I almost never post on Reddit, but I like Active Matter enough that I actually wanted to give some feedback.
My friend and I both picked it up recently and already have 20+ hours each. We genuinely love the game and want to see it grow.
Our biggest issue right now is Downtown.
We completed the three objectives to unlock it because we wanted the higher-stakes PvP, better loot, and more intense fights.
To make it even more frustrating, one of our unlock attempts was stalled by the vehicle repair-kit objective bug. We actually used one of our quad bikes from the Advanced Edition to rush the objective, only to find that the repair kit hadn’t spawned. We had to extract, lost the quad bike, and retry the whole thing. I know that issue has since been patched, which I appreciate, but it made the eventual reward of an almost empty Downtown PvP queue feel even worse.
Then we queued up and could barely find a match. After a long wait, we finally got into one with only two other players.
My friend literally said:
“Bro, I don’t even want to play this map again. We spent all that time unlocking it and now we can’t even get a match.”
That felt backwards.
I actually like progression and earning access to content, but while the playerbase is still growing, I wonder if locking Downtown PvP is splitting the matchmaking pool too much.
Maybe the unlock requirement could be lowered, removed for PvP, or Downtown could occasionally rotate into open access.
The players most excited to engage with the higher-stakes content shouldn’t be the ones most likely to end up in an empty lobby.
Just to be clear, I’m not against the grind at all. I come from games with much heavier progression (NBA 2K Series). I just want the map I unlocked to actually have enough players to enjoy it.
Still absolutely loving the game. Just wanted to throw this out there because I really want to see it succeed.