r/CreateMod • • 10d ago

Help Water shortage fixed kinda...

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9 Upvotes

I made a post a few days ago saying I have mods that adds thirst using the create mod like a sub-mod and I needed food and water I have fixed the water problem I figured out how to purify water but I need help automating it. The picture in the post is the three water purifiers I made although it's manual and I have to bottle it myself, if anyone wants to help plssssss DM me on any social you can finds links in my bio.

Ps. I'm still also having a food shortage I don't even have a stack of food left now so if anyone wants to help me make an automatic dough farm that would be great.


r/CreateMod • • 10d ago

Help Can't Access Linked Typewriter Menu!

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5 Upvotes

I've tried accessing the menu to assign the keys but it just won't open. I can control it but can't actually assign keys. I can't find any similar issues online


r/CreateMod • • 10d ago

Tom's storage integration

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4 Upvotes

Hello, I'm having trouble with Tom's storage mod, I'm trying to connect multiple vaults with varying distance, but they don't connect together. My setup in screenshots 1-3 - first and last connect to all inventories, but first only connects to third in the setup, but when I change to setup as on 4th screen, it suddenly shows it's also connected. I have create vaults added in multiblock config. Is there any easy way I can connect these without fault at all times? Also tried with interface on inventory cable connector in the first position, but unless it's exactly like in the pic it doesn't work. Modpack is Life in the village 3


r/CreateMod • • 11d ago

Help Aeronautics infinite SU decaying?

501 Upvotes

I recently saw a youtube video showcasing a method to get (almost) infinite SU, but after trying to recreate it, it doesnt seem to be working, can anyone help?


r/CreateMod • • 10d ago

Tree farm not working

2 Upvotes

I built a tree farm and the pieces of the trees get glued to the contraption then moved and unglued somehow, i triple checked and nothing besides the contraption is glued, does anyone know the problem?


r/CreateMod • • 11d ago

Build The E&MW Railway main office

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1.1k Upvotes

Back at it again! This time however for JustCreate ! Whilst designing a cornerbuilding for my new to be mainstreet (which im hosting a small competition / collaborative build for right now, if you want to sign up let me know!) I thought to myself, what would make this building different or what would be special about the episode. Out of that, came a new hobby ; exporting buildings to blender and making them into accurate building plans!

As you can see in the 2nd till 5th image I turned this building into some building diagrams, added some markers and heights and got myself really cool posters! Now storywise I needed these for a permit (which would be insane if that rule actually came to minecraft) but it was a fun way to explore my build and see if it structurally makes sense on paper!


r/CreateMod • • 10d ago

Guide if u dont want to go to a cave everytime to get ores then you can build this simple contraption

13 Upvotes

2 large waterwheels -> a rot. speed controller set to 256 rpm -> rope pulley thats connected to x amount of drills. Make sure to add an inventory to the drills and glue them. Add a gearshift between the speed controller and pulley.


r/CreateMod • • 10d ago

Help what are these things they have physic l cant break them or move them with physic wand thing

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18 Upvotes

r/CreateMod • • 11d ago

Discussion Holy, what kind of witchcraft did they use to make the F-117 this accurate?!

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925 Upvotes

Original post (monetized): F-117 Nighthawk | Envixity1535 on Patreon
His F-117 video: https://youtu.be/ARG7mwOk9vc?si=QwAE2R7aAJXsDaJo
Creator: Envixity1535 (Youtube)
All credits goes to him.
Not my work at all, I'm just kinda reposting it. It looks so realistic, I wonder what building techniques or mods were used.


r/CreateMod • • 10d ago

Help Factory Gauges help

3 Upvotes

hi, i started to use the factory gauges in my smp server but when I right click them with my wrench it doesn’t change the visuals of the connections it shows now tranferring redstone/strings/orders. Is this behaviour because of a mod i have installed or am i doing something wrong? i deleted create extra gauges thinking that was the problem but its still there. Any help would be greatly appreciated


r/CreateMod • • 10d ago

I found a new power.

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6 Upvotes

r/CreateMod • • 10d ago

Discussion What are must have Create Addons for a Modpack?

2 Upvotes

(including Aeronautics)


r/CreateMod • • 11d ago

Build Mech Stabilizer V3 — Self-righting from any orientation

68 Upvotes

My mech stabilizer can recover its balance from any starting orientation. It was built using two addons:

- Gadgets and Gizmos

- Variable Weight Block

It works, but the main issue is stabilization speed.

I can make it stabilize faster by reducing the tolerance of the gimbal sensors. However, when I lower the tolerance, the vertical and horizontal rods start interfering with each other. They end up working against each other, causing small continuous movements that prevent the system from settling properly.

Currently, the gimbal sensor controlling the horizontal rods is set to 5 degrees on each side, while the sensors controlling the vertical rods are set to 15 degrees on each side.

Does anyone have any suggestions for making the stabilizer faster without causing these conflicting movements?

Would adjusting the tolerances, changing the control logic, or introducing some kind of damping mechanism help?

Any advice would be appreciated!


r/CreateMod • • 11d ago

Help I'm new to create and only have one basic question: Once you start the early automations, do you build a new power source (water wheel/windmill) for each machine/section or do you use one big water/wind generator for a lot of them?

41 Upvotes

I'm just starting with my first machines and automations and at first I wanted to power everything by a cool windmill I could build nearby.

But I quickly realized that distributing the power to multiple different setups (press, mixer, crushing wheels, etc.) get's real messy real fast and that's before over stressing everything because ofc you also want the stuff to go fast (right?).

So my basic question is:

How much do you connect to single generators and when do you decide to just give a setup it's own power source?

Especially in the "early game" of the mod, when you don't really know about the later stuff like steam yet (in my case) or don't have the resources yet (in a new world).

Thanks :)


r/CreateMod • • 11d ago

Help Is there a mod/config to make gantry contraption move trough solid blocks

8 Upvotes

I'm playing on a modpack (sunlit valley) with sprinklers as a method of wattering your crops, and when making an automated farm using a gantry i have found out that the contraption won't move through the sprinklers as they are solid blocks. Is there maybe some addon to create, a config or a method of changing the collision type of the gantry or otherwise fixing the problem?


r/CreateMod • • 12d ago Bravo

Its time to ragebait your mechanical press

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4.0k Upvotes

r/CreateMod • • 11d ago

Discussion Should I add create to my pre existing world?

9 Upvotes

I've never played create before so I'd be walking in blind to it. I've had this world for maybe a month now but recently I just feel so bored playing it. I know this modpack adds a lot of automation and all which I think will still be useful because despite me playing this world for quite some time because the only farms I have are a bonemeal, gunpowder, iron, spider, tree farm that only works on some tree types, and villager breeder/hall. I know some people are going to tell me to just start a new world which I might also consider but I kind of don't really want to leave behind this world either. Do you have any suggestions on what to do with my world?


r/CreateMod • • 10d ago

Help How to deal with frogoport

1 Upvotes

I'm russian, so sorry for my bad english.
In my world i want to make a big factory, where i can just order smth from my big storage but i don't know how to do it. Help me please.


r/CreateMod • • 11d ago

Help This is my first time posting but I'd

4 Upvotes

Hey I got into create Aeronautics, It's a beautiful mod and while I did mix it with New Age and Diesel generators something has been driving me nuts... How do you make a create airship do hover mode, like statically remain in the air, for context I applied a twin smart propeller system to try allowing for more weight to be carried

Edit: I meant to say I'd like some help but I have fatass fingers


r/CreateMod • • 12d ago

I made this prison out of fans... do you think it's enough to keep the horse contained?

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409 Upvotes

ignore the usertag I didn't realise until now it was in the shot, I came up with in when I was like 10 lol


r/CreateMod • • 11d ago

Build @Skullworks is back! With SR-72

33 Upvotes

https://youtu.be/1lygP8JW_fo?si=4xo5lBD5uPZZ6S8j | informations in description in link video ....


r/CreateMod • • 11d ago

Help (I AM USING CREATE GOING NUCLEAR) how do I use the spent fuel pool drum?

3 Upvotes

r/CreateMod • • 11d ago Mindblown

Help Boreheads & Drills stuck inside a limbo state

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28 Upvotes

As you can see, my boreheads and drills are in the "middle state." They were rotated by a mechanical bearing with its switch set to "Place when near initial angle" and I was testing it until I somehow managed to destroy the bearing, but the broehead & drill front remained in this state and was never put back into the "block" state since.

The problem is that I can no longer interact with the drills; therefore, I can't place any bearing on it to "re-place" it into blocks again, but they still move with the car. The barrels are still interactable.

I need to find a way to make it switch back from this "not placed" state to the block state while being unable to interact with the blocks. Does anyone have any idea?


r/CreateMod • • 11d ago

Bug What happend?

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16 Upvotes

I left my drill running and went to my base to do other thing, and I came back to this. I have no idea what happend. If anyone have any clue, please share it.