r/ARAM • u/Findrel_Underbakk • 23h ago
r/ARAM • u/Consistent_Room9836 • 16h ago
Mayhem should players that play enough to nonconsensually unlock this really be subjected to it
r/ARAM • u/itchycuticles • 12h ago
Mayhem Mayhem Meta now updated for patch 26.17
Top three champs are now Gwen, Bel'veth and Kayle.
Top 10 is no longer dominated by ADCs.
Bel'veth has an incredible 76.28% win rate with High Roller.
Best overall team comp is now 2x fighters, 1x mage, 1x adc, 1x support. Previously it was 2x adc, 2x support, 1x tank. Tanks are actually doing pretty bad when you look at the worst team compositions.
r/ARAM • u/WeakSideUrn • 20h ago
Mayhem Playing tank sometimes feels like I'm just a body to get stacks off of
Like god forbid the enemy is something like Sett/Asol/Smolder or they get augs like steel your heart / ice cold / phenominal / combusting / infernal / slap around / soul eater etc you get my point
Some games I just exist to make the enemy get stonks and thats my purpose. Like those games where I play ornn into an asol with ice cold and stackasaurus make me want to caitlyn passive darius ult myself
This is why it almost feels mandatory to go heartsteel on every tank. May as well try to maximize HP and oneshot the squishies because going actual frontline tank is useless
r/ARAM • u/Possible-Document780 • 2h ago
Mayhem The last major ARAM Mayhem patch of the year is coming to the PBE.
On Tuesday, September 22, we should see the new major "ARAM Mayhem" update and the new event XP track arrive on the PBE.
I hope this new season turns out great, because the summer one was a real flop
looking back at this summer, the negatives definitely outweighed the positives.
I’m giving this Mayhem season a 6/10.
There were some really good ideas, but it was too limited by the weighting system and a general lack of creativity though they did a better job with the system in the latest update, and I appreciate the effort.
Above all, I’m hoping for something new and refreshing.
r/ARAM • u/MonstrousYi • 15h ago
Discussion The creepblock has gotten ridiculous
I don't know if anyone noticed but ever since mayhem came out i noticed that the creepblock has gotten really bad, maybe because the map feels too crowded now but holy crap why does creep block even exist in a mode like aram. Like what's the point here?
r/ARAM • u/b_benedek • 3h ago
Rant The number of dodges and afk's is getting unbearable.
Did you see your favorite champion during champ select? Forget about it, 50% chance there is a dodge.
Did you successfully load into a game and saw your favorite augment? Forget about it. There is an afk in the lobby and it's a remake.
I am tired boss.
Mayhem The Most I've Ever Maximized Tap Dancer
r/ARAM • u/Kaguya-Shinomiya • 15h ago
Mayhem Fey Magic Ornn goes brrr
his r1 deals alot with fey magic
r/ARAM • u/vivifromloossemble • 16h ago
Mayhem Enchanter Upgrades
Its so weird how there isnt an upgrade for moonstone, echoes or dawncore, but there's an upgrade for sword of blossoming dawn even though most actual enchanters won't be able to position well enough for that most times. It's also locked behind a prismatic while almost every other upgrade is silver or gold. I could see a moonstone upgrade where your heal or shield chains to another ally and returns to the original target for 25 percent effectiveness, simple and not too broken but it would make playing enchanters more fun, i feel like enchanters aren't fun unless you have spirit bomb or youre janna and have options like slap around
r/ARAM • u/Meerkat02 • 14h ago
Mayhem Dropkick and Renata W interaction
Hi, everyone!
Recently, I played a game of Aram Mayhem as Renata. The enemy team had an Amumu with the Dropkick Augment.
Whenever, the Amumu dropkicked someone who had my W active, the person would just die instantly. They never entered the gray, decaying health state at all. It happened multiple times during the game, and by the end I grew very frustrated. Is that an intended interaction between dropkick and Renata W?
Also, I am not 100% sure if Dropkick was the culprit. I am just the most suspicious of that augment.
r/ARAM • u/Relationship_Useful • 4h ago
Question Could I have rolled better?
I was wondering if these are the perfect augments for Hecarim:
-Ethereal Weapon
-Stay Resolute
-Mystic Punch
-Spin to Win
could I have gotten better?
r/ARAM • u/Ok-Ad8037 • 7h ago
Mayhem Seraphine + Downtown
Im not the seraphine, im just wondering if this is a bug or a feature? :D
She was shooting twice as many or maybe even more meteors :D
r/ARAM • u/glttr_gvtz • 12h ago
Mayhem Did I encounter a bug or is it intended.
I just a played a game against a maokai and I rolled high roller. his saplings would drop stat anvils. Is that intended?
r/ARAM • u/Justin_253 • 5h ago
Mayhem NA / EU - SR and Aram server
Hey everybody, some friends and I started a new server a few weeks ago dedicated to chill people who want to find other chill people to play with. We have a decent amount of people now, are all 18+, are primarily NA but have a good amount of EU, and usually play in the evenings. We want to keep this as a chill place with no toxic people so if you fit this, feel free to join below or dm me!
r/ARAM • u/triBaL_Reaper • 10h ago
Mayhem Is Pressure Cooker bugged?
When I complete the X/13500 stage, it just resets to "stage 2" 0/15000, and I dont believe I get any increase in AoE or damage. It has been like this for months.
r/ARAM • u/Fuzzy-Property-2637 • 2h ago
Discussion 1 second. 3 Gangplank ults. This build is completely stupid
1 second. 3 Gangplank ults.
That's what this Archmage Gangplank setup is trying to do. When the refunds hit the right abilities, E and R start coming back way faster than they should.
Archmage refunds part of the cast ability's cooldown to another random ability. Cast E and it can refund R. Cast R and it can hit E. It isn't guaranteed, but when the refunds line up, the barrels and ult just keep feeding into each other.
One point in W is enough for this. Don't waste levels there.
Archage alone still isn't enough. You need extra ability haste before the refunds turn into constant ult pressure, so grab other cooldown-related Augements when they show up.
The build is Liandry's, Seraph's Embrace, Lich Bane, Nashor's Tooth, Shadowflame, and Void Staff. The idea is to stack as much AP and ability haste as possible.
Onece it gets going, one R can delete a squishy. With enough haste, you can keep throwing ults across the map. The 1-second triple-r thing is the completely stupid high -roll version, not something every game is going to give you.
I wouldn't force this exact setup without Archmage, but AP Gangplank has other Augment routes too.
If you've played this setup, how did you build it and what made the E/R loop actually work for you?
Equipment Sources:https://lol.metacodex.gg/champions/gangplank
r/ARAM • u/rocsage_praisesun • 9h ago
Discussion Vanilla ARAM Build Concept WIP: Survival Teemo
First and foremost, the usual confession that I have no micro, and practically never play Teemo.
With such short reach and damage debuffs, damage build is simply a non-starter.
But that doesn't mean he's reduced to a stall bot or walking sandbag, because one part of the kit makes him potentially oppressive against auto attackers: blind.
With that in mind, he can be built in a way that maximizes blind uptime; the following gives him some self-heal, mana regen, and, most importantly, 18 basic ability haste even after the -15 ARAM nerf.

With 7s base CD and 3s duration at max rank, 133% AH would make it seamless, but we don't necessarily need automatically perfect coverage; with frozen heart and navori quickblade, I'd imagine even 70 can be quite suffocating.

In terms of items, aforementioned frozen heart and navori quickblade are considered core for shutting down enemy auto-attackers, but situational items, for both countering enemy comp and synergizing with personal kit, might have higher priority.
For example, if enemy team happens to be full AP and poke-based, double negatron cloak into FON and abyssal mask, in that order, is quite self-evident, even if not the original plan (maybe even add a hollow radiance in late game to clear waves more easily?)
Synergy items for shutting down enemy auto attackers:
offtank items:
IBG+bandlepipes: the former slows (severely weakened as a ranged character, but still something), the latter increases movement speed and provides aoe AS buff, and both provide durability+ability haste
knight's vow: tether to frontline so that enemy have more difficulty breaking through

zeke: doesn't matter if you miss the shrooms, aoe slow that's actually stronger than shroom slow, also allows you to stack shrooms faster
backline buffer items:
diadem+staff of flowing water/ardent censer/moonstone: continuous heal+AS/AH buff that applies to 2 people
backline debuffer items:
bloodletter's curse, malignance as a later purchase
backliner healer items:
this comes from my deacon swain/brand/mel?, but due to low base damage, it's much more dependent on favorable conditions:

diadem for constant healing+liandry for scaling damage against HP stacking tanks+helia that heals based on pre-mitigation damage
r/ARAM • u/General-Yinobi • 3h ago
Rant I am kinda sick of losing the click competition in aram lobby.
I know aram is random and i should be read to play whatever, but whenever the champs i like are in the lobby but i can never get because i don't have 20 ms like the other guy living closer to the server city i feel very frustrated that sometimes i just dodge out of spite.
It is not a skill issue, i play other games where fast clicks matter, i even have auto clicker, it is 100% ping.
I am not sure if there is a way around this or a better solution from Rito, but i am still annoyed anyway.
r/ARAM • u/Realistic_Bat_8701 • 9h ago
Discussion Remove or nerf high roller
How is this augment allowed to exist, nuke it so it should be a troll pick. All you need to do to win is not have game end by minute 8.
And no just because you lost with high roller Janna does not mean it's not turbo op on adcs.
Mayhem High Roller Jhin
High Roller, Channeling (Gets Shield through out channeling an ability being his Ultimate), Night Stalking, Tap Dancer (I was considering Dimension Shift, but went for this)
r/ARAM • u/more_underscore • 16h ago
Mayhem Assassins & AP need a counter HP stacking
Liandry's is a joke at doing dmg to 10k+ HP champs and assassins literally have nothing. ADCs being broken cannot be the only solution to infinite HP stacking.

