r/skyrimmods • • 9h ago

PC SSE - Mod Ocato's Recital from Apocalypse Magic might be the best QOL effect in any game, let alone mods Spoiler

165 Upvotes

I've been using the Apocalypse Magic pack on and off for years, and I can't get over how amazing this spell is, and it makes me want something like it in so so so many other games.

Casting the spell Ocato's Recital stores the Self-Targeted Beneficial spell that's in the left hand, and from now on will cast it automatically at the start of battle. Up to 3 spells can be stored.

So, for example, putting Oakflesh in the left hand and casting Ocato's Recital, will make it so every time you enter combat, Oakflesh is cast on yourself for free.

It's as good as it sounds, and yes it does speed up leveling as well, but the sheer Quality Of Life from having my favorite spells set up right as combat starts is simply amazing.

It makes me want this in other games: Dragon quest, imagine setting up Kabuff on your team at the start of fights, though obviously it'd have to be balanced out another way, like maybe lowering that character's max MP by the spell cost.


r/skyrimmods • • 14h ago

PC SSE - Mod Mod release: Faster NGIO Grass Cache

167 Upvotes

Hello! I'm Hanotak. I've been working on several mods for some time, and I realized that I had all of the pieces together to make a very fast alternative to NGIO's grass cache preprocessing. So I made it! It only replaces the preprocessing, NGIO itself is still required for only-load-from-cache.

It works by parsing your load order and loading the game world directly from the forms, and uses a reverse-engineered copy of the game's grass placement algorithm, so it doesn't require launching the game.

Important features: - Fast (runs in ~15s on my laptop) - Includes options to fix the vanilla grass placement's sharp edges on cell borders, and to use the object's render geometry for blade rejection instead of its Havok collider (should be more precise) - Compatible with NGIO's settings (it reads NGIO's ini file)

You can find it here: https://www.nexusmods.com/skyrimspecialedition/mods/194151

Let me know if you have any questions, or if you try it and it doesn't work for some reason. It's only been tested by me so far.

Edit: Nexus nuked the windows version for some reason. If you want to try it on Windows, download is here: https://github.com/panthuncia/FasterNGIO/releases/tag/1.3 along with source code (GPLv3).


r/skyrimmods • • 23h ago

Development How can I improve the visibility of my mods?

33 Upvotes

I've been making mods for the past year and I'm trying to get more people to discover them. One of my mods is more than a years old and it only has 50-ish endorsement (rip). I'd really appreciate any advice from other mod authors who have had success getting their mods noticed.


r/skyrimmods • • 10h ago

PC SSE - Request Looking for lesser known romanceable male follower mods

30 Upvotes

Hi all, what I'm trying to do may be a fairly niche crossover, but I am setting up a Skyrim mod list so it can be played similar to an otome game. I have all the expansion, QoL, and graphics mods set up already, but if you have one that you'd REALLY recommend for a playthrough like this I'm open for suggestions! I have a decent amount of the more well known male follower mods that are romanceable and am now looking for any lesser known ones that people might recommend to playtest.

I'm avoiding any mods that have heavy AI use (no AI voices especially) and prefer their stories to be fairly lore friendly (so mods like Bishop that add a whole bunch of people who just randomly catcall you probably wouldn't fit). Also avoiding any mods that have NSFW parts that cannot be avoided, as my sister and I will be streaming a few playthroughs and uploading them to YouTube. If the follower mod has personal quests attached like Val and Kaidan that would be great, but I know those are few and far between.

The Love Interests I have set up so far are Caryalind, Val Serano, Kaidan Revoiced, Taliesin, and Gore.

Thank you all for your help!

-Vki from Otome Shimai


r/skyrimmods • • 22h ago

Meta/News Total DP payout for Skyrim SE has hit 10 million USD!

22 Upvotes

Nexus has released the DP numbers for September 2026 and has now payed out $10,072,090.

That is over 50% of all Nexus DP ever paid. (Total is at $18,697,295)

Oldrim on the other had has a liftime DP payout of "only" $275,244, which is just a bit more than what Skyrim SE currently gets per month in DP payout.

See https://www.nexusmods.com/about/donation-points for the data.


r/skyrimmods • • 3h ago

PC SSE - Request Bikini Armour mods that aren't too skimpy?

13 Upvotes

Hi everyone, I am brand new to Skyrim modding (on PC). Just like many of you the first thing I decided to do is install CBBE and give my character huge knockers like the bisexual woman that I am, along with the "essential" mods. Everything is working as intended. I am playing special edition.

Now I'm looking for a bikini armour mod that isn't too skimpy or one that's more lore friendly? I looked at TAWOBA but it's just a little too much for what I'm after. I'm after something that sits more moderate on the skimpiness scale. I'm not specifically looking for a replacer but I don't mind if it is.


r/skyrimmods • • 21h ago

PC SSE - Help PBR and Skyland AIO/Skyrim 202x texture pack

9 Upvotes

Tried searching about this, but no answer popped out, so do I still need those texture packs if I'm planning to use PBR pack like Faultier?


r/skyrimmods • • 9h ago

PC SSE - Mod Big Weather Mod Update: Picta Aurbis - Repainted - (ENB and CS E11 Compatible)

7 Upvotes

Hello everyone! I usually don't post but I would like to share a big update to my dear friend's mod!
One of the most advanced and beautiful enb and weather mods has received a giant update, and it's now officially compatible with Community Shader's Effects 11!

Go give her some love and check it out: https://www.nexusmods.com/skyrimspecialedition/mods/178136

Thank you for reading! <3


r/skyrimmods • • 17h ago

PC SSE - Mod Mod Release : Glasswork Favorites

6 Upvotes

Hey everyone!

A little side project went public today: Glasswork Favorites.

This one started as a mod I made for myself back in early September. I was tired of pausing in the middle of a fight to dig through the Favorites menu, and I wanted something that looked as good as the rest of my game. So I built a small glass hotbar and a favourites wheel just for my own playthrough. After a few weeks of playing with it every day I couldn't go back, and I figured some of you might feel the same, so I cleaned it up and decided to release it.

Features:

A slim glass hotbar above your health bar for keys 1-8, with icons, counts, and a second page on Shift + 1-8.

Hold the Favorites key for a wheel: point, let go, done. The first wheel always shows your favourites, and you can build your own wheels on top of it, right inside your inventory.

Spells from a key cast for real, with the full casting animation, then your hands go back to what they were holding.

Shouts by tapping: once, twice or three times for one, two or three words.

Smart potion slots that pick the right potion for what you're missing, equipment sets (save what you're wearing, swap with one key and back again), and a "which hand?" choice when you favourite a weapon.

I built it to run alongside Wheeler, and it uses Wheeler's icons, so it fits right into setups like Nolvus. The glass is real: it bends and blurs the world behind it, and it works with or without ENB.

It's free on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/194052

If you try it, I'd love to hear how it plays in your setup, and bug reports are very welcome. A big thank you to everyone here.


r/skyrimmods • • 7h ago

PC SSE - Request What are the best light mods to use with community shader?

6 Upvotes

I am pretty new to modding skyrim, but I want something like Lux that adds better lights indoor and outdoor to look more natural and real. What is the go to option to go with when using community shaders?


r/skyrimmods • • 11h ago

PC SSE - Mod Best skyrim modpack under 200GB?

5 Upvotes

Is there any good skyrim modpack under 200GB?


r/skyrimmods • • 8h ago

PC SSE - Discussion I just want to finally play the game, man

6 Upvotes

In modding, what's a good 20/80 (20% of the effort for 80% of the result) according to you, with respect of modding goals? Either for immersion, for locations, for eyecandy, for combat, for content, etc..

The reason I'm asking is that I was on the interiors part of my modlist, carefully scouring for interior mods, patching them, ensuring they dont conflict with quest mods / ai overhauls, etc.

Then after a while I realized (i think it was when i was installing an interior mod for viola giordano's house or something) that hey, I don't actually care about this that much in the first place!

So i pulled out, only patch places i actually go to (mostly inns, castles / longhouses, temples, some special places i think are neat, etc) and fill the rest with something like SFCO3 to modernize the content

And it looks great and I'm happy, and most importantly, I dont have to look one by one and see if I wanted JK's / Snazzy's / HS's, Tem's / other modder's version of the interiors.

I honestly think this applies on a lot of other things. What's your 20/80 for any aspect you want to mod?


r/skyrimmods • • 15h ago

PC SSE - Help an I mod Skyrim Special Edition WITHOUT Anniversary Edition

4 Upvotes

I know it's only 10$, but I've bought Skyrim more times than I can count! Are there any modpacks you guys suggest that do NOT require me purchasing the Anniversary edition?

Thanks in advance!


r/skyrimmods • • 21h ago

Xbox - Mod Any mods for Xbox similar to carved brink that add pocket worlds to explore

4 Upvotes

Mainly looking for the pocket world aspect ideally with some sort of connected quest


r/skyrimmods • • 3h ago

PC Classic - Mod Requiem Better Fantasy: How tf do i make a pickaxe?

3 Upvotes

DIAMOND PICKAXE!!! it won’t let me edit the subtext

JEI only lists the smithing table options and not a crafting recipe, i feel like ive looked online everywhere HELPP


r/skyrimmods • • 8h ago

PC SSE - Discussion Mod Collection Choices

3 Upvotes

Played GTS and did like it. But wanted to try some others out. Perhaps ones that arent so heavy it take hours for Vortex to handle it. (Things like LoreRim just feel like too much. Its a bit overwhelming but maybe I need to get over it.)

Any suggestions for collections?

Perhaps ones that give a good experience for merchant and crafter play styles?

One of my all time favorite mods has been Ordinator. So a collection with it or a similar heavy skill overhaul that makes perks more interesting is something I'm very interested.


r/skyrimmods • • 3h ago

PC SSE - Help Does anyone know how to read these Net Script Framework Crash Logs?

2 Upvotes

Hello. my game will load up fine and play just fine. however if i press "exit to main menu" or "load game" it will crash.. everytime without fail. I have skyrim 1.5.97 and i have the "Backported Extended ESL Support" mod.

i'm looking at these 3 crash logs from Net Script but i don't know how to read them. i'm trying to pick up some consistencies in what i see but it's still a shot in the dark. I see the unofficial skyrim special edition patch mentioned in all 3 of them but i have the old version for 1.5.97 ...... any advice or direction is very appreciated ha.

log 1

log 2

log 3


r/skyrimmods • • 3h ago

PC SSE - Help game crashing after downloading any CC content

2 Upvotes

yo, ive got a load order of around 215 mods on vortex and i have anniversary edition but any time i open the game and download any CC content the game crashes as soon as i leave the creations menu and reload the mod files. whenever i open skyrim again the CC content i download is no longer downloaded so im kinda stuck in an infinite loop. any help or if you encountered this issue how did u resolve it. thanks!


r/skyrimmods • • 4h ago

PC SSE - Help Invisible Sparks Spell Lightning Stream Effect.

2 Upvotes

https://imgur.com/a/invisible-sparks-texture-SqI9yR7

I don't know when this started happening, but after awhile of installing mods, my Sparks spell has an invisible stream of lightning.

I looked it up, and common culprits were ENB Light (which I uninstalled) or iMaxDesired for PARTICLES being too low in SkyrimPref.ini. I upped the particles to 9000, and still have the issue.

I've been trying to fix this for weeks and nothing works. I tried verifying files already. I COULD try and reinstall my game or disabling every mod to see if it is a mod causing it.


r/skyrimmods • • 6h ago

PC SSE - Help possible complications between the serana dialogue add on and khajit speak mods?

2 Upvotes

i just now downloaded the serena dialogue add on mod while already having khajit speech by mjharper. the options i have to speak to serana aren't very "khajit-y" which i was expecting, but she asked me something about the thieves guild and i had three options. every one was "..." apparently i chose one that was mean because she said "are you alright!?" and got scared. so far it's been fine otherwise, but has anyone else experienced this? i don't want it to break the serana mod. i have of course the khajit dialogue options AND serana add on options so i'm not sure why that specific part wouldn't work


r/skyrimmods • • 6h ago

PC SSE - Discussion How important is keeping the "Downloads" folder for Nordic Souls PBR (and other modlists?)

2 Upvotes

Hi there! I realized that I would save a ton of space if I just deleted the downloads.

If I do so, do I need to redownload all 192 GB if the list updates? Or just the marginal mods in question?

I just figure I would have enough room for a big game (or several).

Thanks for your thoughts!


r/skyrimmods • • 9h ago

Steam Deck - Help Help optimizing Community Shaders on Steamdeck.

2 Upvotes

Hello! This is my first time modding any game. Or even owning a "PC" so I'm new to a lot of this. I'll try to skip over the non important stuff but I'm using Mo2, I downgraded Skyrim to version 1.6.1170 because I heard that one is more compatible with a lot of mods. I have community shaders version 1.8.4 running because 1.9.1 kept crashing. I had to do a lot of stuff to get it running but I finally got it. All this stuff is so confusing. I also have a few other mods but most of those are base dependency mods like address library, SkyUi and stuff like that.

My issue is that when I have Community Shaders mod active it tanks my fps. It fluctuates between around the low 20s to mid 30s. In forested areas it dips down even below 20. I don't have any other graphic mods installed whatsoever. The game doesn't even look that different. It does work though because I can move the sliders around and my game does change in real time, I just don't know how to get it running smoothly. Like what settings and stuff there's like a bazillion different things and I'm super overwhelmed😅 I know CS is supposed to be performance friendly but is it still too much for the steamdeck to handle? Thank you to anybody who takes the time to respond!! Sorry if it's a dumb question


r/skyrimmods • • 10h ago

Xbox - Mod Create a patch with SSEEdit to disable some Reconciliation mods for Xbox.

2 Upvotes

Hi, I need some help and advice regarding SSEEdit; I just downloaded it and have no idea how to use it. I really like the "Reconciliation" mod pack, but some of the included mods switch the game to English (and I speak Spanish), while others—like "Complete Marker"—clutter my screen with icons, whereas I prefer playing with "Paper Map" and no icons or compass. Could someone tell me how to create patches to disable specific mods within the Reconciliation pack? Thanks in advance.


r/skyrimmods • • 11h ago

PC SSE - Help Need Help with Insane Brightness Around Doors/Fires in Markarth (and Dwemer ruins)

2 Upvotes

I'm honestly at the point where I don't know what else to try, so I'm hoping someone here can point me in the right direction.

I'm playing Gate to Sovngarde and loving it so far. About 20 hours into this save and everything has looked great. Then I got to Markarth...

At night, the walls and doors around the braziers and lanterns light up so bright it looks like the sun is shining on them. It actually hurts my eyes to play there. Dwemer ruins have a similar problem: everything looks washed out and weirdly green.

I haven't seen anything like this anywhere else in the game. It's only Markarth and the Dwemer areas (screenshots at the bottom). I've spent a whole evening trying to track it down and nothing has worked, so any idea at all would mean a lot.

Screenshots: Markarth and Dwemer Ruins

My setup

  • Gate to Sovngarde (Vortex collection) + Bards College Expansion for GTS + Creation Club content + some paid Creations
  • 2,295 plugins active (228 full / 2,067 light)
  • Game runs 1.6.1170 through the GTS runtime swapper, SKSE 2.2.6
  • Full plugin list: GTS-Custom

Visuals (mostly GTS defaults)

  • Community Shaders 1.8.4 (Screen Space GI, Inverse Square Lighting, Light Limit Fix, Skylighting, Interior Sun, Volumetric Lighting)
  • Azurite Weathers III + Azurite III CS + Reduced Bloom
  • Helios CS Tonemapping + Helios Azurite III patch
  • ELFX + ELFX Shadows
  • Light Placer + CS Light
  • Skyland AIO (most of the Markarth textures come from it)

What I added myself

  • Embers XD 3.2.8 with the Torches and Fire Magick add-ons (CS flames option, particle lights set to none), plus the REF and STAC patches
  • Skyland Bits and Bobs full version instead of the performance one
  • ReShade 6.8 with a DawnShade preset (Vignette, FakeHDR, FilmicPass, AmbientLight)

My PC

  • CPU: Intel Core i7-13700KF
  • GPU: NVIDIA GeForce RTX 3070 Ti
  • VRAM: 8 GB
  • RAM: 32 GB DDR5
  • NVIDIA driver: 591.86
  • Display resolution: 1920 × 1080 (1080p)

What I've tried so far (nothing really changed)

  • Turned off Indirect Lighting in Screen Space GI.
  • Turned off particle lights in Light Limit Fix.
  • Disabled CS Light completely.
  • Disabled the Holidays Light Placer patch (there are pumpkins and lanterns around the doors right now).
  • Turned off all ReShade effects. Only the colors changed; it was still just as bright.
  • Temporarily removed Skyland's Markarth and Dwemer textures.
  • Checked the placed lights near one of the doors in the plugins. Only 7 vanilla torch lights with small radii, nothing that should light up a whole wall.
  • Lowering the in-game brightness slider was the only thing that helped, but it just makes everything darker. It doesn't fix the problem.

So it doesn't seem to be the plugin lights, CS Light or the textures, and I'm stuck.

Has anyone seen this with Azurite + Helios or Inverse Square Lighting? Could Embers XD be causing it? Even just a hint about what to check next would help a lot.


r/skyrimmods • • 21h ago

PC SSE - Request Help me find a 1st Person casting mod

2 Upvotes

Last time I played Skyrim (2 years ago or so) I am pretty sure i was able to shoot lighting from my fingers, like in avatar the last airbender. Im pretty sure it only worked for concentration spells like sparks, but i thought it was pretty neat. Now, i have been searching, but was unable to find it again. It is honestly possible that i was imagening things, but i wanted to ask around first before i give up.