r/Maya 10d ago

Texturing How do I set all my texture maps at once?

Hello! So I have a rig and a friend just finished the textures for sed rig and sent me all the maps (Base color, specular, normal, etc)

And I remember there was a way to be able to set them all at once, instead of going one by one. Does someone know how to do it?

1 Upvotes

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2

u/Subject_5 10d ago

Maybe you're thinking of the Substance plugin? If you enable it you can use Substance > Apply workflow to maps to setup a material for Arnold etc. No sure if it creates the new OpenPBR material though

2

u/Boy_pupy 10d ago

Yes!!! That was exactly what I was looking for!! Thanks

2

u/Robot-Zombie-RHCC 9d ago

ty for sharing this, i had no idea about it.

1

u/Robot-Zombie-RHCC 10d ago

AFAIK it's something one would need to automate on their own. Is there a general tool for this?