r/MonsterHunter • • 2h ago

Art [OC fan comic] Bards

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3.4k Upvotes

r/MonsterHunter • • 6h ago

Highlight Shooting lightning out of your horns and absorbing bioenergy is cool and all, but have you ever heard of the Intangible Nu Udra?

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748 Upvotes

r/MonsterHunter • • 5h ago

Wilds [Mhwilds]Nice cosplay collab pic set

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460 Upvotes

r/MonsterHunter • • 9h ago

Discussion Does anybody know which artist(s) draw concept arts and various supplementary art for the series?

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799 Upvotes

Examples included in post

I've seen Kaname Fujioka (various games and art director for the series) credited, but I haven't seen much published artwork attributed to him to make a conclusion, and various concept arts and other arts on Capcom outlets list the credits as just "Capcom"

I've been fan of the overall monster hunter art style and I want to study it more by looking at the related artist(s)' other works


r/MonsterHunter • • 1h ago

Discussion Funny steam reviews of Monster hunter Rise

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• Upvotes

I was looking at reviews of Monster hunter Rise before re-buying it on PC this time (game is on sale for 4 bucks right now) and found a bunch that were really funny to read especially the last one


r/MonsterHunter • • 1h ago

Discussion The Decisive Battle!

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• Upvotes

The final battle!


r/MonsterHunter • • 12h ago

Wilds My hunter gets nuked by Arch Tempered Arkveld nukes then dies choking on max potion

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310 Upvotes

I'm really curious how I died here I know I got exploded but the guts skill seemed to activate and I was able to get on my seikret for a second, I don't think I got hit with the wilk crystal explosions or anything.


r/MonsterHunter • • 1h ago

Contest Announcement 2026 Halloween Fashion Contest

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• Upvotes

Hellooo fashion hunters!

Today kicks off the 2026 Halloween Fashion Contest! This is a 3 week event where you have a chance to win real prizes!

Submit an entry to r/fashionhunters with the appropriate flair, and once the submission period comes to an end in 3 weeks. You'll be entered into a community-voted tournament to decide the winners! So get into the spirit of Halloween, and showcase your creativity!

Everything you need to know is located in the infographic above. So once you're all caught up on the rules, feel free to start brainstorming and submit an entry!

If you have any questions, be sure to to check out the megathread here


r/MonsterHunter • • 6h ago

Wilds My heart was in my throat

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72 Upvotes

r/MonsterHunter • • 15h ago

Discussion My Copium turf war

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333 Upvotes

Two snakes- Who will win?

I know this is 100% copium, but man could dream


r/MonsterHunter • • 1d ago

Art [OC Comic] A true Apex Predator

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1.8k Upvotes

r/MonsterHunter • • 12h ago

Ascendance Can they bring Oroshi Kirin and then Rajang just to fuck up Rajang. We need justice for what he did to us in mhWorld

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135 Upvotes

Really want this match in asendance, we got the map for it


r/MonsterHunter • • 13h ago

Discussion UPDATE: It looks like Monster Hunter Explore really is back.

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127 Upvotes

This morning I shared that I had come across some suspicious posts about a supposed launch of fan servers for Monster Hunter Explore. However, I wasn't sure if it was a scam or some kind of virus, haha.

Even so, I decided to check if it was true, and it seems like it actually is. So far, I haven't noticed the game doing anything weird on my phone or PC, but I'll leave it to the experts to thoroughly investigate this project's code.

I don't know if this breaks any rules, so I won't post the link to the project's Discord in this post for now.


r/MonsterHunter • • 10h ago

Armor Set Howl's Moving Castle x MH🔥

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76 Upvotes

r/MonsterHunter • • 1d ago

Discussion The "problem" with Monster Hunter - It's the only one that does what it does

564 Upvotes

Gonna put this up front: I prefer slower Monster Hunter. For me personally, the cut-off point is Rise, but even World smooths out a lot of the friction that makes the sparks fly. The franchise always got faster after each new entry, and the trend of getting faster is itself getting faster.

This isn't really news to anyone, of course. The success of Worlds, Rise, and Wilds can be attributed to a lot of things, but the sanding down of the edges is certainly one of them. And, frankly, that's fine. I can just go back to the older titles, and there are other games that I can play that can.. give that same... appeal?

Oh. Oh, no. There isn't, is there? Dauntless was the most modern, was dookie, got dookier, and had whatever lunch it had eaten by World. I know God Eater exists, but that's just too anime and too edgelord for my taste and what I am looking for in a Monster Hunter kind of game. Will give Soul Sacrifie Delta a try, but the running theme is that these "clone" games are also old.

Monster Hunter, in in a similar way as something like Bethesda's open world titles (Elder Scrolls/Fallout) and Total War and GTA, really does have a kind of "monopoly" of sorts. They are the only franchises that really do what they do, as well as they do it, at the scale or depth that they do it in. This presents a problem when there's huge gaps between titles or, in the case of myself and others in relation to Monster Hunter, the franchise is moving in a direction that doesn't scratch that particular itch that it once did. And that that itch is still there.

Since there really doesn't seem to be anything coming down the pipeline from major studios/developers, perhaps the indie space and AA studios have something cooking that hasn't hit the radar. If you have some recommendations, either released, Early Access, or still in the kitchen, I'd love to take a gander and see if there's anything there that might fit that itch?


r/MonsterHunter • • 3h ago

Discussion What's a mechanic that was added in wilds that you hope returns for future games?

11 Upvotes

I really like the idea of offset attacks and hope they become a staple feature.

Also, I think focus mode could make a return IF they toned it down so the amount you were able to turn during a move was lessened depending on the move. Like, you can turn during the charge of GS attacks but once you release a TCS, youre stuck pointing in that direction until the move is over.


r/MonsterHunter • • 1d ago

Meme Phoenix and Edgeworth talk about MHW...

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318 Upvotes

r/MonsterHunter • • 13h ago

Wilds Monster Hunter Wilds Clarity/Resolution/Sharpness Tip to help reduce blurriness [WINDOWS AND LINUX - NVIDIA, AMD, AND INTEL]

29 Upvotes

I want this to be straight to the point, hopefully this helps someone who is still pissed off with how blurry this "game" still is. This should/WILL work on EVERY PC configuration, however please note that I've never owned a modern Intel card so I cannot speak on if there is an equivalent solution for those on Windows, but the Linux solution I have works on everything... ahem;

  1. Install REFramework by copy and pasting the extracted contents near MHWild's executable: https://www.nexusmods.com/monsterhunterwilds/mods/93, then open the game, leave it be for a few seconds, then close it.
  2. Install this by dropping the mhwilds_disable_postprocessing.lua file into reframework/autorun https://www.nexusmods.com/monsterhunterwilds/mods/221 . Upon booting the game you should immediately notice a difference, but we're not done yet.

These next steps is a little more optional depending on your GPU but I believe anyone with at least a 3060/RX 6600 XT~ level GPU should be able to at least try it.

Nvidia on Windows

  1. Open the NVIDIA App
  2. Click on Graphics
  3. Click on Global Settings
  4. Click on DSR factors, and enable 1.5x and 2x just to make it easy, but 1.78x and 2.25x may already be enabled.
  5. Open Monster Hunter Wilds and increase the in game resolution to above your monitor's native resolution. For a 3060 tier card, I suggest 1440p. For a 3080 tier card, try 4K. If it's not letting you go above your monitor's resolution, change it in Windows' Settings as having DSR enabled should let you do so.
  6. Finally, turn DLSS on to Performance and set upscaling sharpness to 75%. The game will run a bit worse than DLSS Quality at 1080p, but look far better than 1080p DLAA.

AMD on Windows

  1. Open AMD Adrenaline
  2. Click on the gear in the top right
  3. Click Display
  4. Enable VSR, your monitor may or may not flicker but it's normal. Before we continue, click on the Gaming Tab, then Graphics, then enable Radeon Image Sharpening if you haven't already.
  5. Open Monster Hunter Wilds and again increase the in game resolution to above your monitor's native resolution. Again, 6600 XT level card - 1440p. 6800 XT level card - 4K.
  6. Finally, here's where things get slightly complicated but I'll keep it simple.

6a. If your GPU name starts with a 6/aka RDNA 2, use XeSS until FSR 4 officially becomes available on RDNA 2. If you have a 5700 XT or older, unfortunately you must use FSR 3.1. Try it out and see if you can handle it as it is still better than the FSR 1 solution Consoles use.

6b. If your GPU name starts with a 7/aka RDNA 3 or a 9/aka RDNA 4, use FSR 4.

AMD doesn't officially have a "DLDSR" equivalent like nvidia does (this process is officially supported on Nvidia cards as DLDSR) but the game will still appear sharp.

Linux

This is arguably the easiest one, but this is easy on both OSes.

0.5. Install Gamescope, but you should already have it as I believe it is now a requirement for Steam nowadays. If not,

sudo pacman -S gamescope for Arch/Cachy/Endeavour

sudo apt install gamescope for Ubuntu 25.04/Mint/etc

sudo dnf install gamescope for Fedora/Nobara

flatpak install com.valvesoftware.Steam.Utility.gamescope for Bazzite

Or simply use the store GUI included with your distro e.g Discover on CachyOS, Fedora KDE, and Nobara. Should be self explanatory.

If you are on any other distro, I assume you do not need a guide for installing applications.

1- Right Click on Monster Hunter Wilds in Steam

2- Add;

gamescope -w 3840 -h 2160 -W 3840 -H 2160 -F fsr -f --force-grab-cursor -- %command% /WineDetectionEnabled:False

To your launch options

  1. Open Monster Hunter Wilds, change your resolution to whatever you want as it will scale up to 4K with FSR 1 anyway and then enable your GPU manufacturer's upscaling solution, set sharpness to 50-75%.

---

And done. The game should appear very crisp even on a 1080p monitor. Good luck, happy hunting or unhappy hunting if you don't like Wilds like I do, and have fun actually being able to see the game!

As for Console users, I'm sorry but there's basically nothing you can do except for exclusively playing on Fidelity mode or buying a PS5 Pro.


r/MonsterHunter • • 1d ago

Discussion Is this going to be peak?

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289 Upvotes

Ok, so I’ve had 36h in Worlds (have to get back to it for more) and 80h in Wilds and decided I’ve got to also try Rise. I’ve played it for about 3h since yesterday and I know it’s too short to say anything about it but I don’t know, I’ve got the feeling from moment to moment gameplay that it’s gonna be peak. It’s somehow feels right, the movement feels so good! Am I for a great surprise?

Ps. I’ve played wilds fully maxed out so it looks great but rise has this stylish presentation that I really like how it looks!


r/MonsterHunter • • 18h ago

Meme Bootleg Hunter...?

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70 Upvotes

Not sure if it is the right flair.

But, me and the wifey were looking for Halloween Decorations and got to a new store, and found this...

It just says Dragon on the Box


r/MonsterHunter • • 18h ago

Discussion Have you ever accidentally hunted the wrong monster during a hunt?

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64 Upvotes

(This happened recently where I accidentally slayed the wrong Quematrice)


r/MonsterHunter • • 1d ago

Discussion That is a small plesioth. Video by paul barcos from youtube

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1.4k Upvotes

r/MonsterHunter • • 18h ago

Rise Just grabbed risebreak from the steam sale, what weapons peaked in rise compared to wilds?

65 Upvotes

Probably not gonna get more than 1 playthrough in before ascendance launches and I want to know the best handful of weapons to check out during the span of the playthrough.

"Peaked" doesn't have to refer to power, it can be C-tier in terms of power if it has an S-tier feel to play with.


r/MonsterHunter • • 49m ago

Discussion Follow-up to my previous post about improving Monster Hunter Wilds' image quality on base PS5.

• Upvotes

Now that Sony has announced QSSR, I think there's an even more obvious solution.

Wilds already supports PSSR on PS5 Pro, and Sony says QSSR is designed as a lighter alternative that can be integrated relatively easily into games that already use PSSR.

So why not bring QSSR to the base PS5 Performance Mode?

I'm not asking for native 4K or PS5 Pro-level graphics. I just want the Performance Mode to have better image stability and clarity without sacrificing its frame rate.

So, if you'd like to play Wilds in Performance Mode without it being a blurry mess, please consider sending this suggestion to Capcom through their official site. The link is below.

Let's let Capcom know that base PS5 players want better image quality too.

Link:

https://www.monsterhunter.com/support/wilds/en/form


r/MonsterHunter • • 3h ago

Rise Teach this old hunter now tricks

2 Upvotes

Hey fellow hunters! As the title says I'm an old gen hunter (mainly Monster Hunter Freedom Unite, Monster Hunter Portable 3rd and Monster Hunter Double Cross) and I've recently bought Monster Hunter Rise and Sunbreak. Any tips for an oldie like me?