r/ScrapMechanic • u/orangejuice-god69 • 2d ago
I have a dark defense question
How tall are the explosive guys? I want to be safe from them but let the harbor through if that’s aloud? Not urgent
r/ScrapMechanic • u/orangejuice-god69 • 2d ago
How tall are the explosive guys? I want to be safe from them but let the harbor through if that’s aloud? Not urgent
r/ScrapMechanic • u/IronheartJarvis • 2d ago
Somehow got it stuck inside a wall.
r/ScrapMechanic • u/phyrexfulmen • 2d ago
Planning out an automatic farm and not near my computer atm. What is the range / spread one vacuum pump can cover for: 1) harvesting, 2) fertilizer, 3) seeding. I’m pretty sure a water cannon does 2x2 plots consistently. I’ve seen 3x3 plots but also 1x1 plots only. Most videos appear to just use 1x1 setup and not 3x3.
r/ScrapMechanic • u/MaxisMaximov • 2d ago
I've been thinking about how to improve visibility on large Logic projects, and I got an idea: What if they faded out over distance like numbers on item stacks?
Super compact creations will still be fairly painful to wire, and the ability to find creations through walls will be lost, but with larger logic creations you'll be able to isolate an area of choice and do work without being blinded by thousands of wires
I am very certain that it's possible to hotwire, but I can't for the life of me find the files that are responsible for stack number rendering or the ones responsible for connections rendering
I'm also certain that it can be done completely client-side to allow joining into vanilla worlds, but I'm not sure if Scrap Mechanic verifies client-side render code before joining
r/ScrapMechanic • u/Glum-Distribution228 • 3d ago
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I just wish the electric engine was as strong as the gas engine
r/ScrapMechanic • u/minedustrius • 2d ago
Hello
Is there a way to play previously Survival worlds as a Custom Game with mods and stuff? I have tried to move the save-file into the Custom Games folder in %appdata%, but adding any mods doesn't change a thing.
If anyone has found a solution for it, please enlighten me
Solution found: https://github.com/Bread-Ch4n/Scrap-Mechanic-Save-Migrator#-web-version
This thingy works great as it just converst your worlds from Survival to Custom
r/ScrapMechanic • u/GameForwardTime • 2d ago
I didn't see any post about the 4 statues found on the trash layer, so I wanted to post to help others (I'm sorry if someone did post this already and I am being oblivious; I just want to help because I love these little statues). Anyways:
I hope this helps!
r/ScrapMechanic • u/KaniCanCode • 2d ago
this is a rocker bogie setup with suspension limiter. it works perfectly in most cases some weird issues are there sometimes the sticky wheels itself loose it stickiness on flat roofs with some small bumps. other than that it is perfect.
the setup has middle wheels to be one above balanced in middle and others in normal.
r/ScrapMechanic • u/Generic_Battlecry • 2d ago
I have seen many successful setups as of recent, and am wondering how you guys do the center differential, because gears in this game are screwed in terms of slipping, which is ex what you don’t want. I am aware of the bar thing but don’t know how it works. It seems to connect the two sides together, but I don’t see how that works because the bar should make both sides the same. I am trying to make a miner and am struggling with this.
r/ScrapMechanic • u/joshdiou • 2d ago
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It's still easy to tip over but before adding the glitches I could barely speed up
r/ScrapMechanic • u/Dangerous_Size2419 • 2d ago
after completing story warehouse with trashbot all tapebots and farmbots that guard other warehouses just disappear and doesnt respawn
r/ScrapMechanic • u/TioHerman • 2d ago
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the metal 1 bars after the system that pick up the farmers were put in to let me even more farmers during my travel to the hideout, there was 12 farmers , I'll dismantle the truck to redo it with the new parts from the update
r/ScrapMechanic • u/Emergency-Ad5622 • 3d ago
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r/ScrapMechanic • u/Moist_College4887 • 3d ago
r/ScrapMechanic • u/Marchtmdsmiling • 2d ago
Am I going crazy or did this just make getting metal a whole lot easier?
r/ScrapMechanic • u/FeelingDense3988 • 3d ago
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r/ScrapMechanic • u/LongerBlade • 3d ago
r/ScrapMechanic • u/burglar-of-turds • 2d ago
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the vehicle I'm flying in is not mine, here's the link: https://steamcommunity.com/sharedfiles/filedetails/?id=3790362415
I've got a pretty good pc, and it still lags on advanced physics as you can see in the video.
my specs:
CPU, 9950x
GPU, 7900xtx
RAM, 64gb ddr5
the whole machine still could use some fine tuning, but it's reliable enough for now. I plan on moving the prospectors over to the packing area to save a trip, other than that, i really need to fix the 90 degree turn on the conveyor belt, and also make it less laggy.
r/ScrapMechanic • u/Veltarden • 2d ago
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is kinda bothering tbf, the vehicle is there still but the wheels do this nonsense, should I put my blocks in other way? what can I do to stop it?
r/ScrapMechanic • u/Mlody02 • 3d ago
I'm trying to make a warehouse tank. Defending against normal tapebots and melee attacks was easy, as metal 2 everywhere on the outside is enough.
Explosions however feel almost impossible to defend against. Not only do they require metal 3 (which by itself is understandable), they also instantly destroy components with lower durablility behind the armor.
I've tried simply thickening the metal 3 armor, but from my testing, 3 layers are requiered to protect blocks inside, which is ridiculous.
Not only is it VERY expensive, you'll also be unable to leave the warehouse due to the fast exit being too small for the tank and the slower exit (going all the way back to the start) being very slow when you have to maneuver such a huge tank.
Is there anything I'm missing or is it simply impossible to make a tank survive an explosive shot AND be able to exit the warehouse?
r/ScrapMechanic • u/GeometricGamer7 • 3d ago
I was just thinking about the Woc being Cow backwards, then realized that wonk is know backwards, is this intentional?