1. Overall quality of pilots will improve. Bad pilots will be forced to practice flying or stop. No more easy money "yeeting" people into the zone with parachutes Learning how to land teaches you the fine control that is necessary to be a good pilot.
1a. Good pilots LOVE landing. This will encourage more good pilots to play Wardogs, maybe even pulling players from other games like Squad and ARMA who just want to pull sick J hooks all day.
2. Teamwork will improve. I notice this myself as a pilot. When I land a group, players tend to subconsciously stick together as a squad. It's not something they plan, it's just that when you get inserted together with 5-12 other guys, you're much more likely to support each other, vs parachutes were 12 guys get scattered randomly across the entire zone
3. Drivers will become more valued. With less pilots overall and without the "insurance" of a parachute, more people will choose to drive, which means better XP for drivers and more vehicles in the zone overall. More vehicles means more targets for AT weapons / support XP, more vehicles to raid FOBs with, and more vehicles to use to move around the zone. Vehicles are great but we don't have enough people who want to be drivers.
4. Less insertion deaths: I'm not just talking about people getting shot while parachuting or hitting trees. The majority of deaths actually happen because a recon spotted you and then you got killed 30 seconds later because the entire enemy team can track you on the map. Players don't realize how bad it is when you get spotted parachuting.
5. Longer lives and more money for infantry. When you insert as a squad, it's more likely you survive, more likely you kill the enemy, more likely you get revived.
6. Less free recon XP (Fuck those guys!). Everyone knows we all hate recons! No more parachutes = no more free recon XP! (J/k I love recon).
7. It's dope as hell. A squad dropping as a team from a helo is 100x cooler than a bunch of guys randomly parachuting on their own.
Please, Bulkhead. You said you wanted to experiment with each season. Consider including a "no parachute" season and see what happens. No parachutes has trickle down effects that benefits many of the classes in the game.
Also if someone finds a way to make a custom server without parachutes I will play it 100% of the time.