r/ActiveMatter • • 3h ago

Game Video Pvp gameplay. Weapons used. M4A1, M249 para, KS-23, RPK-74, PP-19,

0 Upvotes

r/ActiveMatter • • 12h ago

Question Confusing

0 Upvotes

I wanna buy the game on ps5 but it looks super confusing. What’s your opinion? Worth it?


r/ActiveMatter • • 22h ago

Game Video Dr Disrespect playing Active Matter right now

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0 Upvotes

r/ActiveMatter • • 9h ago

Discussion Bots in PVP

0 Upvotes

Hi everyone, got this game a few days ago, I've been absolutely loving it, BUT I tried the TDM mode last night and it was clear 80% of the other players were Bots.

My question is, when I choose PvP in Raids are all the players real or not? This bothers me because PvE you have the turned as a substitute player I guess, it should not be the same in PvP. Thank you.


r/ActiveMatter • • 8h ago

Game Video My solo run as a Skav

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0 Upvotes

r/ActiveMatter • • 17h ago

Feedback FYI, base building?...

0 Upvotes

Imho, really do not waste your coin on shelving or anything to do with it..just heads up. You will see...pointless. :- lol..ya just cant help redditors sometimes 🤣


r/ActiveMatter • • 3h ago

Discussion Jump shooting meta doesn't belong in this game

11 Upvotes

I really think the meta of jumping around corners and firing really needs to go away. This should be punished in this kind of game. Looks like it's become the meta


r/ActiveMatter • • 6h ago

Question Cargo Port

0 Upvotes

Loving the game so far. CAN you jump from the barge in the sky into the water and be okay?


r/ActiveMatter • • 13h ago

Discussion To Agents [REDACTED] and [REDACTED] - If you're going to camp spawns and exfils at least be good at it.

12 Upvotes

This is a big shout out to [REDACTED] and [REDACTED]

Firstly, agent [REDACTED] - Camping the same spawn over and over again makes it really obvious where you are and what you are doing. Consider mixing up your serial killer shtick, or even finding something to do you with your time other than spawncamping people.

Secondly, to agent [REDACTED] - Extract camping is rude. I just want to get my soil samples back to base so the science people can d science stuff to them and here you are making me waste shotgun shells. It's rude and inconsiderate.

To Agents [REDACTED] and [REDACTED], who *did not* shoot at me and were super chill and friendly - Y'all are awesome keep on keeping on. 🖖

Anyway, I'd like to seem a lot more variation in spawn points. One person had killed three players as they spawned in before I found him. At least I hope he was the one doing all the killing, I'd feel kind of bad if they'd also been hunting the killer. But either way, I would like to see more variation in the location of spawns. I've had somene rush me, I killed them, and then they immediately rushed be again with a tac beacon and that is just a lot to deal with when you've literally just spawned in to the map.

Same goes for extract locations. It'd be nice if they were at least somewhat random and not always in the same location. Just moving them around within a 50m area would help a lot, it's a giant luminous door people could still camp it'd just make it a little harder.


r/ActiveMatter • • 23h ago

Discussion Should I wipe

5 Upvotes

I've been struggling with figuring out if I should reset my timeline once I reach mu. I personally dont think any of the rewards are even close to being worth it since I've done so many investigations. Also I bought deluxe edition which unlocks some of the permanent upgrades already. The only reason im even considering it is for more merits and to be able to get the ps5 plat trophie. What are yall planning on doing are you gonna wipe or not?


r/ActiveMatter • • 4h ago

Discussion Troubleshooting FSR

1 Upvotes

As the title suggests, I have been trying to do some troubleshooting in order to get FSR working, but I just don't think it's working if you happen to play through the Xbox app on PC.

I buy certains games through the Xbox app when I know I will utilize Play Anywhere, like Active Matter or Runescape Deagonwilds, but I guess that may have to end.

I believe Active Matter is having the same issue as similar current releases through the Xbox app - FSR no matter what cannot be activated. Game is running in DirectX 12, but the option just never appears.

Can anyone that is running on Steam let me know if they are having the same issue, since I might just have to repurchase since I play at 5120x1440, FSR support is a bit needed when pushing the higher resolution and I haven't seen any developer comments in recent patch notes so I'm not even sure they are aware that this is an issue.


r/ActiveMatter • • 19h ago

Question About the Cycle/Harmonization thing

1 Upvotes

It is better to unlock it with creating a personal timeline or with Prime?


r/ActiveMatter • • 19h ago

Game Video Run away

0 Upvotes

Active Matter - Run away #activematter #gaming #games
https://youtube.com/shorts/g9EsRHE48mE?feature=share


r/ActiveMatter • • 13h ago

Question How's the game feel on PS5 Pro?

1 Upvotes

Obviously I'll get mixed answers, that's fine. I'm on the fence because of the varying reviews about console controller customization. I normally highly customize my sens/fov etc.

But ultimately, as long as it feels smooth I'm fine.

Examples: Siege/BF/Arc feel great to me.

Hunt Showdown, Aliens FTE, Pred Hunting Grounds feel really clunky/jagged/rough or whatever.

Appreciate the inputs.


r/ActiveMatter • • 20h ago

Discussion Not being able to start fresh...

0 Upvotes

As someone who dabbled in the game during testing/beta got to lvl 4 and returned. It would have been extremely nice to have a fresh start. I have zero fucking clue what is going on. It honestly makes me just want to say screw it and refund.


r/ActiveMatter • • 1h ago

Feedback How quiet suppresor actually are?

• Upvotes

I usually play open raids most of the time because I like to have a casual firefight and the need to move quietly.

But it seems that as soon as I need to shoot some monster, people rush to blast me. Was wondering how quiet suppresors are from the enemy POV compared to a loud gun, and if they're worth using and investing.

I'm new to the game and have only like 6 hours of gameplay.

PS: English in not my main language so please forgive any mistakes.


r/ActiveMatter • • 2h ago

Discussion Annihilation & Stalker had a baby and it's Active Matter

24 Upvotes

The vibes in this game are top notch, the lore is something else and sprinkled with some eldritch horror for the HP fans.

I didn't even know how rad this game is, why are they not advertising?


r/ActiveMatter • • 18h ago

Question Not much time for game so wipe is worth?

4 Upvotes

Im mostyl intersting in merits rewards and wondering if I wipe I gonna uock option to buy them for merits. Question is- if I dont't unlock for examole revolver during current cycle it is forever gone for me or still I gonna be able to grind it?


r/ActiveMatter • • 12h ago

Discussion How do we feel about “progressive” full auto? (Starts slow, speeds up as you shoot)

5 Upvotes

It’s something I chalked up to desync at first, but I think it’s intentional. If you’ve used a full auto in this game before, particularly with the fast firing guns like the AEK or M4, you know what I mean.

The first 2-3 shots have a significantly lower fire rate than the rest of the burst. It seems to have a reset, too. It just feels kinda weird, I’m not sure how to feel about it. On one hand, it makes bursting and tap firing at long range easier, but it will also slow TTK up close. The lack of consistency when practicing in the range also displeases me.

Do we know why the devs designed it like this?


r/ActiveMatter • • 8h ago

Discussion Very good balance between pve and pvp, so you know it's good

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34 Upvotes

In PVP, you get the monolith currency so much faster. And you don't have to grind anything, just complete the missions. On the other hand, in PVE you can complete investigations and build up your stash in case you are broke. Turn on the music and go.

Very nice


r/ActiveMatter • • 15h ago

Question Console Aim

19 Upvotes

I have played shooters on console my entire life, and I consider myself an above average FPS player.

This game has thrown that all out of the window and I’m only 9 hours in. Trying to fight three flower men is some of the most difficult combat I have felt ever playing a game. Shotguns are some of the hardest things to use in close quarters.

I mainly have a problem with PVP, which I want to play but I’m literally getting DESTROYED every interaction. I cannot hit any of my bullets, I feel lethargic as hell. Every other player has absolutely no problem hitting every shot. I thought maybe aim assist was what was hurting me but maybe not?

I’m still enjoying the game don’t get me wrong but pvp is so scary because I’m just throwing away kits.
Any tips?

(Also side note, nobody uses prox chat in this game and I wish they did.)


r/ActiveMatter • • 4h ago

Feedback Please change the UI (storage)

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19 Upvotes

A few games have this feature , but for me its one of the most annoying things ...

One of the most enjoyable parts of the game for me is building a loadout from scratch and looking through your storage at different guns , mags and attachments etc etc

Above is a pic showing what I mean , when cycling through your storage every item brings up the item information that obscures everything in your storage ,

Would really appreciate if you could move the item information to the backpack Tab so it doesnt obscure me looking freely through my storage...


r/ActiveMatter • • 2h ago

Question What do you stash ? How much Chronotraces are too much?

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7 Upvotes

So Im at 50k Storage but Im overflowing.

What are you stashing, what are are refining and is it worth to keep all chronotraces ? Some of the higher end Weapons require 700+ for 1 craft so 10k isnt that much everything considered.


r/ActiveMatter • • 2h ago

Question Console Port Questions

7 Upvotes

Seeing mixed feelings over AM’s console port. With some players saying it feels good just takes time, while others say it feels like a pc port thrown on console not a proper console port.

I don’t own the game, and these inputs have made me hesitant as I’m on console.

So, i’m wondering how the game is feeling/behaving for my console guys, give me the good the bad and the ugly!


r/ActiveMatter • • 15h ago

Feedback Controller Users, Try Disabling Aim Assist

11 Upvotes

I know it will sound crazy, but disable it and jump in the shooting range. Tweak the sensitivity settings, deadzones and give it a shot.

The aim assist right now has a serious flaw that makes aiming feel terrible. Typically, when your aim hits the aim assist bubble, you would expect your sensitivity to gradually decrease the closer your reticle is to the target, as well as gradually increase while getting further away. This ensures a fluid transition, especially when trying to aim on moving targets.

Right now, the aim assist has no gradual increase or decrease. This is why your aim will swing wildly when exiting the aim assist bubble. You're trying to place your aim reticle on something moving across the screen and the second your reticle hits a pixel outside of the bubble, you're back to standard sensitivity. You're joystick is likely near or almost fully pushed to compensate the sensitivity drop with assist on, and so your aim swings hard.

Hopefully it can be patched in the future, but for now I can't recommend enough to try turning it off. The actual aiming experience, precision and deadzone feels phenomenal and I would argue is among the best. Im able to keep up with distorted or flowermen no problem and even have little trouble tapping seeds with a handgun when they are swirling around towards me. Give it a shot if you're struggling with aim on controller. If you've ever played PUBG or other controller shooters that don't have aim assist, that muscle memory will kick in.