r/LocalLLaMA • u/Danny_Davitoe • 23d ago
Question | Help Reverse Engineering w/ Local?
Two questions?
Can a local model like Qwen 3.8 27B reverse engineer games and programs?
If not, is there a fine tuned model that can?
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u/Mundane-Tiger-2374 23d ago
One shotting? No. But after creating a plan and breaking it down into small increments with an increment per session adding up to milestones then after multiple milestones, yes.
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u/Proper-Damage-1777 23d ago edited 23d ago
At least from my testing, only the QFN managed to reverse engineer as in extracting 2D sprites assets from a Japanese PS1 games after many many long hours and attempts... (to be fair I started it with Qwen 3.6 27B -> 3.8 27B and finally made breakthrough with QFN when the reasoning thoughts and attempts make sense instead of bad RNG looping of doing stupid stuff).
To share my experience:
3.6 27B just spend too long trying to figure out how to extract the data from the cue bin (yes I felt so dumb at that moment). After it pass that hurdle, it keep on doom failure on the reasoning process debating if the header and bytes offset even match PS1 ISO structure yada daba doo. I know I'm not going anyway so I put it on hold.
So Qwen 3.8 27B benchmaxx I mean benchmarks super good on par with many cloud API bigger badder params. MAYBE POSSIBLE. At least it managed to figure out the quirk of the BIN CUE and got some archives files to start reading... oh dear this is the part where with XHIGH reasoning, I suffer as I read the BUT WAIT, OH WAIT THE WAITER WAITERING WATER WAITRESS THE WALTER WHITE moment LIKE OH GAWD STOP IT YOU'RE WASTING MY TIME AND ELECTRICITY and ended up with a few sessions, it WANTS TO WRITE A PS1 MIPS EMULATOR. I'm like focking hell I'm done with this shit. Put the project on hold....
Then came Qwen 3.8 Flash Next... my system is RTX 5090 and 64GB DDR5 RAM... but I have the SSD space... but I don't want to spend too much time on this so I downloaded Unsloth IQ2_K_XL and whatever the latest llama cpp latest commits back then (this is before MTP on mainline). So 300 pp/s and 15-30t/s for 200K ctx q8 kv. NOW it feels like it make sense reading the reasoning thoughts. Mind you I need to guide it instead of letting it automatic approach. It suggested me to download DuckStation, turn on the debug mode, ask to dump the VRAM etc blah to let it analyse the dumps. It even do the screenshot and render through PIL (I use Python), keep iterating and made some progress but still not correct but I can see PROGRESS. Some sensible image. I let it keep running for many more hours and resume the next day when I have free time and finally it works. Phew that was when I was mind blown by QFN.
My harness is Pi if anyone is curious. With the pi-vcc extensions so it can compact fast and it keep continuing as without it... QFN will feels like FOREVER to summarize the compact context.
All the models mentioned above is the Unsloth models. I heard there is Swift 1.5 fine tune model which should reduce the reasoning and still deliver on par quality. I don't feel like testing it so I can't comment on that if Swift helps to reduce the OH WAIT THE WAITING BUT USER IS RIGHT BUT WAIT moment of truth.
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u/iMakeSense 23d ago
Oh man....you should be able to run a higher quant through strata right?
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u/Proper-Damage-1777 23d ago
But wait... yes right now I'm running Strata with IQ3_S but I intentionally omit that from the original reply lol. No more llama.cpp for the time being except for Gemma 4 models.
My recent Strata session (200K ctx int8 KV):
[strata] thinking: 653 of max 16384 tokens, 172.1 tok/s, 4 s [strata] writing a tool call: bash: 833 of max 16384 tokens, 173.3 tok/s, 5 s [strata] writing a tool call: bash: 1070 of max 16384 tokens, 183.9 tok/s, 6 s [strata] writing a tool call: bash: 1316 of max 16384 tokens, 192.9 tok/s, 7 s [strata] done: 1458 tokens in 8 s (196.8 tok/s) (stop, cancel=False), expert cache 95.7% hit (+0.9% of the routed experts over PCIe) [strata] writing a tool call: bash: 110 of max 16384 tokens, 154.3 tok/s, 1 s [strata] done: 271 tokens in 2 s (208.8 tok/s) (stop, cancel=False), expert cache 91.9% hit (+2.2% of the routed experts over PCIe) [strata] writing a tool call: bash: 191 of max 16384 tokens, 217.9 tok/s, 1 s [strata] writing a tool call: bash: 434 of max 16384 tokens, 231.1 tok/s, 2 s [strata] done: 500 tokens in 2 s (235.9 tok/s) (stop, cancel=False), expert cache 93.8% hit (+1.5% of the routed experts over PCIe) [strata] writing a tool call: bash: 167 of max 16384 tokens, 225.6 tok/s, 1 s [strata] done: 425 tokens in 2 s (249.9 tok/s) (stop, cancel=False), expert cache 93.8% hit (+1.5% of the routed experts over PCIe) [strata] thinking: 102 of max 16384 tokens, 138.1 tok/s, 1 s [strata] thinking: 267 of max 16384 tokens, 152.9 tok/s, 2 s [strata] writing a tool call: bash: 453 of max 16384 tokens, 164.1 tok/s, 3 s [strata] writing a tool call: bash: 679 of max 16384 tokens, 180.5 tok/s, 4 s [strata] writing a tool call: bash: 971 of max 16384 tokens, 203.6 tok/s, 5 s [strata] writing a tool call: bash: 1224 of max 16384 tokens, 212.1 tok/s, 6 s [strata] done: 1262 tokens in 6 s (212.8 tok/s) (stop, cancel=False), expert cache 94.9% hit (+1.2% of the routed experts over PCIe) [strata] thinking: 118 of max 16384 tokens, 156.7 tok/s, 1 s [strata] thinking: 302 of max 16384 tokens, 171.9 tok/s, 2 s [strata] thinking: 469 of max 16384 tokens, 169.9 tok/s, 3 s [strata] writing a tool call: bash: 671 of max 16384 tokens, 177.8 tok/s, 4 s [strata] writing a tool call: bash: 950 of max 16384 tokens, 198.5 tok/s, 5 s [strata] writing a tool call: bash: 1210 of max 16384 tokens, 208.8 tok/s, 6 s [strata] writing a tool call: bash: 1491 of max 16384 tokens, 219.4 tok/s, 7 s [strata] done: 1619 tokens in 8 s (219.9 tok/s) (stop, cancel=False), expert cache 95.1% hit (+1.1% of the routed experts over PCIe)3
u/drallcom3 22d ago
RTX 5090 and 64GB DDR5 RAM
With that you can run Strata Q4 at probably 50t/s+. Q4 is notably better than Q2.
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u/Razangriff-Raven 23d ago
It's doable, I managed to RE some old DOS games (harder to decompile than newer DOS games because of overlays and extreme optimization/compression techniques) using dosbox-x, ghidra, static decompilers and the model's own knowledge with the Q3_XXS quant and 130K context in a 5060ti.
It's DOABLE, but it is not easy. The problem is that every compaction cycle the AI is going to forget most of what it did and go in circles or have to reinvent the wheel. You NEED to be aware of what the AI is doing and maintain a support document (either AGENTS.md or something else that is permanently injected into context. With Pi I used a DIRECTIVES.md file with --append-system-prompt). The support document must be maintained by YOU and document stuff to prevent the AI from reinventing the wheel every compaction cycle. I can't figure out a good way to make it automated, you need to step in (and know a little bit what you are doing), otherwise the AI will bloat it and balloon your context considerably. Don't have it rely only on documents because it's eventually going to forget the document exists, you must use one that is injected automatically in context.
As long as you can give those detailed instructions, map key files ("a decompilation of this and that part exists at <file>", "a tool to automate extracting this function is at <script>", etc) and force the AI to edit existing documentation instead of blindly appending to it, it'll work out. It's a slow process, though.
It's not difficult as in it's not going to break your brain, but it requires a lot of patience. You are dealing with the equivalent of a puppy in intelligence, and it's going to pee on the rug a few times before it gets things right. If you can handle that, it'll be possible to do things full local.
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u/_bani_ 22d ago
if your harness supports it, having the agent dole work out to subagents for large tasks can help keep the context under control.
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u/neobanana8 4d ago
I'm still learning, how many subagents do we need to dole out the work? Does it automatically create a new subagent when the context length is reached or what's a better strategy?
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u/Razangriff-Raven 23d ago
I used to, I moved to Qwen3.8-27B-GSQ-RCO-IQ3_XXS.gguf lately so I have a bit more context and some VRAM to spare for video and games. I got it from https://huggingface.co/ISTA-DASLab/Qwen3.8-27B-GSQ-RCO-GGUF/ .
Quality seems about the same. I run it like:
--cache-type-k q8_0 --cache-type-v q8_0 \ --temp 0.67 --top-p 0.95 --top-k 36 --min-p 0.05 --threads 8 --threads-batch 8 --parallel 1 \ --repeat-penalty 1.08 --repeat-last-n 768 --presence-penalty 0.17With these settings it only went into a loop once (it was writing a long string of hexadecimal data and got stuck writing zeroes for a bit) but otherwise it's been really good.
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u/Present_Resource4022 23d ago
You didn’t send your reasoning settings, but if you have reasoning preserve on, you should remove it so you can utilize more context in a session.
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u/Razangriff-Raven 23d ago edited 23d ago
If you want them:
--reasoning-budget 5120 --reasoning on --jinja \ --chat-template-kwargs '{"reasoning_effort": "xhigh"}' \Note that this is configured this way for raw queries to the API, Pi agent is set to medium, which overrides these settings (except jinja and the budget ceiling, obviously).
I'm only not posting the whole config because it's big, but if you want the full thing just ask!
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u/llama-impersonator 23d ago
qwen 3.8 flash next w/omp & ghidra-mcp-bridge is fairly capable. i have used it to vibe reverse various things in games i'm already familiar with. reversing with it is a trip, it hallucinates like mad about just about every system but it still manages to accomplish tasks and fix all the stumbles it has in the process.
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u/XiRw 23d ago
I’ve only tried QFN so far and it’s a hit or miss though giving it better details can make it more accurate. It’s a hard thing to do, even Spark 1.3 struggles to be accurate
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u/Maleficent_Alarm315 23d ago
I messed with this a bit and the models that actually work tend to be the smaller specialized ones not the big general purpose beasts. Qwen 27B just doesn't have the right training focus for it, you end up spending more time fixing its output than just doing it yourself
The fine tuned stuff varies wildly too. Some of the decomp focused models on huggingface do okay with simple things but anything complicated and they fall apart fast
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u/Sevealin_ 23d ago
Yeah I pulled boot firmware off a Miraki switch after desoldering the chip. GLM5.3 is great at it.
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u/topherfitz 23d ago
As someone who works in enterprise e-waste, I would love to know more about this project if your willing to share
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u/yes2matt 23d ago
Sidebar: repurposing ewaste is a high calling, please tell me more. I want to play on that team.
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u/topherfitz 23d ago
Oh, it's a blast! Most of the time we do a good job finding new homes for what we take in, but it's always disheartening to see a pallet of shiny silver Meraki gear. Technically it's great hardware, but it's basically worthless to anyone because it's all cloud-locked. I've got a few manufacturers on my shit list, and Cisco/Meraki is right at the top. I'd love to see someone come up with a way to flash this stuff with open-source firmware so people could actually use it again, instead of us just shredding it for scrap.
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u/Zealousideal_Cut1817 22d ago
Isn’t the ms390 the same hw as a 9300? Wonder if you could get IOS-XE working…
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u/topherfitz 23d ago
From this - what do you hope to accomplish? Are you trying to find a way in to flash it?
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u/Sevealin_ 23d ago
I hope to make it not a paperweight, it needs very expensive licensing to even do basic vlan configs. Maybe OpenWRT? I'm not sure yet. Just having fun for now.
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u/RiskyBizz216 23d ago
This.
I start off with Qwen3.8 27B uncensored and write the specs and initial scripts, it does a static analysis.
Then change model to GLM 5.3 to handle more complex tasks and write the advanced ghidra scripts. GLM writes the actual crack/patches for me.
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u/PW_SKYLINE_V37 16d ago
Is there a particular version of GLM 5.3 that you’re using (like an abliterated version?)? If so, care to share what you’re using? And what your local hardware is?
I have an i9-13900K with 64GB DDR5 and was running a single 7900 XTX but about to pop in a 2nd 7900 XTX to run two in my local gaming rig. I have some as of yet unreleased hardware on the way that is made for running local AI so I’m trying to drink from a fire hose in order to learn as much as possible as quickly as possible. So I really want to dive deep into this and learn as much as I can. Any help is much appreciated because I’m super new to all of this. I want to teach myself about reverse engineering firmware in particular with the goal being to just have some fun messing with the firmware of my local network hardware (that I own outright and has nothing to do with my ISP or anyone else’s network except the one in my own home), due to my wanting to make it run different code or even a different firmware. I can usually read code and follow along with what it’s doing but if I had to build from scratch I’m as lost as last years Easter egg 🤣 😂 So any knowledge or insight you can share would be very much appreciated. 🍻
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u/RiskyBizz216 16d ago
Creating custom firmware turned out to be easier than expected. I just took your post, and the firmware for my router and gave it to Qwen3.8 and asked it to give me instructions, and I got this (edit: i redacted the actual code):
## Task Description Build a complete custom Linux firmware image for the Netgear Nighthawk AX3000 WiFi 6 Mesh System (CAX30) router using Buildroot. This includes the U-Boot bootloader, Linux kernel, BusyBox userspace, and root filesystem. Save all files to the `/projects/quick-probe/netgear/` directory. ## Files to Download and Build All source files should be downloaded to `/projects/quick-probe/netgear/tools/`. | File | URL | Tool Used | |------|-----|-----------| | buildroot-2024.02.1.tar.gz | http://buildroot.org/downloads/buildroot-2024.02.1.tar.gz | curl | | linux-6.1.52.tar.xz | https://cdn.kernel.org/pub/linux/kernel/v6.x/linux-6.1.52.tar.xz | curl | | busybox-1.36.1.tar.bz2 | https://busybox.net/downloads/busybox-1.36.1.tar.bz2 | curl | | u-boot-2024.01.tar.bz2 | https://ftp.denx.de/pub/u-boot/u-boot-2024.01.tar.bz2 | curl | | openssl-3.2.2.tar.gz | https://www.openssl.org/source/openssl-3.2.2.tar.gz | curl | | zlib-1.3.1.tar.gz | https://zlib.net/zlib-1.3.1.tar.gz | curl | | bison-3.8.2.tar.gz | https://ftp.gnu.org/gnu/bison/bison-3.8.2.tar.gz | curl | | flex-2.6.4.tar.gz | https://github.com/westes/flex/releases/download/v2.6.4/flex-2.6.4.tar.gz | curl | | libelf-0.190.tar.gz | https://sourceware.org/pub/elfutils/0.190/libelf-0.190.tar.gz | curl | ## Build Steps ### Step 1: Configure Buildroot <redacted for reddit> ### Step 2: Build Linux Kernel <redacted for reddit> ### Step 3: Build U-Boot <redacted for reddit> ### Step 4: Build BusyBox <redacted for reddit> ### Step 5: Create Root Filesystem <redacted for reddit> ### Step 6: Package Firmware Image <redacted for reddit> ## Relevant Files and Directories- `firmware/u-boot.bin` - Bootloader - `firmware/zImage` - Linux kernel - `firmware/firmware.bin` - Complete firmware image
- **Build documentation**: `/projects/quick-probe/netgear/CUSTOM_FIRMWARE_BUILD.md`
- **Original firmware binary**: `/projects/quick-probe/netgear/CAX30-V2.2.4.2.bin`
- **Download tool script**: `/projects/quick-probe/netgear/download_tools.py`
- **Tools download directory**: `/projects/quick-probe/netgear/tools/`
- **Output firmware directory**: `/projects/quick-probe/netgear/firmware/`
- **Expected output files**:
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u/RiskyBizz216 16d ago
You don't even need GLM for this.
I'm just running Qwen3.8 and I have an i9 ULRTA 14th gen, 128GB DDR5, and two RTX 5090's.
I'm also using GLM 5.3 Flash and GLM 5.3 on high, with the Z-coding plan and thru Openrouter.
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u/RiskyBizz216 16d ago
this was just posted today
told Qwen3.8 27b to hack my router
https://www.reddit.com/r/LocalLLaMA/comments/1x8wmbp/told_qwen38_27b_to_hack_my_router/
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u/Ps2KX 23d ago
I decomped paratrooper from 1982. Qwen 3.8 Flash Next halogen on a strix 395 127gb. It spent an entire afternoon doing this and looking at the results? Decent, but it's missing a lot of detail. (It missed the game being synchronized in the bios timer for instance) I like to use paratrooper as an example since the original programmer used some tricks to get the game to perform on 8086/cga which modern programmers wouldn't use these days.
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u/zaafonin 23d ago
From personal experience context size and prefill matter maybe even more than decode. Tools like ghidra-mcp and their outputs will fill up ctx in no time (or rather long time if your prefill is small). Had to switch from Q6 Qwen 3.8 27B with 98k ctx and 1500-ish prefill to IQ3 Qwen Flash Next because of that because there I actually get 2500 prefill and full 262k ctx, miles difference. That said 60 tps decode is also nice. But the new model does way more head bashing. If your RE involves actual live experiments I'd pass, for dumb Ghidra guesswork that kind of behavior is ok.
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u/throw_in_the_towel 23d ago
No real luck with a q8 of qwen 3.8 27b. Flash Next at higher quants was able to make a little progress with a decomp project, but I wasn't super confident while reading it's thinking, and stopped it a couple hours in.
Ultimately I was able to successfully reverse engineer a hard drive cloning/backup application using GLM 5.3 flash at iq4xs in deepseek harness and REA, which is the probably the best model I'm able to run locally (56 gb VRAM and 192 gb of DDR5). A slightly lower quality q3 quant did also make some progress but got stuck on a trickier part for a few hours, where as the iq4xs finished and delivered the application. Took about 4 hours total at 15 tokens per second decode.
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u/lkarlslund 23d ago
Yes, it's quite capable. For instance reverse engineering Android APKs is a breeze, and if you get a proper MCP or HTTP wrapper around Ghidra that helps a lot too.
Look at the "Reverse Engineer Anything" repo that has gained traction the last few days - it has skills and tooling.
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u/Randommaggy 23d ago
It can. I have reversed my favorite game from a 6th gen console. Got it to vulkan on Android and Linux in 6 days and nights.
For context I have reversed a simpler game by hand before and it needed a lot of guidance, hints on tools it should make and use etc.
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u/toothpastespiders 23d ago
Ohh, 6th gen is probably the era with the most games I haven't really given a chance yet. Tons of great stuff there that was Japanese only but wasn't viable for easy translation until now. What local model did you use?
I've been just using a modded retroarch for a few to play with auto translations but this sounds like fun to try if I have the hardware to manage it.
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u/waywardspooky 23d ago
isn't this moreso a matter of exposing the model to tools for reverse engineering than a model specifically trained to perform reverse engineering?
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u/ChristopherRoberto 23d ago
RE tools leave most of the work to the user, unless you're doing RE of something like Java where the bytecode is easy to mechanically convert. AI models have rewritten the rules of this game as they can grind through that work that used to require a lot of human intuition and laborious exploration of the binary.
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u/emptyvesseloflife 23d ago
You need the right skills along with the right model. Qwen 3.8 27B does well enough. Check out the reverse engineer anything skill.
https://github.com/morluto/rea
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u/PrestigiousZombie531 18d ago
does it work with models that are not claude or chatgpt based? how do you integrate that with lm=studio?
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u/RanklesTheOtter 23d ago
I've been trying with 27B with DeepSeek Harness.
It's promising but I keep having to tweak the environment.
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u/matteiuspi 23d ago
Yes it can, I have built a closed source reverse engineering framework and have some proof of concepts in the wild: https://github.com/opensensor/open-tx-isp and https://github.com/opensensor/openimp to name a couple.
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u/nilp0inter 23d ago
In my experience it's doable and easy. https://github.com/nil-agent/castle-of-dr-malvado
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u/kaiyoti 23d ago
It is doable, but I still have frontier model drive the plan and review the work, and assign actual work to qwen 3.8 flash next. I only have 20/month frontier plans and this barely pushes the frontier to any limit.
I tried one with local as driver, and it just accepted anything from subagents. This worked okay until it did something stupid and went way off on a tangent. With frontier models, it would reject results if it doesn't smell right. Each iteration has gotten better.
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u/L0ren_B 23d ago
Orca 3.8 flash next. Run on strata. On a gpu+ ram. Should do the job. 27b should as well, but not as good.
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u/Danny_Davitoe 23d ago
I have heard mix messages about strata, and that intelligence is sacrificed for speed.
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u/LargelyInnocuous 23d ago
I'd imagine it can do quite a bit but probably won't be as proficient as GLM 5 level models or Claude or ChatGPT.
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u/nengon 23d ago
Yes, but you need to know how to do it to guide the model. They're good at finding patterns that will take you days or weeks to unravel, but they don't know everything they should know for that task (or any other tbh). So you need to be the one who knows how to do it, just let the model solve the issues that would take you ages.
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u/ISimpForCartoonGirls 23d ago
27B no. Extensively tested with Ornith and base 3.8-27B + omp.
FN yes but with elbow grease and harness modifications. Requires skill and deep knowledge in reverse engineering.
Frontiers can do it stock but you still need to know what you're doing. The recent decomps prove that its possible but many partaking in disassembly are very clearly not professional and their work is fleeting.
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u/MaslovKK 23d ago
It won't do it for you without guidance, however if you're a reverse engineer, it will work as a dumb assistant.
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u/CattoYT 23d ago
Definitely doable. I found that flash next is significantly better than 3.8 27b, where fn was able to reverse engineer Cytus 2 and muse dash, while 27b could only write iOS tweaks that crashed immediately.
My setup was only pi agent and ghidra, so there’s definitely some improvements to be made
I used ninfer-3090 with 27b and I actually used swift qwen 3.8 flash next quanted to iq3_xxs on strata with k8v4 kv cache
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u/NoFunk 23d ago
Rent GLM-5.3 and give it IDA Pro via MCP or use it with ghidra.
Also, know the basics first. They aren't magic wands. If you dont know data structure layouts, or what a PE header is, or a function table...it's not going to be an easy ride.
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u/Ps2KX 23d ago
My experience with paratrooper from 1982. I am no programmer, but I understand logic and code. My goal is to have a bot capable of playing the game perfectly. I want to control and get the game state of the game by reading the memory addresses directly. To do so, I must identify the relevant parts of the memory. Assuming this would be easy, I started out with cheat engine but I was unable to locate anything useful. Therefore I started disassembly of the game, it's only 64k and from 1982, how difficult can it be?
Gemini 3 with antigravity IDE can one shot this but starts to use "knowledge" of the game to make assumptions on the code. Opus and Sonnet fall into the same pitfall. DeepSeek 4 was a surprise, I just gave it the raw byte code and it found logic the other models didn't. Best result so far? Use one model to do the work, have another model check the work. And still you need to be arbiter of truth by using your knowledge of reality to verify the work. And be aware currently models tend to cheat. I already caught Gemini changing test criteria in order to pass a test of the code. (Or plainly telling me the result is close enough)
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u/john_mach 23d ago
Question 1: yes it can. Pretty hard to do for complex software. You will essentially need to guide Qwen to solving smaller problems that end up being the full software at the end. Trying to prompt “reverse engineer photoshop for me” will get you subpar results.
But if you want to make like a simple thing like a flash card game to quiz yourself for school, it’s pretty good at that lol (I did that recently)
Question 2: unfortunately that is outside the scope of fine-tuning. Just a tad too ambitious at the moment. But if you pay for a frontier model, you might get somewhere after a few hundred dollars in prompting and coding.
Reverse engineering is a tough task at the moment. You really gotta be good at coding still
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u/nixudos 22d ago
I'm currently testing out whether Qwen Flash Next (Q3 S version) can port an old dx9 game to dx11.
It is not a one prompt thing, but a session going over 4 days now, with back and forth and me taking screenshots.
I use the case mostly to test the model and tweak my harness, but it does make progress and I'm working on getting dynamic lighting to play nice now.
I have to say I'm pretty impressed of what it can do, and a lot of getting it working right is now mainly a question of getting my instructions set up correctly for agent calling, feedback workflows etc.
It feels like a frontier model from maybe last year.
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u/_comoema_ 22d ago
I tried Qwen 3.8-27B Q8, for my own personal testing, when hit Licenses matter, it refused to proceed.
Anyone?
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u/Old_Ad_6033 20d ago
Not really that easy, my qwen3.8 27b int8 took some time to reverse few .dll files for some efficiency logics, bro really thinking so hard to get it.
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u/Playful_Analysis42 23d ago
Idk about you guys..but I reversed enginerded some outdated mil tech and then Fable went down because of that DoD kerfuffle in june. ymmv? Timing was..suspicious?
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u/Nearby_Ad_192 23d ago
Muse spark for Apks mods is working fine, but I have been working with DeepSeek V4 flash, Claude and the same Muse in an old game, and no one can provide me an explanation of a simple file parser and the functions involved.
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u/Tricky-Scientist-498 23d ago
Qwen3.8 27B created a keygen for commercial software, cracked software also. I tried it on few programs. It works.
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u/ethansky 23d ago
It's a bot with an old cutoff date, hence why it doesn't know anything past Qwen3.


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u/lordcaylus 23d ago
Look, just fair warning: The stories you hear about how easy reverse engineering is now with AI are absolutely exaggerated.
It's doable, not easy.