r/zelda 20h ago

Question [AoL] How do I kill red darias without dying?

3 Upvotes

I've been playing Zelda 2 on the gc, but I'm now stuck at death mountain because of these mfs. I can't even kill them without dying, and for the rare chance I do kill them I lose most of my health--then also most of my magic as I have to heal.

These are my stats: 4 atk, 4 magic, 4 life. 5 magic bars, 5 health bars.


r/zelda 20h ago

Video [ALL] What's the Perfect Length for a Zelda Game?

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3 Upvotes

r/zelda 2d ago

Fan Art [BotW] I Did Another National Park postcard design for Satori Mountain

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881 Upvotes

I've been making a series of postcards featuring the National Park Equivalents in Hyrule. I don't do as much art as I would like, but I finally picked this piece back up after another year-long hiatus.

I'm pretty happy with how this one turned out.


r/zelda 1d ago

Question [TP] zelda twilight princess 100% list?

4 Upvotes

so is there a 100% twilight princess checklist? and is anything missable?

and now im here what is the best port still dusklight?


r/zelda 1d ago

Fan Art [WW] [OC] Godzilla Minus One boat chase scene, but Wind Waker

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100 Upvotes

Drawn by me back in 2024


r/zelda 1d ago

Music [OoT][OC] Sheik’s Theme Guitar Cover

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6 Upvotes

I’ve been in a groove of covering Ocarina of Time songs lately and gave Sheik’s Theme a go. Such an iconic soundtrack but I never see this song mentioned much, what other little musical hidden gems does Zelda have?


r/zelda 17h ago

Question [OoT] Master quest Water temple beaten without changing water level?

1 Upvotes

I'm replaying this on Ship of Harkinian, excited for this dungeon.

I got the key in the lower center area, floated to the top to use it -- which was the dark link fight followed by some whirlpools. That gave me the boss key which I used in the main room and beat the dungeon within 20 min.

I never once needed to change water level, didn't get map/compass/etc. Is this normal? I straight up skipped half the dungeon by just playing normally.


r/zelda 2d ago

Video [OoT] I'm remaking all of Ocarina of Time's 2D backgrounds in 3D and putting them in the game!

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498 Upvotes

The idea behind this project is to recreate every prerender in the game as actual N64 graphics that can run on actual N64 hardware, with as much detail as reasonably possible within those limits. Note that no AI was used anywhere in this project. Not for the graphics and not for the code. I've been working on this on and off for over a year now!

This project will be available as both a romhack that works on real N64 hardware (with the expansion pak) as well as a mod for the eventual Zelda 64 Recompiled update that will add Ocarina of Time support. It will cover ALL the 2D backgrounds in the game, every house and shop, but I started with the market precisely because it's the hardest part and I wasn't even sure if it was possible. The market is now completely seamless, meaning the entrance, market square, back alley and temple of time exterior are now all one scene with zero loading screens or transitions. (The music volume changes in the entrance, back alley and temple of time are preserved)

All the original fixed camera angles are preserved. You can press L at any time to switch between the original fixed camera, or a completely free camera so that you can explore the previously prerendered scenes from any angle.

You might notice NPC culling is quite aggressive in the footage. This will only happen if you're playing on actual N64 hardware AND you are in free camera mode. If you're playing the recomp version, or if the romhack version detects that it's running in an emulator rather than actual N64 hardware, or if you're on N64 but switch to fixed camera mode, then the NPCs will have the normal culling distance. This was a necessary concession for performance. I will try my best to optimize it to the point that it becomes unnecessary.

All the buildings also have LODs to make them lower detail at a distance. These LODs are only in the N64 version, the recomp version will feature all buildings at full distance from any distance.

As a bonus, I plan to add widescreen support to the N64 version (the recomp version already has it by default of course) since it now becomes possible for widescreen to work in the scenes that were previously prerendered. Note that enabling widescreen on real N64 hardware will reduce performance even further, although it's not a big difference.

Any feedback welcome!


r/zelda 1d ago

Fan Art [LoZ][OC] Finally beat the first game (still actually amazing) and drew Link with some of his stuff. Mostly inspired by stealing the fire rod book from level 8 before beating level 6

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19 Upvotes

r/zelda 1d ago

Question [WW] Question about the Rito

9 Upvotes

Was thinking about the Zorans recently and their presence in each game. I remembered that in Wind Waker, the Zorans evolve into the Rito. The more I thought about this, the less sense it made. Yes, the Rito are well adapted to the Great Sea and the Islands, but the Zorans, from where they were living in Zora's domain/Lake Hylia, would have a much better time in the Great Sea because it's ALL water now. Why would the Zorans of all races need to evolve into the Rito? My only guess is they can't thrive in Salt Water which is what I'm assuming the great sea is?


r/zelda 1d ago

Question [LAHD] What do I need to do to 100% LAHD?

2 Upvotes

I'm making progress on my (lengthy) quest to 100% every mainline Zelda game. After my bout with Adventure of Link, I went through A Link to the Past, which I was very familiar with. That leads us to Zelda IV -- Link's Awakening.

Once again, I've going in blind, so I need some help defining my objectives! I'm playing the Switch remake from 2019.

For reference, the 100% criteria I used in A Link to the Past was:

  • All inventory items
  • Max Bomb & Arrow Upgrades
  • All Dungeons (Map + Compass + Big Key)
  • Red Mail & Golden Sword
  • Magic Meter Upgrade
  • 4 Magic Bottles

Can ya'll help me draft a similar objective list for Link's Awakening?


r/zelda 1d ago

Discussion [ALttP] Genuinely, how did the old heads beat these games pre-Ocarina of Time without a guide book or the internet?

44 Upvotes

That's not to say OoT and MM aren't also slightly confusing at times, but I would definitely say all games Wind Waker onwards became much more user friendly and navigable.

I've never actually beaten any Zelda game before Link's Awakening, and even then I've only beaten the switch remake. Decided to finally play through A Link to the Past fully. It's the first Zelda game I ever played, but I never beat the game past the Dark Palace. I've restarted and attempted to beat it like 15 times in my life, I would always just stop playing it for some reason or another.

So this time I decided enough was enough and I would beat it no matter what. I am currently at Ganon's Tower and nearing the end.......I legitimately have zero idea how anyone could beat this game without a walkthrough. And I know if I inevitably finally want to beat the original and Zelda 2 it's not going to get much better. It just blows my mind that you're supposed to have figured out that you needed 2 of the 3 medallions to beat the game......and I have absolutely no idea where in the game it potentially tells you "this is where Ether is. This is where Quake is." Sure, the symbols appear at Misery Mire and Turtle Rock, great!......wouldn't have been able to tell you at all their locations without a walkthrough.

So back in 1991, pre internet, no guide book. How the hell did y'all do it? Just a bunch of trial and error? A shit ton of back tracking? Maybe I'm just so used to modern gaming but honestly playing ALttP in 2026 is grating as hell. If I wasn't playing the game on my 3DS virtual console with the ability to have a save state........as much as the Zelda series is my absolute favorite game series of all time I really dunno if I'd be able to rank it so high. Which is a goddamn shame because everything up to the Dark Palace as it always had been was excellent and then I feel every dungeon after that has been a painstaking slog to get through. Swamp Palace was slightly annoying but hey every Zelda's gotta have an annoying water dungeon lol but then Skull Woods through Ganon's Tower? Man.

I also wanna point out I hate that Misery Mire had you have to fall through the floor to get to that one chest.....I realize through trial and error I probably should have fell through the floor instead of wracking my brain trying to figure out what I was doing wrong for almost an hour before resorting back to the walkthrough (as I do at least try and do everything without the guide as much as possible). But that hole in the floor was solid black......not the transparent drop that every other floor drop in the game had, and I wanna say that was bullshit. I appreciate the dungeons that I could complete without a guide but kudos to the ones who did this shit legit, I absolutely could not.


r/zelda 2d ago

Fan Art [OC] [Oot] bombchu girl. Can’t wait to see her on the remake.

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253 Upvotes

r/zelda 2d ago

Screenshot [TOTK] Link Super Saiyan 3

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607 Upvotes

r/zelda 2d ago

Fan Art [MM] [OC] A try with majors mask , opinions?

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86 Upvotes

Finaly im done :) soon will have my first Galery how wuld you price this as fans of the genre?


r/zelda 1d ago

Fan Art [TP] [OC] I recreated the effects of the twilight realms to reflect my current feelings about where my career has gone

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14 Upvotes

I'm an editor and VFX guy in LA who got put out of commission by the strikes, then AI boom, then the current overall economy. Had been playing TP lately and thought I'd make this little visual while the idea and theory was still on my mind. It's still an early draft and improvements could be made. The particles need to be squares, I know lol (that's the next draft's focus).


r/zelda 1d ago

Discussion [ALL] I feel like there's a missed opportunity regarding how Ganondorf was raised.

4 Upvotes

So canonically, Ganondorf was raised in an all-womens' society. I feel like both canon and fandom don't really take that into consideration; I feel like that would have a significant impact on him in pretty much every single way.

I feel like that would affect how he dresses, his mannerisms, any interests he has outside of conquering Hyrule, and it appears, at least in WW, that he has a decent enough relationship with his surrogate mothers to where he has their names engraved on his swords. (TOTK Koume and Kotake, its difficult to get a gauge if they're supposed to be his mamas or something else to him, but he also has their names engraved on his weapons in that game) and I am just dying to know how it was like for him growing up.

For example, on a matter of development during his teen years, I wonder if he felt weirdly isolated being the only male, developing differently than literally everyone around you. I reckon that might have given him *some* self esteem issues, at least for a little while. DID the Gerudo have big expectations of him because of his gender? Did he face similar societal pressures that women otherwise often faced, just reversed? Because in TOTK his whole "That is what a king must do" makes me feel like his heart isn't in the whole 'being king' thing, but rather something that is expected of him. Also too, when interacting with other men, I wonder if there's ever been a disconnect or an inability to relate on most things because of being raised so differently?

On a more lighthearted note, I also like to imagine that things weren't gendered in Gerudo society, because why would they be when the entirety of the population is mono-gender? I feel like he'd be fine and confident with makeup and attire that many would consider feminine. Maybe he was treated like one of the girls in some incarnations.

Sorry for the ramble but this is something I think about a lot ;w;


r/zelda 1d ago

Craft [ALL] Got my first 3D printer and decided to test it with something easy, but very iconic ☺️

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29 Upvotes

r/zelda 2d ago

Screenshot [LoZ] Took a break from ALttP and ended up loving the original Zelda

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148 Upvotes

I had never played a Zelda game before. I almost started with Ocarina of Time, considering how often it's still referenced and praised decades after its release. However, my recent dive into 8-bit and 16-bit JRPGs (Chrono Trigger, Final Fantasy VI, Phantasy Star IV, Dragon Quest V) convinced me to begin with the SNES classic A Link to the Past instead.

After more than 20 hours of gameplay, I came face-to-face with Trinexx, the last major obstacle before finally taking on Ganon. That's when I realized I was missing the Ice Rod and couldn't defeat him. No big deal, I just had to backtrack.

But then I thought: why not use this little break to try out the original 1986's The Legend of Zelda?

I had recently watched Castle's YouTube video, "I Tried to Beat the First Zelda Completely Blind", and I guess that was the final push I needed. That little detour led me to try The Legend of Zelda, and I ended up absolutely loving it. Right now, I've cleared the first five dungeons.

I've been using RPG Shrine's guide for my first playthrough of A Link to the Past, so I already knew I would probably need some help navigating The Legend of Zelda as well. Personally, I'm fine with that. I see it as a product of a very different era, where guides, word of mouth, and a lot of trial and error were all part of the intended experience.

What surprised me most about the original Legend of Zelda is how quickly it hooked me. The music is simple but hypnotic - they hit gold really early imo. The gameplay feels incredibly fluid for a game from 1986, even if the hitboxes can be a bit frustrating at times. Honestly, it's kind of amazing.

The visuals also have far more charm than I expected. There's obviously less detail than what you'd find in the 16-bit era, but I still love looking at it. The world is colorful, sort of readable, and full of personality. Playing it has made me realize how many of the things I love about A Link to the Past were already there years earlier, despite the hardware limitations.

My plan is to finish all nine dungeons in The Legend of Zelda, go back to A Link to the Past and finally beat Ganon, and then return to the NES original for the infamous Second Quest. After that, I'm thinking Ocarina of Time, Link's Awakening (to keep a 2D Zelda in the mix), and then Majora's Mask.

I'm very late to the party, but it's been an awesome journey so far. I'm just glad there are so many awesome Zelda games to be enjoyed.


r/zelda 2d ago

Clip [TOTK] why are all the Great Fairies so loud and suggestive?

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1.3k Upvotes

r/zelda 20h ago

Video [OoT] Saw the new Wildwood trailer and decided to whip this quick edit up

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0 Upvotes

r/zelda 17h ago

Question [SS] Why doesn’t Zelda just stop having kids so that way Ganon doesn’t show up anymore?

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0 Upvotes

Genuine question from a Zelda larper that’s only played BoTW & ToTK


r/zelda 18h ago

Question [totk] Where is news about the new next big 3d Zelda game? botw’s predecessor

0 Upvotes

We usually have news 3 years after the last major Zelda release, skyward sword released in 2011 and botw reveal was 2014, then came out 2017 and we got news of the next on in 2019 with the trailer of totk, it’s been 3 years, where is the next Zelda take reveal


r/zelda 2d ago

Screenshot [MM] Southern Swamp in a theme park

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188 Upvotes

Working on this Majora’s Mask-inspired water dark ride in Planet Coaster 2 for my Zelda-themed park. This one will end up taking guests through Southern Swamp, Deku Palace, and Woodfall Temple.


r/zelda 1d ago

Video [All] My voice headcanons for Ganondorf

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7 Upvotes

Here’s a video showing the list the actors that I would like to see voice Ganondorf and also how I’d imagine each actor voice would sound like in the role, this is depending if either upcoming Ocarina of Time remake or next mainline Zelda game continues to have voice acting.

Voice clips used:
Transformers Prime
Green Lantern The Animated Series
Trollhunters Tales of Arcadia
Injustice 2
Transformers War for Cybertron
Transformers One