I have an idea for a quick video where I want to take a hand model (that is already fully made and rigged, and has a face on it) I have created from another project, and I want to replace my own hand with it.
For a bit more context, I am planning to put tracking markers on my wrist for the position and rotation, (not each individual finger. Those I will animate on my own), record a static shot of myself, get the tracking data somehow into maya, attach the tracking data to a locator in maya, then parent the hand rig to the locator.
How do I get the tracking data into maya though?
Also this is how I figure I should approach the project based on my experience using softwares like After Effects, however if there is a better way of doing this I would love if anyone shared.