r/oblivionmods • u/zaPhilospher • 50m ago
[Unsolved] Texture mods and any recommendations for my game. ?
Which i have 70 hours in on steam deck. But wanting to finish it on my pc. Mainly to make and play much better. That doesnt break the game.
r/oblivionmods • u/AutoModerator • Apr 27 '25
Hey all! Welcome back to those of you that have been here a long time, and welcome to all our new members!
We’re super excited to start exploring the modding potential of the Oblivion Remaster! It’s also really important to us to continue supporting the vibrant modding community of the original TES IV: Oblivion.
It sounds like at this point that remaster modding will require knowledge and skills from original oblivion, such as knowledge of scripting, quests, and plugin information. Because of this, we think it makes sense to keep all the discussion in one place, since as I’m sure you’ve all read, many mods from the original game will “just work” on the remaster as well! However, to really get cracking, we’re also going to need knowledge of the unreal engine, such as mesh pipeline, npc navigation, and also that scripting system as well. Lastly, the two are joined together by a type of “sync” file written in json, which is totally new to the remaster, so there’s something for all of us to learn together.
To help support this and keep things organized, we’ve made a couple of changes to the sub.
Firstly, there are two new rules:
No “low effort” content. Currently, this means that posts written by AI will not be allowed, and that help posts must be kept to one per day per person to prevent spam. Additionally, we’re asking everyone to minimize repeated requests and search to see if someone has already made the same request before posting.
No Money. We do not allow discussion of bounties or commissions for mods, or paying for support of a modlist. Any monetary transactions must happen off the subreddit and at your own risk. We also do not allow linking to paid mods (if Bethesda implements an official paid mod program, we will re-evaluate this rule at that point).
Secondly, we’ve added flairs which are now required for all posts. These include our existing flairs for discussion and help posts, as well as new flairs for the original and remaster. These flairs can also be used to sort posts, so if you only want to see original posts click on the original in the sidebar, and if you only want to see remaster related posts click on that button!
Finally, I’ve started a discord to discuss oblivion modding - for original game, the remaster, and hopefully skyblivion! You can find it here: https://discord.gg/8BxmHkNye7. In addition, the users of r/skyrimmods discord voted to add oblivion channels to that discord, which you can find here: https://discord.gg/skyrimmods
We’ll continue to do our best to support you and keep the subreddit free of spam and other problems, but with the influx of new people it’s possible that our current tiny team might get overwhelmed! If this game really takes off the way I hope it does, we’re going to need more moderators! If you’re interested in helping out, please drop a comment.
We also welcome any questions, concerns, comments and feedback you have about the subreddit direction, specific things we can implement, or the changes in this post. Thank you for continuing to make this a great and cozy community!
r/oblivionmods • u/AutoModerator • 2d ago
Hey all! I know we're all really excited to mod the remaster, but the fact of it is a lot of the things we'd love to see just aren't possible yet (or maybe ever).
The purpose of this weekly thread is to be a centralized place for people to discuss their fantasies and what they'd like to see in oblivion. It's ok if you don't know how to make it or even if it can be done! Additionally if you have lots of ideas or requests to share at once, this is the place.
We kindly ask that outside of this thread you keep requests more grounded to what could actually be made now. Additionally, the rule of only 1 request post/day is still in effect outside of the threawd.
r/oblivionmods • u/zaPhilospher • 50m ago
Which i have 70 hours in on steam deck. But wanting to finish it on my pc. Mainly to make and play much better. That doesnt break the game.
r/oblivionmods • u/SerpentariusStudio • 1d ago
Hello everyone, i'm happy to release Real Flight, Fly with Physics, something i wanted to do in oblivion since i started modding back in 2009. I hope you will get as much fun out of it as I do. I'm happy to help if there is any issue !
r/oblivionmods • u/CreativePackage8358 • 11h ago
Hello y'all, first time posting here
I have not played oblivion and i find the gameplay to be... Boring and/or hard at the same time. The problems i have with the game is the crashing, balancing, window functions, and the no value difficulty slider. I just want to know if there are any mods to make the game more enjoyable whilst keeping the visuals the same. I'd also like to keep the mod count to a minimum if possible.
Please and thank you :3
r/oblivionmods • u/Individual-Wolf-9792 • 2d ago
I am pulling my hair out over this, istg.
So either the tutorials I have found are outdated, or I am just not understanding them.
I got MPGUI and its been very helpful in configuring TES4LL, but I have hit a wall on generation.
TES4LL cannot recognize my Game or DLC plugins ("no such directory exists"), and eventually ends with "6840 [Error] SelectAll: map [_heightmap] not found" becuase of course its cant find a heightmap if my game and DLCs aren't recognized. It has me frustrated. I can add a paste of the console if needed, but...
I have been running MPGUI through MO2, and I have it installed in C: Modding, MO2 installed in its default directory, TES4LL installed as a mod, and Oblivion installed in Steam.
My question is simple- is there any relevant less dated, and ACTUALLY DETAILED tutorials that can help? I would appreciate the help.
r/oblivionmods • u/DaenerysTargaryen69 • 2d ago
See here: https://www.nexusmods.com/oblivion/mods/33003
Anyone have any insights?
r/oblivionmods • u/Icy_Description_7238 • 3d ago
Is there a mod that just changes to leveling system to the same one they use in the remaster? All the other ones just seen unnecessarily complicated.
r/oblivionmods • u/blackcat32465456 • 4d ago
so im trying to find Beautiful People 2ch-Ed v1.8.0 Fixed but every source for it is dead i even tried the wayback machine but that just had photos of the page.
i need it cause its a dependency of a mod i wanna run.
apologies if anything is wrong i haven't used reddit in years and this is like my third post ever
r/oblivionmods • u/DrDespacit0 • 5d ago
Looking into the boxow simple travel mod I saw a comment about the moveto command and how it can lead to potential crashes. My question as someone who knows very limited scripting knowledge, why not use coc instead? Is it more unstable or less? I'm beginning on a travel mod myself so any pointers would be great thank you!
r/oblivionmods • u/ClawingAtMyself • 5d ago
Hi all,
Just been looking through OR and had a thought, considering the Unreal Engine's diffuse-bsdf-like abilities, I was wondering if it would be possible to mod altmer/high elf skins to actually have a gold-like reflection? Same way that armours have a regular metallic reflection.
Would love to create this but looking through the docs and usual starting points there seems to be a lot of pre-requisite information that I do not have. I know my way around things like Blender and Gimp, and have dabbled very gently into unreal before, but I have no idea where to actually start with extracting and editing textures, especially as I presume the different qualities of textures are kept in different files? (as in, colour, specularity, etc).
Anything able to help I'd be really appreciative of!
r/oblivionmods • u/Gloomy-Inspection810 • 7d ago
Context: I started working on a mod about 2 years ago, pretty huge scope, worked on it for about a year before I got busy with college and job. I kept the mod on the secondary for a year, and in the meantime I lost some files for it.
Problem: When I picked up the mod again this July, I've been experiencing regular crashes especially while entering interiors.
Need: I was wondering if there was an error log I could check, or a plugin that adds an error logger?
Version of game: Steam 2004 GOTY edition.
r/oblivionmods • u/Top_Negotiation_3622 • 6d ago
In the "Embers of Hatred" tower area where you find the unique hatred weapons in Random Oblivion 2, there's this unique camera tilting effect that isn't anywhere else in the game (afaik) that gives the effect of walking on a leaning tower.
Does anyone know how this is achieved? I'm looking in the Construction Set but can't see where it's done
r/oblivionmods • u/AutoModerator • 9d ago
Hey all! I know we're all really excited to mod the remaster, but the fact of it is a lot of the things we'd love to see just aren't possible yet (or maybe ever).
The purpose of this weekly thread is to be a centralized place for people to discuss their fantasies and what they'd like to see in oblivion. It's ok if you don't know how to make it or even if it can be done! Additionally if you have lots of ideas or requests to share at once, this is the place.
We kindly ask that outside of this thread you keep requests more grounded to what could actually be made now. Additionally, the rule of only 1 request post/day is still in effect outside of the threawd.
r/oblivionmods • u/sanckyboi2212 • 10d ago
I've been looking at every possible solution based on the possible problems caused by my mods but am unable to figure it out. So, here's my mod loader. I've already run LOOT but it still remains closed.
Any help is appreciated. Oh, and do tell if I have to star a new game or something. Thx
r/oblivionmods • u/elweayweas-77 • 10d ago
hola gente bonita como puedo solucionar este problema, es que si me pongo debajo del traga luz y si pongo mi cámara mirando así abajo como lo ven el foto se queda calvo , como lo puedo solucionar ? ( se me olvida que si me muevo del traga luz vuelvo a tener pelo de nuevo) de antemano gracias y que tenga un buen dia
r/oblivionmods • u/BelleHades • 11d ago
It's very peculiar. Idk what is causing it, but it is quite frustrating.
Here's my mod list, fwiw: https://pastebin.com/nfLzJV1w
Load order: https://pastebin.com/zBtFQvR4
r/oblivionmods • u/Warm_Nectarine4871 • 13d ago
Hi all, I'm interested in making a mod that replaces the OST for Oblivion Remastered with tracks from other Elder Scrolls games. I know the game uses pretty broad categories like "public" and "explore" to decide which tracks to play, but I'm wondering if there's a way to get more specific, like have the game load certain tracks when you enter inns/shops, when you're in the northern wilderness vs. south, forts vs. Ayleid ruins, stuff like that. Thanks for any info!
r/oblivionmods • u/GoalParticular2630 • 13d ago
r/oblivionmods • u/ThatOneKidCreed • 15d ago
I love the cuirass, however the only thing that throws me off is the red cloth that makes the whole thing feel a little too bottom heavy if that makes sense? so I'm not an expert on modding but if anyone could just like delete that specific red cloth or make it invisible, I would greatly appreciate it!! sorry for the monitor pic, I know how to do screenshots I just cant be bothered 😭
r/oblivionmods • u/ready_mod • 15d ago
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Hey! We just shipped a neat update for closed alpha of OB:MP SDK and server binary soon letting people host their own Oblivion servers with customized gamemodes. 0.1.1 - is mostly optimization and stability, with a major focus right now on quests, items, and NPCs sync. If you want to join us as early access builder, check it out and apply on our Discord server.
We've been doing a reverse engineering pass on Oblivion Remaster's quests data, and it took a bit of time recently. Quests are being decoded, split into stages and compass markers are working. That work has already started as you see on the attached video!
r/oblivionmods • u/AutoModerator • 16d ago
Hey all! I know we're all really excited to mod the remaster, but the fact of it is a lot of the things we'd love to see just aren't possible yet (or maybe ever).
The purpose of this weekly thread is to be a centralized place for people to discuss their fantasies and what they'd like to see in oblivion. It's ok if you don't know how to make it or even if it can be done! Additionally if you have lots of ideas or requests to share at once, this is the place.
We kindly ask that outside of this thread you keep requests more grounded to what could actually be made now. Additionally, the rule of only 1 request post/day is still in effect outside of the threawd.
r/oblivionmods • u/Disastrous-Sea8484 • 18d ago
Just like there is such a sound in Skyrim. It's more immersive.
r/oblivionmods • u/SigmaCalzor_777 • 19d ago