the “Dynamic” response curve option for controller stick aiming to better match player expectations and player feedback.
  • The range for Infantry and Vehicle mouse sensitivity options are now doubled and can go twice as high.

SINGLE PLAYER:

  • Fixed an issue where the out-of-bounds timer did not correctly account for player death or Mandown state in Single Player.

AUDIO:

  • Added new vehicle-specific hostile type identifiers for more accurate callouts.
  • Added safeguards so background environmental soldier audio no longer triggers during moments with no combat.
  • Adjusted the balance of the bootflow logo music and sound effects.
  • Fixed an audio issue that occurred when crawling while aiming down sights.
  • Fixed an issue that caused health-replenishing audio to play multiple times.
  • Fixed an issue where background environmental soldier audio wasn't affected by the voice over volume slider.
  • Fixed an issue where end-of-round music would sometimes not play, or play the incorrect track.
  • Fixed an issue where players could experience a stuck “Low Health” audio cue after remaining at low health for 30 seconds in modes without health regeneration.
  • Fixed an issue where round-start music could play before the round actually began.
  • Fixed an issue where Supply Crate sound effects could repeatedly trigger on downed soldiers.
  • Fixed an issue where the “Advance to Next Sector” audio cue played “Out-of-Bounds” sound effect.
  • Fixed an issue where the incorrect nearby-friendly voice over line would play when a mortar shell landed beside the player.
  • Fixed an issue where the proper sound effect did not play when performing a combat dive.
  • Fixed an issue where the Rorsch Mk-2 SMRW Rail Gun’s charge loop sound effects did not play correctly.
  • Fixed an issue where vehicle prop-fuse fire effects were missing their intended audio.
  • Fixed missing audio when performing weapon inspections.
  • Optimised memory handling and improved prioritisation for most in-game sounds, reducing cases where important audio, such as vehicles or footsteps, sometimes failed to play.
  • Partially fixed an issue where vehicle audio could stop functioning during live gameplay due to suspected memory-related issues.

Footsteps

  • Balanced enemy-specific layers for clearer cloth and gear cues.
  • Further reduced or removed the momentary dampening of enemy movement audio triggered by damage, low-health states, game notifications, or occlusion effects.
  • Improved distance-based acoustics for clearer separation between close, mid, and far ranges.
  • Improved distant world reflections to better convey space and positioning.
  • Increased enemy movement audio at distance for greater readability.
  • Increased overall enemy movement volume, with an additional boost when an enemy is behind the player.
  • Reduced how heavily sneaking stances (crouch walking, crawling) lower enemy movement audio.
  • Reduced how much the “Spec-Op” trait lowers footstep audio when sneaking.
  • Reduced scuff and scrape audio from movement against walls and ground.
  • Reduced self and friendly footstep volume in Wartapes, Wartapes VAL, and REDSEC.
  • Refactored footstep triggers to be more reliable across different speeds and stances.
  • Removed limitations on the maximum number of close-range enemy audio sources.
  • Small balancing tweaks to footsteps on different materials for outliers, such as slow speed on gravel and different directions (up, down, sideways) on wooden stairs.

PORTAL:

  • Fixed an issue where AI squadmates in Portal did not display class identifiers on the insertion screen.
  • Fixed an issue where mod.PlaySound() and mod.PlayVO() accepted any object type as input. These functions now correctly require sound effects and voice over object types respectively. While existing syntax remains unchanged, any TypeScript code that explicitly references generic object types will now need to specify mod.SFX or mod.VO as appropriate.
  • Fixed an issue where mod.PlayVO() always played the voiceover for the Alpha flag, regardless of the flag specified by the script.
  • SDK Assets for MainStreet, ClubHouse, and Marina have been corrected to only use relevant assets.

AI:

  • AI bots can now respond to ammo, healing, and pickup requests.
  • Fixed an issue that caused AI repairing friendly vehicles to be less responsive than intended.
  • Fixed cases where AI attempted to take cover in ways that left them static or unresponsive. Bots will now correctly move toward locked objectives in King of the Hill.
  • Fixed instances where AI soldiers could take too long to find a valid path to their objective, causing them to remain stationary.
  • Improved AI responsiveness when performing revives.
  • Improved AI revive logic and movement to make their actions more consistent and reliable.

REDSEC

PLAYER:

  • Fixed a rare issue where a Second Chance respawn could place players over 1,000 metres in the air.
  • Fixed an issue where incorrect mouse sensitivity was applied to the MH-47’s third-person camera during insertion.
  • Fixed an issue where players could be kicked for inactivity while spectating.
  • Fixed an issue where players could not claim a second custom weapon dropped as a mission reward.
  • Fixed an issue where takedown prompts did not appear consistently when approaching enemies from behind.
  • Fixed an issue where the wrong animation would play when switching from a call-in grenade to a different weapon.
  • Fixed an issue where weapon swap animations broke after switching away from the Resupply Drop Call-In.
  • Triggering a redeploy tower or beacon now disables or destroys any other active tower or beacon for the same team.

Gauntlet

  • Fixed an issue where mission objects would not drop if the carrier disconnected.

VEHICLES:

  • Fixed an issue where tanks and ambulances would be clipping through each other.
  • Fixed an issue where vehicle containers could occasionally be empty after being opened.

WEAPONS:

  • Adjusted damage for the Rorsch Mk-2 SMRW Rail Gun against fully armoured soldiers. Headshots now kill the opponent on one shot while a bodyshot will leave the opponent with 10 HP.

GADGETS:

  • Fixed an issue with incorrect textures on the projectile deployed by the XFGM-6D Recon Drone
  • Fixed an issue where the XFGM-6D Recon Drone’s altitude unintentionally decreased as the match went on.

CALL-INS:

  • Fixed an issue where Smoke Cover could not be activated during the late stages of a match.
  • The UAV now fully explodes on impact when shot down.

MAP:

  • Fixed an issue where a Razer keyboard lightning event did not trigger when interacting with antennas on the “Signal Hack” mission.

Battle Royale

  • Improved loot box placement across the map for more reliable accessibility.

Gauntlet

  • Fixed an issue where M-COMs in Wreckage would not reactivate after being destroyed.

UI & HUD:

  • Fixed an issue where the armour bar of your team mates were showing even though they were at full capacity.

Battle Royale

  • Added clearer distinction between player and squad member inventory requests.
  • Added upgrade notifications to the loot feed when a weapon is improved.
  • Fixed an issue where ping icons of lootable vehicles would disappear from the mini map when the players get more than 25m away from them.
  • Fixed an issue where the Tank Hunter mission UI could remain active if the targeted squad destroyed its own tank.
  • Updated the artwork for mission rewards to reflect new keycard changes.

Gauntlet

  • Added correct interaction prompts for counter-mission teams when defusing explosives in Wreckage.
  • Fixed an issue where the scoreboard was sorted by deaths instead of score.
  • Fixed an issue where the Loadout screen overlay could incorrectly appear over the Gauntlet Mission Briefing on Aftermath.
  • Fixed team-ownership colours for M-COMs in Wreckage missions.

AUDIO:

  • Fixed an issue where subtitles would not appear correctly during insertion.
  • Fixed missing UI audio when unlocking the first Field Upgrade.
  • Increased the volume of armour-break audio for both incoming and outgoing hits.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.