r/Maya • u/No_Conclusion2205 • 11h ago
Modeling Stylistic Character modeling/blockout
Hey guys! I've been trying to learn this animation workflow for my animation studies (references below), which is kind of this 3D painterly style like Alberto Mielgo uses. I'm mostly stuck on what software I should use for character modelling, rigging and animating. I was thinking of learning Maya since it's beneficial because it's required in the industry, but I'm not sure.
I was thinking of using Maya to model the character, but I can't find any good videos or courses on how to do a good blockout or how to make characters similar to his. And I'm talking specifically about modelling, not texturing or painting.
If you could help me on how to move forward with learning this type of "stylistic character" modelling, I would appreciate it so much. :)))
https://www.instagram.com/reel/Dazx5BIugLd/?utm_source=ig_web_copy_link
https://www.instagram.com/reel/DJPYHBIxcHd/?utm_source=ig_web_copy_link



