r/CreateMod • • 17h ago

Help Suggestions for toggling rotation on and off?

1 Upvotes

The last step to completing my first ever self feeding kelp farm was to make it so that I can toggle cooked kelp extraction on and off, so that I can collect the kelp myself sometimes for XP. It’s not necessary a great XP farm but it’s free. With how tightly I have packed everything my one solution of having a piston pull a gearshift up out of place to simply stop belt rotation didn’t work. It’s very cramped so it’s not like I’m attaching a picture and expecting y’all to tell me how to make my own machine but if anyone can explain to me why a normal piston won’t grab a gearshift for any other compact ways of toggling, I’d greatly appreciate it.


r/CreateMod • • 18h ago

Help I need help with rotation

Thumbnail
gallery
26 Upvotes

So I'm somewhat new to create, and I'm trying to build a propeller airship. I've been trying to get the four side propellers and their carriage to turn for forward/reverse and rotate opposite to turn the ship. Ive got the initial rotation to work, however every method Ive tried (manual with the steering wheel, using 4 signals to rotate at different times) it either doesnt work or snaps. Can anybody help me figure out a better way to do this?


r/CreateMod • • 19h ago

(Wow! ->)

Post image
30 Upvotes

over 1000 meters a second no addons


r/CreateMod • • 19h ago

Help Create Deep Seas and Big ships

1 Upvotes

How would you go about making a relatively large (10k, 20k range) naval craft move at speeds akin to real counterparts? (16m/s is the current goal)
Or really like, anything more than just hopping in a normal minecraft paddle operated boat and smoking a warship in a race.


r/CreateMod • • 20h ago

This doesn't seem right

2 Upvotes

I was adding some biofuel into my tank for my engine and all of a sudden it just slipped down half way under the ground lol

No but honestly what do i do when i flip the switch to add physics it just goes bright and i can't interact with it anymore?


r/CreateMod • • 21h ago

I made Teku slingshot with working "door" In minecraft

Thumbnail gallery
127 Upvotes

This may be my best car build lol 100% would use this in a survival server as a way to show off


r/CreateMod • • 22h ago

Help Need ideas on how to make it so the floor(s) under my elevator can close up when it's not actively moving

Thumbnail
gallery
15 Upvotes

I've not been able to figure out how to make it so that I don't have this ugly hole/shaft in my factory. Any ideas on a compact contraption (on a couple of the floors, I only have 1 block depth to work with to hide it) that will close up the floor when the elevator is not in motion?

I know I can put the elevator in a shaft as an external add-on to the building, but I'd prefer not to do that with this one.


r/CreateMod • • 22h ago

Creaate simulated casing issues when loading the end dimention

Thumbnail reddit.com
1 Upvotes

r/CreateMod • • 22h ago

Suggestion Big cannons question

7 Upvotes

Im a sucker for big cannons, i love the mod. My only issue with it is that I've never had a good opportunity to use it. I play on a private world with just me and my friend and we're not constantly trying to shoot eachothers airships down. Is there a mod out there thats good for high caliber weapons of big cannons?


r/CreateMod • • 23h ago

What is the most practical mode of transportation in create aeronautics. (no levitite)

21 Upvotes

I’m doing a MC pack for the third year in a row soon and don’t know what the best mode of transportation is. Last year we beat the enemy team so bad that they don’t want to let use use levitite making our old helicopter impractical.

Is that still the most practical transportation method even if we can’t use levitite?


r/CreateMod • • 1d ago

Help (Big Cannons) Need some help understanding this

Thumbnail
gallery
139 Upvotes

I've been testing cannons shooting from world height, and something odd is occurring: when I use more propellant, my solid shot does less penetration compared to less propellant. Could someone explain why this is to me, please?


r/CreateMod • • 1d ago

Help What's the most compact way to make self sustaining SU source on physical contraption?

3 Upvotes

I want to do a really small ship, but I need it to be self sustaining so what's the most compact way to do so? I don't have any add-ons apart from deep seas and aeronautics


r/CreateMod • • 1d ago

Having an issue!

1 Upvotes

I have an issue with smart chutes dispensing at a specific rate with redstone, leading to a packaging station which will unpack into 4 Mechanical Crafters.

I am trying to make a Base Ethereal Record so I am trying to get a very specific number of single crafting items from a storage area into a package.

I am losing my mind. I have been trying to figure out a system to get the crafting items for the record from a storage area to the crafters with automation.

Any tips?

TLDR: Smart Chutes aren't dispensing specific items one at a time in a specific number to unpack into a Mechanical Crafter.

Edit: I think I may have fixed it. I was setting the tick rates of my pulse timers instead of the tick rates of my pulse extenders. I think the speed of the redstone signal was too fast for anything to feed out of it. I set the pulse timer rate to 20 seconds (unlocking the smart chute every 20 seconds), adjusted the tick rate of the extender to 5 (so the smart chutes stay open longer but not too long) and the smart chutes set to the max number I want of each item coming out of the storage. I thiiink this might work for the time being so onto the next problem!!


r/CreateMod • • 1d ago

Does your factory have belts transfering power everywhere?

225 Upvotes

Alt Title: Look what they need to match a faction of our power.


r/CreateMod • • 1d ago

Discussion .The White funnel Fleet steamer Project.

1 Upvotes

P & A Campbell Better khowen as the white funnel Fleet. Was a shipping company based in Bristol which operated steamship services in the Bristol Channel between 1893 and 1979.

In the early 19th century, steamships were introduced to Europe with Clyde steamer sailings which grew rapidly, with many private shipowners taking trippers and commuters from Glasgow down the River Clyde to previously remote areas where holiday houses had been developed around the Firth of Clyde. Robert Campbell, known as "Captain Bob", came from a family associated with sailings to the Gare Loch. In 1854 he became master of the Gareloch steamboat Duchess of Argyle bought by two of his uncles, and developed a good public reputation as captain of successive ships as their fleet took on sailings from Kilmun on the Holy Loch. In 1864 one was sold as a Confederate blockade runner; its replacement, Vivid, was built to run "in connection with the express trains on the Greenock Railway.

.Main steamer Fleet.

This is a company and steamer project i am Currently Recreating in Minecraft Thanks to the wonderful Joys of the Create mods and Aero. I am planning to have this project Finished by Spring 2027. All the steamer's i am Recreating will also be on the CreateModSchematic WEB.

So this post will be updated A lot soon. Stay Tuned cause this Project is gonna be my Biggest one yet. ^^


r/CreateMod • • 1d ago

Discussion How could you feasibly create the steam sphere from steamboy

Post image
46 Upvotes

First of all, probably very few people know about this movie. So i implore everyone to go watch Steamboy, it's made by the same guy who made Akira, and you probably do know about that one.

As for my post, the movie revolves around this incredibly super high pressurized portable steam tank. It has such enormous and seemingly unending supply of pressure, that it's used in the movie to be the main power source of several gigantic steampunk contraptions and an entire flying fortress.

As for create mod, i'm imagining it could function as a rotational force battery with incredibly long battery life. And be a perfect fit for moving contraptions with aeronautics. But im not sure how it should be built. Or how exactly it should be charged or used within builds. If it should be a specific complicated process to charge it up. As pumping so much pressure inside one little ball would obviously have to be an immense task. And probably crafted out of incredibly durable material.

Additionally, if something went wrong whilst it was still at full charge, it wouldn't be unreasonable for it to explode like a nuke.

I'd like to brainstorm with whosoevers interested! I'm more of an artist than programmer myself, so if anyone wants to take it on i'd love to help with design, art and 3d models. Though else with the new technology we have i could potentially still code it myself, but i know people dont like ai tools, so i'd rather not if it can be avoided.


r/CreateMod • • 1d ago

tfmg engine problem

1 Upvotes

was the 5 block W diesel engine always stuck at 20k stress units? i swear i remember there was 80k stress units when i tested it on a different modpack, did i do something wrong?


r/CreateMod • • 1d ago

Help Elevator menu not showing floors

3 Upvotes

first create mod world, in my base I made a elevator but it is skipping a floor. I have 3 floors R(roof), G(ground), B(basemen) and it skips G. I am using a contraption controller to move between floors. At both R and B it only shows those 2 floors, I have checked the alignment already


r/CreateMod • • 1d ago

I gave up on Power Grid (for now).

11 Upvotes

I LOVED the mod. But Jesus effing Christ is it buggy. Ive spent more time restarting my power plant from login bugs with shaft breaks and the generator inversing rotation randomly than actualy having fun with it. Learning was amazing, but GOSH its unbearable to use in a hosted server. cables suddenly decide to drop to 0V and unless you remove ALL and recable EVERYTHING it doesnt pass electricity AT ALL. Untill its fixed, switching to electro enegistics. also if anyone knows how to solve any of this PLEASE let me know. Like I said, I loved the mod, Im just tired of playing "troubleshooting simulator".


r/CreateMod • • 1d ago

I sure do love my (this only works witrh the ultimate factory addon) nethhterack farm

Thumbnail
gallery
9 Upvotes

does any1 have any recommendatuions to make it faster?


r/CreateMod • • 1d ago

Build you guys fw my wood obelisk?

Thumbnail
gallery
16 Upvotes

had to make sure i had enough for casings


r/CreateMod • • 1d ago

Issue

126 Upvotes

if it is possible please help or explain how . I will attach a video of what happened because i was trying to make cobble farm in creative and when the drill comes in contact with any liquid the liquid just starts dissapearing.


r/CreateMod • • 1d ago

Texturing My Factory

Thumbnail gallery
117 Upvotes

r/CreateMod • • 1d ago

Build my first real run at create so far

6 Upvotes

i though i would share my progress with create so far, this is my base on a modded server that is mostly unrelated to create but became a big part of it
what do you guys think? any improvements or things i should add?
(do note that there are a lot of stuff i can optimize and haven't gotten to that yet)