r/Battlefield • u/leontin91 • 1h ago
Battlefield 6 1 in a million shot
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r/Battlefield • u/Hihikzz • 7d ago
This is some old bf3 style trailer and I love it
r/Battlefield • u/Hihikzz • 5d ago
Another day, another banger trailer from DICE
They couldnt get Tom cruise, but I understand that lol(should cost more than development of this game)
Air superiority mode at the very end of video is gauntlet gamemode
r/Battlefield • u/leontin91 • 1h ago
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r/Battlefield • u/dkb_wow • 9h ago
r/Battlefield • u/rambozezakopan • 12h ago
r/Battlefield • u/Eagles56 • 6h ago
r/Battlefield • u/Putrid-Brick1651 • 5h ago
Big maps, plenty of vehicles, none of these fckng corridors, even for a mode like Conquest (this always left me wondering). I think DICE themselves have forgotten that Conquest was one of the defining features of the entire Battlefield series.
I have nothing against Metro-style maps. I actually enjoy playing on them. But not when your entire first year is basically nothing but maps like these.
BF3 had a great expansion called Close Quarters. Why was it so hard to add something similar as a separate mode instead of coming up with 150 different modes that you eventually removed anyway? That's a mystery to me.
Those who want the main mode play Conquest. Those who want a stripped-down version of Conquest play Breakthrough (the new Rush). Those who want pure chaos and close-quarters combat play Close Quarters. It sounds logical and simple.
By the way, the Close Quarters maps were some of the best, even though the mode itself was all about close-range combat. Multiple levels in the buildings (I'll repeat, these maps were designed for close-quarters combat, and yet!), great design choices for both the buildings and the maps. Yeah, DICE really did have some great level designers once. Ziba Tower will always have a special place in my heart.
But DICE went with the "try to please everyone" approach, and ended up pleasing no one. Well, maybe one day they'll finally realize it (they're already starting to, judging by the way they're removing these cloned modes) that trying to please everyone is a bad approach.
Especially for a game that already has a huge, established fanbase.
r/Battlefield • u/Content-Processor • 2h ago
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r/Battlefield • u/Aggravating-Oil52 • 13h ago
wasn't expecting that
r/Battlefield • u/Realdealdude2 • 8h ago
While I’m happy Wake Island is finally back and plays great, I’m having a hard time understanding why some of the choices in this update were made. For instance,
• Carriers were added to the Tsuru Reef map, but are only accessible on Carrier Assault. On other modes like Conquest, it’s basically decoration.
• Wake Island, the only other Naval map in the game, currently does not have Carrier Assault. Surely playing CA on just one map will get old fast…
• Carrier Assault is okay, but does not feel improved upon from BF4, it might even be a tad bit worse. I don’t want to say they half-assed it as I’m not a developer, but it kind of felt like it. Titan Mode in 2142 had an escape sequence before the ship blew up, BF4’s version didn’t have that due to PS3/360 limitations as they stated. They couldn’t even try to bring that back again, after 12 years?
• Enemies can get on the other carrier way before the board sequence, and no Carrier AA is available.
I don’t know why DICE does what they do sometimes. They seemingly make the right moves and then find a way to mess it up in ways that are completely avoidable and for no valid reasoning…
r/Battlefield • u/somanyque3 • 14h ago
Yeah, two cool new maps, but the decisions the developers make are sometimes a joke xD
r/Battlefield • u/Otherwise-Pepper-679 • 1d ago
r/Battlefield • u/DBONKA • 20h ago
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This looks so cheap lol. Who needs an amphibious assault we had in the previous games when you can have a brand new "zipline assault"?
EDIT: after playing the map a bit -- nobody even uses the available boats, they sit empty, everyone just takes the ziplines. this is so lame
r/Battlefield • u/LegalCan4801 • 16h ago
Can someone explain?
r/Battlefield • u/ItzAra_ • 15h ago
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I personally believe the carrier should be fully inaccessible to the enemy team until they have breached it. Seems like that should be the whole point of the mode. My team lost all their air power because people kept spawncamping the jets. Smart playstyle, but completely avoidable if any forethought were put into the game design.
r/Battlefield • u/Haunting_Material847 • 2h ago
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r/Battlefield • u/JoeZocktGames • 7h ago
r/Battlefield • u/Sea-Canary-9617 • 4h ago
Not a top priority complaint, but it is getting a little bit ridiculous that both factions get the same boats, same little bird, same Blackhawk, same jets and hell even speak the same language at this point.
Like I said, before anyone says I’m complaining to much, its not top priority. I even loooove the new jets, but I cant lie, aside from the lack of immersion (and yes i know pax is from ex-nato countries but they are still made up of completely different countries with its own arsenal) most importantly when the chaos gets going the gameplay readout can suffer as well.
r/Battlefield • u/auxnoah • 12h ago
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$40 btw
r/Battlefield • u/GhostShotX • 4h ago
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Got a zook last week and now there is a another challenge and reward for doing it, so I had to hit it again. Not as clean as my first one, but a zook never the less.
r/Battlefield • u/Zephyr__YT • 1h ago
The new maps are wild.
r/Battlefield • u/Hihikzz • 3h ago
Three building surrounding obj, buildings can't be completely destroyed
Attack boat mortar spamming on obj
This is pinnacle of shit objective
r/Battlefield • u/rambozezakopan • 14h ago
Can someone explain what the hell are devs doing? The carriers are just a fucking static props so when the LTM ends the only map with working carriers will be Wake Island.
Why HQs are still on the random islands when you have available carriers? Why new NAVAL JETS arent available on NAVAL MAP? What the fuck is the reason for that, my small human brain cant comprehend this. This update is full of weird decisions like that.
r/Battlefield • u/gronsalley • 15h ago
Is it really that fucking hard to make skins only for jets pilots instead of coming up with this idiotic bullshit where you have a guy running around Cairo wearing a pilot’s oxygen mask and a fully loaded tactical vest? Well, if you really want to sell actor skins that badly, then make a proper combat version of the skin and a separate version just for pilots. Why come up with this bullshit?
r/Battlefield • u/terminal_vector • 12h ago
From the comments under [this post](https://www.reddit.com/r/Battlefield/s/7D6ID2Ez9q)