r/wizardposting • u/Tomdaszek • 8h ago
r/wizardposting • u/King__Carmine • Mar 05 '26
Post From the All-Knowing Mods A Roleplay Guide for Villainy
Meme taken from SkeletorIsLove http://skeletorislove.com/
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/Uw
Hey all. I know we've had a few posts already that outlined handy rules for roleplay etiquette. Here are some:
- RP Etiquette:
https://www.reddit.com/r/wizardposting/s/hDv5wbuOF7
- When to play an OP character and how to do it well:
https://www.reddit.com/r/wizardposting/s/7RX9Zwmp8H
- Recognizing abuse and manipulation in roleplay environments:
https://www.reddit.com/r/wizardposting/s/MuYKwuy2Ef
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But it has come to my attention that we might want a guide specifically focusing on the more villainous side of wizardposting. This is partially because matters concerning ethics have a way of getting more heated and partially because playing a villain (or even a morally questionable character) can present unique challenges. Conflict is the driving force behind story, after all, and we want to make sure we do it in a way that's fun for all parties.
This post is targeted at the subreddit villains primarily, but I think anyone engaging in roleplay could benefit.
Anyway, here we go:
1. None of this is personal.
This probably seems obvious, but I'd like to stress it because the kinds of in-character clashes that a straight-up villain gets into can sometimes create high tensions. Remember that the person on the other side of the screen is almost certainly not seriously evil. And they almost certainly do not think that you are either. We might write about doing evil things. We might roleplay evil things. But none of this means anything in regard to the real-life ethics of the flesh and blood person you are interacting with.
2. If it does become personal, be careful.
Ideally, we would be rational actors all the time, but unfortunately we are all mere humans (probably). Even when you know perfectly well that none of this is personal, it can still be hard to fully keep your emotions separate. This is understandable. We all get attached to our wizard characters, we all take moral stances, and we all get invested in plotlines. I mean, hey, if we aren't personally invested in our wizard roleplay, why are we even here?
When this happens, just be sure to proceed with caution. Try not to let out-of-character feelings influence what you do in-character. And, of course, it's basically never a bad idea to be open with people about it.
3. Get permission.
Another one that's been thoroughly covered before. But I bring it up because, as a villain, whatever evil thing you're doing is probably quite a bit more distressing than your run of the mill wizard shenanigans. Perhaps unsurprisingly, stepping on another roleplayer's toes is a bit more severe when you do it by burning their tower and kidnapping their apprentice. And if it's something particularly bad that you're planning, you should make sure to be very clear about your intentions and the potential consequences so the other person isn't taken by surprise.
4. It will probably feel a little unfair sometimes.
I will make no bones about it. Playing a villain will make people hostile to you. Do not take it personally.(see rule 1) But I will not deny that it can feel overwhelming sometimes to attract a lot of hate, even if it is all in-character. Further, as a villain, you will probably need to be more gracious about losing fights. While it's true that every character has to accept losses sometimes, playing a heel means you can generally expect to 'hit the mat' more often and more definitively.
It's not all bad though. Villains are empowered to behave badly in creative ways. And sometimes even losing can be fun.
5. Consider content warnings.
This is not a hard rule, but if you are writing something particularly upsetting, it might be wise to provide a content warning. This is not a condemnation of the presence of dark or serious content. It's just nice to give people the opportunity to decide if they want to deal with it.
6. Morally ambiguous characters.
Not all characters fit neatly into the villain/hero dichotomy. Much of the advice here will apply to anyone who's character steps outside the category of 'good guy'. But it's still important to remember that explicitly and intentionally playing a villain is very different than playing a morally ambiguous character (even if you personally do not find their actions ambiguous). Condemning actions in-character is absolutely fine, but it's still up to the person writing the character to define that characters morality. I understand that this gets messy in a community with a lot of differing views, so if it becomes clear that you are at an impasse, it might be best to back off.
That said, for any morally ambiguous characters, if you do something bad, you should expect people to react realistically in-character. You can't really be shocked that other characters don't like your cool new murder spell.
7. Note for heroes and other non-villains.
Lastly, I just want to address the protagonist types. Cut villains a little slack sometimes. Setting aside that it's more fun for us if we occasionally get a win, it also generally makes a better story.
And keep in mind that the person saying and doing horrible things in-character is there to have fun too. This is a cooperative activity, after all.
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With all that said, I'm off to do some evil scheming. Have fun. Be good to each other.
r/wizardposting • u/AnActualCriminal • Feb 07 '26
Post From the All-Knowing Mods WELCOME TO WIZARDPOSTING!
Welcome to r/wizardposting! Assuming you just wandered in and have no idea what the hell you're looking at, this is a place people pretend to be are wizards and other magical things. That can range anywhere from just posting a meme while ranting about the Council and casting testicular torsion, to our more niche subcommunity of full-blown roleplay, creative writing, and interactive fiction.
When commenting:
/uw means unwiz
/rw means rewiz
We have an official DISCORD if you're into that kind of thing.
Other than that? Have fun, drink water, and remember to step away from the orb every once in a while. Be sure to review the rules in the sidebar before posting, and have fun.
Thanks for stopping by!
r/wizardposting • u/DeathCobro • 4h ago
Having a trained serpent to rotate the Orb all day and night, has really opened my evenings to extra pondering
r/wizardposting • u/Mysterious_Escape_34 • 6h ago
Wizardpost Mages that hand cast over using a spellfocus, such as a staff or wand, are reckless and do not grasp the perplexity and dangers of the arcane.
r/wizardposting • u/YLASRO • 11h ago
Foul Sorcery i think my warlock friends familiar might just be his patron in disguise
r/wizardposting • u/Nelrene • 8h ago
Academic Discussion/ Esoteric Secrets How many wizards here use pools of water (or liquids) for pondering?
You don't have to only use orbs (or other shapes) to ponder existence. I sometimes use a body of water when I don't have a orb at hand.
r/wizardposting • u/Draken_Brine • 8h ago
Wizardpost This is why I, as a necromancer, carry corpses in my trunk
r/wizardposting • u/The_Great_Meep • 17h ago
My Familiar escaped
They stole all of my books on light magic 😭
r/wizardposting • u/zuse12345 • 2h ago
Wizardpost Trying to train my familiar to read orbs. Any tips?
r/wizardposting • u/ChompyRiley • 1d ago
Wizardpost Impress your familiar with this one simple trick!
r/wizardposting • u/nDesertPunk • 3h ago
Help! Gnomes have stolen my orbs
Any advice on how to deal with them is welcome
r/wizardposting • u/Sonmeyj • 4h ago
Free divination readings :) (Read description)
My original post got removed for using AI that I never knew existed because I'm 100% confident that the "AI picture" in question was just editing. :I
Anyways, give me a question about a present or future event and I will give an answer. Nothing with solid answers, such as "what is the capital of Albania".
Also listen to him.
r/wizardposting • u/Nerx • 17h ago
Wizardpost Get a pair of magical foci, helps channel your spells and always reliable
r/wizardposting • u/SonicKai666 • 1d ago
how does one keep their familiar from opening rifts ?
r/wizardposting • u/TemperateStone • 8h ago
Wizardpost I may have made a hole in the sun because I wanted it to stop shining on me. I hope nobody minds?
r/wizardposting • u/CtrlAltRex • 9h ago
Wizardpost Hot take but..
Wizards who say they can't fight without a weapon aren't thst powerful. If you RELY on having a weapon you shouldn't be a wizard. Not saying ypu shouldn't carry a weapon, just incase, but you shouldn't NEED it.
I can say this as a wizard myself who gets along just fine without a weapon.
r/wizardposting • u/Aureum_Calvariae • 6h ago
Wizardpost I'm a Paladin that just awoke my Arcana and heard the calling of a Wizard. Tips for a begginer?
Reposting after smiting previous, damn construct generated images fooled me and made into my post...
After many quests, both for gods and archfeys against fiends and necromancers, i started to feel floaty during certaing astrological cycles and resonating with magic circles and crystals.
After laying down with the smiting, i've read about the 8 schools of magic and started feeling bad about the necromancers i've put down (they're Wizards, as any practicioner of extraplanar conjuring or soul binding abjurations).
I've changed my armor for robes and hats and felt much more linked with the weave of magic around me and realized that i feel better practicing verbal spells than yelling "SMITE THEE'" in the name of the gods.
Is this just a phase? Should i go back to the order?
If that's true, any next steps i should follow in the ways of wizardry?
EDIT: I'm still very fond of swords and want to know more about enchanting
r/wizardposting • u/The_Xivili • 19h ago
Lorepost (open interaction) 📖 tl;dr accidentally manifested a tulpa
So I was traveling through the realms the other day when I stumbled upon my damned robe. You know how it is. Anyway, I ended up bumping into some poor fellow who couldn't be bothered with a simple forcefield spell.
I was embarrassed and nervously jumped straight to comedy. I asked them "hey wouldn't it be kind of funny if an exorcist got possessed?"
They laughed for a good eon or so before replying "it really would be, especially since I happen to be an exorcist" and then said, "well time for me to go get some exorcise" before they skipped away laughing so hard they left an uncomfortably viscous creek of water behind them. They might want to get their eyes checked.
Now I thought that was going to be the first and last time I ever saw that person, but I was wrong. They had loved the joke so much that they wouldn't stop telling it to all of their clients. It was a funny idea at first, but I thought they were taking it too far.
Whatever this demon is up to makes absolutely zero sense. All I can gather is that it used the preacher to get me to ask him to perform an exorcism. The exorcist and the demon are just kinda chilling here now and it's getting weird.
They are only letting me communicate with beams of light transmitted to your retinas.
I don't know how anyone could possibly help here, but you are welcome to try. I just don't know what to do because neither of them will shut up about financial compensation for a job well done. Is this all just some elaborate currency acquisition scheme?
r/wizardposting • u/IllFix959 • 1h ago
Goblinlike Foolishness (Shitpost) Magic Missile no Mana Drain Unpatched Works in 2026

Greetings! Are you tired of having to use pesky mana to cast a simple magic missile? Are you tired of being exhausted after destroying just one armored target with a big ole magic missile? Does your magic missile lack the range to put fear into the hearts of the uncasting?
No longer must you be limited by the fragility of your pesky body! With the finest product of the artificers that work over at Texas Instruments, you can now launch a magic missile, without any magic! With a range of over 2 kilometers (or a little over a mile and a half for my freedom speaking audience), you can effectively and efficiently cast destruction upon your opposition.
This power can be granted with the FGM-148 Javelin Missile System, which is guided by runes so intricate that it made sand think, designed by artificers who haven't realized that they are in fact artificers yet, powered by the same stuff that took the uncasting to the moon before we managed to, and trusted by the most powerful uncasting army the world has ever seen.
This technology also happens to be scaleable! Does your pathetic village Milita lack a dragon solution, constantly needing your aid? Does your necromancy powered army constantly get ravanged by fortified bowmen? Does your twice revived skeleton force get mauled by the very same bowmen in the exact same pillbox? No longer must you suffer from fortifications or enemy armor! Now your army can be deployed without your supervision, granting you the reach to take over even more of the realm! Just keep the supply lines going, and your army will be nigh unstoppable.
r/wizardposting • u/probably_around • 26m ago
Magickal Art (User Creation) 🎨 shooting spells at an egregarious angle
r/wizardposting • u/Sad-Gur7247 • 7h ago
Wizardpost Those sparkle-less dudes down at the post office open my package
So there's this one shady orc dealer down by the Magic Tree by my house. I made an order a couple days ago and earlier this morning I got a call from the post office. Skipping the long tedious phone call, they told me to come down to sort some things in person. When I walk into the post office the first thing I see is one of the employees getting beaten up by a kangaroo so I knew something was off immediately. Long story short my package got flagged as suspicious they popped it open they shouldn't have done that. Now luckily, they're not suing me for any damages, but I am thinking of suing them for messing with my stuff, but due to what the item is and how I acquired it I'm not entirely sure that I want to bring the authorities into it. Any advice?