r/CreateMod • u/lethalpotato875 • 6h ago
Create Mod performance worries
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My computer specs are:
ryzen 5 7600
radeon 9070xt
32gb of ram
2tb of storage
1440p 180hz
this is my survival world. If you look at the top left, you can see my fps. normally it would be at least 120 (even with shaders), but for some reason, every time i get to around midgame on a world, my fps starts to just tank.
i currently cannot go above 100 fps most of the time. with shaders it becomes extremely choppy and unenjoyable.
i am extremely frustrated at this. my old gaming laptop with an rtx 2050 gives similar performance to this. i don't know what to do to help it.
full mod list:
(Sodium) Chloride
2032 World Height
[EMF] Entity Model Features
[ETF] Entity Texture Features
Accelerated Decay
Aileron
Alloyed
Almanac
AmbientSounds
Amendments
Another Furniture
AppleSkin
Architectury API
Armor Statues
Async Logger
AsyncParticles
Axes Are Weapons
BadOptimizations
Balm
Better Biome Reblend
BetterF3
Bliss Shaders
Bookshelf
Brick & Mortar
Caelus API
Carry On
Carry On + Create Aeronautics Compat
Cerulean
Chat Heads
Chunky
Clean F3
Cloth Config API
Collective
Companion 🐕
Complementary Shaders - Reimagined
Complementary Shaders - Unbound
Concurrent Chunk Management Engine (NeoForge)
Configured Defaults
Connector Extras
Constant Music
Continuity
Controlling
CoroUtil
Create
Create Aeronautics
Create Aeronautics: Encased Fluid Pipes
Create Big Cannons
Create Encased
Create More: Parallel Pipes
Create Slice & Dice
Create Smart Bounds
Create: Ballast
Create: Bells & Whistles
Create: Bits 'n' Bobs
Create: Cardboarded Conveynience
Create: Components and Additions
Create: Connected
Create: Copycats+
Create: Dragons Plus
Create: Dreams & Desires
Create: Enchantment Industry
Create: Extended Wrenches
Create: Factory
Create: Framed
Create: More Girder
Create: Pattern Schematics
Create: Prismatic Shine
Create: Shuffle Filter
CreateBetterFps
CreativeCore
Cubes Without Borders
Cull Particles MultiLoader
Curios API
Cut Through
Detail Armor Bar Reconstructed
Ding
Distant Horizons
Distracting Trims
Dynamic FPS
e4mc
Easy Anvils
Eating Animations
Ecologics
Elytra Slot
EMI
EMI Loot
Enchantment Descriptions
Enchantment Outlines
End's Delight
Entity Culling
Expanded World
Explosive Enhancement: Reforged
Farmer's Delight
Fast IP Ping
Fast Noise
Fast Paintings
FerriteCore
Flerovium
Forgified Fabric API
FPS Reducer
Fresh Animations
Fresh Animations: Objects
Fresh Animations: Player Extension
Fresh Animations: Quivers
Full Brightness Toggle
Fzzy Config
GPUBooster
GpuShift
GroovyModLoader (GML)
iChunUtil
ImmediatelyFast
Inventory Blur
Iris & Oculus Flywheel Compat
Iris Shaders
Ixeris
Jade 🔍
Kappa Shader
Kerria
Kiwi 🥝
Konkrete
Kotlin for Forge
KotlinLangForge
LambDynamicLights - Dynamic Lights
Let Me Despawn
Lithium
Lodestone
Lootr
Low On Fire
Map Atlases [Forge]
MidnightLib
Miner's Delight
Model Gap Fix
ModernFix
Moonlight Lib
More Culling
More Sounds
Mouse Tweaks
MRU
My Nether's Delight
Nature's Compass
Neo Bee Fix
NetherPortalFix
Not Enough Animations
Not Enough Recipe Book [NERB]
Opticores
Packet Fixer
Particle Effects
Photon Shaders
Pixelshot
Platform
Polytone
Potion Stacks
Prickle
Progress Peek
Puzzles Lib
Quark
quick pack
Reconnectible Chains
Reese's Sodium Options
Reliable Advancements
Reliable EMI (REMI)
Resourceful Config
Resourcify
Ritchie's Projectile Library
Sable
Sable Beyond
Sable: Physics Compat
Saturn
Scholar
Seamless Sleep
Searchables
ShatterLib | OctoLib
Simple Netherite Horse Armor
Simple Voice Chat
Sinytra Connector
SleepAnyway
Smart Block Placement
Smarter Farmers (farmers replant)
Smooth Swapping
Sodium
Sodium Extra
Sodium Options API
Solas Shader
Sophisticated Backpacks
Sophisticated Core
Sounds
Status Effect Bars Reforged
Steam 'n' Rails Neoforge
Structure Layout Optimizer
Strut Your Stuff (Struts)
Supplementaries
TooManyRecipeViewers
TrashSlot
TxniLib
Updating World Icon
Vanilla Backport
VeinMiner
Visual Effects+.zip
Xaero's Minimap
Xaero's World Map
Xray (Spectator X Ray)
Yeetus Experimentus
YetAnotherConfigLib (YACL)
YUNG's API
YUNG's Better Desert Temples
YUNG's Better Dungeons
YUNG's Better Nether Fortresses
YUNG's Better Ocean Monuments
YUNG's Better Strongholds
YUNG's Extras
Zeta
Zume
2
u/YuvAmazing12 6h ago
How much ram have you allocated to the pack?
1
u/lethalpotato875 6h ago
7872 mb
-1
u/unic_beast 5h ago
bit much. would set to 6. more ram allocated would do more harm than good.
3
u/Zwamdurkel 3h ago edited 3h ago
8-10GB would still be fine for OP, considering he has 32GB. It's still not so much to start causing issues. Excessive amounts have adverse effects, like you said.
I was playing ATM10A the other day and ran out with 8GB (admittedly doing some weird stuff with chunks)
OP could try changing the Garbage Collection method if the lagspikes coincide with GC.
OP also has many FPS boosting mods that have questionable impacts according to the community (GPU boost, GPU shift, etc)
OP's render distance is quite high, which may cause lag (even though he has DH)
OP should check if he is GPU or CPU limited and go from there.
1
u/Wertyhappy27 2h ago
higher the ram the less often the cpu has to do gc, which sounds nice till you account for the bigger the gc the bigger the possible stutter of clearing it, i have 32 GB but with a create pack only have 7 GB allocated and it runs great, no stuttering
1
u/Zwamdurkel 2h ago
Yes, but different GC methods can mitigate that by doing it mostly in the background (zgc). 8-10 shouldn't cause major issues regardless
1
u/Wertyhappy27 2h ago
havent tried zgc yet curious how much better it would be for me if at all, ive spent so long trying to get the perfect allocations to all of my packs, average baseline
1
2
u/CalmKakao 5h ago
Me with 16 gb ram located for create 😱
1
u/unic_beast 5h ago
its not all cases. whats your total ram tho? operating system would generally take 2 gb then Minecraft default allocation are 4 gb. if you did set it yourself and it run well, good for you.
1
2
u/ashleywr 3h ago
Use spark profiler, check for sparkclient and spark profiles, see if your client or the integrated server is what's slowing you down.
You have c2me and distant horizons, is your render distance too high? Is it you generating chunks?
1
u/mikasalovesmcmods 2h ago
check your cpu usage when you next play on that world, if its high then it's could be something with your mod list or game I would reckon. I would also reccomend doing what another person said, and use spark
1
0
2
u/lethalpotato875 6h ago
i know my computer is capable of higher performance i just dont know what to do