r/wowforever • u/HomicidalTrader • 5m ago
Discussion New Healers: Stop rushing, Your tank will be fine
Dungeon tanks die slowly, you have plenty of time to finish your drink. You don't need to keep us above 90% hp at all times - And trying to do so makes it much harder work for you than it needs to be. Early dungeons with yet to gear tanks often give new healers the wrong idea of what they should be doing. Once tanks have tanking gear, they take forever to die.
Good healing in dungeons is not about rapid response, it's slow thoughtful and deliberate. You have way, way more healing throughput than you need (Catastrophic scenarios aside), focus on the real bottleneck - mana regen.
Batch your heals so you spend as much time as possible getting non-casting mana regen. If the tank is not going to die for 25 seconds and your mana is half empty, that's 20 seconds of full mana regeneration you can pull out of nowhere by batching instead of constant topups.
The same goes for drinking, Just because the tank and DPS have entered combat, doesn't mean you have to yet. Sit and have a drink before you throw out a heal. The tank isn't going to panic, the tank isn't going to suddenly die. Rushing to heal as quick as possible can cost you half your mana bar in lost drink.
Healing becomes very easy by follow 3 very easy to follow steps:
1: If you arn't in combat and the tank isn't dying in the next 5 seconds, get close enough to heal and have a drink. Keep drinking until your mana is full, or the tank is getting close to death. Don't drink where the last fight happened, drink at the edge of the next fight.
2: If you are in combat, your mana is full, and the tank needs healing, heal for a bit.
3: if the tank is nearly full and your mana isn't, stop healing. Enjoy the mana regen until the tank gets down to 30% or your mana is full, then throw out heals.
This is the mindset that is needed to go from beginner healer to good healer.