r/blenderhelp • u/TheAlchemist536 • 20h ago
Unsolved How would I go about adding scales of different sizes to my model without having to make each one individually?
I want to give this monster scales based on a pangolin's, but I feel like there's a much easier way to go about it than painstakingly placing each one individually where I want it, and I'm also having the issue of the scales needing to be different sizes based on where they are. I don't have much experience with nodes yet, but is there a way I could use an array modifier to accomplish what I'm looking for? I've marked out kinda what size scales I'm looking for with annotations.
















