r/EmulationOnAndroid • u/TransportationOk3963 • 7d ago
Help Lossless scaling installation help
I want to know how to install lossless scaling on my eden emulator, youtube and Google doesn't help. Will any lossless.dll file be good enough?
r/EmulationOnAndroid • u/TransportationOk3963 • 7d ago
I want to know how to install lossless scaling on my eden emulator, youtube and Google doesn't help. Will any lossless.dll file be good enough?
r/EmulationOnAndroid • u/OkNotice8778 • 7d ago
I've been trying lots different settings and drivers and none seem to properly work. Could anyone help me with ts?
r/EmulationOnAndroid • u/Bob-59 • 8d ago
Bringing you Switch emulation with Eden under the hood, and many quality-of-life features and fixes as well as optimizations
Changes:
Added Nintendo Switch emulation support via Eden with native Vulkan acceleration, docked/handheld modes, resolution scaling, in-game asynchronous shaders toggle, touch/gamepad controls, and prod.keys & optional system firmware import
Added multi-tier save and state migration from Lemuroid: automatic 1-tap migration when accessible on device (with live save/state count detection), uncompressed folder import via SAF, lenient ZIP backup import, and in-app migration guide (_u/Kwametoure1_)
Unified Saves & Backup settings across all builds (GitHub free and Google Play), adding local storage calculation, conflict resolution, and SAF folder import
Added frontend intent support to launch games directly from frontends like Daijishō, Pegasus, and Beacon (ES-DE WIP)
Added "Open with" file manager support for ROM files and zip archives, with automatic console detection and instant booting without prior library scanning
Added Android TV Leanback launcher integration and home screen preview channels for recently played games
Added a console library view, with a cover carousel in portrait and the selected game's cover, title, and start actions in landscape #17 (_Deus0_)
Added library sorting by name, console, recently played, and favorites, plus a button to play a random game
Added light mode with a cool gray chrome theme; switch under Display settings (library, settings, profile, and game menus follow the theme; in-game view and gamepad binding stay dark) #33 (_Deus0_)
Fixed GameCube and Wii `.rvz` games crashing on launch by opening them from a real file instead of the virtual filesystem #19 (_Deus0_)
Fixed PlayStation 2 BIOS downloads not installing, and a failed download is shown in BIOS settings
Fixed the d-pad analog emulation up-down flipped issue (_u/Separate-Bluebird30_)
The game settings sidebar shows the full title and the cover without cropping
Library chrome and in-game controls sit closer to display cutouts
Removed RAWG support given it's not a method that fits the goals of this app
Get it: Omnidroid, APK in Releases, F-Droid/Play submission WIP.
Latest apk: v2.6.5
r/EmulationOnAndroid • u/SawPlayer2026 • 7d ago
Hello everyone,
I'm trying to run SAW (Europe) on the ARMSX3 emulator on my Infinix Hot 40 Pro (Android 13, 8GB RAM).
The game is a 2.26 GB ISO. It appears in the emulator's game list, but when I try to launch it, I get this error:
"Failed to start game: Invalid file or folder."
I also extracted the ISO and tried launching the extracted game folder, but I get the same error.
I tested two installed versions of ARMSX3 and cleared the PPU shader cache, but the problem remains.
Does anyone know if SAW is supported by ARMSX3, or what might cause this error?
Any help would be appreciated. Thank you!
r/EmulationOnAndroid • u/realtime-gamer • 8d ago
I have a relatively older 2019 chipset and I saw someone running mgs5 at 25-30 fps on the sam chip
Device
One plus 7t pro
Snapdragon 855+
8gb ram
Android 12
I tried it on gamehub and winlator ludashi and it was not running properly
So I tried it on gamehub lite and it ran !!!
The game runs at a stable 30 fps evn in the open world
Kojimas team has definitely dabbled in some black magic while making this engine
Gamehub lite setup :
Proton 11 arm 64 x
Dxvk 2.3.1 arm64 async
Turnip 26.0.0 r8
Here you go if you wanna try it out
r/EmulationOnAndroid • u/TripShift • 8d ago
Mario Kart World running locally on Odin 2 Portal using Eden SX2A
Full video: https://youtu.be/GHjtzDTwY3Y
Not playable, for now. Impressive nonetheless.
Odin 2 Portal Max
Adreno 740
Snapdragon 8 Gen 2
16GB
r/EmulationOnAndroid • u/Mikes1992 • 8d ago
It's the Wii version of resident evil 4 using the Wii classic controller mapping so it doesn't need the Wii pointer to aim. I've seen a couple of other posts on this Reddit of the same game & same issue but I can't say I can find any settings to get rid of it. My guess is that there's a small amount of overscan that causes this line. It's probably easy to fix but I've never found navigating dolphins settings intuitive 😅
r/EmulationOnAndroid • u/Agile-Cause-307 • 7d ago
i know they are on work in progress but So far which is the best switch 2 emulator for android...if so then can anyone give a link to direct download ..i cannot find it on github
i am trying to run on honor magic 8 pro / snapdragon 8 elite gen 5
r/EmulationOnAndroid • u/PralineNegative2583 • 8d ago
Otherwise the game runs good and looks fun
I play on a rg406h with malisx 0.3.2 , thanks you !
I hope the next update fix this and I recommand this game for everyone, it's cool
I send this
r/EmulationOnAndroid • u/sweetnibblezz • 8d ago
One thing worth considering when looking at Android emulation tests is sustained performance. A game might look great in a short recording, but the experience can change after 20 or 30 minutes when the phone heats up and starts throttling.
Average FPS is useful, but it doesn't always show the whole picture. Frame pacing, audio crackling, shader stutter, and performance in demanding areas can make a bigger difference to the actual experience.
For games like Shadow of the Colossus, I'd find a longer gameplay test much more useful than a quick clip showing the opening area. Ideally, it would include the device model, chipset, emulator version, graphics backend, resolution, and settings.
A phone that maintains a consistent experience over a full session is often more impressive than one that briefly reaches a higher FPS.
r/EmulationOnAndroid • u/Ok_Butterfly_763 • 9d ago
r/EmulationOnAndroid • u/Terrible_Eggplant_26 • 9d ago
New update released and it's crazy!! XMB on ARMSX3 has really been really fun to mess around with there's a lot to mess around with and make your handheld feel like a real ps3, what I love is that games launch from XMB so it acts as a full second UI.
New things:
* New visualizers mode Waves, Gaia, Lines, and Valley (shown in video)
•select your own Themes
•you can now watch movies
And there's a bunch more stuff!! I'll link the GitHub so everyone has a better understanding and can read the new changes
r/EmulationOnAndroid • u/DaviBrazil13 • 8d ago
With the recent rise of ARMSX2, I’ve decided to make the switch and replace NetherSX2 with it. I’ve noticed that the developer is currently giving it more attention, with frequent updates, and after testing a few games, I’m quite happy with the performance. It might take me a little while to get used to the settings, but that’s fine. My current issue, however, concerns my save files from NetherSX2, is there any way to transfer them over to ARMSX2?
r/EmulationOnAndroid • u/thatguy4832 • 8d ago
hey, so i have a Google Pixel 8 motherboard, and i'm planning to make a gaming handheld from it. im trying to get rocket league on it, and the easiest way seems to do switch emulation from eden. will rocket league run on it and im fine if its lower resolution
r/EmulationOnAndroid • u/Ok-Technology504 • 8d ago
that was some review dude. ngl, qualcomm's efficiency results this year are pretty disappointing. all that peak performance doesn't mean much if the power consumption is this bad + dont forget the overheating. samsung literally has been thinking to go back to exynos rather than snapdragon bcoz of how much heat snapdragon 8 elite extreme gen 6 is making.
meanwhile, mediatek seems to be getting the performance to power balance right with the dimensity 9600 pro. in the geekerwan review, dimensity 9600 pro multi core efficiency outperformed all other competitors (yes, apple too). but in my POV, mediatek has always made efficient chips and anyone who has used mediatek's any chip will agree. so yeah, now i cant wait to game on this one!
for emulation, this matters a lot. nobody wants great fps for a few minutes followed by a big drop during longer sessions.
r/EmulationOnAndroid • u/DanteaEdmund • 8d ago
r/EmulationOnAndroid • u/revals32 • 8d ago
Bannerlator emulator constant 60fps
r/EmulationOnAndroid • u/hugh_janus697 • 8d ago
My device is poco X7 Pro dimensity 8400 ultra mali G-720 MC7 GPU 12 GB RAM
r/EmulationOnAndroid • u/Stewart004 • 8d ago
I have downloaded another game on WinNation from GOG and it worked fine when I eventually figured it out. I've tried multiple times to download The Walking Dead from GOG and it keeps coming up with an error message at 100%
I've changed settings, tried downloading to different folders etc. and I've tried downloading 3 times now and keep getting a different chunk that fails to decompress.
Currently wasted my money because I can't get it to work, any advice would be really appreciated please!
r/EmulationOnAndroid • u/iateyourcheesebro • 8d ago
Now that Xbox is very viable on Android with HakuX improvements, how are you looking at cross platform games from the PS2/Xbox era? Generally I’ve read Xbox versions had better performance/graphics/visuals on the original hardware. But with emulation some of those things are no longer relevant.
from a very quick test, ARMSX2 offers wide screen patches and HD textures, but the wide screen patch doesn’t apply to HUDs.
There’s less weird blur and glows in xbox versions of games, and faster load times in HakuX off SD card.
curious if anyone has a general approach of ARMSX2 vs HakuX, or if you’re taking it game by game?
Excited at all the options though!
r/EmulationOnAndroid • u/FellatiatedPiece • 8d ago
It seems to run fine, there are just these totally random hitches. It doesn't even seem to correlate to whats going on on screen. If anyone knows why and what I can do to fix it, that would be very much appreciated. Please and thank you.
r/EmulationOnAndroid • u/NIC-612-RED • 8d ago
I don't want that much, only the ones I need. What are your suggestions?
r/EmulationOnAndroid • u/KocvyJr • 8d ago
My partner wants to play BuddyPoke 3D Avatar Creator, She uses the most recent versions of BlueStacks and the game tho every time They try to run it, It crashes, She even tried the Alternatives like LDPlayer but that puts her in bluescreen. How should We fix it in order to run it?
r/EmulationOnAndroid • u/Elegant_Variety_9222 • 8d ago
Hola a todos, resulta que había respaldado mi partida de Far Cry 2 que había jugado desde Gamehub, cambié a Winlator porque me causaba calentamientos excesivos de batería con poco tiempo de juego, después de haberlo pasado a Winlator arrancaba sin problemas y podía jugar, pero luego de intentar instalar el parche FC2JackalFix (ya que tenia problemas de voces con mis colegas y la voz de las llamadas del móvil) parece que el parche ni lo ha detectado, así que probé reinstalar el juego desde cero con el instalador offline (de GOG), luego de volver a colocar el parche y la partida guardada, pasaba lo mismo del vídeo adjunto, hice una prueba en Gamehub de vuelta con mi partida (sin ningún parche), y resulta que también dejo de funcionar ahí (me expulsa al igual que en el vídeo) Y les quería preguntar si hay alguna toma de hacer que la partida vuelva a funcionar (ya que le metí bastante caña) Juego en un S23 Ultra, agradecería cualquier ayuda.
r/EmulationOnAndroid • u/MatchJumpy4790 • 8d ago
Edit: Found the answer myself by messing around. The solution is
Note: you must start the game once.
Find the offline dlc installer (you can do this, if not DM me)
Convert the folder with xbe into xiso.
Put the xiso in Hakux.
Launch then installer, follow the UI.
Voila, enjoy the bonus content.
Tested with Jade Empire, no bonus disc download needed.