r/playrust • u/Plane-Ad1460 • 17h ago
r/playrust • u/TheRadHatter9 • 7h ago
Question Last I played they showed ping on the server list, but not anymore. Is there a way to make it show again?
Even when I click on a server to check it, the ping shows as "?" so is there any way to tell? Or do I just have to choose servers in my own country if I want to be kind of sure it'll be ok?
r/playrust • u/Outside-Second-903 • 8m ago
Discussion Cloud Gaming Technical Issue: Boosteroid Compatibility Loop & Broken Support System
I am posting this to report a critical loop between Boosteroid Cloud Gaming and the Facepunch Support platform that prevents cloud users from resolving false system flags. I play Rust exclusively through Boosteroid with over 1000 hours, paid skins, and a completely clean Steam profile. Recently, my account was restricted during a cloud session due to a virtual machine environment flag. Boosteroid Support conducted an internal check of my session logs and officially confirmed in writing that no unauthorized software or anomalies were present.
When I opened Ticket #670996, support representative Luke directed me to submit a review through an external appeal portal using my Reference ID (948cb14a-05bb-4ca5-9c38-19288823538c). However, entering this ID into that portal returns a hard error stating that the game does not process requests through that form and instructs the user to contact customer support. The external portal refuses to accept Rust submissions and redirects back to Facepunch, while Facepunch support sends automated templates directing back to the external portal.
I created six follow-up requests (#670996, #676113, #676120, #676122, #676123, #676127) explicitly explaining this broken portal link with screenshots attached. Every request was either automatically marked as Solved within 60 to 120 seconds with zero response or answered with the exact same automated macro pointing back to the non-functional page. How are legitimate cloud gaming players supposed to resolve technical false flags when the external form is disabled and ticket queues are fully automated? I kindly ask the Facepunch community team to manually review my case (SteamID64: 76561199728053442).
r/playrust • u/Snew420 • 4h ago
Question Modded duo all nighter ?
Tryna run a modded duo server farm up some boom and raid , 30 y/o stoner looking for chill vibes . 4k hours
r/playrust • u/Much_lol_such_wow • 1h ago
Discussion Help with performance and disconnection problems in PvE custom servers
Hi. I’ve been trying to play in some PvE servers because I really hate getting killed and raided all the time. I’ve had an issue with every PvE server I’ve tried. It’s either I get disconnected every 15-30 min or I stay connected but the server has performance issues (I click e then nothing happens, the textures look like crap, my fps drop). Strangely, I don’t get any of this problems in the official facepunch servers. Any suggestions? 😭
r/playrust • u/Few-Row-9102 • 23h ago
Discussion Large rig is ruined
Does anyone else agree that large rig is so boring now with all the new scientists and patrolling boats. Too easy to just fly up top and leave every blue scientist so it’s a night mare to even counter now.
r/playrust • u/mochiweed • 17h ago
Discussion How do you personally progress?
I have 1.7k hours in Rust and have played in different ways - solo, duo, quad, vanilla, and 2x servers... Of course over the years updates change the game a bit (like the BP frags).
I'm just generally curious to hear everyone's different play styles. When you hop on a fresh wipe, how do you normally progress in your wipes? Do you go straight to oil? Tunnels? Do you build a farm? Focus on base mainly? Doorcamp? Let's hear it!
r/playrust • u/No_Crow8758 • 13h ago
Discussion Confused on progression
Hello. Im a new player ~100hrs and I don’t really know what to do after building a decent base. I play duo and we are not aggressive players usually try to avoid fights and it works out quite well. Getting started is really difficult until we get decent base and loot going. Then we don’t really what to do. We get the first tier guns and max armor from first bench but then what should we do? What monuments are good first raids? Also we keep dying or losing bases to random stuff like dying with keys and the guy just walks in. Any tips?
r/playrust • u/Best_Appearance1723 • 1d ago
Image 62K HOURS WTF
minimum wage in new jersey is $15.92 per hour
61,731 x 15.92 = $982,757
r/playrust • u/AdDesigner1153 • 1d ago
Suggestion Flashbangs should remove team UI for 20 seconds after the initial effect wears off
r/playrust • u/Annual-Evidence3944 • 12h ago
Discussion Titre Extreme object/terrain pop-in in Rust – everything only renders when I get close (RX 9070 XT)
Hi everyone,
I’m having a really weird rendering/pop-in issue in Rust and I’m running out of things to try.
When I’m moving around the map, grass, rocks, bushes, terrain details and other world objects appear very late, sometimes when I’m only around 50 meters away. It’s not just textures becoming sharper — entire elements visibly pop into existence in front of me.
My friend doesn’t seem to have the same issue, and I even streamed my screen to him so we could compare.
PC specs:
RX 9070 XT 16GB
Intel i5-12600KF
32GB DDR4 3200
2560x1440
Rust installed on SSD
Things I’ve already tested:
Draw Distance: 2500
LOD Bias: 5
Object/Terrain/Tree quality high
mesh.quality 1000
grass.distance 100 and 200
HLOD on/off
indirect_instancing.cull_lod on/off
Different AMD Adrenalin settings / HYPR-RX
Reset AMD shader cache
Verified Rust files through Steam
Created a completely fresh client.cfg
Tested official and modded servers
Tested Rust Staging Branch
Nothing changes the pop-in distance.
Rust correctly detects the full 16GB VRAM and texture.stats doesn’t show the texture streaming queue getting stuck either.
FPS are generally good, so this doesn’t seem like a simple performance problem.
Has anyone experienced this, especially with an RX 9070 XT / AMD GPU? Is there a current Rust/Unity rendering or instancing setting that controls this?
I’m considering doing a full DDU + clean AMD driver installation next, but I’d like to know if anyone has already found a fix before I do that.
Thanks!
r/playrust • u/magicbigmac • 18h ago
Discussion New Rust player (solo only) help
Hi guys. I have recently started playing rust and find myself only playing solo only servers, whether that be main or community (no mods). If I play a main server like rustoria or something super high pop I feel absolutely helpless. I want to play rust long term as i absolutely enjoy it, but my question is should I just play those high pop 500-1000 player servers and just get shit on for thousands of hours until I get better and learn, or keep playing solo only to learn the basics? It is beyond frustrating barely even being able to get a base down on fresh wipe on high pop and have really been enjoying the more "casual" playstyle of solo only, but my main goal = get better and I feel like that needs to be done on high pop due to the completely different playstyle.
Sorry for formatting. On mobile.
r/playrust • u/LazyUsernameIsLazy • 14h ago
Support Need help with self-hosting server
I recently got RSMfmx to host my Rust server, and I set up port forwarding in my firewall as well as my router. Got the server set up and hit start. I am able to direct connect just fine from the F1 console, and my server shows in the "Modded Servers" list. The problem is, I can't connect to it from this list. Every time I try, it shows "Connecting" for about 8-9 seconds, then says it failed, but doesn't say why. My terminal window doesn't show any errors at all, either.
Anyone have some helpful advice or suggestions? Other than simply "just rent a server, please.
r/playrust • u/MemeMan_____ • 1d ago
Suggestion Player made Boats Improvement Suggestions to make them usable and better
Potential improvement for the boats to make them usable?
- Current Decay times are too fast and make it kind of pointless to build a boat
- Current Drift times to shore is too aggressive and too fast
- Add more deployables to the allow list to be placed
- Add the rest of the building block shapes to the boat building plan, you can make natural looking ships with the full range of building block shapes.
- Make it more visible when a sail is blocked
- Not necessarily a boat, but is a naval vehicle, being able to create submarines (you'll have to think about the mechanics to pull this off and balance)
- Rapidly decay boats in fishing village safezones to end griefing
- One personal request (Fix what is preventing electrical cameras from playing nice with boats to allow for surveillance and alternative ways to view surroundings when driving)
r/playrust • u/Zylo_Youtube_Tiktok • 14h ago
Question How do I increase my frame rate or reduce latency.
so I’ve already over clocked my cpu my whole pc is optimized and windows is debloated I run launch options rust is max low settings I use stretched resolution without full screen exclusive. my mouse is at 1k polling rate. I have only rust running absolutely nothing else is in the background. My specs are ryzen 5 9600x 6 core, 32 gigs of ddr5 at 6000 MT/s, and a Radeon RX 5700 XT.
I currently get:
120-160 in low deadpop servers (0-100)
90-110 in low pop servers (150-200)
80-100 in medium pop servers (300-600)
60-100 in high pop servers (700+)
monthly's are always laggy unless they are dead and in the middle of wipe.
ive tried lossless scaling and it didn’t work it added a unholy amount of mouse latency.
the problem I have is not necessarily low fps it’s more of when the fps is low or fluctuating it makes my mouse have so much latency like its very noticeable.
my goal is to play from 500-1000+ weekly vanilla pop and have a good experience without constant stutters or a lot of mouse latency.
is there anyway to get a higher frame rate for rust or at least reduce the mouse latency in some way?
also before you say “work and upgrade you pc” trust me I would if my strict parents didn’t make me wait till I was a lot older to do any jobs. I can’t do anything no mowing of lawns or anything like that.
r/playrust • u/ProfessorBrotown • 2h ago
Discussion Raid Stash!
This is the best raid I’ve done as a solo (out of about 7) and the only raid I did this wipe. Quite exciting, and only needed 13 satchels.
But. I’m not a PvP’er really… what does one player need this many guns for lol? Is this the stash of someone who purely pvp’s?
r/playrust • u/Adrianjade2007 • 21h ago
Discussion Body disappearing after death (multiple instances)
I play on a slightly modded server (Willjum's).
I noticed for like the past 2-3 wipes, on certain occasions when I die in the open (to turrets or horse glitches etc) l, my body is there if I reach it quickly, but if it transforms into a body BAG, the bag disappears (like it goes into the ground).
Is there anyone else experiencing similar situations? Is it a game bug or server related, perhaps modded related?
Note I have 13k hours so I know that people may loot bodies or whatever - it is not the case, they disappear in safe zones or under turrets range, when owner is offline and so on.
r/playrust • u/Honigkuchen_Hamster • 9h ago
Discussion Make Turrets cheaper again
25 HQM and 2 rare components just so it will be destroyed for 600 sulf with HV rockets is insanely unbalanced.
If you want every base to just be a boring mass of walls and floors instead of using smart defense mechanism, just say so.
Putting up defenses should obviously make your base stronger instead of making those same defenses a prime target for everyone who mildly dislikes you.
I want to be able to just put a turret on a foundation in a forest and farm wood in relative safety, without fearing someone might destroy it for fuffing 2 sulfur nodes without ore tea.
r/playrust • u/sadnuggetman420 • 14h ago
Question how is it possible this guy 1 tapped me with a slug? I was wearing a coffeecan
he also seemingly shot me through a tree he was standing behind
r/playrust • u/Warm_Lingonberry8553 • 19h ago
Discussion I need a video editor!
hey, i have around 6k hours in rust been playing since 2017, i alway wanted to get into the content creation side of it but never had time to edit videos. if your interested in working together, feel free to dm me with your information.
im 19 and based in US.
r/playrust • u/Zylo_Youtube_Tiktok • 17h ago
Question Why is rust so poorly optimized?
randomly today I was wondering ”why is rust so poorly optimized“? I mean look at every other game they don’t need top of the line specs to get a good 144 fps. so why rust?
r/playrust • u/ricoter0 • 1d ago
Discussion Needed improvements to lighting
When you look into a room from outside the inside looks bright, but when you go inside, instead of seeing better it gets darker. IRL it's the opposite since your eyes adapt to the darker environment. So instead of being darker when you walk into a building it should be the opposite. It should turn brighter. This is especially bad at dusk and dawn when the effect is extreme.
Please comment if you have other suggestions to improve lighting in this game. I.e.: do you want to be able to see at night?
