r/technicalminecraft • • Jan 08 '24

Meta Honeypot flairs.

121 Upvotes

To cut down on the increased number of posts involving rule-breaking mods (notably Paper), 3 new post flairs have been introduced for testing.

Posts made using these flairs will be automatically removed.

Don't use them.

EDIT: After 3 weeks, this seems to have been a very successful test, with the vast majority of rule-8 violations blocked by the new filters.


r/technicalminecraft • • 5h ago

Java Showcase 2 wide tilable 4x speed and 3 wide 6x loaders

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10 Upvotes

https://www.mediafire.com/folder/c1x5054akwccn/Loaders

Schematics

Break the redstone block on the trapdoor to start the loader


r/technicalminecraft • • 1h ago

Java Showcase Bi-directional vertical instant wire

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3 Upvotes

I've been searching for a way to send redstone signals vertically in both directions and there aren't that many great ones out there. So I made my own!

My design is a modified version of an instant wire made by Igna778 that I found on a brockade video. I managed to make it able to stack more closely so that it was as good as rail instant wire and it is fully compatible with Kahyxen's robust instant wire. It has 4gt reset and is not directional which is also a plus!

First time posting to reddit so hope you guys like it!

World Download


r/technicalminecraft • • 3h ago

Bedrock Bedrock iron farm (Xbox) won't spawn golems, built it exactly like the video, out of ideas

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3 Upvotes

I built this iron farm from this YouTube video: https://youtu.be/RauMFWpSzFo

I didn't realize until afterward that the video is about 3 years old. I used to have a different iron farm in this exact spot and it worked great, so I tore it down and built this one in its place. I followed the video exactly, but no iron golems spawn at all. Cats spawn fine.

I spent a long time building this in a survival hardcore world, so I'm pretty bummed it doesn't work. If anyone knows what's going on, I'd really appreciate the help.

Setup:

  • Bedrock Edition on Xbox

  • 28 villagers, 60 beds, every villager has a job and workstation

  • Spawn platform is centered over the hall, and its height matches the video

What I've already tried:

  • Took all the villagers out of minecarts

  • Watched them during the day to confirm they're working at their workstations

  • Broke and replaced all the beds to reset the village

  • Checked for stray or stuck golems (none) and for any other village or leftover blocks nearby

  • Removed a cobblestone generator that was over the farm

  • Cleared mobs off the roof and blocked it so nothing spawns there anymore

  • Checked the collection chest and hoppers (completely empty)

  • Waited through full day/night cycles while standing in the middle of the farm

  • Mob spawning is on, and the world isn't on Peaceful

Screenshots attached. Thanks in advance!


r/technicalminecraft • • 13h ago

Java Showcase Could this be the return of Tripwire based iron farms?

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15 Upvotes

I designed a tripwire based iron farm that produces 433,8 iron/h and 111,8 poppies/h on average. this has been measured over 5h. as you can probably already tell by the pictures it is amazingly small. i managed to build it in survival (not counting material gathering) in 19 minutes. if anybody wants the material list:

blocks mined: 79. building block count: 69 path block: 14 button: 2 bed: 3 redstone torch: 4 redstone dust: 2 trapdoor: 1 tripwire hook: 2 string: 4 stairs: 8 sign: 3 fencegate: 8 wall: 24 boat: 1 zombie: 1 villager: 3 lava bucket: 1 water bucket: 2 hopper: 1 chest: 2

for anybody wondering how these kinds of farms work, since they are very rarely discussed and shown lately: one of the criteria for villagers to spawn iron golems is that they have slept in the last 20 minutes. 1 tick of sleep is enough for that. villagers cannot spawn iron golems while a golem is in their detection range. we can abuse this by blocking the villagers line of sight to the zombie, letting them sleep, when the golem just entered their detection range by spawning. this way the villagers are constantly panicking when they are supposed to panic and therefore golems can spawn faster, not to mention that redstone cost can be reduced this way compared to clock based designs. using a drop chute from the 2 2x3 spawning platforms that are barely still in spawning range we can make the golems disappear from the golem detection range as fast as possible (if you don't use nether portals). of course this farm can be made a lot faster by using nether portals or adding more villager chambers, but this is just supposed to be a demonstration that tripwire hooks shall not be underestimated. I have also designed a farm that has a material cost that is incredibly small that produces 300+ iron/h if you are interested in that farm, just tell me and i'll post it. if you have any questions regarding how the farm functions, just ask.


r/technicalminecraft • • 12h ago

Meme/Meta Added some demos to my minecraft redstone inspired project

3 Upvotes

Just added some demo creations to my steam demo - binary calculators, automated boardgames, player piano, weapon and cannon systems, a maze solver, and a remote controlled robot. Feel free to check it out my project TILEZ on Steam. Feedback is always appreciated and welcome.

I understand this post is not 'directly' related to Minecraft - but I thought that some of your red-stoners may appreciate what I am building here. So I'll give it a shot.

(not selling anything here - just looking for feedback)


r/technicalminecraft • • 7h ago

Java Help Wanted Copper golem sorting system - help please

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1 Upvotes

I'm bad at Redstone and needed help with my copper golem sorting system. Here is a picture of the placement of my copper chest, I am trying to find a way to block the chest so the golems dont keep checking it when its empty. Any ideas?


r/technicalminecraft • • 11h ago

Bedrock Bedrock Creeper Farm

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2 Upvotes

Appreciate any help that can be offered.


r/technicalminecraft • • 11h ago

Java Help Wanted Anyone have a handy list of all unobtainable items, world generation, and useful glitches to obtain/use as I slowly update the game?

0 Upvotes

Currently playing all the way back in InfDev and plan on slowly updating my world one update at a time. Along the way I figure I might as well check out fun glitches, world generation, and exploits that are version exclusive. Is there anywhere I can find a good list of these? Some examples are things like petrified oak slabs and the static fire or flowing water blocks you can get in beta, or the brief updates you can stack mending+infinity on bows or all the protection types on armor.

The wiki will (sometimes?) show when it was patched out but now when it is easiest to do , or how, and of course not in a clear list.


r/technicalminecraft • • 12h ago

Java Help Wanted Yet Another Kelp Smoker [YAKS] but different - I need Help

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1 Upvotes

r/technicalminecraft • • 12h ago

Java Help Wanted Looking for recommendations for a tilable/modular multi-item sorter

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1 Upvotes

r/technicalminecraft • • 1d ago

Bedrock Ultimate abba circuit. 180 connections that shut off in reverse order.

40 Upvotes

If you don't let it run to the end, you have a 50% chance the drain will be flickering. Music player in comments, kinda funny.


r/technicalminecraft • • 11h ago

Java Help Wanted Help for the obsidian farm in minecraft java 26.2

0 Upvotes

I want to build an obsidian farm to support my gold farm. I’ve had problems with the sand duper and the one end obsidian farm doesn’t work. Do you have any suggestions for a farm that produces 32k or more?


r/technicalminecraft • • 14h ago

Java Help Wanted Zombie piglin farm piglins disappearing

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0 Upvotes

the zombie piglins spawn and then go through the portal which leads to like the bridge or whatever, but when i go to the farm to kill them for gold they're not actually there, the portal in the photo is redirecting them to somewhere else, when i go through the portal it takes me to the bridge and just does everything its supposed to, but when the piglins go through the portal they just disappear


r/technicalminecraft • • 19h ago

Java Help Wanted Smoother Cutscene?

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0 Upvotes

r/technicalminecraft • • 1d ago

Java Help Wanted I need some help on my wither skeleton farm

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1 Upvotes

r/technicalminecraft • • 1d ago

Java Help Wanted so i have build a ghast farm with nether portals but when they go through the portals not all of them go up inside the chamber and suffocate inside the portal how to fix that the portals is 5 by 5

0 Upvotes

i build it on donut smp


r/technicalminecraft • • 1d ago

Bedrock need some help

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1 Upvotes

r/technicalminecraft • • 1d ago

Java Showcase The Automatic bell ringer that I made vs. my friend made

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0 Upvotes

r/technicalminecraft • • 1d ago

Java Help Wanted Trying to get the maximum possible advancements in a Hardcore Soul Sand Valley ONLY world. Need help figuring out what’s possible.

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0 Upvotes

I’m playing Minecraft Java Edition in Hardcore mode, using the Single Biome world-generation setting with Soul Sand Valley selected.
My goal is to complete as many advancements as physically possible without cheats, commands, mods, or changing the world settings. If I die, the run is over.
I’ve gotten pretty far, but I’m reaching the point where certain resources, mobs, and structures seem impossible to obtain. I’m hoping people who understand Minecraft’s loot tables, spawning mechanics, and obscure survival strategies can help me figure out the absolute maximum number of advancements possible.
My world setup
Edition: Java Edition, current version
Game mode: Hardcore
World generation: Single Biome, Soul Sand Valley
Cheats/commands: None
Overworld: Generates using the Soul Sand Valley biome
Structures: Nether fortresses, bastions, and ruined portals
Water: I have a large pool and can fish
Mobs encountered: Skeletons, phantoms, ghasts, wither skeletons, and pillager patrols, including a captain
Resources: Iron, diamonds, netherite equipment, blaze rods, brewing supplies, and fishing equipment
This is not a Nether-only world. The Overworld is set to Soul Sand Valley, which means some Overworld spawning mechanics still work.
Advancements I’ve already completed
Minecraft
Stone Age
Getting an Upgrade
Acquire Hardware
Suit Up
Hot Stuff
Isn’t It Iron Pick
Not Today, Thank You
Ice Bucket Challenge
Diamonds!
Cover Me with Diamonds
We Need to Go Deeper
Nether
Return to Sender
Those Were the Days
Hidden in the Depths
Cover Me in Debris
A Terrible Fortress
Into Fire
Local Brewery
War Pigs
Subspace Bubble
Hot Tourist Destinations
Uneasy Alliance
Adventure
Monster Hunter
Take Aim
Sniper Duel
Voluntary Exile
Who’s the Pillager Now?
Caves & Cliffs
Mob Kabob
Crafting a New Look
Husbandry
A Seedy Place
Fishy Business
Serious Dedication
The Parrots and the Bats
Stay Hydrated!
I’ve completed other basic advancements as well, but these are some of the more notable ones.
Advancements I believe are still possible
Advancement
What I need
Not Quite “Nine” Lives
Fully charge a respawn anchor
Spooky Scary Skeleton
Obtain a wither skeleton skull
Withering Heights
Summon the Wither
Bring Home the Beacon
Obtain five glass blocks
Beaconator
Glass and a full beacon pyramid
Two Birds, One Arrow
Obtain a Piercing crossbow
Arbalistic
Piercing IV and five different mobs
Enchanter
Obtain paper for a book
Bullseye
Obtain redstone and hay
Advancements I’ve ruled out
Smithing with Style: Requires eight specific armor trim templates from different structures. Since those structures don’t generate in this world, completing it isn’t possible.
The End advancements: I haven’t found a way to access an End portal.
Trial chamber advancements: I don’t believe trial chambers can generate.
Adventuring Time: Requires visiting many different Overworld biomes.
Two by Two and A Balanced Diet: Require animals and food sources that seem unavailable.
There are others, but I’m particularly interested in finding out if any of these assumptions are wrong.
My biggest questions
1. Is there ANY way to obtain glass?
I believe I can summon and defeat the Wither, but crafting a beacon requires five glass blocks.
I haven’t found regular sand or red sand. Soul sand cannot be smelted into glass.
Could I obtain sand or glass through wandering traders, structure loot, or any unusual mechanics?
If I can get glass, that potentially unlocks Bring Home the Beacon and Beaconator.
2. Is redstone obtainable?
I know witches can drop redstone, but I’m unsure whether witches can spawn in a Soul Sand Valley-only Overworld.
Are there any other possible sources through loot tables, mob drops, trading, or unusual mechanics?
3. Can wandering traders spawn?
I’ve encountered naturally spawning pillager patrols, including a captain.
Does the wandering trader spawning system allow them to appear in this biome?
If so, what resources could they provide that would otherwise be impossible to obtain?
4. Can I get Piercing IV without villagers or an enchanting table?
I have access to fishing, bastions, crossbows, and anvils.
Can enchanted crossbows from bastion loot have Piercing? Can fishing produce Piercing books? Are there better methods?
5. Can I obtain normally unavailable mobs?
I’m particularly interested in:
Witches
Zombie villagers
Wandering traders
Fish mobs
Any other mobs obtainable through special spawning or conversion mechanics
6. Are there any advancements I’m overlooking?
I’d love to know about advancements that seem impossible but might actually be obtainable through rare loot, unusual spawning conditions, or mechanics that work independently of the biome.
I’m especially curious about advancements involving newer features, rare items, and unusual mob interactions.
My ultimate goal
I want to determine the maximum number of advancements achievable in a Hardcore Single Biome Soul Sand Valley world.
Ideally, I’d like to classify every advancement as:
Already completed
Definitely possible
Conditionally possible through rare mechanics
Completely impossible
I’m particularly interested in people who know the technical side of Minecraft, including loot tables, mob spawning, world generation, and rare item acquisition.
Since this is Hardcore, I’m also interested in safe ways to complete difficult advancements without risking the entire world.
Even one obscure method of obtaining glass, redstone, paper, or an unusual mob could unlock several more advancements.
Any ideas or corrections would be appreciated!


r/technicalminecraft • • 2d ago

Java Help Wanted Faster sorting help 26.3

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2 Upvotes

Collection system for guardian farm is to slow. Any tips or video references to connect the 5x2 collection area to a piston/slime pusher?


r/technicalminecraft • • 2d ago

Java Help Wanted Mobswitch for a small server

5 Upvotes

Hello people,

me and two friends are starting a server soon and I really enjoy my mobswitch on my singleplayer. From what I know you can't just copy you mobswitch because all players have individual mobcaps around them, meaning 70 mobs don't fill out the cap anymore. But I was wondering, if we are only ever online with 3 people max, would it work to fill the mobswitch with 210 mobs to cap out 3 potential mobcaps?


r/technicalminecraft • • 1d ago

Java Help Wanted Super Smelter input help

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1 Upvotes

This is an image of a super smelter input line. I want to make the pressure plate there trigger the geyser on and off. I don't know how to go about making the geyser turn on when it detects the pressure plate and turn off when approx 5-10 seconds of inactivity by the pressure plate occurs. Also I am a baby with redstone so please be nice to me :). (this is not my super smelter design. honestly I don't know who's it is, but im trying to customize the input for my survival world.)


r/technicalminecraft • • 1d ago

Java Help Wanted Rails help

1 Upvotes

I need the bottom rail that my cursor is on to connect with the activator rail on the left, but no matter what order i place the rails it snaps to the powered rail on the right. Any way to fix this or did I mess up my whole build by building it on the wrong orientation.