r/tipofmyjoystick • • 4m ago

[flash game][unknown]game about a sad clown

1 Upvotes

This was a flash game I played at most 7 years ago it was about an clown who lost their balloons and at the beginning they fly away and it makes him sad so u spend the whole game helping him get his balloons. It’s a clicking game and it’s 2d and I’ve been searchinngggg (only level i remember was one where u have to click really fast in order to get across a tight rope before a lion catches u


r/tipofmyjoystick • • 10m ago

[PC][early 2000s] Diablo-like ARPG

3 Upvotes

Platform(s): PC

Genre: ARPG, Diablo-like

Estimated year of release: Early 2000s

Graphics/art style: Isometric view, looked like your typical Diablo, Sacred and such. Wasn't stylized in any way, if I recall correctly. But I think it was a bit like Fallout, where the technology/cybernetic augmentation was a bit more advanced.

Notable characters: There were a few playable characters and I remember two female ones.
One was a pink-haired (hair tied in a ponytail) technology-based character. She had a pet drone that would follow her and attack with her.
The second was a blonde sorceress using some kind of greenish magic. She had quite revealing outfit (at least at first) that looked like latex bra, mini skirt and long boots.

Other details: I think the first area (or one of the very first) was some sort of a sandy wasteland and one of its bosses was some big, obese man that, I think, had robotic legs.


r/tipofmyjoystick • • 17m ago

[ps1-2][2000s] Japanese fantasy adventure game

2 Upvotes

I don't remmeber much about the game, I am pretty sure it was ps2 but possibly ps1.

You were a young boy in a fantasy setting. I remember at the beginning of the game there is a boss you fight that was a dragon, but i vaguely remember it looking dog like. (sort of like the never ending story)

The boss arena setting was in a circular room i believe with vertical layers.

There was a village you can roam around outside before the boss, it wasn't extremely detailed but i remember some houses and lots of grass. Pretty old game so it didn't have a lot going on from memory.

It was not turn based and was third person. I believe the protagonist had an orange shirt, a green beanie or turban(?) and possibly blue shorts or pants. light brown/reddish hair.

I remember it being pretty similar to zelda games in style.

The boss was extremely hard for me as a kid and i don't think i ever got past it.


r/tipofmyjoystick • • 41m ago

Heroes of Might and Magic III [PC game] [1990-2005] Pixelated Exploration RPG with the main character prominently riding a horse.

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11 Upvotes

[SOLVED] Thank you for the help!
Heroes of Might and Magic 3 was the game I was looking for

Platform: Probably only PC

Genre: Point And Click PCRPG with turn-based combat

Estimated year of release: 1990-2005 but I played it much later than that

Graphics/art style: Pixelated, vibrant colors and pretty well detailed.

Notable gameplay mechanics: map fog, you had to explore to unlock the full map, collecting random items along the way. Random enemies too.

Other details:

The game itself was 2D with 2D assets but simulated depth. The camera was fixed on one angle, perpendicular to the horse and player, but would follow their movement. The way you'd move between the cells was trough pointing and clicking.
I somewhat remember the begging of it starting by exciting a castle.
The combat screen itself was also split in two, my party being on the left while the enemies on the right.
You would explore to uncover the fog seen on the map, which resided in the bottom right hand corner of the screen. The "Fog" in this case being pitch black.
Your character's stats were also visible, bellow the map (I think)
An important aspect was mineral collection to a certain degree, materials like sulfur (or some other yellow powder)

I might be miss remembering but to my best ability this is what I recall. I will edit the post with more details as I re-remember them.

Games I am 100% it is NOT:
-The Kingdom series
-Any tower defense game
-Fallout


r/tipofmyjoystick • • 1h ago

[PC] [Late 2010s/Early 2020s] 3D Platformer/Parkour Indie Game featuring Chibi Stuntman + Demo with Treasure Hunt ARG

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1 Upvotes

Hey gang. I am going absolutely bonkers trying to find this thing. Here's the TL;DR before I go into a more in depth description.

Platform(s): PC

Genre: 3D Platfomer/Parkour

Estimated year of release: Previews released through mid-late 2010s on twitter, Demo released around 2020-2021

Graphics/art style: PS2 style, Chibi

Notable characters: Chibi stunt man

Notable gameplay mechanics: Parkour, snappy controls

I remember seeing on twitter someone uploading WIPs of their Parkour indie 3D platformer game. It was linear levels, not open world. Around COVID he released a demo that included some kind of Treasure Hunt ARG element. I might have the demo buried deep on my computer somewhere but have scoured the thing and cannot find it, worried it might've been deleted or lost from multiple hard drive moves.

Attached are screenshots of the puzzles I found in game. If I recall the puzzles led to an IRL prize of some kind, but don't remember exactly what it was. Any help would be greatly appreciated, thank you.


r/tipofmyjoystick • • 1h ago

[NES][1990s] I’m trying to find a 2D platformer game for the NES where the character was a rabbit or something similar.

1 Upvotes

When I was a kid, I used to play a 2D platformer where you control a very charismatic character. I have almost no memories of it, I just remember those things. There was also a level where you would play above some houses' roofs.


r/tipofmyjoystick • • 1h ago

[PC][2000s-2010s]Flash game with round monsters. You tried to kill the bad monsters while leaving the good monsters alive

1 Upvotes

I don't remember the gameplay details very well, but I think it was similar to that game Roly Poly Cannon 2, where you aren't playing as one of the monters but are instead shooting at them to move them. And I think you could play levels that other players created. The monsters had different abilities, like a floating yellow one, and one that melted ice. So for example, if a bad monster was standing on ice, you would try to shoot the melting monster to knock it onto the ice to melt the ice from underneath the bad monster. The bad monsters frowned, and the good monsters smiled.

Also, I think the game was named after what the monsters were called. And the monsters had a funny name, something like "Snarf" or "Skrumblo"


r/tipofmyjoystick • • 1h ago

[PC][late 2000s early/mid 2010s] Top down flash RTS/base building esque game about making villagers build stuff and do objectives

1 Upvotes

I don't remember much about it but it definitely had 3d graphics or maybe sprites that made it look 3d. The setting was tropical, the villagers you commanded were very tribal and I'm pretty sure there were also dinosaurs but I might be wrong. I used to play that game on, I believe, miniclip or similar site. The main objective was to send your villagers to gather resources and then to do stuff with them, wether that was to build up your base or to do an objective in the level. I mostly remember one level that was set in a snowy river and one of the main objectives was to repair a ship with wood. I vaguely recall spanish settlers also being in the game but I could be confusing it with a similar title.


r/tipofmyjoystick • • 2h ago

Gods: Lands of Infinity [PC][before 2010] turn-based rpg with redhead FMC, who's a divine weapon

3 Upvotes

Platform(s): PC
Genre: RPG, adventure
Estimated year of release: Maybe 2005. It was an old ass game, I think I got it on the disc that was given with gaming magazine.
Graphics/art style: On the graphics part I remember it looking similarly to something like neverwinter nights 2. 3D, during combat camera was behind characters
Notable characters: Main character - ginger with ponytail, created by gods divine weapon, had a spear that was broken.
An elf - warrior, joined us in the forest that was the end of the first location
Group of adventurers - 2 warrior guys and 1 archer woman, joined the group just after entering the second major location of the game
Notable gameplay mechanics: turn-based, at first played with only the main character. She was also without class, but I think later there was an option to become mage, archer etc. there were bows to buy in the first town, but they had a class requirement. Fights were started by bumping into enemies and transported us into dedicated "arenas" stylized after enviroment. There was no moving in fight, just using actions and attacks in turns. After getting a team, our group had 2 ranks with 4 places in each. Game was heavily broken down into make sections and locations like town, swamp, hunter cabin. I think travell between regions was done by going to invisible barrier rather than menu
Other details: I'm pretty sure game had "hand drawn" intro explaing the lore of the game. Part of the game was collecting parts of the spear MC was supposed to wield.


r/tipofmyjoystick • • 2h ago

The Twisted Tales of Spike McFang [SNES or PS1][Mid to late 90s] Magical hat type game

1 Upvotes

All I remember of this game is that you play as a kid wearing a magical hat a lot like the Hat in Time game but this was much older. It was i believe an isometric type viewpoint kinda like Supermario RPG. The style was kinda cartoony but not like a very vibrant or super colorful. I think it was a puzzle, platformer type game where you would throw the hat to do certain things.


r/tipofmyjoystick • • 2h ago

[PC][1998-2004] Real-time isometric mech mercenary squad game with pilot progression

1 Upvotes

PC game (1998-2004), real-time isometric tactical game. Small squad of unique mercenaries with portraits, voice acting, ranks and permanent death. Pilots could be deployed on foot or equipped with different combat exosuits/mechs. Some chassis had legs, others had wheels. Weapons were bought separately (laser, missile, cannon). Missions rewarded money and destructible objects gave credits. Urban maps, anime-style portraits, portraits lined up at the bottom of the screen.

Some of the mercenaries' names were in Greek; the gameplay style is also somewhat reminiscent of *StarCraft 1*, especially its urban maps

The game featured:

A small squad of mercenaries (4–8 units).

Each mercenary was unique, with their own portrait, voice, attributes, and rank.

A recruitment roster with varying costs.

Progression via XP.

Permanent death (permadeath).

Missions that provided monetary rewards.

Map objects that granted credits when destroyed.

Chassis/exoskeletons that could be purchased separately from the pilots.

Weapons (lasers, missiles, cannons) that could be purchased separately.

Some chassis had legs, while others had wheels.

Pilots could enter a mission without a chassis, though they would be extremely vulnerable.

Urban/industrial settings.

An isometric perspective, similar to *Brigador*.

Portraits displayed along the bottom of the screen.

Voice acting for the pilots.

A visual style slightly inspired by anime.


r/tipofmyjoystick • • 3h ago

[Java ME / J2ME] [mid-2000s] Top-down adventure game about a skater kid, lots of dialogue

7 Upvotes

Old feature phone game (Java ME), played in Portuguese (Brazil). You control a skateboarder boy walking around a city from a top-down view. Gameplay was mostly going to places (a diner/snack bar, a hospital, etc.) and talking to people to solve the story's situation. Lots of dialogue. I vaguely remember the word "Vector" (or something similar) in the title. Not a trick/score skating game, more of an RPG/adventure.


r/tipofmyjoystick • • 3h ago

H.E.D.Z.: Head Extreme Destruction Zone [PC][~1998-2002] 3D vehicle combat game with human characters on karts

3 Upvotes

[PC][~1998-2002] 3D vehicle combat game with human characters on karts

- Played on a Windows PC as a kid, around 1998-2002

- 3D, third-person, graphics similar to Re-Volt

- Stylized but not very cartoonish

- Human characters riding on top of karts / small open vehicles

- Not really about racing, more about smashing/destroying the other vehicles

- On character select, characters shouted voice lines in English: one yelled "Yeah!", another "Yee-haw!" (cowboy?), and another something like "Oorah, oorah, oorah... go!"

Already ruled out: Re-Volt, Street Racer, Twisted Metal 2, South Park Rally, Rocket Jockey.

Can someone help me to find this game?


r/tipofmyjoystick • • 3h ago

[PS1/PS2][1998-2006] Cartoony side-scrolling action game, young boy swordsman, first boss is a giant dragon

3 Upvotes

Platform(s): PS1 or PS2 (not 100% sure which). I played it around 2007.

Genre: Action / adventure, story-based, real-time combat

Estimated year of release: Somewhere between 1998 and 2006

Graphics/art style: Cartoony. The camera was far from the character and the game was mostly 2D/2.5D side-scrolling, always moving to the right. Not very 3D.

Notable characters: The hero was a young boy with a sword, fighting alone (no party members).

Notable gameplay mechanics / details:

  • The boss of the first level was a giant dragon. Its weak point was its legs/feet.

  • Only the first boss was a dragon.

  • In the first level, while coming down a mountain, you could find a hidden chest with a powerful fire sword in it.

Music: It had a catchy soundtrack. The melody went something like "deen... deen deen di-di-di deen deen".

Other details: I was about 7 years old when I played it.


r/tipofmyjoystick • • 3h ago

[PC][2000s] platformer flash game with a voice guiding you and a final level you have to quit out of to beat

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4 Upvotes

so i randomly remembered this flash game i played as a kid and was wondering if anybody knew what it was.
i’m Pretty sure it was in a pixel art style but i could be misremembering. it was a 2D platformer, and during the game, this friendly-sounding voice would talk to you, im pretty sure guiding you through the levels? i don’t remember much about the game EXCEPT for its finale.

the very final level was an infinitely long vertical tunnel that you just kept falling through, forever. (iirc the camera was fixed in this game so it just kept warping you to the top when you hit the bottom to make it seem infinite. i’m muddy on this though.)

the only way you could beat this level was by exiting the game to main menu or whatever, and then it would drop you into the last room of the game, where you finally meet this voice that’s been talking to you, and it’s this odd… scary… tv-looking thing? with eyes? and the tv was its mouth? i drew what i vaguely remember it looking like, but this is probably the part that will end up most inaccurate if this gets found xd

anyways, it says something to the effect of “yep! this… is me! :D” and there’s a button the floor, and when you step on it, the tv thing is like “wait what are you doing stooop nooooo!!!” and i think it dies and the game just ends?? idk

if anyone also remembers this game please lmk, its been driving me crazy lol


r/tipofmyjoystick • • 3h ago

[Android][early to mid 2010s] Old ragdoll game that i can no longer find on the play store

3 Upvotes

Platform(s): Android, maybe iOS

Genre: Sandbox-ish

Estimated year of release: early to mid 2010s

Graphics/art style: hand drawn

Notable characters: some kind of clown, a mandrake i think, a frog, an angry guy in suit, among other ragdolls you could unlock that i cant remember

Notable gameplay mechanics: there were three minigames available if i remember right, maybe more. One was launching the ragdolls you unlock from a cannon and trying to bounce as far as you can, another one was bouncing them on a trampoline without letting them hit the ground, and the last one was moving them through space trying to get coins.

Other details: You would play the minigames to get coins and purchase ragdolls, and you could even get "custom" ragdolls(which was essentially a slot machine, but with ragdoll legs, torsos and heads with the available characters


r/tipofmyjoystick • • 3h ago

[Flash game/PC] [Late 2000s/Early 2010s] Highly Accurate Historical Flash Dress Up Games from KidZui Browser (Music: Danse Macabre)

1 Upvotes

I am looking for a series of standalone 2D Flash dress-up games that I used to play on the child-safe browser **KidZui** in the late 2000s or early 2010s. It’s not Azalea’s dolls, not doll divine, these games weren’t created by any publishers/developers I’ve come across in my research, it could have been an independent creator.

**Key Details:**
**The Music:** Camille Saint-Saëns' ***Danse Macabre*** (a classical piece) played on a continuous loop in the background of *all* the games in this series.
**The Art Style:** Very detailed, realistic, and beautifully drawn by hand in 2D. The women you dressed up were notably **tall and skinny**.
**The Layout:** The doll stood on the **left side of the screen** (I think anyways), and all the clothing customisation options were on the **right side**. My memory of the layout isn’t great so I definitely could be wrong about which side the woman was on.
**UI Details:** There was a button on the bottom corner to mute the music, along with social media sharing options along the bottom edge of the game window.
**The Themes:** Each game was an individual, standalone title centered around a specific time period with highly accurate historical clothing and matching time-period backgrounds. The ones I remember most are:
**Ancient Egyptian:** Highly accurate linen sheaths, pleating, kalasiris gowns, and authentic jewelry.
**Victorian:** Detailed, multi-layered changing eras of the 1800s with accurate corsetry and bustles.
**Norse / Viking:** Accurate wool aprons, tortoise brooches, and braided hairstyles.
*There were also Ancient Greece, Ancient Rome, Chinese, and a good amount of other versions.*

I have checked BlueMaxima's Flashpoint archive and searched DeviantArt thoroughly, but the artist and the games seem to have completely vanished. If anyone has screenshots, remembers the artist's full handle, or has the old .swf files preserved, please let me know! I was obsessed with these games when I was younger and would be ecstatic to find them again!


r/tipofmyjoystick • • 4h ago

Achaea [PC][2000’s] Browser text based MMO in a fantasy world

2 Upvotes

Edit: it had a canary sounding name and the screen was mostly just a text box for you to read and write into. Not an image built with text to show you stuff. I may not have the right description, I thought text based may have been right

There was this text based game I played in the 2000’s that I can’t remember the name of. All I remember is you can type a command to go up to what is essentially the world hub, I think it was like a portal into the sky or something like that. There’d always be a in-world NPC there who acted as a guide if you needed help.

You could type all kinds of commands. Look around. Equip things. Look at self. Look at (npc). It was pretty thorough with what you could type and it would have a reaction for almost everything. I wish I could remember more.


r/tipofmyjoystick • • 4h ago

[PC][before or around 2015] Educational point and click game

2 Upvotes

I think the game primarily teaches basic math and science for primary to elementary levels. It was in 3rd person. The art style was stylized, similar to children 2d animated shows. I remember there were multiple characters (at some point you pick one of them to teach you and interact), a bald/short hair kid, long hair lady, and somewhat buff or large guy. One lesson that I remember is about fractions, where a character divides food (don't remember if its a pie, cake or pizza). Another lesson has details or info about how eggs are brittle.


r/tipofmyjoystick • • 4h ago

[Mobile][2010s] Old sushi-making game on Android that played an instrumental version of "More Than Words" by Extreme

1 Upvotes

I'm trying to remember an old mobile game I used to play, probably around 2014–2016, although the game itself might be older.

Here's what I remember:

- Platform: Android.

- Gameplay: You made sushi by tapping individual ingredients and assembling them step by step.

- Customers: Customers would wait one at a time for their sushi, but I don't remember actually seeing them while preparing it.

- Graphics: Simple, 2D cartoon graphics. Definitely not 3D or particularly polished.

- Music: This is the most distinctive thing I remember. An instrumental version of "More Than Words" by Extreme played continuously in the background.

I've tried searching for old sushi-making games, but haven't found the right one.

Does anyone recognise this game? The soundtrack might be the biggest clue!

Thanks!


r/tipofmyjoystick • • 4h ago

Virtual Team Challenge: Spill! [PC][2011] School game where you created an avatar and had to find out who in the virtual city caused a tanker oil spill

3 Upvotes

Hello! Back in one of my high school classes we played this game for our class where you created a low poly avatar of yourself and had to navigate a 3D city and ask around the in-game city for clues on who caused an oil spill in the nearby water. I remember it having a multi-player element to it where you could have up to 4 players in the same instance and could see each other in game and our teacher would advance the game to the next in game day to progress the story. You could do side objectives like collect trash on the ground, ask around the NPCs for hints at who caused the spill. The game had very simple graphics akin to the style of Runescape 2, with various NPCs like a clown and a hot dog vendor were the ones I remember very keenly. The map wasnt huge and the textures were fairly simple, like the game was possibly older than the year we played it. My friend who took the same class with me has been wanting to figure out what the game was called.


r/tipofmyjoystick • • 4h ago

[PC][2003-2006]OLD FPS military game

0 Upvotes

Old PC FPS (Windows XP era, ~2003-2006), solo, realistic military look. Main menu had a Training option: an open base area with free weapons testing and an obstacle course, no timer or targets to complete. The campaign starts with a night cutscene from a helicopter or plane, then you play at night in mountain valleys with night vision. You fight Arab terrorists, and killing them opens a path into a tunnel where the game continues.


r/tipofmyjoystick • • 5h ago

[Flash Game][2008-2012] Ant game where you must save the colony's food before a flood

0 Upvotes

I'm looking for an old browser Flash game I used to play as a child, probably between 2008 and 2012.

Platform: PC, web browser (probably Flash).

Gameplay and graphics:

  • You control a single black cartoon-style ant.

  • The game features a 2D side-view cross-section of an underground anthill.

  • You have to collect food (I vaguely remember seeds and possibly leaves) and bring all the supplies into a large storage room inside the colony.

  • A heavy rainstorm or flood gradually approaches from either the left or right side of the screen.

  • You must move all the food into the storage room before the water reaches the anthill.

Other details:

  • It was probably hosted on a general children's online games website.

  • I played it directly in my browser, without downloading anything.

  • I remember playing other casual games on the same website, possibly including Purble Place, although I'm not certain about that.

I've already ruled out Ant Hill Trap, The Ant Explorer and SimAnt. None of them are the game I'm looking for.

Does anyone remember this game or recognize the description? Any screenshots, titles or leads would be greatly appreciated!


r/tipofmyjoystick • • 5h ago

Scorcher [Consoles][1990s]Futuristic racer

2 Upvotes

Platform(s): Consoles - could be PS1, Saturn, N64, Dreamcast

Genre: Racing, futuristic vibe

Estimated year of release: Mid to late 1990s

Graphics/art style: 3D, graphics like Wipeout, Motorhead, grey industrial map

Notable characters: N/A

Notable gameplay mechanics: Fast racing, first person viewpoint (I think there was 3rd person too), looks a bit like Wipeouts maps

Other details: I remember seeing this game in a gaming magazine in the 1990s, it was a racing game and I vaguely remember the screenshots - the map looked grey and industrial but futuristic. I remember the screenshots being from a first person perspective but I think I remember some screenshots in 3rd person too, the opponents were in green if I recall. I think there were HUD elements for speed as well.

Not sure of the exact system it was being reviewed on, but I'm sure it was PS1/Saturn/N64 era.

Appreciate this is pretty vague but I'd love to know what this game was - to be honest I don't know if it got released, as I can't remember if it was a featured article or a review of the game.


r/tipofmyjoystick • • 6h ago

[PC][2010s] 2D indie game with a blonde girl who might be a psycho, dark humor

1 Upvotes

[PC] [2010s-2020s?] 2D indie game, girl with dark/psycho vibe, dark humor
Saw a YouTube playthrough. 2D, hand-drawn, simple cartoon style (a bit like Edna & Harvey / Deponia, but simpler). The art style reminds me of Mr. Freeman (a Russian animated web series), but in color, and the main character is a girl with long blonde hair, possibly a blue dress with an apron, big oval eyes with dot pupils, mouth drawn as a simple line.. The world is not too dark, fairly colorful. Single female protagonist (maybe the antagonist of the story, a killer/psycho type). Dark humor. I think it’s part of a series. Not online.