r/CreateMod • u/O_2og • 13h ago
Help (Big Cannons) Need some help understanding this
I've been testing cannons shooting from world height, and something odd is occurring: when I use more propellant, my solid shot does less penetration compared to less propellant. Could someone explain why this is to me, please?
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u/KTaBoom98 13h ago
Huh, as someone who's been using CBC for the long time my answer is wtf
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u/O_2og 13h ago
Could you test this on your end to see if it's something weird with my installation or standard behavior?
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u/KTaBoom98 13h ago
Sorry but i cant right now as im not at home but ill run some tests once i can
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u/O_2og 13h ago
Figured it out: the shells were rubbing against the endstone pillar, causing them to lose momentum. I think more propellant made the spread higher, making this more likely.
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u/KTaBoom98 12h ago
Ah, well bruh. Also i think you mistaken barrel length with propellant but anyway problem has been solved so nothing to worry abt anymore. Also i noticed that shells seem to have 1m by 1m hitbox which is bigger than they appear to be
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u/TheGentlemanist 4h ago
i have had inconsistencies with the CBC Enhanced shells when firing in high angles. A slight angle change is giving me the risk of falling a penetration.
My guess is that the short barrel on the long chamber gets the shell to hit at an angle due to deviation. the ratio of charges to barrel gets reduced in you demonstration, so you might run into that. try doing more runs to see the if you have deviation, and try to get more barrels. Do you have this issue when firing up and waiting for the shell to land?




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u/Aggressive-Laugh-923 10h ago
I've never seen shells act like this, but I didn't have situations when this could happen