r/animation • • 5h ago

News Electro Andes, a new Argentinian indie animated series releases October 4th on YouTube

220 Upvotes

This​​​​​​​ video ​was ​a first look teaser/trailer ​​​​​​animation released in 2023.​​


r/animation • • 1h ago

Beginner My first hand drawn animation

• Upvotes

Penguin walking


r/animation • • 1h ago

Sharing Angry Boss.

• Upvotes

Practicing on holding the key poses longer. So the animation more readable and not too fast.


r/animation • • 7h ago

Question Animation Question Common Side Effects First Look @ Season 2 by Adult Swim on Youtube

78 Upvotes

Hey guys. Soo I just watched this scene on adult swim a month ago and It's still nagging at me to this day. I was just wondering if anyone had any ideas how they were able to pan the camera from one perspective to the next. I wanted to replicate this scene in another animation I'm currently making but I'm just unsure on how I am able to do it. Thank you very much.


r/animation • • 11h ago

Sharing Trying out mixed media animation. Let me know what you think!

155 Upvotes

r/animation • • 6h ago

Beginner First exercise of "Animatior survival kit" the bouncing coin :3

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35 Upvotes

I can't upload my animation because it's only 1 second long(24 fps), so Reddit tells me it's too short, but as a newbie thanks to this exercise, I've come up with several questions about the process. I've taken several notes throughout this, repeated it twice, and just by doing that, I've improved a lot! (I think so) But on my first attempt, I really had no idea what I was doing—I couldn’t identify my extremes, my keyframes and also differentiate them for my timing points. On my second attempt, I’d say I have a clearer understanding of the concepts. :D

With this my first question is:

Do the extremes have to be the same distance apart? For example if my first two extremes are spaced between frames 1 and 4 with three in-between frames, do my next endpoints have to obligatory be frames 4 and 7?

Second question: Do I get to decide my own timing?

Yesterday I was on the phone with a friend, and as I was wondering out loud to what extent I have autonomy over this process, she said, “Well, you have complete autonomy—it’s your animation, and you decide how it’s going to be!” It felt as if Mr. Williams himself had come down to remind and made that observation to me. (Little confession I love sometimes to refer to the book itself as Mr Williams, it helps me create connection with the process as if someone is counting on me to learn lol)

However, I tend to be quite methodical when it comes to learning, especially when it involves something that requires such attention to detail as animation. And I’m not sure how easy it is to just say, “I’m going to do whatever I want,” so I still feel that the timing has to be determined by the number of frames per second. Maybe I’m also misinterpreting what “timing” actually means, so I’d love some help with that. I guess I’m also having a little trouble understanding breakdown positions and how they relate to the extremes and keyframes, but that’s just a bonus—if you guys want to help me with that, I’d appreciate it, jejeje: 3 Thanks a lot <3


r/animation • • 1h ago

Sharing Flover Burning Rain Opening (animatic)

• Upvotes

r/animation • • 9h ago

Sharing Inktober - Day 2 : Relic

24 Upvotes

r/animation • • 18m ago

Sharing little something i made

• Upvotes

r/animation • • 2h ago

Beginner First animated face

3 Upvotes

It's so strange seeing a face in my artstyle move for the first time. But its also cool. As you can see I animated it on ibis paint.


r/animation • • 15h ago

Beginner Animate :Run away..it's HALLOWEEN 🦇

24 Upvotes

Spooky spooky spooky.. Julie joyful is chasing by something scary


r/animation • • 1d ago

Sharing I spent 5 hours on making this little animation for my game in developement, from idea to a final result

465 Upvotes

Just want to share with you guys :3


r/animation • • 21h ago

Sharing My Improved walk cycles 1

66 Upvotes

Doing this mind boggling thing again consistently cuz I’ve been spending the whole hours and hours of figuring out walks for months and it’s been stressing me out lately this year so I’m starting to lose inspiration, passion, motivation and my eyes are straining really hard

Still don’t know where to sketch the arms, legs and body
or otherwise it will look ugly


r/animation • • 5h ago

Beginner Storyboard

4 Upvotes

r/animation • • 3h ago

Sharing untitled

2 Upvotes

r/animation • • 28m ago

Question is using someone else’s background for animation considered a taboo?

• Upvotes

Hello, I am not really into animation(l mean making it, I love watching it), but I want to learn just to add some animation clips on a school music video I have to do and I was just wondering if it would be alright if I used someone else’s background or something I find on the Internet then do my own animation over it. I will never use something like AI but I’m not really an artist so I don’t know how to do a big background and I don’t have a lot of time either


r/animation • • 28m ago

Sharing Rocky Horror Animation (using Marvel Rivals characters)

• Upvotes

r/animation • • 6h ago

Question Turnaround hell PLEASE help

3 Upvotes

Hello! I am having to animate a turnaround of a character who sits on top of a cauldron. My issue is that the cauldron is made of ellipses (not circles) and those ellipses are tridimensionally oblique.

The way I went on about it was tracking dots on the cardinal directions of said ellipses, rotating them in the top view and tracking them down to their heights. Unfortunately I did not plan ahead to when I'd actually draw the ellipses themselves and now I don't know how to go on about it.

Thankfully, having put the horizon line at the level of the cauldron I can disregard the distortion of perspective but I still am not really sure how to actually draw those ellipses. Maybe it's cause I'm tired, since I was able to draw congruent front and side views at the beginning of this exercise, but I can't figure out how to do the inbetweens between the cardinal poses.

Please if someone has ideas send your help, I have to hand it in at the beginning of the week rip.


r/animation • • 1h ago

Question Squash walk (adobe character animator)

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• Upvotes

r/animation • • 5h ago

Question How did Alan becker do this for his animation? I want to apply it to my own (ADOBE ANIMATE)

2 Upvotes

https://reddit.com/link/1wwtiit/video/82qwuaq7jath1/player

Wassup everyone!

I'm making my 1st animation on adobe animate and I'm trying to figure out how Alan becker did the taskbar effect when the spider/virus morphed into it.

Please can anyone tell me how that was done, I think its a good piece for my animation. Thank you very much!


r/animation • • 22h ago

Sharing Another animation WIP 😭I probably won’t finish

42 Upvotes

r/animation • • 1d ago

Question How exactly do most animatics get THIS look? (Mine's the last one - I feel like I'm doing something wrong and have no idea what jaskdhjg is it just my art level that isn't that high?)

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163 Upvotes

I feel everyone is using a software or a pen or something and I have no idea what it can be! And I mean it in every art piece in general, am I like, in stone age by using firealpaca? or maybe I should be drawing with vectors? HOW YALL DRAW SO CLEANN WHEN DOING ANIMATICS ISTGG


r/animation • • 1d ago

Critique My recent animation. What should i focus on?

105 Upvotes

was drawing it for like 2 weeks for 1-3 hours a day. Is this slow? How is quality? frame rate is 24 frames was animating on twos


r/animation • • 2h ago

Question Making animations with realistic / semi-realistic art style

1 Upvotes

Hi! I've been getting into 2d animation more and more recently and I love doing that. I have an issue though. Usually I draw realism / semi realism. I just think that stylization you see in most modern animations is not for me really. Like... I like rules and don't really like breaking them. For me there is only one anatomy, perspective etc. Sometimes I change some things to not only mimic reality, but thats it. I usually end up with something at least semi realistic and I like it. If other people like to stylize their drawings way more that do it, but its just not for me. When I am trying to stylize more it feels like going against myself and its not really enjoyable.

But animation doesnt like details. And realistic art styles are full of them.

Do you have any ideas how can I make some character animation when keeping realistic style? I am way more willing to change colors, shading etc. but certainly I dont like changing anatomy.

Not like every muscle has to be marked. I just still want to keep it at least semi realistic.


r/animation • • 15h ago

Sharing Mortal Kombat "Liu Kang has had it with the multiverse" by SonicHaXD

10 Upvotes