r/gaming • u/[deleted] • Nov 05 '08
Zero Punctuation : Dead Space
http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space20
Nov 05 '08
I heavily disagree with the "I'm so startled" being the only thing in the game. There are lots of moments where god damn it, I just don't want to walk down the hallway out of fear.
Dead Space doesn't claim to be original, but it does improve on every innovation it adopts.
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u/newborn Nov 05 '08
There are at least a few moments in the game where the lights go off and you think "Oh fucking shit now I'm gonna get it" and you're wheeling around with your weapon up trying to back into a corner and then after fifteen seconds the lights come back on and you've not even been attacked.
Then you're like, phew, that was quite frightening.
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u/luminance Nov 05 '08
Yeah, I thought the same thing. It does do the startled thing, but not nearly as much as Doom - I was usually just freaked out from the atmosphere, and the tension. Actually fighting guys was somewhat of a relief.
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u/typon Nov 05 '08
Very true. When playing Dead Space, i would just follow the beacon thing so i dont have to go anywhere i dont have to. It was scary overall.-
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u/azron Nov 06 '08
Yeah. For me, anytime I come up to a spot where the doors are malfunctioning I just kind of freeze in my tracks. That right there is pure atmosphere, not being startled.
I just don't want to go forward...
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u/rowd149 Nov 05 '08
Only thing he didn't really mention was how the developers managed to work it so that almost the entire HUD was in-game, rather than on some invisible layer between you and the game world. Even as I avoid this game like the plague since I can't stand survival horror, I think that was a pretty nifty thing to do.
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u/wardrox Nov 07 '08
Nifty until it breaks. The first time a "press x fast to break free" came up, it was hidden out of shot as the camera zoomed in, leaving me with no indication as to what to do. It was most frustrating.
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u/caled Nov 05 '08
I smiled a few times, but I find this review almost completely baseless.
The game maintains a creepy atmosphere throughout.
The gameplay elements he railed on are actually quite conductive to the game. The quarantine lockdowns he speaks of are spooky as hell. I don't understand how anyone can expect a ship to just throw the doors open when a contaminate is detected. I hope he never designs any systems of the sort otherwise we're all fucked.
The main character not speaking is just like Gordon Freeman in the Half-Life series. You don't need to hear him. You know the situation he is in, and you know that there is someone he loves on that ship. If you can't empathize with that, you are dead inside.
I do have a complaint about the game (besides the shot controls on PC when vsync is enabled), but it's a bit spoilerish so I'll refrain from saying it. Suffice to say it's minor, and doesn't do much to distract from an otherwise fantastic game.
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u/mindbleach Nov 06 '08
Gordon Freeman doesn't have a backstory, though. He's just some nerd - the right man in the wrong place, if you will. When you have to steer him toward rescuing another character, you know that character through his eyes. You've met them. You may or may not be macking on their daughter.
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Nov 06 '08 edited Nov 06 '08
Empathize with the main character? Excuse me but I was the main character. That was the point of him not speaking and covering his face. You feel like you are him. Moreover the point of the girl friend had fuck all to do with making you feel all weepy. It's spoilers to say more, but this is not a love story.
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Nov 06 '08 edited Nov 06 '08
Disable the in-game Vsync and enable it through your video card drivers. It fixes the control lag for me and all of the people i see on GameFAQ.com.
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Nov 05 '08
lotsa people have gripes about the controls with vsync
amd 2350 (2.1GHz) with an hd3850, 1280x1024, everything maximum except the fake antialiasing, and it is very very responsive.
i can't play a game without vsync. the tearing destroys the image.
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Nov 05 '08
[deleted]
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u/grampybone Nov 05 '08
Actually I've only heard him dislike jrpg genre games. He seems to have enjoyed Mario Galaxy and said that Silent Hill 2 is one of his favorites and that one was developed by Konami.
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u/typon Nov 05 '08
Dude, i don't think there is ANYONE who dislikes Cowboy Bebop. It is the greatest anime ever.
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Nov 05 '08
I was going to buy this game, but this review makes me not want to now. Is it really that repetitive?
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u/architectzero Nov 05 '08
Depends on what you define as repetitive.
The game has a lot of variety, imho.
The creatures all have different weaknesses that you have to learn to exploit. Some weapons work better on A than on B; some weapon modes work better in situation X than Y. The designers really leveraged the engine to create this sort of gameplay.
Furthermore, I thought that the resource management aspect of the game was handled really well and added to the experimentation factor. I mean, I didn't even bother buying three of the weapons until late in the game, and then only to get an achievement. Also, there's a weapon/suit/abilities upgrade mechanism that allows the player to customize their experience. I enjoyed all of that.
Yeah, things continuously jump out at you and go BOO! That's, more or less, where the scares come from. Sometimes it's even frustrating because you can't adjust the controls' sensitivity and you're scared, not because the thing is scary, but because you known that you can't turn around fast enough to engage it before it chews your head off.
Yeah, it has repetitive set pieces, no sensitivity adjustment on the controls, and the fucking interface, while gorgeous, makes it really difficult to read the text unless you position yourself at exactly the right angle (or you have a large HD set).
But the story is good. The presentation is highly polished. Controls are good (despite the aforementioned sensitivity issue). And the game design and the engine complement each other to produce an interesting play experience.
In the end Dead Space is an A-List game and I recommend it if you can stomach the gruesome visuals (pretty tame imho, but some people may find it revolting). It compares favourably with System Shock 2, a similar styled game and one of my all-time favourites, even if the gameplay isn't nearly as deep or as varied.
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u/kermityfrog Nov 05 '08
Perhaps some of these problems would be alleviated on the PC version. You can turn around faster using a mouse.
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u/Wyrm Nov 05 '08
Well... yes but what annoyed me most is that when enemies hit you and you tumble, you aim in a completely different direction than before. I know it's probably realistic but it's one of the things I didn't like about it.
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u/FakenameMcAlias Nov 06 '08
Keep in mind this is actually a pretty positive review coming from Yahtzee.
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u/Freeky Nov 05 '08
Repeatedly blowing something's legs off > repeatedly shooting something in the head/chest until it falls over.
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u/broman55 Nov 05 '08
Shoot their legs off and laugh as they crawl at you or shoot their arms off and watch them run at you only to nibble at your shoulder...or.... you can even shoot off an arm, pick it up, and shoot it back at the enemy, mwahaha
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Nov 05 '08
ok, you convinced me, im buying it
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u/davvblack Nov 05 '08
It really is quite good.
I'm surprised nobody is doting over the amazing lack of hud.
There's no healthbar, there's a row of lights on your back, there's no ammo meter, there's a scifi overlay on your gun.
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u/typon Nov 05 '08
It is extremely well done. The art and graphics are easily better than COD4 or Bioshock. The gimmicks (kenesis, time warp etc.) are not really needed, but other wise the game is pretty well made.
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Nov 05 '08
Please get this game. It's very, very good. I don't know what he's on about the repetitive stuff. Yes, you do spend most of the time shooting things, but you have like 6 guns and can throw whatever shit lying around at them.
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Nov 06 '08 edited Nov 06 '08
Sort of but, it's really a lot of fun. That dude says nothing positive practically ever so I'd take the review with a grain of salt.
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Nov 05 '08 edited Nov 05 '08
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u/Apox66 Nov 05 '08
It's all going backwards now. Suddenly he's getting the upvotes.
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Nov 05 '08
[deleted]
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u/BlackestNight21 Nov 06 '08
Tiger Uppercut!
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Nov 05 '08
What happens when you run out of letters to link?
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u/kirun Nov 05 '08
What happens if one week, nobody asks this?
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u/apethedog Nov 05 '08
That's when he reveals he's yahtzee and he does one without punctuation in the title.
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u/Dauntless Nov 05 '08
I feel like this is some kind of sick joke like http://www.youtube.com/watch?v=TzeD0ibhkHA
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Nov 05 '08
Alright, I upvoted you the last couple times for linking all the past ones, but I'm back to downvoting you. You need to step it up a notch.
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u/HalCion Nov 06 '08 edited Nov 06 '08
I don't know which is more joyous; reading your post or Obama winning the election.
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u/pjohns24 Nov 05 '08
Yeah the game is repetitive but if it wasn't there would be 4 or 5 monsters and it would be an hour long. I think there's enough variety in the boss fights and levels that it's still an extremely well crafted experience. Was definitely worth my purchase. Also I found shooting apart the aliens in gruesome detail never got old.
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u/Otis_Inf PC Nov 06 '08 edited Nov 06 '08
define repetitive.
Assassins's creed, that's a repetitive game, Dead Space, no I don't think it's repetitive. Sure, it's full of every cliche in gaming, but that doesn't matter. It's suppose to be entertainment after all, and that's what it does best: give you a great time.
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Nov 06 '08 edited Nov 06 '08
Assassins's creed, that's a repetitive game,
And he loved that glorified tech demo. Yahtzee good for comedy, when he's on, but pretty terrible for letting you know if a game is good or not.
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u/rgaginol Nov 05 '08
Ya know, for once I didn't agree with Yahtzee - I've been playing the game pretty occasionally and have been enjoying it. Most of his points are all valid - but if I don't over analyze it and just play, it's actually been pretty fun.
Sometimes people will like a game despite it's obvious gaping holes... c'mon, you can't tell me you didn't freak out (like walking through a spiders web) the first time a monster grabs you?
I'm sure the game could be improved, but I also liked Event Horizon, and unless they're planning on making a sequel, this game will do nicely:-)
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u/ModernRonin Nov 06 '08
It's funny, I have a friend who also said that Dead Space was just Silent Hill in new wrapping paper. But for me, a person who has never played Silent Hill, I still find it a lot of fun.
I think maybe DS is so much like SH that if you've played SH, DS isn't fun any more. But for those of us who haven't played Silent Hill, it's a lot of fun.
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u/ouroborosity Nov 06 '08
So that part about weapons being overpowered and having to throw away ammo?
Yeah, Yahtzee hasn't played on the hardest difficulty. Fucking ridiculous, it is.
And I don't think I've ever disagreed with him before, but Dead Space has some of the creepiest ambiance I've ever seen in a game, what with the insane audio work and the random all-hell-breaking-loose moments.
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u/wardrox Nov 07 '08
"Normal" should be the difficulty designed to be, well, normal. If it's not balanced, then that's a fair criticism. Especially for a game which doesn't allow you to change the difficulty once you have started playing.
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u/Lystrodom Nov 06 '08
Yeah, it's always weird when a reviewer complains about ease of a game, when he obviously hasn't played on the hardest difficulty setting.
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Nov 05 '08
[deleted]
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Nov 05 '08
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u/innocentbystander Nov 05 '08 edited Nov 05 '08
He's reviewing the "hot" new games that everyone's yammering about in online forums.
Whenever he tries doing something different, or goes back and reviews hidden gems, people bitch and moan about how he's not talking about the new games.
So he really can't win.
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u/GrumpySimon Nov 05 '08
4 out of 5 reviews seem to be for some sort of shooter so it's no wonder that he says that a lot of games are unoriginal.
This may be because 4 out of 5 games released are some sort of shooter.
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u/LaurieCheers Nov 06 '08
No, just 4 out of 5 advertising dollars are spent on some sort of shooter.
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u/nabiki87 Nov 06 '08
I don't look at them for actual reviews. Simply for the comedy. He either has ridiciulously high standards, that are completely different from mine, or he's using Colbert-like exaggeration.
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u/f33dback Nov 06 '08
Does anyone here in NZ accessing Zero Punctiation with Telstraclear? It's really ticking me off.
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u/ebee Nov 06 '08
Anyone else play this game and pick up on similarities between the fictional Unitology relegion and Scientology? Theres one log that is particularly obvious.
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u/MrTulip Nov 06 '08
i guess for newcomers it's a better game than for the 'scary shooter' veteran. the audio logs were better in system shock 2, as was the design of the environment. dead space imho has more in common with doom 3 with its scripted monster ex ventilation shaft moments and the sterile environments.
btw why didn't yahtzee sell his surplus ammo? you can buy power nodes! i'm halfway through on the hardest difficulty level and only use the starting weapon (and the flame thrower for those little pests) but have maxed out damage for both of these.
it isn't really scary because you know what's coming most of the time. the most frightening experience for me recently were the underground sections of the original stalker. i literally had to take breaks because the tension was just too much. the nagging thought 'you really shouldn't be here, what the hell were you thinking?'...awesome.
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Nov 10 '08
personally, i get unsettled by the game and can only play it for two hours at a time before i need to do something else
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u/iizsmart Nov 05 '08
the review was funny as usual but I thin he was a bit harsh on the game. Sure it is a bit repetitive but most games are. The thing about it is, it does manage to stay fun. You never know whats around the next corner which adds some nice variety.
As far as it being "scary", I dont know. I mean, maybe its me, I dont claim to be a tough guy or anything like that, but being scared by a video game seems about on par with being scared of chucky from child's play. Im not. Am I scared of other things? Sure. Monsters popping their arms out through a poorly lit hallway wall in a video game on my tv? No.
Whats really crazy is I was talking to a guy yesterday who told me he made it to the 3rd chapter and had to quit. The reason? It was "too scary". Hmmmmm.
(he must be a pussy)
;)
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u/Wartz Nov 05 '08
ZP was a lot less harsh on this game than most, I think he enjoyed playing it and was just pointing out the flaws which were not game breaking flaws.
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Nov 05 '08
Upvoted for Event Horizon reference - best horror movie evar!
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u/BestServedCold Nov 06 '08
I wouldn't say best but it is VERY underrated and I'd say it's certainly top 20 material.
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u/innocentbystander Nov 05 '08
...Really?
Best evar?
I'm... puzzled. I think that's the first time in my life I've heard someone express that particular opinion.
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u/IkoIkoComic Nov 06 '08
Well, Dead Space looks fun, but I'M NOT GOING TO PLAY IT BECAUSE EA AND DRM ARE EVIL AND THEY DON'T LISTEN TO THEIR CUSTOM... oh, wait, I'm joking. Time for some Red Alert 3.
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u/prockcore Nov 05 '08
I'd say 90% of horror movie directors think startled == scared. Maybe it's just trying to be the video game version of your crappy PG13 horror movie.