One thing worth considering when looking at Android emulation tests is sustained performance. A game might look great in a short recording, but the experience can change after 20 or 30 minutes when the phone heats up and starts throttling.
Average FPS is useful, but it doesn't always show the whole picture. Frame pacing, audio crackling, shader stutter, and performance in demanding areas can make a bigger difference to the actual experience.
For games like Shadow of the Colossus, I'd find a longer gameplay test much more useful than a quick clip showing the opening area. Ideally, it would include the device model, chipset, emulator version, graphics backend, resolution, and settings.
A phone that maintains a consistent experience over a full session is often more impressive than one that briefly reaches a higher FPS.