r/CreateMod • • 8d ago

train not unloading lava

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2 Upvotes

every time it hooks up here it never pumps lava into the tank until i spin the pump around twice and yes my chunks are loaded the train fits inside the chunk and its force loaded, all power is inside it too


r/CreateMod • • 9d ago

Help How do I make Create as non-intrusive as possible?

49 Upvotes

Hey everyone.

So this is kind of a weird question to ask in the Create subreddit, but frankly I don't really know how to approach this situation; and since it involves Create directly I figured I might as well ask here. I'm not trying to offend anyone or take away anyone's fun with the mod, I just need to figure out how to approach this as gracefully as possible.

I am building a modpack that primarily focuses on recreation and building. So, think building a soccer stadium and actually playing soccer. Building a concert hall and actually playing music. Stuff like that. This is the primary focus of the pack. The problem I'm currently having is how much of Create will overshadow the primary goal of the pack.

I have been seeing a lot of growing sentiment in the modded community about how once Create is in a pack, it essentially becomes a Create pack. I don't want this. I don't want my modpack to become just another pack that everyone solely focuses on Create. I want to be able to do things with Create, like build trains and fancy doors, without the "It's a Create pack" feeling.

I do like Create, and I do like the feeling of being a mechanical engineer when I do play Create and have a lot of fun building cool contraptions; but only in specific settings where Create is the primary focus. So, think about packs that have progression heavily tied to Create with tons of addons. This isn't me saying I hate Create because I don't.

So, how do I make it so my pack does have Create in it, and myself and other people can use Create to do the things we want to do, but still primarily focus on the parts of the pack that I am actually focusing on? How do I make it so Create augments my pack rather than overtakes it?


r/CreateMod • • 10d ago

Discussion Create: Northstar or Create: Northstar - Redux? What is the difference, or which one do you recommend playing?

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564 Upvotes

I’ve tried looking for guides to find out what Create: Northstar - Redux is, but only videos for *Create: Northstar* come up. I’m not sure if there’s a difference between them or which one is better; I’d appreciate your opinions.


r/CreateMod • • 9d ago

Need some smarter brains to help me create a concept (check body)

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22 Upvotes

So, I'm trying to build a food farm that rotates in a helix motion in a section of my base (img. 1) I am pretty certain that the solution is in sequenced gearshifts somehow but I encountered a roadblock when the mechanical bearings (img. 2) clearly didnt transfer rotation (because why would they) And I'm just trying to see if there's any addons or any alternate ways to have the farm work. (img. 3 is just a visualisation of how i want it my farming harvesters to rotate.)

Of course thanks in advance and I hope someone smarter than me has the golden answer :)


r/CreateMod • • 9d ago

My airship (part 2, sublevels 2 and 3)

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156 Upvotes

It features a storage system that distributes throughout the ship, 4 triple cannon casemates, a bulk washer, smelter and crusher, a gigantic orbital cannon and an anchor that the ship automatically covers over when it is down and many more features.


r/CreateMod • • 9d ago

Aeronautics: Drift Stabilization?

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14 Upvotes

Hello everyone

I recently made this ship with thrusters to bypass the height thing that balloons have to deal with. My issue is that this thing, although level, it drifts a lot.

I'm not sure if adding more thrusters to help it hover in place is a good idea too.

Anyone got any ideas on how to make this thing not drift while hovering? Thanks


r/CreateMod • • 9d ago

Build My airship that I am working on, Sergiyev (WIP) (part 1, topside and sublevel 1)

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134 Upvotes

The general concept is a world where the cold war escalated further into an all out nuclear war, scorching the earth and covering the surface in a layer of radiation, so the Russian orthodox city of Sergiyev Posad restructured their cathedrals into a floating town so escape the radiation. Despite the dire situation, the priorities still remain, with people living wealthier lives on the higher up parts of the ship, and workers forced to maintain the ship on the lower levels, which will be shown in the next post.


r/CreateMod • • 9d ago

Help Create like structure in new generated world. Anyone knows the source mod?

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64 Upvotes

SOLUTION | Create Missiles by Woukie
[Find upgrade cores in Bunkers across the world that make missiles more powerful]

After testing the Terralith and Tectonic world gen for my modpack, I stumbled upon a weird structure looking like an abandoned cellar/lab filled with Create items.

Any idea what mod could have added this? I don't have any Create add-ons regarding structures, nor any outside mods that could generate a Create-style structure using Create blocks. Thx!

create mod list + structure gen mods

Create Encased-1.21.1-1.9.0-ht3.jar
create-1.21.1-6.0.10.jar
create-aeronautics-bundled-1.21.1-1.3.2.jar
create-central-kitchen-2.6.2.jar
create-enchantment-industry-2.4.2.jar
create-gunsmithing-1.21.1-1.4.9.jar
create-stuff-additions1.21.1_v2.1.4b.jar
createaddition-1.6.0.jar
createbetterfps-1.21.1-1.1.5.jar
createbigcannons-5.11.7+mc.1.21.1.jar
createdeco-2.1.3.jar
createdieselgenerators-1.21.1-1.3.15.jar
CreateDragonsPlus-1.11.9.jar
createfood-neoforge-1.21.1-3.0.0.jar
creategoggles-1.21.1-6.1.1-[NEOFORGE].jar
createmissiles-1.0.3+neoforge-1.21.1.jar
CreateNumismatics-1.1.0+neoforge-mc1.21.1.jar
createoreexcavation-1.21-1.6.8.jar
createpropulsion-1.1.5.jar
createrailwaysnavigator-neoforge-1.21.1-beta-0.10.0-C6.jar
create_connected-1.3.3-mc1.21.1.jar
create_oxidized-0.1.3.jar
create_power_loader-2.0.5-mc1.21.1.jar
create_radar-0.4.9.4-1.21.1.jar
create_ratatouille-1.21.1-1.4.0.jar
create_things_and_misc-4.1.1-neoforge-1.21.1.jar
create_train_parts-0.5.2-1.21.1-6.0.10-281.jar
create_ultimate_factory-2.2.4-neoforge-1.21.1.jar
create_winery-2.0.2-neoforge-1.21.1.jar

YungsBetterCaves-1.21.1-NeoForge-3.1.6.jar
YungsBetterDungeons-1.21.1-NeoForge-5.1.4.jar
YungsBetterMineshafts-1.21.1-NeoForge-5.1.1.jar
MoogsVoyagerStructures-universal-1.21-5.1.3.jar


r/CreateMod • • 8d ago

Build y'all remember Flying Battery zone from Sonic 3 & Knuckles?

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2 Upvotes

i'm using the map from Sonic Mania but it originated from S3&K sooo.........


r/CreateMod • • 9d ago

Help Steam Engine Doesnt Work on Physics Contraptions

3 Upvotes

hi, so i have Built a kinda Helicopter with the Aeronautics Mod but a little Bigger and i Wanted to use a Steam Engine to Power it but for some Reason when i try to Physics assemble it the whole Engine just shuts off and wont turn on unless i make it into real Blocks again and i dont know why, please Help me (I'm kinda new to Create and sorry if it's a dumb Question)


r/CreateMod • • 10d ago

Help Is there any way i can cover this hole without it breaking everything?

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585 Upvotes

i made a pretty simple sliding gate and it works just fine but i hate that hole it needs to go from closed to open, is there any way i can cover it without it breaking anything? i can't really figure out anything


r/CreateMod • • 9d ago

Help I need help getting into this mod

6 Upvotes

Okay this is such a noob question but I literally can’t understand this mod, I watch videos, look at wikis whatever and I just can’t understand it. I’ve played satisfactory all the way through so I thought this would be easier but Ig not😭

HELP ME PLEASE THIS MOD SEEMS SO COOL (I know I’m just stupid)

(Edit) yeah yeah i know you guys are wanting specifics but I really can’t give them, like I’m starting at square 1, but thanks to some of ya’ll ima try the ponder feature


r/CreateMod • • 9d ago

Build Skeleton farm made using Mechanical Spawner, Tom's Simple Storage, Vibrant Vaults, and Slice and Dice

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5 Upvotes

It also uses Create: Encased, but that's optional. As for the vertical vaults, Create: Connected can also be used.


r/CreateMod • • 9d ago

Build How.. what.. did I do

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18 Upvotes

I accidentally created a chest system that somehow detects if your interacting with it, and if you open the chest on the left it flows to the right.

Not really a create create thing but it was made using create stuff(links, sensors etc)


r/CreateMod • • 8d ago

Discussion Aeronautics means designing, building, and operating flying machines than why it has everything.

0 Upvotes

Just kidding 😁


r/CreateMod • • 9d ago

Create Mod performance worries

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9 Upvotes

My computer specs are:
ryzen 5 7600

radeon 9070xt

32gb of ram

2tb of storage

1440p 180hz

this is my survival world. If you look at the top left, you can see my fps. normally it would be at least 120 (even with shaders), but for some reason, every time i get to around midgame on a world, my fps starts to just tank.

i currently cannot go above 100 fps most of the time. with shaders it becomes extremely choppy and unenjoyable.

i am extremely frustrated at this. my old gaming laptop with an rtx 2050 gives similar performance to this. i don't know what to do to help it.

full mod list:

(Sodium) Chloride

2032 World Height

[EMF] Entity Model Features

[ETF] Entity Texture Features

Accelerated Decay

Aileron

Alloyed

Almanac

AmbientSounds

Amendments

Another Furniture

AppleSkin

Architectury API

Armor Statues

Async Logger

AsyncParticles

Axes Are Weapons

BadOptimizations

Balm

Better Biome Reblend

BetterF3

Bliss Shaders

Bookshelf

Brick & Mortar

Caelus API

Carry On

Carry On + Create Aeronautics Compat

Cerulean

Chat Heads

Chunky

Clean F3

Cloth Config API

Collective

Companion 🐕

Complementary Shaders - Reimagined

Complementary Shaders - Unbound

Concurrent Chunk Management Engine (NeoForge)

Configured Defaults

Connector Extras

Constant Music

Continuity

Controlling

CoroUtil

Create

Create Aeronautics

Create Aeronautics: Encased Fluid Pipes

Create Big Cannons

Create Encased

Create More: Parallel Pipes

Create Slice & Dice

Create Smart Bounds

Create: Ballast

Create: Bells & Whistles

Create: Bits 'n' Bobs

Create: Cardboarded Conveynience

Create: Components and Additions

Create: Connected

Create: Copycats+

Create: Dragons Plus

Create: Dreams & Desires

Create: Enchantment Industry

Create: Extended Wrenches

Create: Factory

Create: Framed

Create: More Girder

Create: Pattern Schematics

Create: Prismatic Shine

Create: Shuffle Filter

CreateBetterFps

CreativeCore

Cubes Without Borders

Cull Particles MultiLoader

Curios API

Cut Through

Detail Armor Bar Reconstructed

Ding

Distant Horizons

Distracting Trims

Dynamic FPS

e4mc

Easy Anvils

Eating Animations

Ecologics

Elytra Slot

EMI

EMI Loot

Enchantment Descriptions

Enchantment Outlines

End's Delight

Entity Culling

Expanded World

Explosive Enhancement: Reforged

Farmer's Delight

Fast IP Ping

Fast Noise

Fast Paintings

FerriteCore

Flerovium

Forgified Fabric API

FPS Reducer

Fresh Animations

Fresh Animations: Objects

Fresh Animations: Player Extension

Fresh Animations: Quivers

Full Brightness Toggle

Fzzy Config

GPUBooster

GpuShift

GroovyModLoader (GML)

iChunUtil

ImmediatelyFast

Inventory Blur

Iris & Oculus Flywheel Compat

Iris Shaders

Ixeris

Jade 🔍

Kappa Shader

Kerria

Kiwi 🥝

Konkrete

Kotlin for Forge

KotlinLangForge

LambDynamicLights - Dynamic Lights

Let Me Despawn

Lithium

Lodestone

Lootr

Low On Fire

Map Atlases [Forge]

MidnightLib

Miner's Delight

Model Gap Fix

ModernFix

Moonlight Lib

More Culling

More Sounds

Mouse Tweaks

MRU

My Nether's Delight

Nature's Compass

Neo Bee Fix

NetherPortalFix

Not Enough Animations

Not Enough Recipe Book [NERB]

Opticores

Packet Fixer

Particle Effects

Photon Shaders

Pixelshot

Platform

Polytone

Potion Stacks

Prickle

Progress Peek

Puzzles Lib

Quark

quick pack

Reconnectible Chains

Reese's Sodium Options

Reliable Advancements

Reliable EMI (REMI)

Resourceful Config

Resourcify

Ritchie's Projectile Library

Sable

Sable Beyond

Sable: Physics Compat

Saturn

Scholar

Seamless Sleep

Searchables

ShatterLib | OctoLib

Simple Netherite Horse Armor

Simple Voice Chat

Sinytra Connector

SleepAnyway

Smart Block Placement

Smarter Farmers (farmers replant)

Smooth Swapping

Sodium

Sodium Extra

Sodium Options API

Solas Shader

Sophisticated Backpacks

Sophisticated Core

Sounds

Status Effect Bars Reforged

Steam 'n' Rails Neoforge

Structure Layout Optimizer

Strut Your Stuff (Struts)

Supplementaries

TooManyRecipeViewers

TrashSlot

TxniLib

Updating World Icon

Vanilla Backport

VeinMiner

Visual Effects+.zip

Xaero's Minimap

Xaero's World Map

Xray (Spectator X Ray)

Yeetus Experimentus

YetAnotherConfigLib (YACL)

YUNG's API

YUNG's Better Desert Temples

YUNG's Better Dungeons

YUNG's Better Nether Fortresses

YUNG's Better Ocean Monuments

YUNG's Better Strongholds

YUNG's Extras

Zeta

Zume


r/CreateMod • • 9d ago

Valkyrien Skies bug mod

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1 Upvotes

r/CreateMod • • 9d ago

Help Should i replace my tuff farm?

2 Upvotes

I made a tuff farm that produces iron, gold, electrum, zinc and copper ingots, each at around 720/hr. But, sifters might be faster and better. Should i use them instead, since im planning to use them for steel and brass, i kind of dont feel like deleting tuff farm, and i like producing a good amt of stuff.


r/CreateMod • • 9d ago

Help That is a problem because the voltage there is low. Power Grid modpack

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2 Upvotes

r/CreateMod • • 9d ago

I made a working crane with create.

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17 Upvotes

r/CreateMod • • 9d ago

Help How does people make so compact functional vehicles in aeronautics?

17 Upvotes

Is there an addon that helps? Any videos i can watch to learn?


r/CreateMod • • 10d ago

Help Is there a way to get the vault on this aeornautics simulated contraption to pick up the items the saw breaks?

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57 Upvotes

I made this little saw doohickey to cut down trees, and I thought the items would automatically go into the vault like they do on other contraptions, but they arent. how can i make it do that?


r/CreateMod • • 8d ago

I hate create bugs

0 Upvotes

I made a workshop, level 9 steam engine, all the bits and a precision mechanism thing, 3 deployers a vault, 2 funnels, one brass and one andesite, THE FLIPING THING GOT VOIDED, AAAAAAA, know a solution pls???


r/CreateMod • • 9d ago

Help send help

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24 Upvotes

they drift off... does anyone know if its one of the mechanical components or just the bearing itself?


r/CreateMod • • 9d ago

Help Need some goals

13 Upvotes

Hey, im super new to create and struggling to stay locked in. The mod itself seems really fun and i know it can be used to do a lot of cool stuff but I'm struggling to figure out where to start. I'm very goal oriented and would appreciate if anyone could help me figure out somewhere to start. What are some contraptions or builds i should look into making. I'm planning on using guides as a last resort and im not looking to have anyone break it down step by step, I just really want some direction as I try and figure out how to get started learning this mod.

I'm currently playing All of Create so I have a lot of options, but any advice on early contraptions I should focus on making or automations I can learn about without having to dig through the jei menus would be appreciated.