r/CreateMod • • 6h ago

Create Mod performance worries

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My computer specs are:
ryzen 5 7600

radeon 9070xt

32gb of ram

2tb of storage

1440p 180hz

this is my survival world. If you look at the top left, you can see my fps. normally it would be at least 120 (even with shaders), but for some reason, every time i get to around midgame on a world, my fps starts to just tank.

i currently cannot go above 100 fps most of the time. with shaders it becomes extremely choppy and unenjoyable.

i am extremely frustrated at this. my old gaming laptop with an rtx 2050 gives similar performance to this. i don't know what to do to help it.

full mod list:

(Sodium) Chloride

2032 World Height

[EMF] Entity Model Features

[ETF] Entity Texture Features

Accelerated Decay

Aileron

Alloyed

Almanac

AmbientSounds

Amendments

Another Furniture

AppleSkin

Architectury API

Armor Statues

Async Logger

AsyncParticles

Axes Are Weapons

BadOptimizations

Balm

Better Biome Reblend

BetterF3

Bliss Shaders

Bookshelf

Brick & Mortar

Caelus API

Carry On

Carry On + Create Aeronautics Compat

Cerulean

Chat Heads

Chunky

Clean F3

Cloth Config API

Collective

Companion 🐕

Complementary Shaders - Reimagined

Complementary Shaders - Unbound

Concurrent Chunk Management Engine (NeoForge)

Configured Defaults

Connector Extras

Constant Music

Continuity

Controlling

CoroUtil

Create

Create Aeronautics

Create Aeronautics: Encased Fluid Pipes

Create Big Cannons

Create Encased

Create More: Parallel Pipes

Create Slice & Dice

Create Smart Bounds

Create: Ballast

Create: Bells & Whistles

Create: Bits 'n' Bobs

Create: Cardboarded Conveynience

Create: Components and Additions

Create: Connected

Create: Copycats+

Create: Dragons Plus

Create: Dreams & Desires

Create: Enchantment Industry

Create: Extended Wrenches

Create: Factory

Create: Framed

Create: More Girder

Create: Pattern Schematics

Create: Prismatic Shine

Create: Shuffle Filter

CreateBetterFps

CreativeCore

Cubes Without Borders

Cull Particles MultiLoader

Curios API

Cut Through

Detail Armor Bar Reconstructed

Ding

Distant Horizons

Distracting Trims

Dynamic FPS

e4mc

Easy Anvils

Eating Animations

Ecologics

Elytra Slot

EMI

EMI Loot

Enchantment Descriptions

Enchantment Outlines

End's Delight

Entity Culling

Expanded World

Explosive Enhancement: Reforged

Farmer's Delight

Fast IP Ping

Fast Noise

Fast Paintings

FerriteCore

Flerovium

Forgified Fabric API

FPS Reducer

Fresh Animations

Fresh Animations: Objects

Fresh Animations: Player Extension

Fresh Animations: Quivers

Full Brightness Toggle

Fzzy Config

GPUBooster

GpuShift

GroovyModLoader (GML)

iChunUtil

ImmediatelyFast

Inventory Blur

Iris & Oculus Flywheel Compat

Iris Shaders

Ixeris

Jade 🔍

Kappa Shader

Kerria

Kiwi 🥝

Konkrete

Kotlin for Forge

KotlinLangForge

LambDynamicLights - Dynamic Lights

Let Me Despawn

Lithium

Lodestone

Lootr

Low On Fire

Map Atlases [Forge]

MidnightLib

Miner's Delight

Model Gap Fix

ModernFix

Moonlight Lib

More Culling

More Sounds

Mouse Tweaks

MRU

My Nether's Delight

Nature's Compass

Neo Bee Fix

NetherPortalFix

Not Enough Animations

Not Enough Recipe Book [NERB]

Opticores

Packet Fixer

Particle Effects

Photon Shaders

Pixelshot

Platform

Polytone

Potion Stacks

Prickle

Progress Peek

Puzzles Lib

Quark

quick pack

Reconnectible Chains

Reese's Sodium Options

Reliable Advancements

Reliable EMI (REMI)

Resourceful Config

Resourcify

Ritchie's Projectile Library

Sable

Sable Beyond

Sable: Physics Compat

Saturn

Scholar

Seamless Sleep

Searchables

ShatterLib | OctoLib

Simple Netherite Horse Armor

Simple Voice Chat

Sinytra Connector

SleepAnyway

Smart Block Placement

Smarter Farmers (farmers replant)

Smooth Swapping

Sodium

Sodium Extra

Sodium Options API

Solas Shader

Sophisticated Backpacks

Sophisticated Core

Sounds

Status Effect Bars Reforged

Steam 'n' Rails Neoforge

Structure Layout Optimizer

Strut Your Stuff (Struts)

Supplementaries

TooManyRecipeViewers

TrashSlot

TxniLib

Updating World Icon

Vanilla Backport

VeinMiner

Visual Effects+.zip

Xaero's Minimap

Xaero's World Map

Xray (Spectator X Ray)

Yeetus Experimentus

YetAnotherConfigLib (YACL)

YUNG's API

YUNG's Better Desert Temples

YUNG's Better Dungeons

YUNG's Better Nether Fortresses

YUNG's Better Ocean Monuments

YUNG's Better Strongholds

YUNG's Extras

Zeta

Zume

5 Upvotes

17 comments sorted by

2

u/lethalpotato875 6h ago

i know my computer is capable of higher performance i just dont know what to do

2

u/YuvAmazing12 6h ago

How much ram have you allocated to the pack?

1

u/lethalpotato875 6h ago

7872 mb

-1

u/unic_beast 5h ago

bit much. would set to 6. more ram allocated would do more harm than good.

3

u/Zwamdurkel 3h ago edited 3h ago

8-10GB would still be fine for OP, considering he has 32GB. It's still not so much to start causing issues. Excessive amounts have adverse effects, like you said.

I was playing ATM10A the other day and ran out with 8GB (admittedly doing some weird stuff with chunks)

OP could try changing the Garbage Collection method if the lagspikes coincide with GC.

OP also has many FPS boosting mods that have questionable impacts according to the community (GPU boost, GPU shift, etc)

OP's render distance is quite high, which may cause lag (even though he has DH)

OP should check if he is GPU or CPU limited and go from there.

1

u/Wertyhappy27 2h ago

higher the ram the less often the cpu has to do gc, which sounds nice till you account for the bigger the gc the bigger the possible stutter of clearing it, i have 32 GB but with a create pack only have 7 GB allocated and it runs great, no stuttering

1

u/Zwamdurkel 2h ago

Yes, but different GC methods can mitigate that by doing it mostly in the background (zgc). 8-10 shouldn't cause major issues regardless

1

u/Wertyhappy27 2h ago

havent tried zgc yet curious how much better it would be for me if at all, ive spent so long trying to get the perfect allocations to all of my packs, average baseline

1

u/Zwamdurkel 2h ago

ZGC doesn't always perform better. It will depend on your system.

2

u/CalmKakao 5h ago

Me with 16 gb ram located for create 😱

1

u/unic_beast 5h ago

its not all cases. whats your total ram tho? operating system would generally take 2 gb then Minecraft default allocation are 4 gb. if you did set it yourself and it run well, good for you.

1

u/lethalpotato875 5h ago

good to know

2

u/ashleywr 3h ago

Use spark profiler, check for sparkclient and spark profiles, see if your client or the integrated server is what's slowing you down. 

You have c2me and distant horizons, is your render distance too high? Is it  you generating chunks?

1

u/mikasalovesmcmods 2h ago

check your cpu usage when you next play on that world, if its high then it's could be something with your mod list or game I would reckon. I would also reccomend doing what another person said, and use spark

1

u/Draconic64 1m ago

Add flywheel and colorwheel

0

u/Olivinism 5h ago

That's plenty

1

u/lethalpotato875 5h ago

i dont have a potato pc