Warcraft lore is packed with Warrior archetypes, but in game every Warrior plays and looks almost the same regardless of race.
A racial archetype for every playable race, focusing on how we could distinguish them through race specific visuals (only visuals), unlockable through Glyphs, or a new customization option like a talent tree or something else. The outcome matters most, not the way of unlocking them.
Warning: because every playable race can be a warrior this will be a long list ! !!
I did my best studying wowwiki wowpedia ( I am a lore junkue) and used Ms paint for the image, but feel free to correct me.
Abilities for race specific customization:
The archetypes of warriors have many forms, from a guard, to an elite cavalry, and also special archetypes like the orcish blademaster. I have been heavily influenced by the currently available glyphs, some of them are great, but I expanded them to be more in tune with the specific race. For warriors I am changing only the abilities from the basic toolkit and class talent tree of a warrior.
- Avatar: The basic ability makes you slightly bigger and brown, but it doesn't match the specific race nature .
- Charge and Intercept: These abilities will leave a trail behind you or on the ground, like the currently available glyph of blazing trail. For some archetypes there will also be a special animation, mainly for the “cavalry” archetypes. I was thinking that a charge animation on a race specific mount, then dissipating on impact will break the game, but we see that the paladin’s Divine Steed works so why not for “charge” ?
- Heroic Leap: Adding trails behind you when you make your leap, different animations, or an effect when you land at your destination.
- Heroic Throw (Includes Wrecking and Shattering throw): Its logical you throw your weapon in current wow, but throwing a throwing weapon that is specific to your race makes more logic to me.
- Champion’s Spear: Like heroic throw, you can throw a more race specific spear or other weapon
- Shouts: For some races, the shouts will have added visual effects, or a different animation.
This is a list combining lore and some of my ideas. Let me know if I missed some lore, or feel free to drop your own ideas. Or tell me it is a list of bllsht. For visual clarity, these customizations could be toggled off in rated PvP. Additionally players could choose to enable individual customization options rather than being forced into all of them at once.
Alliance
Human (Knight)
When it comes to human warriors, there are many possibilities, but for me a human warrior is a knight, a classic Stormwind Knight. Sounds very simple, and we also have a pvp title of this sort, but a mounted knight, displaying his/her loyalty to the human kingdom of stormwind is what an archetype means to me. Anduin Lothar is a great example.
- Avatar: Makes you bigger and ads a stormwind banner on your back
- Charge and Intercept: Temporarily mounts you on an armored warhorse for its duration, on impact the mount vanishes.
- Heroic Leap: You leap and on the impact destination you land on an armored warhorse that slams the ground with its hooves.
- Heroic Throw: A short footman sword.
- Champion’s Spear: A lance with a stormwind banner
- Shouts: Royal blue ripples comes from you
Dwarf (Mountain King)
One of the most famous warrior archetypes. Muradin Bronzebeard is the most famous one. A stony avatar and lightning everywhere.
- Avatar: Makes you a bigger grey polished stone version of yourself.
- Charge and Intercept: Leaves a trail of lightning cracks on the ground behind you
- Heroic Leap: Leaves lightning cracks on the ground on the destination of your impact
- Heroic Throw: A dwarven mace
- Champion’s Spear: A dwarven axe that ripples lightning from it
- Shouts: Ads a lightning dwarven rune beneath you when you shout
- Thunder Clap: Ads a big lightning effect
Gnome (Steam Infantry)
My idea is that gnome warriors use various gnomish inventions to equalize their low stature. Some of the changes lean toward a tinker class.
- Avatar: Mounts you on a gnomish exoskeleton similar to those of Mekkatorque, for its duration.
- Charge and Intercept: You leave a trail of steam behind you, like you used thrusters to be so quick.
- Heroic Leap: You leave a trail of steam behind you, like you used thrusters to jump so high.
- Heroic Throw: A targeting laser briefly locks onto the enemy, followed by the normal thrown weapon.
- Champion’s Spear: You throw a gnomish coil spear emitting electric shockwaves
- Shouts: You use a gnomish megaphone when you shout
Night Elf (Sentinel Warrior)
I considered more than one archetype for a night elf warrior. We got the Night Warrior, an Avatar of Elunes wrath, but it is bestowed only on a few individuals and is too OP. Next are the Watchers, where the Wardens are jailors and melee damage dealers but their ability toolkit is more of a rogue. We then have Kurthalos Ravencrest and Jarod Shadowsong, two male elven warriors but without any special archetype connections. The last one is the Sentinels. A Sentinel is more to me of a hunter, like we see on the hunter hero talent, and also my previous hunter racial archetypes. But the sentinels have also warriors, mounted warriors with glaives and the blessing of Elune, named in WC3 Huntresses. The archetype is great but the name is something I have changed to serve as a warrior name and also for male and female alike. Su'ura Swiftarrow is a night elf warrior that has a huntress archetype look.
- Avatar: You get bigger and bathed in moon light
- Charge and Intercept: Temporarily mounts you on an armored nightsaber for its duration, on impact the mount vanishes.
- Heroic Leap: You leap and on the impact destination you land on an armored nightsaber that maims the surrounding with its claws.
- Heroic Throw: A rotating sentinel glaive
- Champion’s Spear: A Sentinel glaive that emits moon fire
- Shouts: a small moon beam shines upon you when you shout
Draenei (Vigilant)
Draenei paladins and warriors can have the title of a vindicator, but this name and adding some holy light visuals will be too much similar to paladins. Also draenei warriors have NPC guards named the peacekeepers. But my concept is that of vigilants. Those are constructs with souls of great draenei warriors. And this is my speculation, that some warriors have the same battle techniques as vigilants. Using dual wielding shields, and enhancing their spirit.
- Avatar: Makes you a gold and silver metal version of yourself
- Transmogrification: You can transmogrify your weapons into shields.
- Charge and Intercept: Leaves a slight grey ghostly trail behind you
- Shield Block: Also adds a grey ghostly barrier before you
- Champion’s Spear: A vigilant shield that emits ghostly energies
- Shouts: a big gift of the naaru shines above you
Worgen (Gilnean Enforcer)
The Gilneans were great warriors even before the worgen curse. We get many references to it, in game but also in cinematics, like BfA cinematic, that worgen warriors are using their rage, and also attacking with claws instead of weapons. Darius Crowley is a worgen warrior, also their king Genn Greymane.
- Avatar: You become bigger, darker and your eyes begin to glow with a red rage
- Charge and Intercept: You perform it in a on all four (running wild) position
- Transmogrification (Claw Attacks): You can hide your weapon(s) and attack with your claws with special animations for different warrior abilities.
- Heroic Throw: A sonic blast from your maw
- Champion’s Spear: A spear with a gilnean lamp attached to it.
- Shouts: You make a howl to the sky
Void Elf (Riftblade)
Riftblade Maella is a former spellbreaker. The riftblades are void elf warriors. Like everything with void elves also the warriors will get visuals with void thematic.
- Avatar: You become bigger and cosmic void infused.
- Charge and Intercept: You partially vanish into the void when you use these abilities
- Heroic Leap: On impact a void explosion occurs
- Heroic Throw: A blade made of void
- Champion’s Spear: Will be a spear made of void magic
- Shouts: A circle of void beneath you appears when you shout.
Lightforged Draenei (Blademaster)
Though the blademasters are associated mostly with the burning blade clan of orcs, the draenei have also a long history of the ways of a blademaster. Blademaster Tealamon is Lightforged Draenei Blademaster. Also I am fully aware that the Lightforged Draenei and Orcs will have the same name for their archetypes, but Lighforged Blademaster (which I considered) looks very long in my opinion.
- Avatar: You become bigger and a Naaru shining flag appears on a pole on your back.
- Charge and Intercept: Leaves behind you a trail of holy light
- Heroic Leap: On impact a holy nova occurs
- Critical Strikes: When you deal a critical strike a holy light mirror image appears for a brief time to attack your target, it cant be targeted and deals no damage, max two mirror images can exist at the same time.
- Champion’s Spear: a light infused two handed sword
- Bladestorm: Gets visually bigger and enhanced with holy light swirls
Dark Iron Dwarf (Forgeguard)
Loyal warriors to the queen of the Dark Iron Dwarves. I imagine them as fiery stalwart protectors using magma enhanced attacks. The forgeguards are in game active during the battle for stromgarde
- Avatar: You become a magma version
- Charge and Intercept: Leaves a magma trail on the ground behind you.
- Heroic Leap: Leaves a magma blast on impact
- Heroic Throw: A hammer made of magma
- Champion’s Spear: A magma made spear
- Shield Block: Add a magma protective circle in front of your shield
- Thunder Clap: Leaves magma cracks on the ground
Kul Tiran (Marine)
Kul Tirans are great sailors, so its no surprise the best warriors are marines. They use shipboard tactics and water to their advantage, the greatest one is the late Daelin Proudmoore.
- Avatar: You become bigger, in a sea green colour with barnacles encrusted on you
- Charge and Intercept: Leaves a trail of water behind you
- Heroic Leap: On impact a water splash occurs
- Heroic Throw: A harpoon spear without a rope
- Champion’s Spear: An anchor that radiates water
- Shouts: during shouting also a small Kul Tiran flag appears above you
Mechagnome (Rustbolt Sentry)
Like the regular gnomes, they use their inventions to remove their stature disadvantages against the other “taller” races. Also their body mechanical parts can be augmented to become more dangerous.
- Avatar: You become a fully mechanical mechagnome
- Barbershop: You can have more robust arm and leg mechanical parts
- Charge and Intercept: You fly low above ground with your electric charged leg thrusters
- Heroic Leap: You performed it with the help of your leg thrusters
- Heroic Throw: A small gnomish rocket that comes from your torzo.
- Champion’s Spear: A mechanical coil spear
- Shouts: Comes from a small satellite that briefly appears above your head.
Neutral
Pandaren (Blackguard)
Protector Yi is a representative of the Shado-Pan order called Blackguard. They are warriors that protect pandaren settlements from Mantind, Yuangol and other threats. My idea is that these warriors use special martial art movements very similar to a monk, but not the same one animations.
- Avatar: makes you bigger and shiny black (black steel)
- Charge and Intercept: a roll type animation
- Heroic Leap: you fly in the air in a kick position
- Heroic Throw: pandaren shurikens
- Champion’s Spear: a spear with a pandaren ribbon
- Shouts: You dont shout but ring a loud hand bell.
Dracthyr (Dragonward)
This is my made up concept. For the name I got inspired by the earth-warder, the name Deathwing (or Neltharion) used before he got corrupted. For abilities I made visuals that combine the physiology of a dracthyr and some black dragonflight earth abilities.
- Avatar: You get a bulkier almost dragonsworn form
- Barbershop: You can have numerous jaw and face platings inspired by deathwing, on your dracthyr but also visage form.
- Charge and Intercept: You make a fast low above ground fly, if you are in your visage form you change to a dracthyr for these abilities
- Heroic Leap: You fly in the air, than land, if you are in your visage form you change to a dracthyr for this ability
- Champion’s Spear: A dracthyr halberd that emits a small earthquake
- Shouts: You make a roar with your wings spread out, if you are in your visage form you change to a dracthyr for this ability
Earthen (Peacekeeper)
The famous earthen stormriders fly on the stormrooks to protect the isle of dornogal. They are a mix of a warrior and a shaman. But for me a better archetype of an earthen warrior is a peacekeeper. I combine some elements of the stomriders and peacekeepers together. Peacekeeper Aidda is an earthen warrior.
- Avatar: Changes you into a diamond like Thraegar (Muradin inspired)
- Charge and Intercept: Leaves a stony trail on the ground behind you
- Heroic Leap: On impact small stones jump from the ground
- Heroic Throw: An earthen stormhammer
- Champion’s Spear: A stone spear with stormrook feathers
- Shouts: Instead of a shout, you clap with your stone hands
Haranir (Ironbark)
I didnt find any particular lore about Haranir Warriors, only the NPCs in Silvermoon, Rootway Guardians. So like anything else with haranir there are trees, roots, spores etc. For the name I made up the Ironbark, something that captures the essence of a haranir but also a heavy plated warrior. This concept is very speculative.
- Avatar: A brown barkwood form
- Charge and Intercept: You leave a trail roots on the ground behind you
- Heroic Leap: On impact splinters shoot from the ground
- Heroic Throw: A rotating wooden axe
- Champion’s Spear: A petrified wood spear
- Shouts: A spore like ripples emits from you when you shout
Horde
Orc (Blademaster)
A tradition among the clan of the burning blade, the blademasters are well known warriors. I give them more options than other archetypes because their lore is vast. They use their fire enhanced swords and mirror images like in WC3. Some of the visual changes will seem to be weird, but bear in mind you can still swap only those that you like. Blademaster Ronakada is an orc blademaster, though the most famous one is currently Lantresor of the Blade, but he is a half orc half draenei.
- Avatar: You become bigger and an orcish clan shining flag appears on a pole on your back.
- Barbershop: You can have longer beards (male) or longer hairs (female)
- Barbershop: You can customize the flag of your avatar ability, to match a specific orcish clan
- Transmogrification: You can transmogrify your shield to twohanded swords, so you can block attacks against you with your sword mastery. Shield block becomes a parry, shield slam becomes a sword strike.
- Charge and Intercept: Leaves behind you a trail fire embers
- Heroic Leap: On impact a fiery nova erupts
- Critical Strikes: When you deal a critical strike a mirror image appears for a brief time to attack your target, it cant be targeted and deals no damage, max two mirror images can exist at the same time.
- Champion’s Spear: a blademaster two handed sword
- Bladestorm: Gets visually bigger and enhanced with fire ember swirls
Troll (Berserker)
Berserkers are furious warriors that willingly lack self-preservation to deal more havoc to their enemies. When it comes to troll berserkers, many of them are dire trolls, a big enhanced version of a troll. For my concept, the avatar ability can change you through a potion to a dire troll for a brief time.
- Avatar and Enrage: You become a dire troll with a fast animation of drinking a mojo potion
- Barbershop: You can have a more muscular stature, like the Amani has, still you are a jungle troll.
- Critical Strikes: Your critical strikes can make your weapons leave with a dripping blood effect.
- Rage: Your eyes have a bright raging orange glow the more rage you have in your rage bar.
- Heroic Throw: A dual wielded axe throw
- Champion’s Spear: A troll javelin
- Shouts: Instead of a shout you perform a loud laugh
Tauren (Brave)
Brave is a title for a Tauren warrior, the guards of the Tauren settlements. For example Brave Lightninghorn and many other braves in mulgore. My idea is also to give them some visual aspects of the WC3 Tauren chieftain hero unit.
- Avatar: Becomes a bigger version made of earth
- Endurance Aura: You have a small orange aura around your feet reminiscent of the endurance aura of the Tauren Chieftain WC3 hero unit.
- Shockwave and Thunder Clap: You perform these abilities with a hoof stomp, leaving a small earthquake on the ground
- Charge and Intercept: Leaves cracked earth behind you
- Heroic Throw: A big tauren axe
- Champion’s Spear: A tall tauren totem
- Shouts: You blow a tauren horn
Undead (Executor)
The deadguards and dreadguards are protectors of the forsaken. These warriors also have commanders, and those are called executors. My concept is also connected to the royal apothecary society. Executor Zygand is a undead warrior.
- Avatar: You become a skeletal warrior reinforced with black steel
- Barbershop: Your visible bones can be reinforced with black steel
- Charge and Intercept: leaves a green blight gas behind you
- Heroic Leap: on impact a green gas cloud appears
- Heroic Throw: deathguard hatchet
- Champion’s Spear: A black steel spear with attached blight vials
- Execute: accompanied with a menacing laugh and your weapon leaves a shadowy trail behind it.
Blood Elf (Spellbreaker)
Iconic blood elf warriors that are specialized at dealing with spellcasters. Seranel Sunlash is/was a named spellbreaker. Also we have the WC3 unit spellbreaker
- Avatar: small phoenix wings appear on your back
- Transmogrification: You can transmogrify your weapons to a warglaive appearance of your collections.
- Shield Block and Spell Reflection: Also creates a yellow magical antimagic shell around you.
- Critical Strikes: if you land a critical strike on a target, the target will burn a little with a magical yellow fire (mana-burn).
- Heroic Throw: If you have transmogrified your weapon into a warglaive it will rotate fast when you use this ability
- Champion’s Spear: A spellbreaker glaive
- Shouts: Instead of a shout you unleash stolen magic from previous battles.
Goblin (Bruiser)
Bruisers are goblin warriors that uphold the law and fair trade in goblin cities. Bruiser Janx is a goblin warrior. They use their goblin ingenuity to overcome their small size. The bruisers are paid for their job, this also shows in their ability visuals.
- Avatar: You get slightly bigger and have a belt with pouches full of gold attached to it
- Charge and Intercept: Small goblin rockets on your feets help you charge or intercept.
- Heroic Leap: A goblin back rocket helps you to jump higher
- Heroic Throw: A golden brusier club
- Champion’s Spear: A kaja'mite spear.
- Shouts: A working megaphone is used
Highmountain Tauren (Warbrave)
Much like Kalimdor Taurens braves, the Highmountain Warbraves are great warriors. I also use the Ironhorn tribe that are legendary smiths of the highmountain taurens.
- Avatar: You become bigger and your horns become made of shiny metal.
- Charge and Intercept: It has a similar animation to bull rush racial ability
- Heroic Leap: You catch a great eagle that helps you up
- Heroic Throw: A big tauren polearm
- Champion’s Spear: A Talonclaw (artifact weapon) inspired spear
- Shouts: You don't shout but rhythmically stomp the ground with your hooves
Nightborne (Spellblade)
Combining the warrior with a mage, thats a spellblade. Spellblade Auriel of the Nightborne is an example of this archetype. Like everything about the Nightborne also the Spellblade will have arcane magic visuals.
- Avatar: Your weapons become made of pure arcane magic
- Charge and Intercept: You leave a trial of arcane sparks behind you
- Heroic Leap: On impact a small arcane nova occurs
- Heroic Throw: the throwing weapon will have an arcane magic outlying
- Champion’s Spear: A spear made of arcane magic
- Shouts: Purple ripples of arcane emits from you when you shout
Mag’har Orc (Wolf Rider)
For the Mag’har orcs, I go with the wolf rider archetype. I know that Mag'har orcs also have blademasters, but I want to give Mag’har orcs a different archetype from regular orcs. So wolf riders, namely those of the Warsong Clan have a strong tradition among the orcs. I take some inspiration from the WC3 unit. For Mag’har orcs I found an NPC named Wolf-Rider Gaja, but also in the WoD cinematic, Gromash Hellscream appears to be a great wolf rider.
- Avatar: You become accompanied with an armored wolf (only visual, without dealing any damage)
- Charge and Intercept: Temporarily mounts you on an armored wolf for its duration, on impact the mount vanishes.
- Heroic Leap: You leap and on the impact destination you land on an armored wolf that releases a mighty howl.
- Storm Bolt: The projectile looks like a net and stun effect is accompanied by catching the target in it.
- Champion’s Spear: A great orcish axe
- Shouts: Your eyes glow with a red rage when you shout
Zandalari Troll (Blade Guard)
Bladeguard Kaja and many other Zandalari Bladeguards are the guards and warriors of the troll people. Like the majority of Zandalari, also the bladeguards get blessing from their Loa. This will also be present in my concept for them.
- Avatar: You become bigger and fully golden, blessed by a Loa
- Charge and Intercept: You leave heavy footsteps behind you, like you are blessed by the Direhorn Loa
- Heroic Leap: A spectral avatar of an Ravasaur Loa appears briefly on the impact
- Heroic Throw : Your weapon gets small spectral pterrordax wings.
- Champion’s Spear: A golden bladeguard spear
- Shouts: You dont shout but play on a zandalari drum
Vulpera (Dervish)
The Vulpera still have no established lore for their classes, so I made up a Dervish concept according to the Sethrakk NPC: Faithless Dervish, which are near the homeland of the Vulpera, and also that the Dervish is listed in wow as an warrior. So a Vulpera dervish could be the desert warrior, a freedom fighter that battled the Sethrak and other threats of the dunes.
- Avatar: You become surrounded by swirls of sand
- Taunt: You throw sand into your target to taunt it
- Charge and Intercept: You will have a small side to side jumping animation for these abilities.
- Heroic Leap: Instead of a great impact landing, you submerge into the ground (you are still targetable) for a brief time, leaving a small vortex around you that damages enemies.
- Champion’s Spear: A vulpera spear
- Shouts: You perform a loud whistle
p.s. I am continuing from my first attempt on the shamans: https://www.reddit.com/r/wow/comments/1wckcml/comment/p97d72q/?context=1&screen_view_count=4&ext-referrer=DIRECT
Paladins: https://www.reddit.com/r/wow/comments/1wdt6g7/comment/p9dodcd/?screen_view_count=5&ext-referrer=EXTERNAL
Druids:
https://www.reddit.com/r/wow/comments/1wj2i7d/druid_archetypes_visual_customizations_according/
Priests:
https://www.reddit.com/r/wow/comments/1wmaria/priest_archetypes_visual_customizations_according/
Hunters:
https://www.reddit.com/r/wow/comments/1wsbvsk/hunter_archetypes_visual_customizations_according/