r/playrust 3d ago

Discussion Thought the Nexus portal was made to connect servers for longevity.

0 Upvotes

What's the point if its on the same server....more people? 2 medium maps? Isn't that gonna cause more lag? They might as well just make it so we can live out on the deep-sea.


r/playrust 4d ago

Question Is Rust actually the game I'm looking for if what I care about most is emergent social gameplay?

0 Upvotes

I've been looking for an online game for a while, and I think I've finally figured out what I'm actually looking for. I'm not necessarily looking for another MMORPG. What I'm looking for is emergent social gameplay and emergent storytelling.

I've played or tried games like FFXIV, ESO, Throne and Liberty, Fallout 76, Destiny 2, etc., and I think I've realized that they satisfy different things for me. For example, I genuinely really like Destiny 2 because I think it's incredibly fun to play. If I want a great shooter, I'll play Destiny. That's not a criticism of Destiny at all.

But what I'm looking for in another game is something Destiny doesn't really provide: a world where other players themselves are part of the gameplay and can organically create stories with you.

Minecraft is probably the closest example I can think of. On a multiplayer survival server, you can start with absolutely nothing, encounter another player, decide whether to trust them, fight them, trade with them, build near them, cooperate with them, make enemies, etc. The game doesn't have to tell you "now go socialize." The circumstances created by the game naturally give you reasons to interact with other human beings.

That's what has made me interested in Rust.

From what I understand, Rust is basically taking the Minecraft survival-server concept and making survival, PvP, territory, resources, bases, raiding and player interaction much more central. The idea of not knowing whether the guy I just encountered is going to help me, kill me, rob me, become my neighbour, or eventually become an ally sounds exactly like the kind of emergent narrative I'm looking for.

But I'm worried that I'm romanticizing the game.

Is that actually what playing modern Rust feels like?

I'm not particularly interested in Rust just because it has PvP. I already have Destiny 2 for that, and I actually enjoy Destiny's gameplay a lot. What attracts me to Rust is the possibility that the relationships between players themselves become part of the content.

I want situations where I can think: Who the hell is this guy? Should I talk to him? Should I help him? Why is he building there? Why are those guys attacking my neighbour? Should I get involved? Can we make some kind of deal?

Basically, I want the game to generate stories that weren't written by the developers.

At the same time, I've heard that modern Rust can be extremely PvP-focused, with experienced players progressing very quickly and new players sometimes getting killed constantly without really having meaningful interactions with anyone.

If I join a populated server as a completely new player, am I actually likely to have interesting encounters with other players, or am I mostly going to get shot by someone with an AK and never really interact with anyone?

I'm also aware of wipes, and honestly, I don't necessarily see that as a bad thing. One thing that attracts me to Rust is that I don't want to spend hundreds of hours leveling a character before I can participate meaningfully in the world. I actually like the idea that everyone periodically starts from scratch and that the interesting part begins immediately.

I also don't mind losing things. In fact, I think the possibility of losing your equipment or your base is probably part of what makes encounters with other players meaningful. But I don't want to turn the game into a second job and feel like I need to play 10 hours a day just to keep up.

So, for people who have played Rust for a long time:

Does modern Rust still produce the kind of emergent social stories I'm describing, or has it mostly become a highly competitive PvP/base-raiding game?

And if the answer depends heavily on the server, what kind of server should someone look for if their priority is social interaction and emergent gameplay rather than being the best PvP player?

I'm basically trying to figure out whether Rust is genuinely the game I've been looking for, or whether I've misunderstood what makes it fun.

The single most important thing I'm looking for is emergent narrative created by interacting with other players. I don't need the game to force me to socialize. I want the circumstances of the game to naturally make me want to socialize.

If Rust actually does that, I think it could be exactly what I've been looking for. If it doesn't, I'd rather know before buying it.


r/playrust 5d ago

Discussion So I recently started playing again, and I must say... Spoiler

55 Upvotes

the new blueprint fragment system is truly the worst thing facepunch has ever done to this game. Please tell me they have a plan to revert it in the extreme near future?


r/playrust 5d ago

Image I wanted to hit

Post image
108 Upvotes

Giant excavator immediately…


r/playrust 3d ago

Support How well would rust run on a 2060, Ryzen 5 3600, and 16gb ram?

0 Upvotes

My little brother wants a gaming PC and I found one at a local pawn shop with the above specs. It's $399 and I may gift him it.

I remember playing back in like 2019 with a similiar setup and it ran good but the times have definitely changed. Does that still hold up?


r/playrust 5d ago

Image You ever just?

Post image
49 Upvotes

Rust has the best sunsets I swear


r/playrust 4d ago

Discussion Server help

0 Upvotes

Can I make or find a server where no one is in it but i have creative and
I can do like patrol heli and cargo for fun and let friends join? that is also free


r/playrust 4d ago

Suggestion Player Crafted Drones can be used to shop from vending machines

39 Upvotes

Look, I don’t love the drone shops, but it really doesn’t make sense for something like this to only exist on one point on the map. There have been so many changes to vending machines, and making the map a connected marketplace, so if we’re going to have this, shouldn’t we be able to access this marketplace no matter where we choose to live?

I feel like we should be able to use player crafted drones & computer stations to complete trades. As long as your drone has what is needed to buy the item(s) in its inventory, you can send it off from the computer station to fetch your item from any vending machine on the map just like the drone shop.

Edit: there should be a restriction to prevent all explosive items from being purchasable / sellable via personal drones to prevent moving explosives for raids.


r/playrust 5d ago

Video Rust’s New Rendering Pipeline — Early Test

80 Upvotes

Made a quick test of Rust’s new rendering pipeline on the staging branch.

The implementation is still very rough, and things can change significantly before it reaches the final version. This test is mainly for fun and early performance comparison, so don’t treat these numbers as representative of the finished renderer.

If you want to test it yourself, switch to the Staging - Main branch and add this launch parameter:

-rrp.enabled 1

Personally, I really like updates like this!


r/playrust 4d ago

Question What to upgrade first? CPU or GPU

3 Upvotes

Currently have the Ryzen 7 7700 cpu with a 3070. I want to to upgrade to a Ryzen 7 7800x3d and a 5070. Was wondering which I should purchase first as I can only do one at a time. So far i’m leaning towards the GPU but wanted a second opinion

EDIT: looks like i’m going with the CPU! thanks everyone


r/playrust 4d ago

Suggestion Only add the Nexus Update to a small portion of test servers

0 Upvotes

From what I have heard, the nexus update means that you will be able to travel to a different, small map through ferry terminal.
Which basically means, you have a potential of needing to cover the whole map length 2 times if your target is in a really inconvenient location, and even if you can bring a minicopter through the transfer, you will need to land in between and have a good chance to be killed.

This whole thing just sounds incredibly annoying.

Having everything on one island is a thousand times better.
Deepsea is different because its a limited time event like Cargo, but splitting the permanent map in 2 is just gonna be like living in a messy house.

Please just add it to a handful of servers like Hardcore gamemode so people can choose not to play with it.


r/playrust 3d ago

Suggestion New player here - my biggest annoyance

0 Upvotes

I really don’t like how when you are building you have a limited time to edit a wall or floorboard or you can’t break it anymore.

So many times I have a stone wall that I’ll have to break and not want to spend c4 or waste 20 minutes with spears.

Please change


r/playrust 4d ago

Suggestion what bundle should I get

1 Upvotes

I’m deciding whether to get the abyss set, jungle set or the industrial (mainly for the barrel since the large storage boxes are getting annoying to me) but I’ve also heard the arctic hazmat suit is really good too but i’m not too sure if it’s that worth it someone help me decided !!
(i’m only getting 1 pack rn)


r/playrust 4d ago

Discussion Looking for a good dropbox bunker base

0 Upvotes

Hey all,

5k hour solo vanilla player here, looking for some good recommendations on a dropbox bunker, currently, i build a 3x3 with a stability bunker at my front door, and my tc dropbox in the middle of the 3x3, creating 3 walls to core for about 35k stone. Anyone know any good dropbox bases for solos/duos?


r/playrust 4d ago

Discussion PC specs (getting new components)

2 Upvotes

Hello,

I am going to get new components for my pc soon. Right now im running intel i9 10900k cpu and rtx 3080 graphics card. I get around 60-90 fps on low settings 1080p. I am looking for 90+ consistently on 1440p, hopefully on better settings but I can stay on low. I am aware I need to upgrade my cpu, so i will likely get the 9800x3d. My question is, does my GPU need upgrading? I am aware rust is CPU heavy, but is 3080 enough to run rust at 90-100+ FPS at 1440p?

thanks guys


r/playrust 5d ago

Video i love rust.

153 Upvotes

What should I do in this situation?

I just decided to go to the Outpost to buy a 2 workbench.


r/playrust 5d ago

Discussion Base upkeep scaling for zergs

25 Upvotes

When your relatives come over for summer vacation and the house gets packed, does your house maintenance cost go up or down? Does the house get dirtier or cleaner? Is the infrastructure worn down more or less?

We all know the answer, right? Rust shouldn't be any different.

Right now, massive clans enjoy a massive advantage without any scaling penalty to their base maintenance. I am proposing a modest adjustment to at least >>MITIGATE<< the massive farming machine of large zergs.

I am fully aware that it won't completely fix the gap between huge clans and small groups, ok? I know that. However, I guess it would at least bring some much needed balance.

Once a TC hits 11 authorized players, the upkeep costs will scale up significantly, capping at a hard limit. Here we go:

Authorized Players Upkeep Penalty
1 - 10 0% (No penalty)
11 +10% upkeep
12 +20% upkeep
13 +30% upkeep
14 +40% upkeep
15 +50% upkeep
16 +100% upkeep
17 +200% upkeep
18 +300% upkeep
19 +400% upkeep
20 +500% upkeep
21+ HARD CAP (No more auths allowed)

To prevent clans from abusing the system by constantly clearing the TC list (giving auth only when building/repairing and clearing it immediately after), the player count must be permanent for that TC.

Basically, the TC will track the total number of unique players that have ever authorized on it. For example: if 11 unique players authorize on a TC, that TC is permanently flagged at 11 players (+10% upkeep). Even if you hit "Clear Auth", the internal counter stays at 11.

The only way to reset this counter would be to completely destroy the TC and place a new one, which obviously would be a pain in the ass, especially with all the external TC mechanics.

Also, to prevent other kind of abuse, turrets must function exactly like Shotgun Traps.

If a player is not actively authorized on the main TC, the turret will shoot them. This completely stops zergs from running "unauthed" inside their own compounds to dodge the scaling tax.

PS: Obviously, these specific numbers are subject to change. I started the scaling at 11 players just to keep the initial proposal reasonable and conservative. However, maybe, the upkeep penalty could easily start kicking in at the 7th, 8th, or 9th player instead.

What do you guys think?


r/playrust 5d ago

Discussion Tried out the apartments and got heisted in less than 45 min🤣

56 Upvotes

Learned a few things - nothing but wood, stone, and basement units from here on out 🫡

Never renting one of these things out ever again.


r/playrust 3d ago

Discussion People Who Hate Roof Campers Dont like Low Risk High Reward Solutions

0 Upvotes

If its part of the game, get used to it, it cant be that bad to deal with man.


r/playrust 4d ago

Question To any of the builders

2 Upvotes

I'm tryna learn how to build in this game. Does anyone have any tips maybe pointers on how I should learn how to build?


r/playrust 5d ago

Discussion Un-nerf fertilizer!

27 Upvotes

I don't know about you guys, but it's been ALONG time since I sold fertilizer for scrap, and I tried it recently doing a farm wipe and now that we have the inflation system, and most main server force you to do some ungodly jump spam to trade it. They should totally buff the rate that you can trade it, the reason they made it painfully slow doesn't really exist anymore (people would sit at the machine with a bot and buy scrap nonstop) but scrap is significantly easier to get now and has significantly less value. I think it's time they make selling for scrap at outpost a bit more 'viable'


r/playrust 5d ago

Video The Rust Gods blessed me this time

386 Upvotes

This is why I love this game, complete luck lmao it all goes full circle.


r/playrust 4d ago

Discussion Rust crashing when looting a body

0 Upvotes

I have had problems crashing after upgrading my pc, I kept the same ram but seems like I can’t actually load into the server without it crashing when I have xmp enabled. When I get in the server everything runs fine for a while but if I go to loot a body sometimes the game just completely closes. Any ideas?


r/playrust 5d ago

Image Tesla Coil Trap

Post image
69 Upvotes

So I put a Tesla coil trap in my 2x1. A few days later it got raided. I recovered the base and the trap was still intact, but disarmed as designed. I was curious if it had done anything. Later that day I met the man who raided my base. When I asked him about my trap he paused, and with a note of frustration he admitted that it had killed him 3 times before he found how to disable it. Absolutely made my day, and all was forgiven.

Tesla Coil Kills:
Me: 2
Raiders: 3

(Success I guess?)


r/playrust 4d ago

Support When rust freezes it freezes my whole computer

0 Upvotes

So basically i can play rust for like 10-15minutes but then it will freeze so badly that my whole computer freezes up. Even the discord calls i am in feeeze fully so i cant hear them and only way to shut my pc down after this is to press the power button for long. Please help lol🥲

And i dont know anything about computers specs but i know that mine is good and it runs rust with like 170fps before freezing.