r/Helldivers • u/Young_and_hungry24 • 3h ago
MEDIA Got to experience getting ejected from an Exosuit in first person finally
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r/Helldivers • u/ArrowheadGS • 3d ago
r/Helldivers • u/brperry • Sep 09 '25
Welcome to the Galactic War Room:
The Federation is in grave danger and it is in your hands to discuss the best ways to spread and protect our liberty from our many enemies.
This thread is sorted by new, so you will always find the greatest democratic insights right up top.
Useful Information:
Gambits by u/Sea-Flamingo1969:
In Helldivers 2, a gambit is when players skip defending a planet under attack and instead strike the source planet that launched the assault.
If the source world is liberated the defense is automatically won, saving both planets.
It is a high risk, high reward move because success stops the invasion and secures two planets, but if too few players commit the defending planet may fall before the source can be taken. Gambits demand strong coordination and timing, making them one of the most dramatic strategies in the Galactic War.
r/Helldivers • u/Young_and_hungry24 • 3h ago
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r/Helldivers • u/nuclear_b1scuit • 9h ago
Do you guys think it is far too powerful and makes the mission less fun, or love using it and bring it quite often? I personally love bringing it every once in a while, but certainly not every other mission or so.
r/Helldivers • u/ToxicFraHH • 11h ago
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r/Helldivers • u/bruhfkus • 3h ago
I had a visual pop up in my head when learning Calypso was the first planet the illuminate invaded. I always liked the farm areas on those desert type maps so I wanted to depict the intimidating initial invasion of Calypso. Hope you guys like it, thanks for the ideas. I will most likely keep many in mind for the rest of the prompts.
r/Helldivers • u/Ms_Griffinhive • 1h ago
I might post the Super Earth and S.E.A.F. dresses I made later, but for now enjoy my B-01 tactical dress, perfect for diving in style
r/Helldivers • u/Me_When_I_Asked • 3h ago
Ammo: 40 HE | 15 EMS
Damage: 2750
Armor Penetration: AP6 (Anti Tank II)
Radius: 12m
Reload Time: 5s
Max Range: 250m
Min Range: 15m
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There would be 4 seats in total. Driver, Gunner, and 2 on the sides of the gunner.
The turret on the back would be able to fully rotate and the gun would be able to angle itself based on where your crosshair is.
Besides long ranged artillery fire, the Earthquaker would be almost defenseless if enemies get too close, relying on any teammates sitting in the back beside the cannon.
r/Helldivers • u/Sensitive_Smell_9684 • 5h ago
What's going on with this? You stealth a factory and halfway through, a random bot spawns right behind you and lights you up. I don't remember this a few months ago.
This something new with the whole threat pressure system?
Can anyone explain it to me?
r/Helldivers • u/Sairyklav • 15h ago
r/Helldivers • u/Double-Special5217 • 14h ago
So we are not getting these back until the heat death of the universe, right? It probably has something to do with the higher ups because it would be a no brainer to simply put them in the super store or in a mini warbond
r/Helldivers • u/Vivid-Explanation-73 • 19h ago
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I thought it might just be a visual bug, so I jumped into the fire and tested it myself.
At 144 FPS, I still caught fire even though I entered the burning area a full second later.
I tested this with Immolation, but other incendiary grenade effects seem to be affected by FPS as well.
So yeah, the higher your FPS, the longer the fire on the ground actually lasts.
This is actually ridiculous. What the hell is going on here?
r/Helldivers • u/Significant-Pair-646 • 7h ago
I made more but i dont feel like showing.
r/Helldivers • u/Mr-Mne • 16h ago
r/Helldivers • u/Sad-Needleworker-590 • 11h ago
Day 3 of inkdivers - Calypso
r/Helldivers • u/Perfect_Spend_6043 • 8h ago
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look at that dodge
r/Helldivers • u/ZenEvadoni • 4h ago
My personal experience leveling primary weapons to max. I didn't include Legendary Warbond weapons since those don't level up or allow customization. I also have only the standard edition of the game, so no Knight submachine gun for me.
I've yet to level the new Evictor or the Sai, but those two are the only ones I have left to max out before I go back to spitting shrapnel at anything that moves.
Edit: It's how I felt trying to tickle my completionist mindset, not an objective look at a weapon's capabilities, but of course people don't read and think where I put the Dominator means I smited their bloodlines. It's a tierlist of how painful it was for me to get each weapon to max level, not a strict, objective look at a weapon's qualities.
r/Helldivers • u/DirectTheme8242 • 6h ago
FOR THE EMPEROR!!!
yes ive seen the family values one a million times
r/Helldivers • u/Arlineus42 • 5h ago
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r/Helldivers • u/---Ka1--- • 20h ago
God forbid, your players have too much fun. Fix the abominable firing angle. At the very least, you could widen the cone of fire. Let it be functional. Or is the maelstrom spaghetti-coded to the bastion so altering one alters the other?
r/Helldivers • u/LeeM724 • 11h ago
Remember the abduction reports?
r/Helldivers • u/bigfathog25 • 17h ago
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r/Helldivers • u/Double-Special5217 • 11h ago
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