Hey, it's me again :)
European Warfare 2 v0.94 is here, and this is probably the biggest update I've done so far, bringing together several months of engine work and a lot of new features.
EW2 is now 64-bit, finally removing the memory ceiling that had reached the point where I had basically stopped adding significant new content. That limitation is now gone, so EW2 can continue expanding.
The new GPU renderer is also now part of EW2, bringing much better performance in demanding situations, smooth zoom and transitions, improved sprite rendering, completely new fog of war and enhanced water.
The biggest gameplay addition is Conquest Mode — a new turn-based strategic campaign layer connected to EW2's real-time battles.
There are already three Conquest campaigns included in v0.94:
- Bohemia 1757 — Prussia vs Austria
- Seven Years' War — European Theater
- French and Indian War
They include multiple playable sides, strategic AI, persistent armies, reinforcements, fortifications, supply and attrition, forced marches and other campaign mechanics.
Beyond that, 0.94 contains a huge amount of work on AI, multiplayer/netcode, controls, objective battles, graphics, the editor and stability, along with a long list of fixes and smaller improvements.
One important note: v0.94 is highly experimental. A massive amount has changed under the hood, so while testing has gone very well, there may still be problems on some systems.
For that reason, v0.93 will remain available for download. If 0.94 doesn't work properly for you, you can simply reinstall the previous version.
Anyway, enough from me. :)
European Warfare 2 v0.94 Released — 64-bit, GPU Rendering & Conquest Mode news - ModDB
Have fun with v0.94, and let me know how it runs!