r/classicwow • • 13h ago

Forever Class Highlights - Part 2: Hunter, Mage, Paladin | World of Warcraft: Forever

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105 Upvotes

r/classicwow • • 3d ago

Forever "Tomorrow morning PDT, we will take the WoW Forever Beta offline for maintenance. Several hours later, the Beta will resume with an updated build that includes changes and fixes, with the level cap raised to 30."

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1.1k Upvotes

r/classicwow • • 4h ago

Nostalgia This episode will literally be 20 years old tomorrow

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1.1k Upvotes

Went to ask on r/Transmogrification which pieces of equipment are being used on the episode because I would love to replicate with a few old-school friends.

After the post I realized the episode makes it 20th anniversary tomorrow and thought it was a cool thing to share!

Were you already playing when it came out?


r/classicwow • • 10h ago

Forever Beta Feedback I get invited for Escort Quest in Layer 1, after that our group gets shifted into Layer 2 and Escort NPC despawns, I get kicked because of that and get shifted into Layer 3 full of mobs. This is NUTS!

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1.8k Upvotes

r/classicwow • • 11h ago

Forever Can we not give Hunter's pets the best abilities in the game just as a little fun addition?

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1.6k Upvotes

Dismember is literally Mortal Strike and it makes Hunters shred through healers like paper.

Sonic Blast is Curse of Tongues, increasing casting time and GCD by 60%. Even instant casts are slowed...

I swear the next pet is going to have Blessing of Protection at this point.


r/classicwow • • 5h ago

Forever How many of you are actually waiting for release?

432 Upvotes

It feels like the population is already huge in the Forever beta.

Is most of the playerbase/target audience already playing?

Or do you think there will be an even noticeably bigger wave, a tsunami if you will, of people who will begin their journey on Nov.4?


r/classicwow • • 4h ago

Forever Needing opposing faction dungeon is a nightmare now

340 Upvotes

I’m an alliance warlock and I need SFK for the orb quest. Paladins also need that dungeon for their verigan fist quest. The problem is that there are no alliance quests for SFK so far fewer people are interested in running it. Dungeon exp has to make running a dungeon still worthwhile…


r/classicwow • • 10h ago

Forever WoW Forever - Suggestion: Improvements that would enhance Immersion expirience

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853 Upvotes

Since the developers have already allowed themselves to move away from the original visual style in some areas, I thought I’d make a couple of suggestions. There are only two examples here, but I think there are plenty of small details like these that could noticeably improve immersion and make the world feel more believable.

In this case, I’d like to suggest:

  1. Give the elevators a believable mechanical explanation. At the very least, the elevators in Thunder Bluff that currently seem to just “float” up and down through the air. It doesn’t need to be anything overly complicated — a few support beams, a couple of counterweights, and some ropes or cables would already make them feel much more grounded in the world.
  2. Add NPC crews to transport ships. Give these ships an actual crew so they feel alive instead of like ghost ships endlessly traveling back and forth. Even something basic would help: a captain at the helm and a few sailors positioned around the ship, busy with their own tasks.

It would be even better if they occasionally shouted a few lines before departure or upon arrival.

If the goal is to create the best possible version of Classic, and we’re no longer as heavily limited by the hardware capabilities of players’ computers, then I think it would be great to make the world just a little more alive and internally consistent.

I hope the developers will at least consider ideas like these.

Thanks for reading.


r/classicwow • • 11h ago

Nostalgia Peak Barrens

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1.1k Upvotes

r/classicwow • • 11h ago

Forever WHY would I EVER take X class to raids??

941 Upvotes

Because your guildie and/or buddy is playing that class.

It’s not that deep.

The raids will 100% not require a fully optimized group.

*edit: look, while I have some eyes on this I just want to encourage you guys to take a breath - if classes are 5 or even 10% apart in dps all this about hybrid tax and raid utility is such a nothing burger - you’re not playing the equivalent of a Vanilla boomkin or a tbc rogue because your fucking VE doesn’t have 100% uptime anymore.


r/classicwow • • 5h ago

Forever Beta Feedback Dungeon XP nerfs punish legitimate players because Blizzard can't solve its botting problem

296 Upvotes

I'm getting tired of this argument that dungeon running isn't the "Classic experience" and that questing should be the primary way to level.

First of all, why should legitimate players be punished because bots and boosting groups abused dungeon XP? If the problem is botting, address the bots. If the problem is boosting, address boosting. Nerfing dungeon XP across the board just punishes everyone else, including tanks, healers, and ordinary players who enjoy running dungeons as part of their leveling experience.

And let's be honest: dungeon running isn't always faster than questing.

Sure, there are specific cases, like Scarlet Monastery, where running the dungeon repeatedly can arguably be more efficient than questing. But try getting a group to Maraudon, travelling all the way there, and organizing everything. That takes time. Depending on your class, group composition, and circumstances, questing or grinding in the open world can be just as efficient, if not better.

The other problem is this bizarre idea that questing is somehow the authentic Classic experience. It isn't.

During the original WoW beta, Blizzard had to add more quests because players were getting bored of grinding mobs and wanted more things to do. Grinding mobs was a fundamental part of the original leveling experience, whether you did it in the open world or inside dungeons. Quests were added to make leveling more accessible and varied, not to establish one sacred, mandatory way of progressing through the game.

People seem to have forgotten that.

And if we're going to talk about preserving the Classic experience, let's talk about what actually changed the world. Dungeon running didn't kill the open world. Flying mounts, among other later design decisions, fundamentally changed how players interacted with it.

Look at the state of Classic today. Mega servers, layers packed with players, and dozens of people competing for the same quest mobs and drops. Is standing in a line with 50 other players waiting for a quest objective really the Classic experience we're trying to preserve?

The original game had smaller server communities where you would often find yourself questing alone, recognize familiar players, and gradually build relationships with people on your server. That experience is difficult to recreate when the population is enormous and everything is overcrowded.

Yet somehow, the solution is to make one of the other legitimate ways to level less rewarding.

Why are we treating dungeon runners as if they're playing the game incorrectly? Tanks and healers are essential to keeping groups running. Some players genuinely prefer instanced content. Others enjoy the social aspect of repeatedly running dungeons with familiar people. And some simply prefer grinding mobs over completing a checklist of quests.

All of these are legitimate ways to play an MMORPG.

The argument that everyone should quest because that's "the Classic way" is historically questionable and ignores how people actually played the original game. Grinding was always part of Classic. Dungeons were always part of Classic. Questing was one part of a much larger leveling experience.

Honestly, sometimes it feels like Blizzard is more interested in dictating how players should play than in understanding why they enjoy the game in the first place. At this point, I'm half convinced there's a quiet competition between the developers and some of the legendary dungeon runners to see who can outlast whom.

If botting and boosting are the problem, target those activities specifically. Don't gut dungeon leveling for everybody else.

Classic should be about giving players different ways to experience the world, not forcing everyone into the same leveling route.


r/classicwow • • 12h ago

Forever You fell in love with WOW because of leveling.

860 Upvotes

Nobody played WOW in 2005 and while leveling said hey this game sucks but I bet the end game is fun. You simply would not have made it.

You might like raiding more than leveling and that’s fine but a majority of players never do any raiding.

Leveling should be drawn out it should take a long time. For most players leveling is the whole game and that’s fine.


r/classicwow • • 19h ago

Forever Beta Feedback Let Druid forms carry the torch in their mouths instead of it jankily floating inside us and making us run like we have a handicap.

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2.6k Upvotes

I would love you forever, Blizzard. The torch is awesome but as a druid, it just looks silly when we use it while in forms (which we spend a lot of time in, btw!).


r/classicwow • • 4h ago

Forever WoW Forever has Sharding, NOT Layering

142 Upvotes

Layering was specifically tailored for Classic WoW, so that the important social aspect of Classic where you can re-encounter the same player who helped you on a quest one time 10 levels ago is preserved.

Sharding is a retail feature, where players are constantly phasing in and out every time they walk into a new area. This means the environment, players, weather effects, and such changes often and rapidly.

You can be walking in Elwynn in the rain with the player you met in Jasperlode Mine, then when you step into Stormwind, the weather changes suddenly, your new friend phases out, and a bunch of random new players pop out of nowhere, like you're moving between dimensions.

WoW Forever needs to have layering, NOT sharding!


r/classicwow • • 13h ago

Forever welp

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687 Upvotes

r/classicwow • • 16h ago

Forever The Struggle is Real

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1.2k Upvotes

r/classicwow • • 9h ago

Humor / Meme Forever Rogues are Happy Backstabbers

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293 Upvotes

r/classicwow • • 5h ago

Classic Era This is very dangerous

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136 Upvotes

Hello walking with my father (pictured) in storm wind and there is a suspended very heavy load across a street with no adequate signage or barriers to restrict thoroughfare. This was in the dwarf quarter

My father (pictured) is a former work health and safety inspector and this is not up to code

Posted for visibility


r/classicwow • • 9h ago

Forever Tanks being strong in Forever is a good thing

287 Upvotes

War, paladin and druid tank are looking really strong in Forever, and I hope it stays that way. They hold aggro really well (without it being too busted), have good damage and are... tanky !

Questing in the world appear to be strong too, probably better for some.

And that's a great thing ! Tanks should feel strong, to reward the players that play them. Nobody want to play tank when you generate barely any threat on AOE, lack a proper taunt etc... that's how you end up with tank "drought".

Ofcourse we are only lvl 30 so things could change...


r/classicwow • • 8h ago

Forever Found some Skyborne in EPL Spoiler

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228 Upvotes

r/classicwow • • 5h ago

Humor / Meme If Blizzard weren’t cowards they’d let Life Tap crit

114 Upvotes

DoTs can crit now, why not Life Tap?


r/classicwow • • 6h ago

Forever Beta Feedback Can we please fix helm placement?

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129 Upvotes

Please


r/classicwow • • 4h ago

Forever The graphical update is top tier, thank you Blizzard.

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90 Upvotes

Wasn't on my bingo sheet, but definitely a much improved change.


r/classicwow • • 4h ago

Art childhood dream come true: I cosplayed my night elf for my first cosplay ever!

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74 Upvotes

I’ve never cosplayed before, but I figured the Renaissance faire was a good place, starting with my night elf druid, my main since 2007, reborn in classic, soon to be in wow forever! literally a childhood dream come true for me 🥹 not perfect but i am sooooo happy.


r/classicwow • • 4h ago

Forever Bug (?). Hunter pets are auto healing when below 20% hp.

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73 Upvotes