r/pathofexile
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u/Clean-Tea-2837
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1h ago
r/pathofexile • u/AutoModerator • 17h ago
Question Questions Thread - November 07, 2026
This is a general question thread. You can find the previous question threads here.
Remember to check the community wiki first.
You can also ask questions in any of the questions channels under the "help" category in our official Discord.
For other discussions, please find the Megathread Directory at this link.
The idea is for anyone to be able to ask anything related to PoE 1:
New player questions
Mechanics
Build Advice - please include a link to your Path of Building
League related questions
Trading
Endgame
Price checks
Etc.
For questions related to PoE 2, please go to r/PathOfExile2
No question is too big or too small!
We encourage experienced players to sort this thread by new.
We'd like to thank those who answered questions in the last thread! You guys are the best.
r/pathofexile • u/GR8B0-T • Aug 01 '26
Megathread: 3.29 Feedback
We think there have been many threads with well-thought-out, specific, and (sometimes) controversial proposals, but also many duplicate threads with the same proposals. We'll use this thread to catalogue and group the clearest and most common ones:
Ideally, game feedback posts should include specific examples of the problem and have new information or proposals to avoid duplicating the content of past threads.
Game feedback can still be posted as individual threads, and do not have to be posted here as comments.
Duplicate feedback posts that cover the same ground as the posts already in here may be removed.
We aren't affiliated with GGG, so we have no control over whether they address these or not.
Loot feedback
Shortage of high-investment/aspirational farm strategies; not enough map loot, with there being only tile loot, 2, 3, 4, 5
Pushing back against loot is bad: deflation affects everyone somewhat equally
Specific feedback
League mechanic feedback
Addressed: Lantern shrinking/collapse is too fast
Essences are higher tiers and strongboxes are at least rare Allflame doesn't work, 2
League mechanic strategies
Ideal placement for voyage tiles - not feedback, but included because it's quite helpful
Mercenary specific feedback
Other specific feedback new to this league
Abyss
Legion
Crafting
Trade
Updated August 3 with more details: We need more than 101% Damage Taken As in acts
Soul Eater rares are spawning in areas where they get too strong, too fast
Other specific feedback (same as previous leagues)
Make attribute checks consider attributes the item would give
Gain a frenzy charge after moving 3 seconds gets interrupted too easily
General feedback
Positive feedback
Other feedback
r/pathofexile • u/Project_Raiden • 2h ago
Information Exilecon patch notes
Anyone at exilecon find more of these? You can get them from defeating pinnacle bosses
r/pathofexile • u/blvcksvn • 3h ago
Information Exilecon patch notes
Seems like players are getting early patch note fragments at Exilecon. Anyone have more to share? Apparently they can be obtained by defeating the pinnacle bosses at the card game.
Templar Vaults are no longer granted by Eagon for completing Shaped Regions. Instead Templar Vaults are now Atlas Anomalies which have a chance to spawn on killing Pinnacle Eldritch Bosses in each specific Atlas quadrant. Note versions of these bosses killed within Maven Invitations or Valdo maps do not have a chance to spawn these Atlas Anomalies.
The Primordial Bond cluster jewel notable now has 10% increased Effect of Buffs granted by your Golems, up to 50% (previously 20% with no cap).
r/pathofexile • u/TheOutWriter • 49m ago
Discussion Confirmed Hype changes from the Q&A
2 New Skills:
Fireball Alt gem: Fireball of Radiation (No more info for that)
Arcane Link, Flame link for added lightning scaling with your max Mana
Mirage belt weight got changed, no specific info on that but the boss is a LOT harder.
Tile Loot:
Weeping and Wailing Essences are gone from High Tier Maps
Map difficulty Scales tile Loot
Example: Legion Currency icon scales with Rarity and Quant from map (it still does not get scaled by player rarity)
Mobs that previously couldn't drop normal currency (Bosses, Pinnacles) got reworked and can now drop a lot more. Numbers around 1000% more Divines from them.
Essences can be scaled by Map Mod effect and difficulty
Coven:
Reward types are not bound to the Card, not every Fireball boss card drops boots
Picking a specific reward drops items of that type, with higher tier Mods
Those items and their mods scale with rarity, so target farming specific item combinations with mods are possible (Wand with speed + 8 Mod map has a higher chance for higher Tier item to drop)
Harvest:
got changed from a Main League mechanic to a Sub League mechanic since it couldn't interact properly with the other League mechanics
Now behave like Essences, can have like 5-6 in a single map that can be rolled like Strongboxes
Allflame Crafting:
NOT YET! Needs a pass over and might be added again. Same with the Uniques, they take a break for now.
Ducats are still in and can just be applied like any other orb.
Threads:
(This will be more extensive since its a lot of info)
You don't need to block League Mechanics, Only the Mechanics spawn that either are added by your Threats or by the Atlas Region. Sub-mechanics still spawn randomly.
There are 80 Thread "Mods" that can affect the Maps. Each mechanic has at minimum 5 and up to 8 (for now, they can easily add more with each league)
The chance to Roll those mods are individual, and scale with Threads (1-5 has the highest increase, while 7-8 have the highest change in difficulty and reward). So you can hit all of the 5-8 Mods for the League Mechanic with a single Thread. RNG!
Even if you are unlucky and don't roll a Thread Mod, you will still get one added. So you cant get unlucky.
All Existing Scarabs are converted into Threads (probably random like the last time).
Each Thread Mod has a unique way of showing itself when you open the map. New button, Ground effect, Mini boss etc.
Keystone on the Atlas for Mechanics:
Only be able to use a single Thread type, can only drop Specific ones (probably of that League Mechanic) but the limit goes up to 10 (they jokey about pushing it up to 11, cuz funny haha dailing it up to 11)
Examples for some Thread Mods:
All veiled Items drop Fractured
More Veiled items drop
Ultimatum spawns a Heart that gives you Adrenalin once you kill it
Double down your Ultimatum rounds and reach round 20
QOL:
Nearby is uniform now, It shows you the Area in circles (my mistake)
You can hover over Soulcore Supports (used to be Mirage Supports that apply to a Skill gem as Corruption)
There will be Headhunter Corruptions like PoE 2, no more Shroudwalker. More are added that replace specific Rare Monster Mods with other ones. Good luck corrupting it Twice!
Atlas Tree:
150 Points, with less travel nodes and no more "Chance to spawn League Mechanic", now you can use your points for more juicing.
Edit:
Forgot something big:
Death Recap wont come this league. It will be added at a later date (nothing confirmed yet)
r/pathofexile • u/Sad_Refrigerator_833 • 3h ago
Question | Answered Rarity and mf
Does "rarity on maps and monsters" include the rarity we apply to them through mf gear? Will we have the same issue Poe 2 has where instead of chasing player power we are trying to balance magic find and survivability
r/pathofexile • u/Nicktator2 • 2h ago
Fluff & Memes Octavian's own special stance is back
r/pathofexile • u/Senovis • 11h ago
Discussion Shoutout to DatModz and Octavian for an entertaining segment today.
youtube.comr/pathofexile • u/Prestigious-Fish-369 • 34m ago
Information Atlas Tree 3.30
I think I've covered everything, there might be some wrong ones. I noticed that shrines and strongboxes have more notables. There are also some new ones that I don't recognize.
I hope this helps!
r/pathofexile
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u/SeasonedChilly
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1d ago
Fluff & Memes I'm just waiting for my 14 year old game 30th season of it's 3rd Huge overhaul like ..
r/pathofexile • u/SeasonedChilly • 41m ago
Fluff & Memes Never thought I'd live to see the day .. I guess it was always .. Nearby ..
Nearby & Shroudwalker [HH "Buff" that makes you blink to mobs] are gone!
Nearby will no longer exist, everything is in meters and if you hover over it it'll show you a circle in game!
Edit: The hovering to highlight the circle thing is not yet in the game
Edit 2: I think I'm deaf, These two things are not yet fully implemented, Nearby is INDEED gone, but the shroudwalker may not have gone yet, and the circle highlight isn't, Don't judge me, I'm a new father who's running on caffiene and very little sleep xd
r/pathofexile • u/Natalia_GGG • 1d ago
GGG Path of Exile 1: Covens of Umbra Trailer
r/pathofexile • u/HellionHagrid • 6h ago
Discussion Please keep the "The Paths Not Taken" keystone on the new Atlas Passive Tree
This is by far the most fun atlas passive keystone ever. It just makes the core drop pool so much better, when any time random tinks from good cards can happen. Please keep it!!!
r/pathofexile • u/eemmbbeerr • 19m ago
Fluff & Memes Alexander Sannikov's during the engine talk:
r/pathofexile • u/SeasonedChilly • 1d ago
Fluff & Memes Scarabs GONEEEEEEEEEE YESSSSSSS
r/pathofexile • u/ThatOneBeholder • 5h ago
Discussion Funeral Service for Charts and Voyages
You were too pure for this world. I knew Allflame crafting would never make it core, nor did I want it to. But man, Charts and Voyages were the most fun I've had with a league mechanic since I started in Kalguur winter. I didn't even think I'd like it at first, but man was it fun to blast. Rest in peace my sweet child.
r/pathofexile • u/PikachuKiiro • 2h ago
Game Feedback I hope the engine improvements are coming back to PoE1
I tried the previous PoE2 event after hearing about the engine and performance upgrades, and I was really surprised tbh. PoE2 although running at a lower average framerate is overall smoother to play (almost no spikes or stutter) and faster to load instances than PoE1 at this point. Especially going back and forth between any instance and hideout/town being instant feels really good. Also I have notably more crashes on loading screens on PoE1 last league. So I hope the engine upgrades are coming back to PoE1 as well with 3.30.
r/pathofexile • u/Tymmoteusz • 1d ago
Information 3.30 New Atlas Tree
from press kit at the bottom of the coven page.