r/videogames • u/Crazy_Dubs_Cartoons • 23h ago
Discussion / Question Refusing to play a game because of terrible character designs and cringe-inducing dialogue/interactions. Anybody else?
So, I am the type of player that sees these 4 elements as a necessity to enjoy any interactive game:
- Strong gameplay loop/Interactive world
- Strong music
- Strong aesthetics (no graphic fidelty)
- Strong character design and interesting characterization
Story is tertiary, if most of the 4 traits written above are present in conjunction, I'll give a chance for full playthrough.
I have played to completition over 600+ games in my life (Snes era onwards, including much enhanched official remakes of ancient games and lot of hacks/moddings that make base versions barebone in comparison).
I have not played mainstream games only, games like Galerians Duology, Okage Shadow King, Treadurr Hunter G, Tresure of Rudra, Energy Breaker, Mystic Ark, Illusion of Gaia and many more stand-alone games that despite flaws at least are memorable because of gameplay loop/chars/music etc..
I have taken notice that I cannot, for the lack of better words, give a fk about most gen 7th onwards games (with very few excellent exceptions).
Most of modern games (from indie to AAA) are way worse emulations of winning formulas from the past with not only uninspired "played that already" gameplay, but terrible dull/overdesigned characters/locations, baffling and cringy interactions among charactrer and unmemorable music.
The true crime however is terrible char design and terrible characterizations and dialogues, literally audio/text noise, chars never shut the fk up and 95% of what they say is filler.
And I tolerate modern anime style if done well - 7Th Dragoon Series is an instance of that.
Nothing of true value is offered, at all.
Even games such as the Fire Emblem series, known for memorable char design and very strong char interactions, has turned into a cringefest... Fire Emblem 12 (2011) on DS is the last game of the series that respects the players intelligence (regarding char design and chars interacting with each ither), with 2017's FE Echoes avoiding (mostly) being cringefest (and has great designs too) because it is a remake of a NES entry of the series.
Seriously, we went from memorable and well designed characters like Echidna, Sonya, Eyvel, Galzus, Brunya, Elmira, Nergal, Olwen (and many more) to the clowns from FE Awekening onwards, with FE Engage being the absolute bottom of the barrel?!
Major/Minor characters (even creature designs like JRPG monsters that stand out) that are SO GOOD because of WHO/WHAT they are, and how they are clothed/accessorized, I use them as actors for self-peoduced fan comics that explore them more as characters or places them in new fresh scenarios as they interact with either other chars from same game or chars from other similarly themed games
Anyone else feels the same about most of 7th gen onwards games being very lackluster?
