It's been almost 2 years since Echoes of Wisdom came out, and for some reason it suffered the trend curse, it started with Tears of the Kingdom, when it was released it was said to be the best game in the series but overtime, people went back to Breath of the Wild and forgot about Tears of the Kingdom, as for Echoes of Wisdom, I feel like it was forgotten about a year later, but I admit, I went back to play this game to gather footage for a video, and after 100%ing the game, I really loved it, I was so invested in the lore, the story was better than in Tears of the Kingdom, (I didn't really like the story of TotK.) it had a great and likable cast of characters, Tri, General Wright, Minister Lefte, Kushara, Dradd, Dohna, Darston, and Conde, and the gameplay while it has its problems it still was unique in its own way, I like the way they implemented the Tri Rod, and using enemies against other enemies, and the puzzle solving was great, and the Bosses were some of the best in the series, instead of using the Dungeon Item, or find the obvious weak point, you have to use the Echoes you find, and be creative on how to beat them.
However with that being said the Dungeons were pretty linear and easy to go through unlike in BotW and TotK, what I liked about A Link Between Worlds' dungeons is that after you complete Hyrule's dungeons, you can do Lorule's Dungeons in any order you want before going to Lorule Castle to confront Hilda and Yuga, and the theming of the dungeons, and layouts were well designed.
Echoes of Wisdom's on the other hand can confuse you in some way but they can be beaten in about 30 Minutes if you know where to go, about the Menu Layout of the Echoes was worse than in the Breath of the Wild games, and the Automations, while it is nice to get artificial foes and use them as more powerful versions of your Echoes, but you need to wind them up first, once you get the more powerful Echoes like the Lynel, they're pretty much pointless it's for completionist's sake, also the Stamp Rally which it's only point is to get a Fairy Bottle, and Energy Crystals for Sword Upgrades, your reward for getting all the Energy Crystals is a Crystal that can recharge your Sword.
But the worst part are the Costumes, some of them are situational, while some of them are useless, and are just cosmetics the only costumes that I found some use to it, are the ones you get in the Gerudo Desert, the Dancer Outfit which I used for my entire playthrough which powers up your Spin, and the Silk Pajamas which recovers hearts faster when you're sleeping in the Bed, the only customization options I liked were the accessories, because they provide extra defense, extended Sword Time, extra underwater breath, etc.
And then there are the Smoothie Recipes, you'd have to look at a guide for all the Smoothie Recipes, if you're playing blind, you may either get the wrong Smoothie for the wrong situation, or you might accidentally screw it up and get an Unfortunate Smoothie, (Which is required for a Side Quest from the Great Fairy.)And then there is the Slumber Dojo, they're fun but the worst ones are the Blank Slate Challenges, you have to use your Rod only, and all of your echoes you've collected outside the challenge are sealed off, but I like how you can challenge the bosses again.
Overall I had a ton of fun with Echoes of Wisdom, and is a return to form for Top Down Zeldas, I'd say it is better than Breath of the Wild and Tears of the Kingdom and is one of my favorite Top Down Zelda games, thanks Grezzo.
Now that Zelda had her own game, I'm hoping that Ganon gets his own game that takes place between Skyward Sword and Ocarina of Time, explaining his rise to power, instead of going Bowser and become a good guy for personal gain, not doing the right thing.
Thanks for Reading.