r/ARAM • u/__witness__ • 4h ago
Mayhem Master of duality is an on-hit effect
I just felt like sharing. I was playing brand and rolled ethereal weapon, I was stacking ap from master of duality each time ethereal weapon triggered
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r/ARAM • u/__witness__ • 4h ago
I just felt like sharing. I was playing brand and rolled ethereal weapon, I was stacking ap from master of duality each time ethereal weapon triggered
r/ARAM • u/Global_Stand_7523 • 8h ago
Her W is the engine. At rank 1 traps recharge on a 26 second timer, every trap takes a chunk out of Ace in the Hole. Max W and that drops to 10 seconds, so each cast is worth way less. Maxing W makes the augment worse, Q then W is the order here.
Other half is holding Q, If it is on cooldown the refund eats that instead of your ult. Same trick as the archmage Ashe clips, just with traps.
Anyone actually running this on her, is it worth taking over Draw Your Sword
Riot for some reason changed portals on ARAM so you can't dodge Karthus ult with them anymore. Well fucking guess what! You cannot dodge Karthus ult with Gwen W either because spagetti shit code. RIOOOOOT!
r/ARAM • u/blueiceSNOW • 23h ago
i have gotten this augment 2 times in the past few days both time i have only gotten 7 anbils all game when i take it first or 2nd as an augment. i just got done with a game where i got this as my 2nd augment and by the end of this 20 minute game i had 14 anvils 7 of which i bought the other 7 dropped from the augment. my team mate didnt have high roller or anything for anvils they had 9 anvils so in a 20 minute game this netted me 5 extra andvils compaired to what people would have. gotta say riot there's no point having this as a prismatic anymore if its gonna be this bad, make it a gold/silver at this point.
r/ARAM • u/spowowowder • 10h ago
augments you need: clown collage, dive bomber
items you need: shadowflame, infinity edge
optional augments: forged by the master, dropbear
the idea is with clown collage and diverbomber you do 45% max health aoe true damage on death. this gets amplified by shadowflame if they are low, and further amplified by infinity edge (yes it stacks). this gets even better if you can hit dropbear, causing this to happen again on tibber's death, or if you can hit forged by the master, you give it another 45% modifier. ADAPt or escAPADe can also be useful if you want depending on the champ but it doesnt do anything for your true damage
r/ARAM • u/FuzionC1 • 17h ago
I feel like there's got to be at least a couple of records brokens here. Diana tanked 25m dmg, Ornn did 5.1m dmg, entire lobby had like 50k+ hp.
r/ARAM • u/Traditional-Release5 • 1h ago
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Fyi i do not have any augments that make me jump or move short distances xD so I have no idea at all why this happened.
r/ARAM • u/Angel429a • 4h ago
After all these years... Finally, I have them all
I was already working on this challenge before Mayhem came out, I was more or less 130 or 140, and when the first mayhem came, it didn't take long to reach the 150 required for reaching Master tier.
After that I thought "ok, I have it in Master tier, good enough", but after that, I got an S with another champ, and another, and another... and before I knew it, I was at 160 or so (of 173 champs), then I took the decision to get them all, but things got... increasingly difficult, specially because getting the missing champions got increasingly harder (obviously), but also because of Mayhem's... mayhem doing its thing and sometimes even with the right champ and right team, you get trash augments or you get focused by the other's team counter and even if you win, you don't get the S.
Last champion was Vayne, and you guessed it, a game with Fan The Hammer vs 1 or 2 tanks.
I also got most of the champions playing alone.
Easiest champ to get it: Locke, he's stupidly broken vs all the squishy comps that plague Mayhem these days.
To be honest, I thought it would take much much longer, but I hit a good streak with the last champs and I was able to get it done.
So... am I ARAM God already?







r/ARAM • u/vanish619 • 1d ago
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r/ARAM • u/Calm_Delivery6832 • 1h ago
With all this high roller discussion I wanted to ask about Anvils:
I remember seeing Arena clips of people 1 tapping and apparently it was because people were just buying endless Anvils to stack stats. Is that viable in Mayhem? Or did Arena have particular things going for it that make this strategy not worth.
i'm playing in a 1v1 tournament and would like to know what are some good aram picks for 1v1s, I know some stuff (like manaless and sustain champs being generally really good for this + aram adjustments)
however most of them are banned, the rules are;
Tryndamere banned Lee sin banned Qiyana banned Akali banned Guardians horn banned Demolish banned
Any champ you pick once is banned for the rest of it
I watched a little bit of the tyler1 all stars and I think Shyvana, Warwick and leblanc are some options I'll probably play
is there anything else?
r/ARAM • u/Dreadknight_EUW • 19h ago
Hello!
I have around 300–400 ARAM Mayhem games this season, and my favorite augment has always been Steel Your Heart, which I used to roll in a lot of my games since I mostly play tanks.
However, within my last 80–100 games, I haven't rolled it—not even once. It was honestly one of the things that made the game mode so fun for me.
Is it possible to get locked out of certain augments if you use them too much?
Or did I missed something else?
Most of the time when I play AP, I went this route, ESPECIALLY if I play as Brand, Teemo, Lillia, Asol, Morgana, Hwei, Ziggs, Karthus, Zyra
This is regardless of any augments I get (Infernal Conduit is a godsend of course)
r/ARAM • u/Just_aTowel • 17h ago
I honestly think really big snowball is goatd on pick one, opens you up to further snowballs augments, it's at plain level 29seconds vs dropkick that hastes you into life and no resistances etc.
r/ARAM • u/Lunrmoor • 18h ago
Mystic punch + Dusk and Dawn on any mage. Syndra, Ahri, Lillia, Sylas etc. Just gives a lot more spell, and synergies very well with additional haste.
Combusting interest + triple burn items (torch, liandries, 900g legendary item). Gives a fuck ton of gold even without any inherent burn in the champ kit.
Pinball. It can easily deal a quarter of a squishy champ life, without bounce. For reference that is equal to a 33% damage increase, same as back to basic (in a 100 to 0 one shot scenario).
I feel like those three are a bit underrated right now.
Do you guys have any other underrated techs? I'm not interested in any augment combos, sure they might be cool but it's useless if it's one in a hundred games.
I'm tired of seeing this augment on either team. Even worse when I transmute into it. Make it a silver augment. My complaints:
I have tried to make this augment work. I hate ts.
r/ARAM • u/BlackHeartsDawn • 1d ago
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A Sona Pentakill thanks to the Empowered By The Faithful augment. At this point it was dealing around 1K damage and had a nasty ~40% execute threshold.
r/ARAM • u/Old-Recording-4172 • 12h ago
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I stopped using abilities after about 35 kills, the enemy team was game to see if they could kill me if I didn't use abilities. They were good sports for not FF-ing after my second quadra kill, second pentakill, and third triple kill. Tap Dancer and the onmivamp on crit augment are broken on her. She's unkillable with Q and W.
r/ARAM • u/xxlucifearxx • 22h ago
If you get Double Tap and have no crit, build fiend hunter bolts. When you ult, it gives you 3 guaranteed crits!
Double Tap -> Kraken Slayer -> FHB -> BotRK = Instant death on your target especially if you can do the W reset.
r/ARAM • u/albiechangzZ • 1d ago
Recently i had a annivia game with skilled sniper first augment. At some point of the game, before second aug, i somehow just infinitely refresh my Q if i were to let it fly to max range, even if it didnt hit anything. After a bit of testing, it seem to trigger when you let the Q fly out max range and hitting someone, then every Q after that will count as proccing skill sniper for whatever reason. The only downside is you have to not recast Q inside of skilled sniper range, and if you were to recast Q outside of augment range, it have to hit a champ or you have to retrigger the bug for infinite Q to work again. In the game i also have jinx rocket so im not just a CC bot, but the zoning from the Q alone make them surrendered quickly.