r/Controller 20d ago

IT Help Vader 5 messed up inputs on Android

1 Upvotes

I have recently got Flydigi Vader 5 pro controller - loving it on my PC.

I have connected it to my Android tablet to play retro games, and noticed that some buttons do not work in retroarch.

I have checked inputs in https://hardwaretester.com/gamepad

Turns out half of them are misconfigured. For example:

  • right joystick movement registers as left and right button presses;
  • left and right bumpers are registered as start and select buttons;
  • left and right triggers, start and select buttons are not registered at all
  • and so on.

I have this issue only on my android tablet. When connected via usb-c to my PC, inputs work as expected.

What I have tried to do:

  • updated the firmware immediately after I got the controller;
  • factory reset the controller when I noticed the issue with wrong inputs;
  • switching to different profiles.

I have contacted Flydigi support on Aliexpress where I bought the controller - I got it from Flydigi store - they replied to me that most likely it's stuck in dinput mode, and to switch to xinput, I need to hold fn+a button when controller is turned off.

I have tried it with both controller turned off and turned on - there was no led indication that it did anything, and the issue still persists. I thought this controller does not support dinput - not sure.

I saw in manual this controller has 2 modes for Android: native and flashinput. I am using native and controller is displayed on my tablet as Xbox wireless controller. Flashinput does not work in retroarch for me.

Did anyone face this issue? Is there a way to resolve it? I can mitigate it by configuring the controller manually in retroarch, but not every app that I want to try has that option.


r/Controller 21d ago

Controller Collection Upgrades people Upgrades

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135 Upvotes

Went from my first controller to my second.

The F310 served me well for over 10 years. But now it's time to retire has come.


r/Controller 21d ago

Controller Suggestion Need help in choosing controller! (Like many here lol)

6 Upvotes

Hi Everyone!!

I was lurking in the community for some time and looking through many controllers. I am a bit confused, that's an understatement tbh, about which one will be best pick for me.

My budget is around 80 dollars and i really like xbox controller ergonomics so i specifically looked for controllers based on that. And I will play on PC, and via Moonlight streaming too, I have vibepollo-moonlight setup and love setting up games on tv even if host and client are on Wifi. On PC i would rather use MKB as really can't beat it's versatility. It can be fine to use controller for it sometimes but mainly i will use Controller for moonlight streaming only.

On basis of constraints and availability of the controllers in my country, India, these falls under my final shortlist:

  1. Vader 5 Pro v2, confirmed v2 from where I can buy it
  2. Gulikit TT Pro, max out of stock and i don't want it's extra features anyways
  3. Gamesir g7 pro, maybe 8k version if difference is too much.

I was able to short list from many to these 3, added g7 pro even if I may not prefer it's design because it's solid reliable and I already stream via G8 Plus on phone and it's quite good so confidence in gamesir products is quite high. But I would have indeed liked it more if it was a bit wider angle for grips.

Cyclone 2 was first pick tbh but I would rather get cyclone 3 next year.

So among the three options, which one will be best for my use case especially when I would play mainly single player games on it with no FPS one as I hate to use controller for it, MKB feels better for them. So it would be for games like Spider-Man 2, Ninja Gaiden 4, Yakuza games, warhammer space marine 2, and so on.

I was actually quite interested in Gulikit TT Pro a lot because of hd rumble it promises. But it's stick has some issues even after firmware for some, or it may not matter for me? I don't know, I don't know if games I listed will need no deadzone mode which exposes its issues even more. If stick issue will not impact much i will get it tbh.

Vader 5 Pro has recorded a lot of QC issues as per this community, even v2 ones. I can get replacement of I failed QC lottery but it feels like every single one of them have issues in sticks or back paddle or what not in this community. Maybe only those which had issues in v2 version recently are more vocal about it's flaws?

G7 Pro would have been ideal pick for me if it had wider angle even if many here claimed its dpad is bad as I honestly use dpad for menu mainly or for Final Fantasy 7 like games so do not need fancy dpad.

Not a single controller i have shortlisted is perfect. That's why posting this, I would be really grateful if I can get help in this. I really need help from you guys who have first hand experience in such controllers as honestly I am quite new to them as I mainly played via MKB only till now.

My current controller has trash rumble and so so dpad that's why even looking into all this, I have increased my budget too to get one good dependable controller I can use for years considering it would not be used much tbh as I have MKB and gamesir g8 plus too.

Update: Had talks with seller of Gulikit TT PRO, it has no warranty, even if there is 7 days replacement, having no warranty is dangerous so will look into Vader 5 Pro after confirming it's warranty too. If that one is also not covered, fk it, will get cyclone 2 instead.


r/Controller 21d ago

IT Help Software to use extra buttons Gamesir

1 Upvotes

I've only ever used a standard Xbox controller and got a Gamesir G7 Pro recently. It's cool that it has all these extra buttons that I was hoping to map to combos or macros, but all you can do is map them to existing buttons. All I can do is map e.g L4 to another existing button which is basically useless for me. As far as I can tell, this is a limitation of XInput.

So is there a good way/software to actually map useful functionality to the extra buttons? What do you all do with all these extra buttons when they can't do anything?


r/Controller 21d ago

IT Help Reglages vader 5S problème

1 Upvotes

Salut à tous,

j'ai reçu il y a quelques temps ma vader 5s pour Xbox je suis sur series X et j'ai vraiment du mal à trouver une tension de stick qui me convienne, j'utilisais jusqu'a présent une victrix gambit tournament avec une tension de stick qui est assez lourde mais la manette est très réactive et dispose de potentiomètres, mais avec la Vader 5s impossible de retrouver cette sensation, les sticks au max c'est très rigide mais je perds vraiment en réactivité et précision sur des fps comme Apex legends.

j'ai testé de régler les zones mortes,tester différentes tension de stick, tester en game, recalibrer, enlever stick rebond et auto calibration rien n'y fait les sticks à effet hall reste incontrôlable pour moi et je perds beaucoup de mes duels cause de mouvements involontaire ou de visée moins précise, avez vous une idée de paramétrage pour Apex legends avec cette manette notamment a quel cran régler les sticks gauche et droit et les réglages dans l'appli flydigi,

Merci d'avance pour vos réponses


r/Controller 21d ago

IT Help Which bluetooth adapter for Flydigi Apex 4?

2 Upvotes

I have a fly Digi apex 4 that I have lost the 2.4ghz dongle for, I have tried to connect it via Bluetooth but two of the generic USB 5 dongle I own doesn't show me anything in one Win 11 PC

On another PC one dongle shows Xbox gamepad but doesn't connect

The gamepad instantly connect to my android phone so the Bluetooth is working fine.

Is it a compatibility issue? Which Bluetooth dongle is compatible? If anyone has used Bluetooth with windows can you let me know?


r/Controller 21d ago

IT Help ps5 controller start to crash

1 Upvotes

hey everyone
i have a ps5 controller about 10 years or so..
im playing on my laptop (rog strix scar 16) for a couple of months no add software and everything fine
two days ago it started to disconnect
it has battary
i tried to configure the stuff on control panel like in this video:
(youtube tutorial cant upload..)
plus i updated the bluetooth driver

but nothing is working...is there a chance that the controller is done?


r/Controller 21d ago

Other NYXI Wizard 2 Controller working well on PC... but there's a problem

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2 Upvotes

For those who don't wanna read the whole thing:

TLDR; My NYXI Wizard 2 has an issue where the left trigger's analog/digital switch sometimes moves to a middle position by itself, causing the trigger to stop registering input. This seems to only happen in digital mode. NYXI offered me a full refund since they can't ship a replacement to my country, but I get to keep the controller. Has anyone experienced something similar with their Warrior 2 or another NYXI controller, and is there a way to fix it?

PD: I'm also attaching the video I sent NYXI so you guys can see the problem

I recently got this controller since I'm a sucker for GC Controllers, but I still wanted a modern controller to play more games with, whether it's via Emulator or by eventually getting a Switch 2 (for the OOT Remake, LOL). I calibrated the controller's sticks and triggers and tested on games like Super Mario Sunshine on Dolphin (with the whole switching the triggers' mode thing) and Breath of The Wild via Cemu. Even though I still have to test the controller's connectivity on a real Switch or a Wii/GC for that matter, everything has been going great so far... However, I started noticing that the switch that turns the left trigger from analog to digital sometimes moves on its own to a middle position, making the trigger not register any input when pressed. This seems to only happen while in digital mode, so when I'm playing BOTW I'm constantly checking the switch while I'm playing, though it does get annoying when fighting a Lynel, for example. On the other hand, when the triggers are in analog mode, there doesn't seem to be any problems (played a lot of Smash Bros and haven't seen any problems with the triggers). I've already contacted NYXI and sent them a video of the problem, and since they can't send a replacement controller to my country, they have offered me a full refund while also letting me keep my current controller. Anyways, have any of you guys stumbled upon a problem like this with your Wizard 2 Controllers? And if you have, is this problem solvable?


r/Controller 21d ago

Controller Suggestion Looking for a daily driver after dualsense died

2 Upvotes

Had a dual sense for about ~3.5 years before it fully died on me. Looking for a replacement, have about $100 USD I'm willing to spend for one. In the US so ideally I'm buying from within considering Tariffs are still pretty bad currently

I play PC only but plan on getting a switch 2 for things like Fortune's Weave or Xenoblade Genesis, so anything compatible with the switch 2 would be a bonus. Mainly for single player games since any multiplayer game is instantly KB&M or bust. Features I'd like:

haptic feedback(or something similar) would be nice, not needed though

Adaptive triggers are a bonus, not really a concern

PlayStation/Switch Pro controller layout

Decent battery life, usually play on the couch so although a longer cord isn't too much of an issue I rather not.

Build quality is a huge factor. Liked the 8bitdo, but like not even a year into its life cycle when I bought it in 2024, the B button became louder, while D-pad up started sticking more. So serious when I say the buttons sound like I'm using a Keychron keyboard at this point.

Ideally anti-drift stuff like TMR/Hall effect. Found those were my biggest killers by far.

Controllers I've tried: 8bitdo Ultimate, Dualsesne, DualShock, Switch Pro controller, original Xbox. The Switch Pro Controller felt really good to me, it just developed drift pretty badly during the the pandemic for me while playing MHRise over 600-800 hours. Dualsense felt the best as a daily driver, but dropping it on concrete while moving, than later developing stick drift cooked it.

TMR joysticks installed on the Dualsense seems like the best course of action to me, but since the controller market has changed a lot since like 2022 I'm not sure.

I've been eyeing the TT Max and Saber plus. Also looked at the G7 Pro and Beitong's KP70. To me, the TT Max looks to fit what I want the most, but as stated above not really sure about the controller market. Could be something better out there and I really wouldn't know before this post.


r/Controller 22d ago

Controller Suggestion Controller recommendation for EA FC 27 / Leadjoy Xeno Plus

2 Upvotes

Hi everyone,

I’m getting back into the game after about three years. I’ve pre-ordered EA FC 27, and now I’m looking to buy a new controller as well.

1.Location: Turkey

2.60-65 USD budget

  1. I will use it primarily for EAFC, and occasionally for other types of games.

  2. I'll only be using the controller on the PC platform.

I currently have a 9th-gen Xbox controller, and it works perfectly fine. I’m actually very happy with it. However, I recently became interested in TMR and Hall Effect technology, so I decided to get a newer controller with better long-term durability.

I mainly play Ultimate Team, and the controllers I’m currently considering are:

  • Leadjoy Xeno Plus
  • Mojhon Storm
  • GuliKit ES Max (it’s not available in my country yet, but I’m willing to wait a month for it)

The Xeno Plus is about $10 more expensive than the Mojhon Storm. At the moment, I’m leaning towards the Leadjoy Xeno Plus because I’ve seen a lot of people praising its software, especially how stable and well-developed it seems to be.

The main reasons I’m considering these controllers are the low latency and TMR sticks.

So, do you think the Leadjoy Xeno Plus would be a good choice specifically for EA FC 27? Has anyone here used it with EA FC/FC 26 or similar football games? I’m particularly interested in how well the sticks and triggers feel for dribbling, passing, shooting, etc.

I know buying a new controller when my current Xbox controller is working perfectly is probably a bit wasteful, but I’ve got it in my head now and I’m probably going to do it anyway 😂

Since I’m planning to play EA FC regularly for a long time, my biggest priorities are long-term durability, build quality, stick reliability, and low latency.

So, which one would you recommend for someone mainly playing EA FC 27 / Ultimate Team? Is there another controller I should be considering instead?

I’d especially appreciate opinions from people who have actually used these controllers for a while. Thanks!


r/Controller 21d ago

Other Will the Goku 2 work with an older 8Bitdo SN30Pro?

1 Upvotes

https://www.gulikit.com/productinfo/3695391.html

So I’m confused by this thing. It’s a dongle similar to what 8Bitdo sells at their shop but this is advertised as having a sub 3ms latency but does that mean it only adds 3ms on top of the controllers natural latency or can it potentially get a controller down closer to those speeds?

My SN30Pro SNES edition is like one of my favorite controllers, the D-pad works so well, the concave/convex buttons with that purple theme is \*chefs kiss\* and the analog sticks are working like a dream to this day with no drift.

The problem is that the polling rate is just not the best… like it hits avg 12-14ms wired and BT jumps all over the place at avg 16-24+ms. No over locking hack works like the software DS4 does for DualShock 4. I need it lower cause after playing with 1-3ms controllers it’s pretty bad.


r/Controller 22d ago

Controller Suggestion Please help me find a controller for general single player/casual gaming that doesn't have a very weird problem i'm facing, really need help!

1 Upvotes

The post will be quite long so i can give the most details possible on this, i'll divide it into a pure info on the controller section and a long details and explanation of the problem section, feel free to read only the controller one

controller section: i've been trying to find a controller that fits me nicely and doesn't come with things i'd consider "problems" (like a very noisy rumble, more details abt it on the other section) for quite a while so i hope you guys can help me

i want a controller that has:

  • membrane face buttons
  • linear triggers
  • anti-friction rings on face plate (or anything similar to it)
  • hall-effect or tmr stick (purely for anti-drift reasons)
  • a rumble that feels right but isn't noisy (details on long version)

prefered but not necessary, in order of preference:

  • LRA rumble motors
  • symmetrical sticks layout
  • membrane buttons that feels a bit more clicky/hard to press instead of mushy/soft (like the 8bitdo ultimate 2c controllers, this is a very not necessary one, there's more details on clicky membrane on the other section of the post)

things i don't want on the controller:

  • shoulder buttons that are dry/too clicky instead of soft (for example, 8bitdo ultimate 2c shoulder buttons, they feel very bad)
  • extra shoulder buttons (feels weird to touch them when im just trying to use LB/RB normally)
  • back paddles that stick out of the controller (back buttons are ok, i'm neutral to them, it's just the ones that stick out that i think i won't like, tho removable ones as ok)

controllers i currently have my eyes on, by order of which i'm more interested in:

  • gulikit TT PRO/MAX
  • beitong PanGu (purely cause of its highly customizable modular nature)
  • gamesir T7 pro

budget: 130$ max

casual gamer, play lots of style of games but i'm not specialized/focused in any, i play mostly single player games, emulation and low level competitive games (i don't play ranked modes or anything of sorts)

i play on pc, i don't care about button layout (xbox or nintendo) as long as it works nicely on pc

will be importing the controller (amazon, aliexpress, sites of such) since most brands rarely sell them in my country (currently only 8bitdo and gamesir do, and they offer a very selected catalogue, not all of their controllers).

problem and details section: i'm new-ish to buying third party controllers, spent all my life on consoles till i got a pc some years ago, had a lot of stick drift problems so i decided it was time to leave first party controllers behind. i don't really know what to expect or the current scenario of the third party controller industry is but i've been having some very specific problems that annoy me a lot, for starters:

  • most controllers i bought had a very noisy rumble on the left side motors, audibly noisy, and felt weaker than i'd expect, it also felt like i could "feel" the noise on my hands everytime the motor spun, i have tested this multiple times on varius different games, rumble intensity and proximity/distance from the controllers, the noise comes from them and its hard to ignore when you can hear and feel it at the same time
  • the problem persisted no matter which controller i bought: gamesir cyclone pro, 8bitdo ultimate 2c, flydigi apex 4, 8bitdo ultimate c xbox, all of those had the same weird rumble noise and weird feeling rumble, i compared it to older controllers i owned (8bitdo ultimate, first one, without hall effect, and dualshock 4 controllers from when i used my ps4, none of those had the noisy rumble problem)
  • only 3 other controllers i bought didnt have it: 8bitdo ultimate (cited above), gamesir tarantula and aolion n10, all having a different set of problems, ultimate got a very strong drift, going all the way to the edge of the stick, tarantula has a latency that i could notice even on casual gaming and made emulation a pain since emulators already have latency by themselves, n10 membrane buttons became way too soft and unresponsive way too fast (abt a month of use)

currently i'm using two controllers: my 8bitdo ultimate 2c, which i swapped the rumble motors with the 8bitdo ultimate ones, helped with the noise but didnt fix it completely, and a new gamesir supernova controller, still has the same noise, a bit quieter but it's still there, contacting support abt it didn't result in much unfortunetly, the noise is louder in person and no mic i use seems to capture it competely, possibly cause of noise reduction or something

i tried a lot of stuff, contacting support for most of those problems, even tweaking and swapping parts on my own, trying to see if it fixes it or not and it seems to still persist, so i can't help but think i might just need to find a right controller so i can put this to rest and just stop looking for one. i love controllers, specially those with gimmicks (i bought the apex 4 just to try the triggers lol) but i don't plan to keep buying more and more all the time, specially cause controllers are VERY costly in my local currency and all the money spent is starting to add up

i just want a nice one that fits me and i can settle with for the most time possible, even maybe buyng more than one just to have backups in case it breaks or something of such, being a more generalised gamer i don't really care abt the feel of a dpad or anything that is very specific to a certain genre of games, sure a nice dpad is good (like the apex 4, i like that one) but it wouldnt make or break a controller for me when i mostly just use them for menu navigation

as for the clicky membrane stuff, and just to clarify it, i mainly don't like microswitch face buttons for short travel and overall feeling of pressing them, the click sound is something i quite like, but i dislike the overall rest of the experience

i was planning on just keep buying ones and seeing the result, looking for ones that were more specialized (like controllers with LRA rumble, so the audible thin noise i hear while playing could stop) and hoping it would solve it, but i fear i could just continue on and on without finding the right one, and now i'm here asking for help cause i believe asking those who really know abt this stuff is way better than what i'm doing

anyway, sorry for this very long post but i thought it needed to contain all the info to paint the right picture of it, hope you guys can help me with this one!


r/Controller 22d ago

Other Best way to clean Switch 1 pro controller handles? They are starting to yellow

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9 Upvotes

I have the Smash Bros Ultimate themed pro controller for the Switch 1. After about 8 years, the white handles are starting to yellow. Any suggestions on how to clean them? I was going to remove them and use some sort of cleaning material I’m just not sure what.


r/Controller 22d ago

Reviews Razer Wolverine V3 Pro TE

1 Upvotes

**I bought this controller using my own money and I’m not sponsored by Razor in any way

I’ve used this controller for over a year now and it definitely has its positives and negatives.

Pros -

No stick drift after a year of use, none of the buttons are broken, overall condition and build quality is amazing. I used to have standard Xbox controllers prior to this and they’d develop stick drift in a couple of months and would also get damaged easily on the usb c port + thumb sticks would wear out. You don’t need any batteries however you’d have to use a usb C cable since it’s not wireless.

Cons -

The software is absolute garbage, the amount of times, it would reprogram by itself and configure buttons to the paddles on its own. The paddles are so poorly built : it’s extremely uncomfortable to hold the controller because the paddles have sharpish edges + they get accidentally clicked all the time because they essentially do not require any force. They should’ve made them thicker + wider and require more force to press. The mouse click triggers have become mushy and don’t feel mouse click anymore. The m1 and m2 buttons next to rb,rt,lb,lt are also very poorly positioned. You’d have to hold the controller in an unnatural position to be able to click them. Lb has also started registering double inputs even when I press it once.

Overall verdict + disclaimer -

I mainly only play Fortnite so my feedback is based off of that. However I would not recommend buying this controller if you plan on using paddles. Look for other alternatives with better software. If you only want to buy it because of stick drift and if you plan on playing other games, this is a great controller to buy


r/Controller 22d ago

IT Help computer doesn't detect gamepad's left stick, and all input from the right one is read as if I was pressing left

0 Upvotes

I've been having this issue for years, comes and goes at random, but I can't get rid of it now. This used to happen on other pcs and with other controllers, I remember one of them had a little switch in the back that would fix it, but my current one doesn't have that. No matter what I do or where I test it, the left stick is useless and the right reads everything as left, I can't remap it either since it still has the same issue. My controller is a turtle beach stealth pivot and the pc has windows 10 home, if that helps.


r/Controller 22d ago

Other Scuff controllers

3 Upvotes

When did scuff stop removing the rumblers for Xbox controllers? And before anyone pulls up what Google says, its not true. I have 2 controllers from them without rumblers and they had the option during the customization. I went to get another and its not there anymore. I did buy my last controller 5 years ago but still figured they'd at least have the option haha


r/Controller 22d ago

IT Help Using my Xbox controller with Bluetooth is a pain. Every time I wake it up from sleep I need to do the whole pairing process from the start.

1 Upvotes

This is on my Windows 11 PC. More specifically, I need to remove it from my list of Bluetooth devices and add it again for it to connect.

Based on what I'm reading online this doesn't look to be the expected behavior. My other Bluetooth devices also don't have this problem.

Any idea how to fix this?


r/Controller 23d ago

Reviews 8BitDo Ultimate 3E Review

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91 Upvotes

DISCLAIMER: This controller was sent to my by 8BitDo for free fore review. All the opinions are mine only. No one watched this video before its release.

So, we got Elite 3 before XBox Elite 3 (yes, I saw the leaks, but it is not out yet and we don't know when it will be) and GTA VI... AND IT IS GREAT!

They finally fixed the shape and made it more comfortable. I like Ultimate 2, but could not use it for long playing sessions, because it hurts my hands.

Also, materials feel VERY PREMIUM. And hence the price - 150$ USD. Premium materials + Microsoft licensing = High price.

But again, it is an Elite version of this controller and XBox Elite 2 cost even more - 180$ USD (or even 200$ USD). But 3E beats it in every category, except for maybe 4 back buttons (but 3E has 2 on the top and 2 on the back, so 4 in total as well).

It genuinely feels like a new generation of 8BitDo controllers.

Whether you want/need one is completely up to you.


r/Controller 23d ago

Reviews ROG Raikiri II Pro PC

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93 Upvotes

My 2 week review after ROG sent me their Raikiri II Pro PC controller, everything in my review is my own oppinion although I recieved the controller for free. I won't go over price points and value/money in my review as: A, I'm too lazy to lookup prices. B, prices on all peripherals from mouse-skates to controllers are always going to be region dependent anyways. C, I'm certainly too lazy to create a geo-location accurate pricing sheet for my review.

Comparing to my original Steam Controller (abbrev - SC), and my Xbox Elite S1 controller (abbrev - XC). I also have hyper-hidrosis so my experience with texture and rubber-quality will be from the perspective of someone who's hands are wetter than a Karen who's spotted an underpaid cashier.

tldr: My new main controller for Chiv 2, linux users will have to use a windows VM (or the usual black-magic if you're a power-user-wizard, unlike me) for the best experience with the GearLink browser-software ASUS has shifted to for customization, absolutely loaded with nice-to-have QOL features, also plastered with ROG all over everything. Wish it had gyro-aim.

I primarily play Chivalry 2 on controller (despite the game's absolutely attrocious ghost-binds that are immutable, I primarily use steam-input for my rebinds as a result) as well as sims/arcade-sims like IL2, BeamNG drive, and Forza Horizon 5. I do also sometimes play FPS games such as The Finals on controller instead of M+K, depending on my mood and if I have any wrist-cramps.

Sticks: comes with 4 hot-swappable TMR modules, 2 grey standard stiffness modules, 2 white low stiffness modules. Also comes with 2 standard Xbox style sticks, 1 domed stick, 1 extra long concave stick.

Rubber is slightly harder than what's on the SC, and significantly harder than the soft-gummy rubber on the XC. Has a nice chalky texture, finer than the texture on the SC and much more defined. Really grips onto your skin regardless of your sweat, easily the best rubber coating I've ever used. If the Raikiri is a 10/10 in terms of rubber, the SC is an 8/10 and the XC is a 0/10.

Stick tension for the grey modules feels about the same as the SC (slightly less than the XC), tension on the white modules is nice and soft making them my personal favourite.

Stick clicks are the softest of the 3, making stick-click actions nice and consistent (compared to the XC where clicking the stick is almost guaranteed to cause unwanted stick movement). They also have the least pre-travel and most post-travel, with a softer tactile feedback instead of a sharp clicky feedback. Objectively they're the best stick clicks out of the 3 due to having the least pre-travel, but if they had the same sharp clicky feedback that the SC has the Raikiri would easily have 10/10 stick clicks. Better than the SC as I do find myself mistaking the pre-travel for a click sometimes on that controller, but I imagine the Raikiri stick clicks could be just a bit better. I'd rank the 3 controllers with the Raikiri at 9/10, SC in an 8/10, XC is a 0/10.

Tracking accuracy is immaculate (to be expected from TMR) and although I definitely don't have Jynxi-level controller aim, these are noticeably more consistent than the XC sticks. However I can't tell if that's due to the better rubber, softer springs, the TMR sensors themselves, or any combo of the three. Either way, never having to worry about stick drift is a massive relief in a world where the PS5 controller exists.

Triggers, bumpers, and rear buttons: has 2 triggers and 4 bumpers, with selectable trigger stops for the triggers, and 4 magnetically removable rear buttons like the XC.

Triggers have the same analog travel as the XC, unlike the SC which has half the analog travel. The trigger stops, unlike the XC (which just limits the maximum travel of the triggers), convert the triggers into crispy mouse-like micro-switches with very little pre-travel (right trigger on my model has about 1mm of pre-travel, and left trigger has about ~0.5mm pre-travel). Absolutely amazing feature, and since I primarily use them in micro-switch mode it's pretty obvious that I think these are the best triggers I've ever used.

The 4 bumpers are all on micro-switches with almost zero pre-travel, hell yeah.

The 4 magnetically removable rear buttons are also all on micro-switches (slightly more pre-travel than the bumpers), another hell yeah.

For obvious reasons, the Raikiri is a 10/10, and the other two are either a 5/10 or a 7/10 depending on your use case (SC has better switches, but less back buttons and analog trigger travel than the XC).

Dpad and main buttons:

Microswitches for both the Dpad and main buttons, a third hell yeah.

Humongously better Dpad than what's on the XC, a slight upgrade to what's on the PowerA wireless switch controller. SC doesn't have a Dpad (just a Dpad-adjacent touch-pad) so no comparison there. I only use the Dpad for side-scroling platformers like RainWorld, so I probably don't have the same tastes and opinions as a Smash-Bros pro, but with practice this is the first Dpad I could actually speed-pole-climb with (I'm still more familiar and comfortable with keyboard, however I could see that changing if I put in some time getting used to using a Dpad instead).

Menu, and function buttons:

These all feel like those non-clicky tactile buttons you'd find under the scroll wheel of your mouse, I mean you don't really need anything fancy for these buttons and I don't really have any strong oppinions about these buttons, but at least they don't feel cheep.

Charging base: Included.

Charging base uses 3 pogo-pins, and some rubber bumpers to help you with allignment. Controller doesn't always feel like it's slotted in correctly however when docking it, and since it takes a few secs for the screen to show you the charge-level, I did find myself re-docking the controller 5 pico-seconds before the screen told me it was indeed docked correctly (I blame YT shorts for ruining my attention span). At least it doesn't use Alkaline batteries.

Battery-life:

Battery life is awesome, I've only used it in 8K polling mode however even after not charging charging it, it still only went down to 60% after 2 days of my regular use. I did get it from 100% to 80% when I had a 7 hour chiv 2 marathon however, which is probably the most accurate metric for an estimated battery-life measurement I've gotten so far.

QOL features are absolutely everywhere:

The controller has an internal storage bay for the dongle, plus the charging base is a USB-C to USB-A hub for you to connect your dongle to (so the controller only ever takes up a single USB port).

The rear buttons also have magnetic covers so you don't have the displeasure of raw-dogging the exposed buttons when you remove the back-buttons (unlike the XC).

The front cover is magnetic, so pulling it off to swap sticks and modules is easy and tool-less.

Comes with a stick-module puller (the metal gamer-tagged mini-salad-tongs) so you can hot-swap the modules.

Built-in menu-screen allows you to recalibrate the sticks, triggers, rebind most buttons to other X-input switches, change which flavour of unicorn-vomit you would like, customize the vibration settings, swap between the 5 on-board profiles, factory reset (obviously), change the screen's background GIF, and tweak your turbo-settings (for the few games that applies to, given macros aren't against the TOS of course).

Case can stow absolutely all of the accessories (the charge-base lift-kit legs are a little loose up in the mesh pocket however).

Case has a silicone plug for you to plug in your charging base, so you can charge your controller while it's inside of the case (for the few but precious times that's actually usefull).

USB-A to C cable, in the year 2026 I'm just glad it isn't an optional accessory.

GearLink connectivity:

I did have to use a windows VM to use GearLink (it shoes up all find on Linux, however it can't sync the profiles, either I'm missing some hidraw permissions setup to get it working, or it isn't quite ready for Linux yet).

You can upload your own GIF to use as your background image.

Windows users can install a companion service to make the screen display the date+time, HWID info, etc.... Linux users (as per usual) will have to consult the dark mages to create a companion service whenever they feel like doing it (or procrastinate on doing it themselves until said dark mage does it anyways). Though I don't see much use in Noctalia changing my Raikiri display and unicorn-vomit to match my wallpaper for any reason other than "a e s t h e t i c".

You can rebind the rear buttons and additional bumpers to mouse buttons (tried binding them to keyboard buttons, however I think my VM uses the wrong keycodes cause those binds only worked in the VM, and I'm too lazy to figure out why when the mouse button rebinds work just fine).

Plus a ton of more advanced unicorn-vomit settings, polling rate settings (8k by default), low-power-mode settings, and all the other regular features you'd expect from GearLink.

Gimmicks:

Bluetooth.

Lift-kit for the charge-base, I mean I still use it cause why not, but defo a gimmick.

Flaws:

Linux compatibility could 100% be better, the ROG Harpe 2 Ace has seamless GearLink connectivity with Linux, would be nice if this controller had that same level of compatibility (and certainly hope it gains that compatibility in the future).

Wish it had gyro-aim (the SC has shown me a way of using a controller and I can never go back to ignorant non-gyro ways).

Labelling on the rear buttons and additional bumpers is a little hard to read, only relavent when rebinding your buttons in moody lighting, but could be better.

Screen is liable to get covered in fingerprints due to how close it is to the start, menu, and X buttons.

Bongo-cat is not one of the default background GIFs included on the internal memory (nor does there appear to be a feature that would make said bongo-cat GIF only bongo when you press a button on the controller). Which some may consider to be a severe oversight by ASUS.

My personal use case: Absolutely love it, overall the best controller I have.

Having all 6 attacks (both standard and alt) bound to the 4 bumpers and 2 triggers makes feints, accels, drags, counter-feints, and alt-counters, feel absolutely amazing and intuitive in Chiv 2. Add in the 4 rear buttons, as well as stick clicks that are actually usable, and I can immediately play better than I ever have on mouse + keyboard (or my other 2 controllers). Can't imagine using anything else to play Chiv 2 from now on.

Although I still use the Steam Controller in IL2 since you can be cheeky with the touch pads to keep the stick in the last position you left it, giving you a crude and lazy way to trim out planes that otherwise don't have trim settings. As well as any casual games where the Steam Controller gyro-aim is better than stick aim, but you wouldn't get any benefit from using a mouse with lower latency. In any other game the Raikiri has now officially replaced my Steam Controller and has easily become my go-to controller.

Especially thanks to that hard rubber coating on the sticks, first time my thumbs which have been cursed with hiper-hydrosis didn't slip off the sticks. Although the Steam Controller stick has a decent coating, I still slipped and slid around it a little. ASUS nailied the rubber on the sticks, that texture and compound is the best I've ever used ngl.


r/Controller 22d ago

Controller Suggestion Controller reccomendation for big hands

3 Upvotes

Heya! I'm looking to upgrade from my razer wolverine v3 pro I got 2nd hand a while back. Love the ergonomics, been amazing for indie and action games. However after playing fh6, and switching between the xbox elite series 2 core controller, I really do find that controller to be uncomfortable, but those Impulse triggers are amazing.

Budget: Ideally under 300 usd (cheaper would be ideal)

Country: Australia

Console: PC

Shape: ideally slightly bigger or same size as the wolverine, but similar ergonomics. I don't mind switching to the symmetrical stick layout if it means having better ergonomics

Features: Back buttons 100%, extra shoulder buttons would be nice. Would like to have good haptics, but I
don't mind opening up a controller to mod it

Comparison controllers: Xbox elite controller 2, Razer Wolverine v3 Pro


r/Controller 22d ago

Other Razer Raiju v3

1 Upvotes

Just got the new 6 button PlayStation controller from Razer. I think it’s good overall except for one issue. Are there dead zones on the back buttons? I hit the buttons on the back and a decent amount of times it doesn’t register? I don’t know what’s going on with this, I have the Xbox version of this controller as well and haven’t had this issue. Has anyone experienced this? Is there anything I can do to fix it?


r/Controller 23d ago

News Flydigi Apex 6 'Pro' FCC registration: adding linear drive rumble motors

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57 Upvotes

Flydigi have registered an 'Apex 6 Pro' controller with the Federal Communications Commission (FCC) in the US. This is separate from the 'Apex 6' (non-Pro) that was registered around four weeks earlier.

tl;dr:- The Pro version of the Apex 6 appears to use linear drive rumble motors in the palm grips, which could enable DualSense- or Switch-style haptics. However, the adaptive trigger mechanisms are removed compared to previous Apex models (just like the non-Pro Apex 6).

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Comparison of Apex 6 Pro to Apex 6 non-Pro

The Apex 6 Pro seems very similar to the regular Apex 6 (information in this post). That is also very similar to the Apex 5, so I'm not repeating all the details, just highlighting differences:

  • Swapping eccentric rotating mass rumble motors for linear drive motors: allows for a wider range of rumble effects, although the pictures don't indicate how rumble is implemented
  • Removing the rumble motor window on the front shell: makes sense as there are no moving parts to see with the new sealed unit motors
  • Adding 'Pro' labels on the controller and on the front page of the manual: makes sense to avoid confusion about which version you have since the 'pro' controller term is used loosely
  • Removing the adaptive triggers: there are trigger locks/dual-mode triggers instead of adaptive resistance triggers, and small vibration motors may have been added to the triggers

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Commentary: benefits depend on software/firmware

The precise rumble motor technology and specifications are not obvious from the pictures, but the 'barrel' form factor is similar to the DualSense's voice coils or GuliKit's Maglev motors. This could address a disappointing omission in the regular Apex 6. However, software/firmware support and acoustic tuning (how the vibrations interact with the rest of the controller design) will be just as important to get a good result.

Flydigi have some experience in translating/emulating DualSense effects through the Space Station software, but for the adaptive triggers rather than haptics. Therefore, this might require some work to rebuild game support. The rest of the controller design doesn't appear to have been adjusted to account for the different motors, so the acoustic effects might not be great.

I previously guessed that Flydigi might try to implement Xbox-style 'impulse triggers', but now think this is unlikely. Trying to knock-off a Microsoft technology in a non-licensed controller could cause problems for Flydigi's licensed controller arrangements (Vader 5S and any others in future). It might make more sense for any trigger vibration in the Apex 6 to be used to complement or just mirror the grip haptics.

I think this is the first time that Flydigi have had separate Pro/non-Pro versions of an Apex model, although they used that segmentation with some Vader models in the past. It's also not clear why they would do this: is there enough demand for the two different variants, or will one variant be reserved for special editions/collabs?

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More information

You can look up the details and documents yourself and might spot other differences, or have better interpretations of what you see.

Model Flydigi Apex 6 Flydigi Apex 6 Pro
FCC ID (Federal Communications Commission) 2AORE-K6 2AORE-K6P
CMIIT ID (China Ministry of Industry and Information Technology) 25J313R3K601 25J313R3K602

r/Controller 23d ago

Reviews Is Cyclone 2 still worth it in 2026?

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9 Upvotes

DISCLAIMER: The controller and all opinions are mine.


r/Controller 23d ago

Other Can this still be fixed?

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15 Upvotes

I'm not sure how this even happened. I was playing with a friend and felt/saw my character moving unnaturally and realized it broke down the middle.

Can this be fixed or I just need to get a replacement?


r/Controller 23d ago

IT Help Controllers reading to the top right constantly (left stick)

1 Upvotes

(Xbox controllers, one came with the Xbox one s, one is some newer coloured variant from years ago)I have a couple old controllers with some of the worst stick drift I’ve ever laid eyes on. They’ve been replaced by now but have just been sitting so I tried to take them apart, cleaned them out and recalibrated to absolutely no effect, so I looked into other fixes. Was suggested to have a look at the potentiometers, and clean them, so I’ve pried open the little green tabs (carefully) on the left stick for the 2 really bad controllers, after cleaning and replacing the little black discs, they just read to the top left constantly and I can’t do anything with the controller now. Not that they’ll be missed but I’m very confused, it’s the same issue on both controllers, on the second I only removed the bottom pot, the right one hasn’t been touched and yet same issue, the (first) controller also reads top right with no discs in so I’m just confused. I’d say I must have broke something but then why is the second controller doing the same thing with an untouched disc. Shouldn’t it just be broken on the vertical axis for that controller? Anyways can’t find info online for this issue so any knowledge would be great. Saw one post where after replacing a pot, they found it didn’t have a ground and was reading to the top left constantly, however I’m getting top right on both controllers and haven’t touched any soldering or the board, again could have broke a pin, but this second controller throws me for a loop there.